blob: 96a6f83ad6ffaa3a00af646910d59643fcbe1ff3 [file] [log] [blame]
/*
* Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "c_instance.h"
#include "c_class.h"
#include "c_runtime.h"
#include "c_utility.h"
#include "list.h"
#include "npruntime_impl.h"
#include <kxmlcore/Vector.h>
namespace KJS {
namespace Bindings {
CInstance::CInstance(NPObject* o)
{
_object = _NPN_RetainObject(o);
_class = 0;
setExecutionContext(0);
}
CInstance::~CInstance()
{
_NPN_ReleaseObject(_object);
}
CInstance::CInstance(const CInstance &other) : Instance()
{
_object = _NPN_RetainObject(other._object);
_class = 0;
setExecutionContext(other.executionContext());
}
CInstance &CInstance::operator=(const CInstance& other)
{
if (this == &other)
return *this;
NPObject* _oldObject = _object;
_object = _NPN_RetainObject(other._object);
_NPN_ReleaseObject(_oldObject);
_class = 0;
return *this;
}
Class *CInstance::getClass() const
{
if (!_class)
_class = CClass::classForIsA(_object->_class);
return _class;
}
void CInstance::begin()
{
// Do nothing.
}
void CInstance::end()
{
// Do nothing.
}
bool CInstance::implementsCall() const
{
return (_object->_class->invokeDefault != 0);
}
JSValue* CInstance::invokeMethod(ExecState* exec, const MethodList& methodList, const List& args)
{
// Overloading methods are not allowed by NPObjects. Should only be one
// name match for a particular method.
assert(methodList.length() == 1);
CMethod* method = static_cast<CMethod*>(methodList.methodAt(0));
NPIdentifier ident = _NPN_GetStringIdentifier(method->name());
if (!_object->_class->hasMethod(_object, ident))
return jsUndefined();
unsigned count = args.size();
Vector<NPVariant, 128> cArgs(count);
unsigned i;
for (i = 0; i < count; i++)
convertValueToNPVariant(exec, args.at(i), &cArgs[i]);
// Invoke the 'C' method.
NPVariant resultVariant;
VOID_TO_NPVARIANT(resultVariant);
_object->_class->invoke(_object, ident, cArgs, count, &resultVariant);
for (i = 0; i < count; i++)
_NPN_ReleaseVariantValue(&cArgs[i]);
JSValue* resultValue = convertNPVariantToValue(exec, &resultVariant);
_NPN_ReleaseVariantValue(&resultVariant);
return resultValue;
}
JSValue* CInstance::invokeDefaultMethod(ExecState* exec, const List& args)
{
if (!_object->_class->invokeDefault)
return jsUndefined();
unsigned count = args.size();
Vector<NPVariant, 128> cArgs(count);
unsigned i;
for (i = 0; i < count; i++)
convertValueToNPVariant(exec, args.at(i), &cArgs[i]);
// Invoke the 'C' method.
NPVariant resultVariant;
VOID_TO_NPVARIANT(resultVariant);
_object->_class->invokeDefault(_object, cArgs, count, &resultVariant);
for (i = 0; i < count; i++)
_NPN_ReleaseVariantValue(&cArgs[i]);
JSValue* resultValue = convertNPVariantToValue(exec, &resultVariant);
_NPN_ReleaseVariantValue(&resultVariant);
return resultValue;
}
JSValue* CInstance::defaultValue(JSType hint) const
{
if (hint == StringType)
return stringValue();
if (hint == NumberType)
return numberValue();
if (hint == BooleanType)
return booleanValue();
return valueOf();
}
JSValue* CInstance::stringValue() const
{
char buf[1024];
snprintf(buf, sizeof(buf), "NPObject %p, NPClass %p", _object, _object->_class);
return jsString(buf);
}
JSValue* CInstance::numberValue() const
{
// FIXME: Implement something sensible.
return jsNumber(0);
}
JSValue* CInstance::booleanValue() const
{
// FIXME: Implement something sensible.
return jsBoolean(false);
}
JSValue* CInstance::valueOf() const
{
return stringValue();
}
}
}