blob: df194eb23a6a35abddf7e56fb61aa8abeca280c1 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "PlatformLayer.h"
#include <JavaScriptCore/ArrayBufferView.h>
#include <wtf/Forward.h>
#include <wtf/RefCounted.h>
#if USE(CA)
#include "PlatformCALayer.h"
#endif
#if PLATFORM(COCOA)
typedef struct objc_object* id;
OBJC_CLASS CALayer;
OBJC_CLASS WebGPULayer;
#else
class WebGPULayer;
#endif
namespace WebCore {
class GPUBuffer;
class GPUCommandQueue;
class GPUDrawable;
class GPULibrary;
class GPUTexture;
class GPUTextureDescriptor;
class GPUDevice : public RefCounted<GPUDevice> {
public:
WEBCORE_EXPORT static RefPtr<GPUDevice> create();
WEBCORE_EXPORT ~GPUDevice();
void reshape(int width, int height);
#if PLATFORM(COCOA)
WebGPULayer* layer() { return m_layer.get(); }
CALayer* platformLayer() const { return reinterpret_cast<CALayer*>(m_layer.get()); }
WEBCORE_EXPORT id platformDevice();
#endif
WEBCORE_EXPORT RefPtr<GPUCommandQueue> createCommandQueue();
WEBCORE_EXPORT RefPtr<GPULibrary> createLibrary(const String& sourceCode);
WEBCORE_EXPORT RefPtr<GPUBuffer> createBufferFromData(ArrayBufferView* data);
WEBCORE_EXPORT RefPtr<GPUTexture> createTexture(GPUTextureDescriptor*);
RefPtr<GPUDrawable> getFramebuffer();
void markLayerComposited() { }
private:
GPUDevice();
#if PLATFORM(COCOA)
RetainPtr<WebGPULayer> m_layer;
RetainPtr<id> m_device;
#endif
};
} // namespace WebCore
#endif