<body> | |
<script> | |
if (window.testRunner) | |
testRunner.dumpAsText(); | |
let c = document.createElement("canvas"); | |
let gl = c.getContext("webgl2"); | |
let vs = gl.createShader(gl.VERTEX_SHADER); | |
gl.shaderSource(vs, "#version 300 es\nvoid main(){vec2 S[1];S;}"); | |
gl.compileShader(vs); | |
if (!gl.getShaderParameter(vs, gl.COMPILE_STATUS) ) { | |
let info = gl.getShaderInfoLog(vs); | |
throw 'Could not compile WebGL program. Info:' + info; | |
} | |
document.body.innerHTML += "PASS, no crash." | |
</script> | |
</body> |