| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "TextureCacheCV.h" |
| |
| #if HAVE(CORE_VIDEO) |
| |
| #include "GraphicsContextGLOpenGL.h" |
| |
| #include "CoreVideoSoftLink.h" |
| |
| namespace WebCore { |
| |
| std::unique_ptr<TextureCacheCV> TextureCacheCV::create(GraphicsContextGLOpenGL& context) |
| { |
| TextureCacheType cache = nullptr; |
| #if USE(OPENGL_ES) |
| CVEAGLContext eaglContext = static_cast<CVEAGLContext>(context.platformGraphicsContextGL()); |
| CVReturn error = CVOpenGLESTextureCacheCreate(kCFAllocatorDefault, nullptr, eaglContext, nullptr, &cache); |
| #elif USE(OPENGL) |
| CGLContextObj cglContext = static_cast<CGLContextObj>(context.platformGraphicsContextGL()); |
| CVReturn error = CVOpenGLTextureCacheCreate(kCFAllocatorDefault, nullptr, cglContext, CGLGetPixelFormat(cglContext), nullptr, &cache); |
| #elif USE(ANGLE) |
| // FIXME: figure out how to do this integrating via ANGLE. |
| UNUSED_PARAM(context); |
| CVReturn error = kCVReturnSuccess + 1; |
| #endif |
| if (error != kCVReturnSuccess) |
| return nullptr; |
| |
| RetainPtr<TextureCacheType> strongCache = adoptCF(cache); |
| return makeUnique<TextureCacheCV>(context, WTFMove(strongCache)); |
| } |
| |
| TextureCacheCV::TextureCacheCV(GraphicsContextGLOpenGL& context, RetainPtr<TextureCacheType>&& cache) |
| : m_context(context) |
| , m_cache(cache) |
| { |
| } |
| |
| RetainPtr<TextureCacheCV::TextureType> TextureCacheCV::textureFromImage(CVPixelBufferRef image, GCGLenum outputTarget, GCGLint level, GCGLenum internalFormat, GCGLenum format, GCGLenum type) |
| { |
| #if USE(ANGLE) |
| // FIXME: figure out how to do this integrating via ANGLE. |
| UNUSED_PARAM(image); |
| UNUSED_PARAM(outputTarget); |
| UNUSED_PARAM(level); |
| UNUSED_PARAM(internalFormat); |
| UNUSED_PARAM(format); |
| UNUSED_PARAM(type); |
| return nullptr; |
| #else |
| TextureType bareVideoTexture = nullptr; |
| #if USE(OPENGL_ES) |
| size_t width = CVPixelBufferGetWidth(image); |
| size_t height = CVPixelBufferGetHeight(image); |
| if (kCVReturnSuccess != CVOpenGLESTextureCacheCreateTextureFromImage(kCFAllocatorDefault, m_cache.get(), image, nullptr, outputTarget, internalFormat, width, height, format, type, level, &bareVideoTexture)) |
| return nullptr; |
| #elif USE(OPENGL) |
| UNUSED_PARAM(outputTarget); |
| UNUSED_PARAM(level); |
| UNUSED_PARAM(internalFormat); |
| UNUSED_PARAM(format); |
| UNUSED_PARAM(type); |
| if (kCVReturnSuccess != CVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault, m_cache.get(), image, nullptr, &bareVideoTexture)) |
| return nullptr; |
| #endif |
| RetainPtr<TextureType> videoTexture = adoptCF(bareVideoTexture); |
| |
| auto weakThis = makeWeakPtr(*this); |
| dispatch_async(dispatch_get_main_queue(), [weakThis] { |
| if (!weakThis) |
| return; |
| |
| if (auto cache = weakThis->m_cache.get()) |
| #if USE(OPENGL_ES) |
| CVOpenGLESTextureCacheFlush(cache, 0); |
| #elif USE(OPENGL) |
| CVOpenGLTextureCacheFlush(cache, 0); |
| #endif |
| }); |
| |
| return videoTexture; |
| #endif |
| } |
| |
| } |
| |
| #endif // HAVE(CORE_VIDEO) |