| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "DeferrableTask.h" |
| #include "GPUBufferUsage.h" |
| #include <wtf/Function.h> |
| #include <wtf/OptionSet.h> |
| #include <wtf/Ref.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/RetainPtr.h> |
| #include <wtf/Vector.h> |
| |
| #if USE(METAL) |
| OBJC_PROTOCOL(MTLBuffer); |
| OBJC_PROTOCOL(MTLCommandBuffer); |
| #endif |
| |
| namespace JSC { |
| class ArrayBuffer; |
| } |
| |
| namespace WebCore { |
| |
| class GPUDevice; |
| class GPUErrorScopes; |
| |
| struct GPUBufferDescriptor; |
| |
| enum class GPUBufferMappedOption; |
| |
| #if USE(METAL) |
| using PlatformBuffer = MTLBuffer; |
| #else |
| using PlatformBuffer = void; |
| #endif |
| using PlatformBufferSmartPtr = RetainPtr<PlatformBuffer>; |
| |
| class GPUBuffer : public RefCounted<GPUBuffer> { |
| public: |
| enum class State { |
| Mapped, |
| Unmapped, |
| Destroyed |
| }; |
| |
| ~GPUBuffer(); |
| |
| static RefPtr<GPUBuffer> tryCreate(GPUDevice&, const GPUBufferDescriptor&, GPUBufferMappedOption, GPUErrorScopes&); |
| |
| PlatformBuffer *platformBuffer() const { return m_platformBuffer.get(); } |
| size_t byteLength() const { return m_byteLength; } |
| bool isCopySource() const { return m_usage.contains(GPUBufferUsage::Flags::CopySource); } |
| bool isCopyDestination() const { return m_usage.contains(GPUBufferUsage::Flags::CopyDestination); } |
| bool isIndex() const { return m_usage.contains(GPUBufferUsage::Flags::Index); } |
| bool isVertex() const { return m_usage.contains(GPUBufferUsage::Flags::Vertex); } |
| bool isUniform() const { return m_usage.contains(GPUBufferUsage::Flags::Uniform); } |
| bool isStorage() const { return m_usage.contains(GPUBufferUsage::Flags::Storage); } |
| bool isReadOnly() const; |
| bool isMappable() const { return m_usage.containsAny({ GPUBufferUsage::Flags::MapWrite, GPUBufferUsage::Flags::MapRead }); } |
| unsigned platformUsage() const { return m_platformUsage; } |
| State state() const; |
| |
| JSC::ArrayBuffer* mapOnCreation(); |
| |
| #if USE(METAL) |
| void commandBufferCommitted(MTLCommandBuffer *); |
| void commandBufferCompleted(); |
| #endif |
| |
| using MappingCallback = WTF::Function<void(JSC::ArrayBuffer*)>; |
| void registerMappingCallback(MappingCallback&&, bool, GPUErrorScopes&); |
| void unmap(GPUErrorScopes*); |
| void destroy(GPUErrorScopes*); |
| |
| private: |
| struct PendingMappingCallback : public RefCounted<PendingMappingCallback> { |
| static Ref<PendingMappingCallback> create(MappingCallback&& callback) |
| { |
| return adoptRef(*new PendingMappingCallback(WTFMove(callback))); |
| } |
| |
| MappingCallback callback; |
| |
| private: |
| PendingMappingCallback(MappingCallback&&); |
| }; |
| |
| GPUBuffer(PlatformBufferSmartPtr&&, GPUDevice&, size_t, OptionSet<GPUBufferUsage::Flags>, GPUBufferMappedOption); |
| static bool validateBufferUsage(const GPUDevice&, OptionSet<GPUBufferUsage::Flags>, GPUErrorScopes&); |
| |
| JSC::ArrayBuffer* stagingBufferForRead(); |
| JSC::ArrayBuffer* stagingBufferForWrite(); |
| void runMappingCallback(); |
| void copyStagingBufferToGPU(GPUErrorScopes*); |
| |
| bool isMapWrite() const { return m_usage.contains(GPUBufferUsage::Flags::MapWrite); } |
| bool isMapRead() const { return m_usage.contains(GPUBufferUsage::Flags::MapRead); } |
| bool isMapWriteable() const { return isMapWrite() && state() == State::Unmapped; } |
| bool isMapReadable() const { return isMapRead() && state() == State::Unmapped; } |
| |
| PlatformBufferSmartPtr m_platformBuffer; |
| Ref<GPUDevice> m_device; |
| |
| RefPtr<JSC::ArrayBuffer> m_stagingBuffer; |
| RefPtr<PendingMappingCallback> m_mappingCallback; |
| DeferrableTask<Timer> m_mappingCallbackTask; |
| |
| size_t m_byteLength; |
| OptionSet<GPUBufferUsage::Flags> m_usage; |
| unsigned m_platformUsage; |
| unsigned m_numScheduledCommandBuffers { 0 }; |
| bool m_isMappedFromCreation { false }; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |