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webkit
/
WebKit
/
9560e94495add9562f2f4fa2351f1b26992db47f
/
.
/
LayoutTests
/
fast
/
canvas
/
webgl
/
resources
/
fragmentShader.frag
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#ifdef
GL_ES
precision highp
float
;
#endif
varying vec3 v_normal
;
void
main
()
{
gl_FragColor
=
vec4
(
v_normal
/
2.0
+
vec3
(
0.5
),
1
);
}