blob: 8e3baf5a2f0845095648b81da29ddbde9fef644b [file] [log] [blame]
/*
* Copyright (C) 2017 Igalia S.L. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "VRPose.h"
namespace WebCore {
static RefPtr<Float32Array> optionalFloat3ToJSCArray(const std::optional<VRPlatformTrackingInfo::Float3>& data)
{
if (!data)
return nullptr;
return Float32Array::create(data->data, 3).releaseNonNull();
}
RefPtr<Float32Array> VRPose::position() const
{
if (!m_trackingInfo.position)
return nullptr;
auto& position = *m_trackingInfo.position;
float positionData[3] = { position.x(), position.y(), position.z() };
return Float32Array::create(positionData, 3).releaseNonNull();
}
RefPtr<Float32Array> VRPose::linearVelocity() const
{
return optionalFloat3ToJSCArray(m_trackingInfo.linearVelocity);
}
RefPtr<Float32Array> VRPose::linearAcceleration() const
{
return optionalFloat3ToJSCArray(m_trackingInfo.linearAcceleration);
}
RefPtr<Float32Array> VRPose::orientation() const
{
if (!m_trackingInfo.orientation)
return nullptr;
auto& orientation = *m_trackingInfo.orientation;
float orientationData[4] = { orientation.x, orientation.y, orientation.z, orientation.w };
return Float32Array::create(orientationData, 4).releaseNonNull();
}
RefPtr<Float32Array> VRPose::angularVelocity() const
{
return optionalFloat3ToJSCArray(m_trackingInfo.angularVelocity);
}
RefPtr<Float32Array> VRPose::angularAcceleration() const
{
return optionalFloat3ToJSCArray(m_trackingInfo.angularAcceleration);
}
} // namespace WebCore