| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "IsoSubspace.h" |
| #include "JSCast.h" |
| #include "VM.h" |
| #include "Watchpoint.h" |
| #include "WriteBarrier.h" |
| |
| namespace JSC { |
| |
| // Allocate one of these if you'd like to infer a constant value. Writes to the value should use |
| // notifyWrite(). So long as exactly one value had ever been written and invalidate() has never been |
| // called, and you register a watchpoint, you can rely on the inferredValue() being the one true |
| // value. |
| // |
| // Commonly used for inferring singletons - in that case each allocation does notifyWrite(). But you |
| // can use it for other things as well. |
| |
| class InferredValue final : public JSCell { |
| public: |
| typedef JSCell Base; |
| |
| template<typename CellType> |
| static IsoSubspace* subspaceFor(VM& vm) |
| { |
| return &vm.inferredValueSpace; |
| } |
| |
| static InferredValue* create(VM&); |
| |
| static const bool needsDestruction = true; |
| static void destroy(JSCell*); |
| |
| static Structure* createStructure(VM&, JSGlobalObject*, JSValue prototype); |
| |
| static void visitChildren(JSCell*, SlotVisitor&); |
| |
| DECLARE_INFO; |
| |
| // For the purpose of deciding whether or not to watch this variable, you only need |
| // to inspect inferredValue(). If this returns something other than the empty |
| // value, then it means that at all future safepoints, this watchpoint set will be |
| // in one of these states: |
| // |
| // IsWatched: in this case, the variable's value must still be the |
| // inferredValue. |
| // |
| // IsInvalidated: in this case the variable's value may be anything but you'll |
| // either notice that it's invalidated and not install the watchpoint, or |
| // you will have been notified that the watchpoint was fired. |
| JSValue inferredValue() { return m_value.get(); } |
| |
| // Forwards some WatchpointSet methods. |
| WatchpointState state() const { return m_set.state(); } |
| bool isStillValid() const { return m_set.isStillValid(); } |
| bool hasBeenInvalidated() const { return m_set.hasBeenInvalidated(); } |
| void add(Watchpoint* watchpoint) { m_set.add(watchpoint); } |
| |
| void notifyWrite(VM& vm, JSValue value, const FireDetail& detail) |
| { |
| if (LIKELY(m_set.stateOnJSThread() == IsInvalidated)) |
| return; |
| notifyWriteSlow(vm, value, detail); |
| } |
| |
| void notifyWrite(VM& vm, JSValue value, const char* reason) |
| { |
| if (LIKELY(m_set.stateOnJSThread() == IsInvalidated)) |
| return; |
| notifyWriteSlow(vm, value, reason); |
| } |
| |
| void invalidate(VM& vm, const FireDetail& detail) |
| { |
| m_value.clear(); |
| m_set.invalidate(vm, detail); |
| } |
| |
| static const unsigned StructureFlags = StructureIsImmortal | Base::StructureFlags; |
| |
| void finalizeUnconditionally(VM&); |
| |
| private: |
| InferredValue(VM&); |
| ~InferredValue(); |
| |
| JS_EXPORT_PRIVATE void notifyWriteSlow(VM&, JSValue, const FireDetail&); |
| JS_EXPORT_PRIVATE void notifyWriteSlow(VM&, JSValue, const char* reason); |
| |
| InlineWatchpointSet m_set; |
| WriteBarrier<Unknown> m_value; |
| }; |
| |
| // FIXME: We could have an InlineInferredValue, which only allocates the InferredValue object when |
| // a notifyWrite() transitions us towards watching, and then clears the reference (allowing the object |
| // to die) when we get invalidated. |
| |
| } // namespace JSC |