| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUDevice.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUBindGroup.h" |
| #include "GPUBindGroupAllocator.h" |
| #include "GPUBindGroupDescriptor.h" |
| #include "GPUBindGroupLayout.h" |
| #include "GPUBindGroupLayoutDescriptor.h" |
| #include "GPUBuffer.h" |
| #include "GPUBufferDescriptor.h" |
| #include "GPUCommandBuffer.h" |
| #include "GPUComputePipeline.h" |
| #include "GPUComputePipelineDescriptor.h" |
| #include "GPUErrorScopes.h" |
| #include "GPUPipelineLayout.h" |
| #include "GPUPipelineLayoutDescriptor.h" |
| #include "GPURenderPipeline.h" |
| #include "GPURenderPipelineDescriptor.h" |
| #include "GPUSampler.h" |
| #include "GPUSamplerDescriptor.h" |
| #include "GPUShaderModule.h" |
| #include "GPUShaderModuleDescriptor.h" |
| #include "GPUSwapChainDescriptor.h" |
| #include "GPUTexture.h" |
| #include "GPUTextureDescriptor.h" |
| #include <algorithm> |
| #include <wtf/Optional.h> |
| |
| namespace WebCore { |
| |
| RefPtr<GPUBuffer> GPUDevice::tryCreateBuffer(const GPUBufferDescriptor& descriptor, GPUBufferMappedOption isMapped, GPUErrorScopes& errorScopes) |
| { |
| return GPUBuffer::tryCreate(*this, descriptor, isMapped, errorScopes); |
| } |
| |
| RefPtr<GPUTexture> GPUDevice::tryCreateTexture(const GPUTextureDescriptor& descriptor) const |
| { |
| return GPUTexture::tryCreate(*this, descriptor); |
| } |
| |
| RefPtr<GPUSampler> GPUDevice::tryCreateSampler(const GPUSamplerDescriptor& descriptor) const |
| { |
| return GPUSampler::tryCreate(*this, descriptor); |
| } |
| |
| RefPtr<GPUBindGroupLayout> GPUDevice::tryCreateBindGroupLayout(const GPUBindGroupLayoutDescriptor& descriptor) const |
| { |
| return GPUBindGroupLayout::tryCreate(*this, descriptor); |
| } |
| |
| Ref<GPUPipelineLayout> GPUDevice::createPipelineLayout(GPUPipelineLayoutDescriptor&& descriptor) const |
| { |
| return GPUPipelineLayout::create(WTFMove(descriptor)); |
| } |
| |
| RefPtr<GPUShaderModule> GPUDevice::tryCreateShaderModule(const GPUShaderModuleDescriptor& descriptor) const |
| { |
| return GPUShaderModule::tryCreate(*this, descriptor); |
| } |
| |
| RefPtr<GPURenderPipeline> GPUDevice::tryCreateRenderPipeline(const GPURenderPipelineDescriptor& descriptor, GPUErrorScopes& errorScopes) const |
| { |
| return GPURenderPipeline::tryCreate(*this, descriptor, errorScopes); |
| } |
| |
| RefPtr<GPUComputePipeline> GPUDevice::tryCreateComputePipeline(const GPUComputePipelineDescriptor& descriptor, GPUErrorScopes& errorScopes) const |
| { |
| return GPUComputePipeline::tryCreate(*this, descriptor, errorScopes); |
| } |
| |
| RefPtr<GPUBindGroup> GPUDevice::tryCreateBindGroup(const GPUBindGroupDescriptor& descriptor, GPUErrorScopes& errorScopes) const |
| { |
| if (!m_bindGroupAllocator) |
| m_bindGroupAllocator = GPUBindGroupAllocator::create(errorScopes); |
| |
| return GPUBindGroup::tryCreate(descriptor, *m_bindGroupAllocator); |
| } |
| |
| RefPtr<GPUCommandBuffer> GPUDevice::tryCreateCommandBuffer() const |
| { |
| return GPUCommandBuffer::tryCreate(*this); |
| } |
| |
| RefPtr<GPUQueue> GPUDevice::tryGetQueue() const |
| { |
| if (!m_queue) |
| m_queue = GPUQueue::tryCreate(*this); |
| |
| return m_queue; |
| } |
| |
| void GPUDevice::setSwapChain(RefPtr<GPUSwapChain>&& swapChain) |
| { |
| m_swapChain = WTFMove(swapChain); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |