| /* |
| * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * Copyright (C) 2003-2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #pragma once |
| |
| #include "AbstractPC.h" |
| #include "CalleeBits.h" |
| #include "MacroAssemblerCodeRef.h" |
| #include "Register.h" |
| #include "StackVisitor.h" |
| #include "VM.h" |
| #include "VMEntryRecord.h" |
| |
| namespace JSC { |
| |
| class Arguments; |
| class ExecState; |
| class Interpreter; |
| class JSCallee; |
| class JSScope; |
| class SourceOrigin; |
| |
| struct Instruction; |
| |
| typedef ExecState CallFrame; |
| |
| struct CallSiteIndex { |
| CallSiteIndex() |
| : m_bits(UINT_MAX) |
| { |
| } |
| |
| explicit CallSiteIndex(uint32_t bits) |
| : m_bits(bits) |
| { } |
| #if USE(JSVALUE32_64) |
| explicit CallSiteIndex(Instruction* instruction) |
| : m_bits(bitwise_cast<uint32_t>(instruction)) |
| { } |
| #endif |
| |
| explicit operator bool() const { return m_bits != UINT_MAX; } |
| bool operator==(const CallSiteIndex& other) const { return m_bits == other.m_bits; } |
| |
| inline uint32_t bits() const { return m_bits; } |
| |
| private: |
| uint32_t m_bits; |
| }; |
| |
| struct CallerFrameAndPC { |
| CallFrame* callerFrame; |
| Instruction* pc; |
| static const int sizeInRegisters = 2 * sizeof(void*) / sizeof(Register); |
| }; |
| static_assert(CallerFrameAndPC::sizeInRegisters == sizeof(CallerFrameAndPC) / sizeof(Register), "CallerFrameAndPC::sizeInRegisters is incorrect."); |
| |
| struct CallFrameSlot { |
| static const int codeBlock = CallerFrameAndPC::sizeInRegisters; |
| static const int callee = codeBlock + 1; |
| static const int argumentCount = callee + 1; |
| static const int thisArgument = argumentCount + 1; |
| static const int firstArgument = thisArgument + 1; |
| }; |
| |
| // Represents the current state of script execution. |
| // Passed as the first argument to most functions. |
| class ExecState : private Register { |
| public: |
| static const int headerSizeInRegisters = CallFrameSlot::argumentCount + 1; |
| |
| // This function should only be called in very specific circumstances |
| // when you've guaranteed the callee can't be a Wasm callee, and can |
| // be an arbitrary JSValue. This function should basically never be used. |
| // Its only use right now is when we are making a call, and we're not |
| // yet sure if the callee is a cell. In general, a JS callee is guaranteed |
| // to be a cell, however, there is a brief window where we need to check |
| // to see if it's a cell, and if it's not, we throw an exception. |
| JSValue guaranteedJSValueCallee() const |
| { |
| ASSERT(!callee().isWasm()); |
| return this[CallFrameSlot::callee].jsValue(); |
| } |
| JSObject* jsCallee() const |
| { |
| ASSERT(!callee().isWasm()); |
| return this[CallFrameSlot::callee].object(); |
| } |
| CalleeBits callee() const { return CalleeBits(this[CallFrameSlot::callee].pointer()); } |
| SUPPRESS_ASAN CalleeBits unsafeCallee() const { return CalleeBits(this[CallFrameSlot::callee].pointer()); } |
| CodeBlock* codeBlock() const { return this[CallFrameSlot::codeBlock].Register::codeBlock(); } |
| CodeBlock** addressOfCodeBlock() const { return bitwise_cast<CodeBlock**>(this + CallFrameSlot::codeBlock); } |
| SUPPRESS_ASAN CodeBlock* unsafeCodeBlock() const { return this[CallFrameSlot::codeBlock].Register::asanUnsafeCodeBlock(); } |
| JSScope* scope(int scopeRegisterOffset) const |
| { |
| ASSERT(this[scopeRegisterOffset].Register::scope()); |
| return this[scopeRegisterOffset].Register::scope(); |
| } |
| // Global object in which execution began. |
| // This variant is not safe to call from a Wasm frame. |
| JS_EXPORT_PRIVATE JSGlobalObject* vmEntryGlobalObject(); |
| // This variant is safe to call from a Wasm frame. |
| JSGlobalObject* vmEntryGlobalObject(VM&); |
| |
| JSGlobalObject* wasmAwareLexicalGlobalObject(VM&); |
| |
| bool isAnyWasmCallee(); |
| |
| // Global object in which the currently executing code was defined. |
| // Differs from vmEntryGlobalObject() during function calls across web browser frames. |
| JSGlobalObject* lexicalGlobalObject() const; |
| |
| // Differs from lexicalGlobalObject because this will have DOM window shell rather than |
| // the actual DOM window, which can't be "this" for security reasons. |
| JSObject* globalThisValue() const; |
| |
| VM& vm() const; |
| |
| static CallFrame* create(Register* callFrameBase) { return static_cast<CallFrame*>(callFrameBase); } |
| Register* registers() { return this; } |
| const Register* registers() const { return this; } |
| |
| CallFrame& operator=(const Register& r) { *static_cast<Register*>(this) = r; return *this; } |
| |
| CallFrame* callerFrame() const { return static_cast<CallFrame*>(callerFrameOrEntryFrame()); } |
| void* callerFrameOrEntryFrame() const { return callerFrameAndPC().callerFrame; } |
| SUPPRESS_ASAN void* unsafeCallerFrameOrEntryFrame() const { return unsafeCallerFrameAndPC().callerFrame; } |
| |
| CallFrame* unsafeCallerFrame(EntryFrame*&); |
| JS_EXPORT_PRIVATE CallFrame* callerFrame(EntryFrame*&); |
| |
| JS_EXPORT_PRIVATE SourceOrigin callerSourceOrigin(); |
| |
| static ptrdiff_t callerFrameOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, callerFrame); } |
| |
| ReturnAddressPtr returnPC() const { return ReturnAddressPtr(callerFrameAndPC().pc); } |
| bool hasReturnPC() const { return !!callerFrameAndPC().pc; } |
| void clearReturnPC() { callerFrameAndPC().pc = 0; } |
| static ptrdiff_t returnPCOffset() { return OBJECT_OFFSETOF(CallerFrameAndPC, pc); } |
| AbstractPC abstractReturnPC(VM& vm) { return AbstractPC(vm, this); } |
| |
| bool callSiteBitsAreBytecodeOffset() const; |
| bool callSiteBitsAreCodeOriginIndex() const; |
| |
| unsigned callSiteAsRawBits() const; |
| unsigned unsafeCallSiteAsRawBits() const; |
| CallSiteIndex callSiteIndex() const; |
| CallSiteIndex unsafeCallSiteIndex() const; |
| private: |
| unsigned callSiteBitsAsBytecodeOffset() const; |
| public: |
| |
| // This will try to get you the bytecode offset, but you should be aware that |
| // this bytecode offset may be bogus in the presence of inlining. This will |
| // also return 0 if the call frame has no notion of bytecode offsets (for |
| // example if it's native code). |
| // https://bugs.webkit.org/show_bug.cgi?id=121754 |
| unsigned bytecodeOffset(); |
| |
| // This will get you a CodeOrigin. It will always succeed. May return |
| // CodeOrigin(0) if we're in native code. |
| JS_EXPORT_PRIVATE CodeOrigin codeOrigin(); |
| |
| Register* topOfFrame() |
| { |
| if (!codeBlock()) |
| return registers(); |
| return topOfFrameInternal(); |
| } |
| |
| Instruction* currentVPC() const; // This only makes sense in the LLInt and baseline. |
| void setCurrentVPC(Instruction* vpc); |
| |
| void setCallerFrame(CallFrame* frame) { callerFrameAndPC().callerFrame = frame; } |
| void setScope(int scopeRegisterOffset, JSScope* scope) { static_cast<Register*>(this)[scopeRegisterOffset] = scope; } |
| |
| static void initGlobalExec(ExecState* globalExec, JSCallee* globalCallee); |
| |
| // Read a register from the codeframe (or constant from the CodeBlock). |
| Register& r(int); |
| Register& r(VirtualRegister); |
| // Read a register for a non-constant |
| Register& uncheckedR(int); |
| Register& uncheckedR(VirtualRegister); |
| |
| // Access to arguments as passed. (After capture, arguments may move to a different location.) |
| size_t argumentCount() const { return argumentCountIncludingThis() - 1; } |
| size_t argumentCountIncludingThis() const { return this[CallFrameSlot::argumentCount].payload(); } |
| static int argumentOffset(int argument) { return (CallFrameSlot::firstArgument + argument); } |
| static int argumentOffsetIncludingThis(int argument) { return (CallFrameSlot::thisArgument + argument); } |
| |
| // In the following (argument() and setArgument()), the 'argument' |
| // parameter is the index of the arguments of the target function of |
| // this frame. The index starts at 0 for the first arg, 1 for the |
| // second, etc. |
| // |
| // The arguments (in this case) do not include the 'this' value. |
| // arguments(0) will not fetch the 'this' value. To get/set 'this', |
| // use thisValue() and setThisValue() below. |
| |
| JSValue* addressOfArgumentsStart() const { return bitwise_cast<JSValue*>(this + argumentOffset(0)); } |
| JSValue argument(size_t argument) |
| { |
| if (argument >= argumentCount()) |
| return jsUndefined(); |
| return getArgumentUnsafe(argument); |
| } |
| JSValue uncheckedArgument(size_t argument) |
| { |
| ASSERT(argument < argumentCount()); |
| return getArgumentUnsafe(argument); |
| } |
| void setArgument(size_t argument, JSValue value) |
| { |
| this[argumentOffset(argument)] = value; |
| } |
| |
| JSValue getArgumentUnsafe(size_t argIndex) |
| { |
| // User beware! This method does not verify that there is a valid |
| // argument at the specified argIndex. This is used for debugging |
| // and verification code only. The caller is expected to know what |
| // he/she is doing when calling this method. |
| return this[argumentOffset(argIndex)].jsValue(); |
| } |
| |
| static int thisArgumentOffset() { return argumentOffsetIncludingThis(0); } |
| JSValue thisValue() { return this[thisArgumentOffset()].jsValue(); } |
| void setThisValue(JSValue value) { this[thisArgumentOffset()] = value; } |
| |
| // Under the constructor implemented in C++, thisValue holds the newTarget instead of the automatically constructed value. |
| // The result of this function is only effective under the "construct" context. |
| JSValue newTarget() { return thisValue(); } |
| |
| JSValue argumentAfterCapture(size_t argument); |
| |
| static int offsetFor(size_t argumentCountIncludingThis) { return argumentCountIncludingThis + CallFrameSlot::thisArgument - 1; } |
| |
| static CallFrame* noCaller() { return 0; } |
| |
| void setArgumentCountIncludingThis(int count) { static_cast<Register*>(this)[CallFrameSlot::argumentCount].payload() = count; } |
| void setCallee(JSObject* callee) { static_cast<Register*>(this)[CallFrameSlot::callee] = callee; } |
| void setCodeBlock(CodeBlock* codeBlock) { static_cast<Register*>(this)[CallFrameSlot::codeBlock] = codeBlock; } |
| void setReturnPC(void* value) { callerFrameAndPC().pc = reinterpret_cast<Instruction*>(value); } |
| |
| String friendlyFunctionName(); |
| |
| // CallFrame::iterate() expects a Functor that implements the following method: |
| // StackVisitor::Status operator()(StackVisitor&) const; |
| // FIXME: This method is improper. We rely on the fact that we can call it with a null |
| // receiver. We should always be using StackVisitor directly. |
| // It's only valid to call this from a non-wasm top frame. |
| template <typename Functor> void iterate(const Functor& functor) |
| { |
| VM* vm; |
| void* rawThis = this; |
| if (!!rawThis) { |
| RELEASE_ASSERT(callee().isCell()); |
| vm = &this->vm(); |
| } else |
| vm = nullptr; |
| StackVisitor::visit<Functor>(this, vm, functor); |
| } |
| |
| void dump(PrintStream&); |
| JS_EXPORT_PRIVATE const char* describeFrame(); |
| |
| private: |
| |
| ExecState(); |
| ~ExecState(); |
| |
| Register* topOfFrameInternal(); |
| |
| // The following are for internal use in debugging and verification |
| // code only and not meant as an API for general usage: |
| |
| size_t argIndexForRegister(Register* reg) |
| { |
| // The register at 'offset' number of slots from the frame pointer |
| // i.e. |
| // reg = frame[offset]; |
| // ==> reg = frame + offset; |
| // ==> offset = reg - frame; |
| int offset = reg - this->registers(); |
| |
| // The offset is defined (based on argumentOffset()) to be: |
| // offset = CallFrameSlot::firstArgument - argIndex; |
| // Hence: |
| // argIndex = CallFrameSlot::firstArgument - offset; |
| size_t argIndex = offset - CallFrameSlot::firstArgument; |
| return argIndex; |
| } |
| |
| CallerFrameAndPC& callerFrameAndPC() { return *reinterpret_cast<CallerFrameAndPC*>(this); } |
| const CallerFrameAndPC& callerFrameAndPC() const { return *reinterpret_cast<const CallerFrameAndPC*>(this); } |
| SUPPRESS_ASAN const CallerFrameAndPC& unsafeCallerFrameAndPC() const { return *reinterpret_cast<const CallerFrameAndPC*>(this); } |
| }; |
| |
| } // namespace JSC |