| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUBindGroupAllocator.h" |
| #include "GPUBuffer.h" |
| #include "GPUTexture.h" |
| #include <objc/NSObjCRuntime.h> |
| #include <utility> |
| #include <wtf/HashSet.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/RefPtr.h> |
| #include <wtf/RetainPtr.h> |
| |
| #if USE(METAL) |
| OBJC_PROTOCOL(MTLBuffer); |
| #endif |
| |
| namespace WebCore { |
| |
| struct GPUBindGroupDescriptor; |
| |
| #if USE(METAL) |
| using ArgumentBuffer = std::pair<const MTLBuffer *, const GPUBindGroupAllocator::ArgumentBufferOffsets&>; |
| #endif |
| |
| class GPUBindGroup : public RefCounted<GPUBindGroup> { |
| public: |
| static RefPtr<GPUBindGroup> tryCreate(const GPUBindGroupDescriptor&, GPUBindGroupAllocator&); |
| |
| ~GPUBindGroup(); |
| |
| #if USE(METAL) |
| const ArgumentBuffer argumentBuffer() const { return { m_allocator->argumentBuffer(), m_argumentBufferOffsets }; } |
| #endif |
| const HashSet<Ref<GPUBuffer>>& boundBuffers() const { return m_boundBuffers; } |
| const HashSet<Ref<GPUTexture>>& boundTextures() const { return m_boundTextures; } |
| |
| private: |
| #if USE(METAL) |
| GPUBindGroup(GPUBindGroupAllocator::ArgumentBufferOffsets&&, GPUBindGroupAllocator&, HashSet<Ref<GPUBuffer>>&&, HashSet<Ref<GPUTexture>>&&); |
| |
| GPUBindGroupAllocator::ArgumentBufferOffsets m_argumentBufferOffsets; |
| Ref<GPUBindGroupAllocator> m_allocator; |
| #endif |
| HashSet<Ref<GPUBuffer>> m_boundBuffers; |
| HashSet<Ref<GPUTexture>> m_boundTextures; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |