| /* |
| * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "RenderLayerBacking.h" |
| |
| #include "AnimationController.h" |
| #include "CanvasRenderingContext.h" |
| #include "CSSPropertyNames.h" |
| #include "CachedImage.h" |
| #include "Chrome.h" |
| #include "FilterEffectRenderer.h" |
| #include "FrameView.h" |
| #include "GraphicsContext.h" |
| #include "GraphicsLayer.h" |
| #include "HTMLBodyElement.h" |
| #include "HTMLCanvasElement.h" |
| #include "HTMLIFrameElement.h" |
| #include "HTMLMediaElement.h" |
| #include "HTMLNames.h" |
| #include "HTMLPlugInElement.h" |
| #include "InspectorInstrumentation.h" |
| #include "KeyframeList.h" |
| #include "MainFrame.h" |
| #include "PluginViewBase.h" |
| #include "ProgressTracker.h" |
| #include "RenderFlowThread.h" |
| #include "RenderHTMLCanvas.h" |
| #include "RenderIFrame.h" |
| #include "RenderImage.h" |
| #include "RenderLayerCompositor.h" |
| #include "RenderEmbeddedObject.h" |
| #include "RenderMedia.h" |
| #include "RenderNamedFlowFragment.h" |
| #include "RenderRegion.h" |
| #include "RenderVideo.h" |
| #include "RenderView.h" |
| #include "ScrollingCoordinator.h" |
| #include "Settings.h" |
| #include "StyleResolver.h" |
| #include "TiledBacking.h" |
| #include <wtf/text/StringBuilder.h> |
| |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| #include "GraphicsContext3D.h" |
| #endif |
| |
| #if PLATFORM(IOS) |
| #include "RuntimeApplicationChecksIOS.h" |
| #endif |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| CanvasCompositingStrategy canvasCompositingStrategy(const RenderObject& renderer) |
| { |
| ASSERT(renderer.isCanvas()); |
| |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer.node()); |
| CanvasRenderingContext* context = canvas->renderingContext(); |
| if (!context || !context->isAccelerated()) |
| return UnacceleratedCanvas; |
| |
| if (context->is3d()) |
| return CanvasAsLayerContents; |
| |
| #if ENABLE(ACCELERATED_2D_CANVAS) |
| return CanvasAsLayerContents; |
| #else |
| return CanvasPaintedToLayer; // On Mac and iOS we paint accelerated canvases into their layers. |
| #endif |
| } |
| |
| // Get the scrolling coordinator in a way that works inside RenderLayerBacking's destructor. |
| static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer) |
| { |
| Page* page = layer.renderer().frame().page(); |
| if (!page) |
| return 0; |
| |
| return page->scrollingCoordinator(); |
| } |
| |
| RenderLayerBacking::RenderLayerBacking(RenderLayer& layer) |
| : m_owningLayer(layer) |
| , m_viewportConstrainedNodeID(0) |
| , m_scrollingNodeID(0) |
| , m_artificiallyInflatedBounds(false) |
| , m_isMainFrameRenderViewLayer(false) |
| , m_usingTiledCacheLayer(false) |
| , m_requiresOwnBackingStore(true) |
| , m_canCompositeFilters(false) |
| #if ENABLE(FILTERS_LEVEL_2) |
| , m_canCompositeBackdropFilters(false) |
| #endif |
| , m_backgroundLayerPaintsFixedRootBackground(false) |
| { |
| Page* page = renderer().frame().page(); |
| |
| if (layer.isRootLayer() && page) { |
| m_isMainFrameRenderViewLayer = renderer().frame().isMainFrame(); |
| m_usingTiledCacheLayer = page->chrome().client().shouldUseTiledBackingForFrameView(renderer().frame().view()); |
| } |
| |
| createPrimaryGraphicsLayer(); |
| |
| if (m_usingTiledCacheLayer && page) { |
| TiledBacking* tiledBacking = this->tiledBacking(); |
| |
| tiledBacking->setIsInWindow(page->isInWindow()); |
| |
| if (m_isMainFrameRenderViewLayer) |
| tiledBacking->setUnparentsOffscreenTiles(true); |
| |
| tiledBacking->setScrollingPerformanceLoggingEnabled(page->settings().scrollingPerformanceLoggingEnabled()); |
| adjustTiledBackingCoverage(); |
| } |
| } |
| |
| RenderLayerBacking::~RenderLayerBacking() |
| { |
| updateAncestorClippingLayer(false); |
| updateChildClippingStrategy(false); |
| updateDescendantClippingLayer(false); |
| updateOverflowControlsLayers(false, false, false); |
| updateForegroundLayer(false); |
| updateBackgroundLayer(false); |
| updateMaskingLayer(false, false); |
| updateScrollingLayers(false); |
| detachFromScrollingCoordinator(Scrolling | ViewportConstrained); |
| destroyGraphicsLayers(); |
| } |
| |
| void RenderLayerBacking::willDestroyLayer(const GraphicsLayer* layer) |
| { |
| if (layer && layer->usingTiledBacking()) |
| compositor().layerTiledBackingUsageChanged(layer, false); |
| } |
| |
| std::unique_ptr<GraphicsLayer> RenderLayerBacking::createGraphicsLayer(const String& name, GraphicsLayer::Type layerType) |
| { |
| GraphicsLayerFactory* graphicsLayerFactory = 0; |
| if (Page* page = renderer().frame().page()) |
| graphicsLayerFactory = page->chrome().client().graphicsLayerFactory(); |
| |
| std::unique_ptr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, *this, layerType); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| graphicsLayer->setName(name); |
| #else |
| UNUSED_PARAM(name); |
| #endif |
| #if PLATFORM(COCOA) && USE(CA) |
| graphicsLayer->setAcceleratesDrawing(compositor().acceleratedDrawingEnabled()); |
| #endif |
| |
| return graphicsLayer; |
| } |
| |
| void RenderLayerBacking::tiledBackingUsageChanged(const GraphicsLayer* layer, bool usingTiledBacking) |
| { |
| compositor().layerTiledBackingUsageChanged(layer, usingTiledBacking); |
| } |
| |
| TiledBacking* RenderLayerBacking::tiledBacking() const |
| { |
| return m_graphicsLayer->tiledBacking(); |
| } |
| |
| static TiledBacking::TileCoverage computeTileCoverage(RenderLayerBacking* backing) |
| { |
| // FIXME: When we use TiledBacking for overflow, this should look at RenderView scrollability. |
| FrameView& frameView = backing->owningLayer().renderer().view().frameView(); |
| |
| TiledBacking::TileCoverage tileCoverage = TiledBacking::CoverageForVisibleArea; |
| bool useMinimalTilesDuringLiveResize = frameView.inLiveResize(); |
| if (frameView.speculativeTilingEnabled() && !useMinimalTilesDuringLiveResize) { |
| bool clipsToExposedRect = !frameView.exposedRect().isInfinite(); |
| if (frameView.horizontalScrollbarMode() != ScrollbarAlwaysOff || clipsToExposedRect) |
| tileCoverage |= TiledBacking::CoverageForHorizontalScrolling; |
| |
| if (frameView.verticalScrollbarMode() != ScrollbarAlwaysOff || clipsToExposedRect) |
| tileCoverage |= TiledBacking::CoverageForVerticalScrolling; |
| } |
| return tileCoverage; |
| } |
| |
| void RenderLayerBacking::adjustTiledBackingCoverage() |
| { |
| if (!m_usingTiledCacheLayer) |
| return; |
| |
| TiledBacking::TileCoverage tileCoverage = computeTileCoverage(this); |
| tiledBacking()->setTileCoverage(tileCoverage); |
| } |
| |
| void RenderLayerBacking::setTiledBackingHasMargins(bool hasExtendedBackgroundOnLeftAndRight, bool hasExtendedBackgroundOnTopAndBottom) |
| { |
| if (!m_usingTiledCacheLayer) |
| return; |
| |
| int marginLeftAndRightSize = hasExtendedBackgroundOnLeftAndRight ? defaultTileWidth : 0; |
| int marginTopAndBottomSize = hasExtendedBackgroundOnTopAndBottom ? defaultTileHeight : 0; |
| tiledBacking()->setTileMargins(marginTopAndBottomSize, marginTopAndBottomSize, marginLeftAndRightSize, marginLeftAndRightSize); |
| } |
| |
| void RenderLayerBacking::updateDebugIndicators(bool showBorder, bool showRepaintCounter) |
| { |
| m_graphicsLayer->setShowDebugBorder(showBorder); |
| m_graphicsLayer->setShowRepaintCounter(showRepaintCounter); |
| |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->setShowDebugBorder(showBorder); |
| |
| if (m_foregroundLayer) { |
| m_foregroundLayer->setShowDebugBorder(showBorder); |
| m_foregroundLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setShowDebugBorder(showBorder); |
| |
| if (m_backgroundLayer) { |
| m_backgroundLayer->setShowDebugBorder(showBorder); |
| m_backgroundLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_maskLayer) { |
| m_maskLayer->setShowDebugBorder(showBorder); |
| m_maskLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| |
| if (m_layerForHorizontalScrollbar) |
| m_layerForHorizontalScrollbar->setShowDebugBorder(showBorder); |
| |
| if (m_layerForVerticalScrollbar) |
| m_layerForVerticalScrollbar->setShowDebugBorder(showBorder); |
| |
| if (m_layerForScrollCorner) |
| m_layerForScrollCorner->setShowDebugBorder(showBorder); |
| |
| if (m_scrollingLayer) |
| m_scrollingLayer->setShowDebugBorder(showBorder); |
| |
| if (m_scrollingContentsLayer) { |
| m_scrollingContentsLayer->setShowDebugBorder(showBorder); |
| m_scrollingContentsLayer->setShowRepaintCounter(showRepaintCounter); |
| } |
| } |
| |
| void RenderLayerBacking::createPrimaryGraphicsLayer() |
| { |
| String layerName; |
| #if ENABLE(TREE_DEBUGGING) |
| layerName = m_owningLayer.name(); |
| #endif |
| |
| m_graphicsLayer = createGraphicsLayer(layerName, m_usingTiledCacheLayer ? GraphicsLayer::Type::PageTiledBacking : GraphicsLayer::Type::Normal); |
| |
| if (m_usingTiledCacheLayer) { |
| m_childContainmentLayer = createGraphicsLayer("TiledBacking Flattening Layer"); |
| m_graphicsLayer->addChild(m_childContainmentLayer.get()); |
| } |
| |
| #if !PLATFORM(IOS) |
| if (m_isMainFrameRenderViewLayer) { |
| // Page scale is applied above the RenderView on iOS. |
| m_graphicsLayer->setContentsOpaque(true); |
| m_graphicsLayer->setAppliesPageScale(); |
| } |
| #endif |
| |
| #if PLATFORM(COCOA) && USE(CA) |
| if (!compositor().acceleratedDrawingEnabled() && renderer().isCanvas()) { |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer().element()); |
| if (canvas->shouldAccelerate(canvas->size())) |
| m_graphicsLayer->setAcceleratesDrawing(true); |
| } |
| #endif |
| |
| updateOpacity(renderer().style()); |
| updateTransform(renderer().style()); |
| updateFilters(renderer().style()); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFilters(renderer().style()); |
| #endif |
| #if ENABLE(CSS_COMPOSITING) |
| updateBlendMode(renderer().style()); |
| #endif |
| updateCustomAppearance(renderer().style()); |
| } |
| |
| #if PLATFORM(IOS) |
| void RenderLayerBacking::layerWillBeDestroyed() |
| { |
| RenderObject& renderer = this->renderer(); |
| if (is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing()) { |
| PluginViewBase* pluginViewBase = downcast<PluginViewBase>(downcast<RenderWidget>(renderer).widget()); |
| if (pluginViewBase && m_graphicsLayer->contentsLayerForMedia()) |
| pluginViewBase->detachPluginLayer(); |
| } |
| } |
| |
| bool RenderLayerBacking::needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(const GraphicsLayer& layer) const |
| { |
| if (m_isMainFrameRenderViewLayer && applicationIsDumpRenderTree()) { |
| // In iOS WebKit1 the main frame's RenderView layer is always transparent. We lie that it is opaque so that |
| // internals.layerTreeAsText() tests succeed. |
| ASSERT_UNUSED(layer, !layer.contentsOpaque()); |
| return true; |
| } |
| return false; |
| } |
| #endif |
| |
| void RenderLayerBacking::destroyGraphicsLayers() |
| { |
| if (m_graphicsLayer) { |
| willDestroyLayer(m_graphicsLayer.get()); |
| m_graphicsLayer->removeFromParent(); |
| } |
| |
| m_ancestorClippingLayer = nullptr; |
| m_contentsContainmentLayer = nullptr; |
| m_graphicsLayer = nullptr; |
| m_foregroundLayer = nullptr; |
| m_backgroundLayer = nullptr; |
| m_childContainmentLayer = nullptr; |
| m_maskLayer = nullptr; |
| m_childClippingMaskLayer = nullptr; |
| |
| m_scrollingLayer = nullptr; |
| m_scrollingContentsLayer = nullptr; |
| } |
| |
| void RenderLayerBacking::updateOpacity(const RenderStyle& style) |
| { |
| m_graphicsLayer->setOpacity(compositingOpacity(style.opacity())); |
| } |
| |
| void RenderLayerBacking::updateTransform(const RenderStyle& style) |
| { |
| // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin |
| // baked into it, and we don't want that. |
| TransformationMatrix t; |
| if (m_owningLayer.hasTransform()) { |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| style.applyTransform(t, snapRectToDevicePixels(renderBox.borderBoxRect(), deviceScaleFactor()), RenderStyle::ExcludeTransformOrigin); |
| makeMatrixRenderable(t, compositor().canRender3DTransforms()); |
| } |
| |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->setTransform(t); |
| m_graphicsLayer->setTransform(TransformationMatrix()); |
| } else |
| m_graphicsLayer->setTransform(t); |
| } |
| |
| void RenderLayerBacking::updateFilters(const RenderStyle& style) |
| { |
| m_canCompositeFilters = m_graphicsLayer->setFilters(style.filter()); |
| } |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| void RenderLayerBacking::updateBackdropFilters(const RenderStyle& style) |
| { |
| m_canCompositeBackdropFilters = m_graphicsLayer->setBackdropFilters(style.backdropFilter()); |
| } |
| |
| void RenderLayerBacking::updateBackdropFiltersGeometry() |
| { |
| if (!m_canCompositeBackdropFilters) |
| return; |
| |
| if (!is<RenderBox>(renderer())) |
| return; |
| |
| RenderBox& renderer = downcast<RenderBox>(this->renderer()); |
| LayoutRect backdropFiltersRect = renderer.borderBoxRect(); |
| if (renderer.hasClip()) |
| backdropFiltersRect.intersect(renderer.clipRect(LayoutPoint(), nullptr)); |
| |
| backdropFiltersRect.move(contentOffsetInCompostingLayer()); |
| m_graphicsLayer->setBackdropFiltersRect(snapRectToDevicePixels(backdropFiltersRect, deviceScaleFactor())); |
| } |
| #endif |
| |
| #if ENABLE(CSS_COMPOSITING) |
| void RenderLayerBacking::updateBlendMode(const RenderStyle& style) |
| { |
| // FIXME: where is the blend mode updated when m_ancestorClippingLayers come and go? |
| if (m_ancestorClippingLayer) { |
| m_ancestorClippingLayer->setBlendMode(style.blendMode()); |
| m_graphicsLayer->setBlendMode(BlendModeNormal); |
| } else |
| m_graphicsLayer->setBlendMode(style.blendMode()); |
| } |
| #endif |
| |
| void RenderLayerBacking::updateCustomAppearance(const RenderStyle& style) |
| { |
| ControlPart appearance = style.appearance(); |
| if (appearance == MediaControlsLightBarBackgroundPart) |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::LightBackdropAppearance); |
| else if (appearance == MediaControlsDarkBarBackgroundPart) |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::DarkBackdropAppearance); |
| else |
| m_graphicsLayer->setCustomAppearance(GraphicsLayer::NoCustomAppearance); |
| } |
| |
| // FIXME: the hasAcceleratedTouchScrolling()/needsCompositedScrolling() concepts need to be merged. |
| static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(RenderLayer& layer) |
| { |
| for (RenderLayer* curr = &layer; curr; curr = curr->parent()) { |
| if (curr->hasTransform() |
| #if PLATFORM(IOS) |
| || curr->hasTouchScrollableOverflow() |
| #else |
| || curr->needsCompositedScrolling() |
| #endif |
| ) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerBacking::shouldClipCompositedBounds() const |
| { |
| #if !PLATFORM(IOS) |
| // Scrollbar layers use this layer for relative positioning, so don't clip. |
| if (layerForHorizontalScrollbar() || layerForVerticalScrollbar()) |
| return false; |
| #endif |
| |
| if (m_usingTiledCacheLayer) |
| return false; |
| |
| if (layerOrAncestorIsTransformedOrUsingCompositedScrolling(m_owningLayer)) |
| return false; |
| |
| if (m_owningLayer.isFlowThreadCollectingGraphicsLayersUnderRegions()) |
| return false; |
| |
| return true; |
| } |
| |
| static bool hasNonZeroTransformOrigin(const RenderObject& renderer) |
| { |
| const RenderStyle& style = renderer.style(); |
| return (style.transformOriginX().type() == Fixed && style.transformOriginX().value()) |
| || (style.transformOriginY().type() == Fixed && style.transformOriginY().value()); |
| } |
| |
| void RenderLayerBacking::updateCompositedBounds() |
| { |
| LayoutRect layerBounds = m_owningLayer.calculateLayerBounds(&m_owningLayer, LayoutSize(), RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask); |
| // Clip to the size of the document or enclosing overflow-scroll layer. |
| // If this or an ancestor is transformed, we can't currently compute the correct rect to intersect with. |
| // We'd need RenderObject::convertContainerToLocalQuad(), which doesn't yet exist. |
| if (shouldClipCompositedBounds()) { |
| RenderView& view = renderer().view(); |
| RenderLayer* rootLayer = view.layer(); |
| |
| LayoutRect clippingBounds; |
| if (renderer().style().position() == FixedPosition && renderer().container() == &view) |
| clippingBounds = view.frameView().viewportConstrainedVisibleContentRect(); |
| else |
| clippingBounds = view.unscaledDocumentRect(); |
| |
| if (&m_owningLayer != rootLayer) |
| clippingBounds.intersect(m_owningLayer.backgroundClipRect(RenderLayer::ClipRectsContext(rootLayer, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions. |
| |
| LayoutPoint delta = m_owningLayer.convertToLayerCoords(rootLayer, LayoutPoint(), RenderLayer::AdjustForColumns); |
| clippingBounds.move(-delta.x(), -delta.y()); |
| |
| layerBounds.intersect(clippingBounds); |
| } |
| |
| // If the element has a transform-origin that has fixed lengths, and the renderer has zero size, |
| // then we need to ensure that the compositing layer has non-zero size so that we can apply |
| // the transform-origin via the GraphicsLayer anchorPoint (which is expressed as a fractional value). |
| if (layerBounds.isEmpty() && hasNonZeroTransformOrigin(renderer())) { |
| layerBounds.setWidth(1); |
| layerBounds.setHeight(1); |
| m_artificiallyInflatedBounds = true; |
| } else |
| m_artificiallyInflatedBounds = false; |
| |
| setCompositedBounds(layerBounds); |
| } |
| |
| void RenderLayerBacking::updateAfterWidgetResize() |
| { |
| if (!is<RenderWidget>(renderer())) |
| return; |
| if (RenderLayerCompositor* innerCompositor = RenderLayerCompositor::frameContentsCompositor(&downcast<RenderWidget>(renderer()))) { |
| innerCompositor->frameViewDidChangeSize(); |
| innerCompositor->frameViewDidChangeLocation(flooredIntPoint(contentsBox().location())); |
| } |
| } |
| |
| void RenderLayerBacking::updateAfterLayout(UpdateAfterLayoutFlags flags) |
| { |
| if (!compositor().compositingLayersNeedRebuild()) { |
| // Calling updateGeometry() here gives incorrect results, because the |
| // position of this layer's GraphicsLayer depends on the position of our compositing |
| // ancestor's GraphicsLayer. That cannot be determined until all the descendant |
| // RenderLayers of that ancestor have been processed via updateLayerPositions(). |
| // |
| // The solution is to update compositing children of this layer here, |
| // via updateCompositingChildrenGeometry(). |
| updateCompositedBounds(); |
| compositor().updateCompositingDescendantGeometry(m_owningLayer, m_owningLayer, flags & CompositingChildrenOnly); |
| |
| if (flags & IsUpdateRoot) { |
| updateGeometry(); |
| compositor().updateRootLayerPosition(); |
| RenderLayer* stackingContainer = m_owningLayer.enclosingStackingContainer(); |
| if (!compositor().compositingLayersNeedRebuild() && stackingContainer && (stackingContainer != &m_owningLayer)) |
| compositor().updateCompositingDescendantGeometry(*stackingContainer, *stackingContainer, flags & CompositingChildrenOnly); |
| } |
| } |
| |
| if (flags & NeedsFullRepaint && canIssueSetNeedsDisplay()) |
| setContentsNeedDisplay(); |
| } |
| |
| bool RenderLayerBacking::updateConfiguration() |
| { |
| m_owningLayer.updateDescendantDependentFlags(); |
| m_owningLayer.updateZOrderLists(); |
| |
| bool layerConfigChanged = false; |
| setBackgroundLayerPaintsFixedRootBackground(compositor().needsFixedRootBackgroundLayer(m_owningLayer)); |
| |
| // The background layer is currently only used for fixed root backgrounds. |
| if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground)) |
| layerConfigChanged = true; |
| |
| if (updateForegroundLayer(compositor().needsContentsCompositingLayer(m_owningLayer))) |
| layerConfigChanged = true; |
| |
| bool needsDescendantsClippingLayer = compositor().clipsCompositingDescendants(m_owningLayer); |
| |
| if (!renderer().view().needsLayout()) { |
| bool usesCompositedScrolling; |
| #if PLATFORM(IOS) |
| usesCompositedScrolling = m_owningLayer.hasTouchScrollableOverflow(); |
| #else |
| usesCompositedScrolling = m_owningLayer.needsCompositedScrolling(); |
| #endif |
| // Our scrolling layer will clip. |
| if (usesCompositedScrolling) |
| needsDescendantsClippingLayer = false; |
| |
| if (updateScrollingLayers(usesCompositedScrolling)) |
| layerConfigChanged = true; |
| |
| if (updateDescendantClippingLayer(needsDescendantsClippingLayer)) |
| layerConfigChanged = true; |
| } |
| |
| if (updateAncestorClippingLayer(compositor().clippedByAncestor(m_owningLayer))) |
| layerConfigChanged = true; |
| |
| if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer())) |
| layerConfigChanged = true; |
| |
| if (layerConfigChanged) |
| updateInternalHierarchy(); |
| |
| if (GraphicsLayer* flatteningLayer = tileCacheFlatteningLayer()) { |
| if (layerConfigChanged || flatteningLayer->parent() != m_graphicsLayer.get()) |
| m_graphicsLayer->addChild(flatteningLayer); |
| } |
| |
| updateMaskingLayer(renderer().hasMask(), renderer().hasClipPath()); |
| |
| updateChildClippingStrategy(needsDescendantsClippingLayer); |
| |
| if (m_owningLayer.hasReflection()) { |
| if (m_owningLayer.reflectionLayer()->backing()) { |
| GraphicsLayer* reflectionLayer = m_owningLayer.reflectionLayer()->backing()->graphicsLayer(); |
| m_graphicsLayer->setReplicatedByLayer(reflectionLayer); |
| } |
| } else |
| m_graphicsLayer->setReplicatedByLayer(0); |
| |
| if (!m_owningLayer.isRootLayer()) { |
| bool isSimpleContainer = isSimpleContainerCompositingLayer(); |
| bool didUpdateContentsRect = false; |
| updateDirectlyCompositedContents(isSimpleContainer, didUpdateContentsRect); |
| } else |
| updateRootLayerConfiguration(); |
| |
| if (isDirectlyCompositedImage()) |
| updateImageContents(); |
| |
| if (is<RenderEmbeddedObject>(renderer()) && downcast<RenderEmbeddedObject>(renderer()).allowsAcceleratedCompositing()) { |
| PluginViewBase* pluginViewBase = downcast<PluginViewBase>(downcast<RenderWidget>(renderer()).widget()); |
| #if PLATFORM(IOS) |
| if (pluginViewBase && !m_graphicsLayer->contentsLayerForMedia()) { |
| pluginViewBase->detachPluginLayer(); |
| pluginViewBase->attachPluginLayer(); |
| } |
| #else |
| if (!pluginViewBase->shouldNotAddLayer()) |
| m_graphicsLayer->setContentsToPlatformLayer(pluginViewBase->platformLayer(), GraphicsLayer::ContentsLayerForPlugin); |
| #endif |
| } |
| #if ENABLE(VIDEO) |
| else if (renderer().isVideo()) { |
| HTMLMediaElement* mediaElement = downcast<HTMLMediaElement>(renderer().element()); |
| m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer(), GraphicsLayer::ContentsLayerForMedia); |
| } |
| #endif |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| else if (renderer().isCanvas() && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) { |
| const HTMLCanvasElement* canvas = downcast<HTMLCanvasElement>(renderer().element()); |
| if (CanvasRenderingContext* context = canvas->renderingContext()) |
| m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer(), GraphicsLayer::ContentsLayerForCanvas); |
| layerConfigChanged = true; |
| } |
| #endif |
| if (is<RenderWidget>(renderer())) |
| layerConfigChanged = RenderLayerCompositor::parentFrameContentLayers(&downcast<RenderWidget>(renderer())); |
| |
| return layerConfigChanged; |
| } |
| |
| static LayoutRect clipBox(RenderBox& renderer) |
| { |
| LayoutRect result = LayoutRect::infiniteRect(); |
| if (renderer.hasOverflowClip()) |
| result = renderer.overflowClipRect(LayoutPoint(), 0); // FIXME: Incorrect for CSS regions. |
| |
| if (renderer.hasClip()) |
| result.intersect(renderer.clipRect(LayoutPoint(), 0)); // FIXME: Incorrect for CSS regions. |
| |
| return result; |
| } |
| |
| static bool devicePixelFractionGapFromRendererChanged(const LayoutSize& previousDevicePixelFractionFromRenderer, const LayoutSize& currentDevicePixelFractionFromRenderer, float deviceScaleFactor) |
| { |
| FloatSize previous = snapSizeToDevicePixel(previousDevicePixelFractionFromRenderer, LayoutPoint(), deviceScaleFactor); |
| FloatSize current = snapSizeToDevicePixel(currentDevicePixelFractionFromRenderer, LayoutPoint(), deviceScaleFactor); |
| return previous != current; |
| } |
| |
| static FloatSize pixelFractionForLayerPainting(const LayoutPoint& point, float pixelSnappingFactor) |
| { |
| LayoutUnit x = point.x(); |
| LayoutUnit y = point.y(); |
| x = x >= 0 ? floorToDevicePixel(x, pixelSnappingFactor) : ceilToDevicePixel(x, pixelSnappingFactor); |
| y = y >= 0 ? floorToDevicePixel(y, pixelSnappingFactor) : ceilToDevicePixel(y, pixelSnappingFactor); |
| return point - LayoutPoint(x, y); |
| } |
| |
| static void calculateDevicePixelOffsetFromRenderer(const LayoutSize& rendererOffsetFromGraphicsLayer, FloatSize& devicePixelOffsetFromRenderer, |
| LayoutSize& devicePixelFractionFromRenderer, float deviceScaleFactor) |
| { |
| devicePixelFractionFromRenderer = LayoutSize(pixelFractionForLayerPainting(toLayoutPoint(rendererOffsetFromGraphicsLayer), deviceScaleFactor)); |
| devicePixelOffsetFromRenderer = rendererOffsetFromGraphicsLayer - devicePixelFractionFromRenderer; |
| } |
| |
| void RenderLayerBacking::updateGeometry() |
| { |
| // If we haven't built z-order lists yet, wait until later. |
| if (m_owningLayer.isStackingContainer() && m_owningLayer.m_zOrderListsDirty) |
| return; |
| |
| const RenderStyle& style = renderer().style(); |
| |
| // Set transform property, if it is not animating. We have to do this here because the transform |
| // is affected by the layer dimensions. |
| if (!renderer().animation().isRunningAcceleratedAnimationOnRenderer(renderer(), CSSPropertyTransform, AnimationBase::Running | AnimationBase::Paused)) |
| updateTransform(style); |
| |
| // Set opacity, if it is not animating. |
| if (!renderer().animation().isRunningAcceleratedAnimationOnRenderer(renderer(), CSSPropertyOpacity, AnimationBase::Running | AnimationBase::Paused)) |
| updateOpacity(style); |
| |
| updateFilters(style); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFilters(style); |
| #endif |
| #if ENABLE(CSS_COMPOSITING) |
| updateBlendMode(style); |
| #endif |
| |
| m_owningLayer.updateDescendantDependentFlags(); |
| |
| // FIXME: reflections should force transform-style to be flat in the style: https://bugs.webkit.org/show_bug.cgi?id=106959 |
| bool preserves3D = style.transformStyle3D() == TransformStyle3DPreserve3D && !renderer().hasReflection(); |
| m_graphicsLayer->setPreserves3D(preserves3D); |
| m_graphicsLayer->setBackfaceVisibility(style.backfaceVisibility() == BackfaceVisibilityVisible); |
| /* |
| * GraphicsLayer: device pixel positioned, enclosing rect. |
| * RenderLayer: subpixel positioned. |
| * Offset from renderer (GraphicsLayer <-> RenderLayer::renderer()): subpixel based offset. |
| * |
| * relativeCompositingBounds |
| * _______________________________________ |
| * |\ GraphicsLayer | |
| * | \ | |
| * | \ offset from renderer: (device pixel + subpixel) |
| * | \ | |
| * | \______________________________ | |
| * | | localCompositingBounds | | |
| * | | | | |
| * | | RenderLayer::renderer() | | |
| * | | | | |
| * |
| * localCompositingBounds: this RenderLayer relative to its renderer(). |
| * relativeCompositingBounds: this RenderLayer relative to its parent compositing layer. |
| * enclosingRelativeCompositingBounds: this RenderLayer relative to its parent, device pixel enclosing. |
| * rendererOffsetFromGraphicsLayer: RenderLayer::renderer()'s offset from its enclosing GraphicsLayer. |
| * devicePixelOffsetFromRenderer: rendererOffsetFromGraphicsLayer's device pixel part. (6.9px -> 6.5px in case of 2x display) |
| * devicePixelFractionFromRenderer: rendererOffsetFromGraphicsLayer's fractional part (6.9px -> 0.4px in case of 2x display) |
| */ |
| float deviceScaleFactor = this->deviceScaleFactor(); |
| RenderLayer* compAncestor = m_owningLayer.ancestorCompositingLayer(); |
| // We compute everything relative to the enclosing compositing layer. |
| LayoutRect ancestorCompositingBounds; |
| if (compAncestor) { |
| ASSERT(compAncestor->backing()); |
| ancestorCompositingBounds = compAncestor->backing()->compositedBounds(); |
| } |
| LayoutRect localCompositingBounds = compositedBounds(); |
| LayoutRect relativeCompositingBounds(localCompositingBounds); |
| |
| LayoutPoint offsetFromParent = m_owningLayer.convertToLayerCoords(compAncestor, LayoutPoint(), RenderLayer::AdjustForColumns); |
| // Device pixel fractions get accumulated through ancestor layers. Our painting offset is layout offset + parent's painting offset. |
| offsetFromParent = offsetFromParent + (compAncestor ? compAncestor->backing()->devicePixelFractionFromRenderer() : LayoutSize()); |
| relativeCompositingBounds.moveBy(offsetFromParent); |
| |
| LayoutRect enclosingRelativeCompositingBounds = LayoutRect(encloseRectToDevicePixels(relativeCompositingBounds, deviceScaleFactor)); |
| LayoutSize subpixelOffsetAdjustment = enclosingRelativeCompositingBounds.location() - relativeCompositingBounds.location(); |
| LayoutSize rendererOffsetFromGraphicsLayer = toLayoutSize(localCompositingBounds.location()) + subpixelOffsetAdjustment; |
| |
| FloatSize devicePixelOffsetFromRenderer; |
| LayoutSize devicePixelFractionFromRenderer; |
| calculateDevicePixelOffsetFromRenderer(rendererOffsetFromGraphicsLayer, devicePixelOffsetFromRenderer, devicePixelFractionFromRenderer, deviceScaleFactor); |
| LayoutSize oldDevicePixelFractionFromRenderer = m_devicePixelFractionFromRenderer; |
| m_devicePixelFractionFromRenderer = LayoutSize(-devicePixelFractionFromRenderer.width(), -devicePixelFractionFromRenderer.height()); |
| |
| adjustAncestorCompositingBoundsForFlowThread(ancestorCompositingBounds, compAncestor); |
| |
| LayoutPoint graphicsLayerParentLocation; |
| if (compAncestor && compAncestor->backing()->hasClippingLayer()) { |
| // If the compositing ancestor has a layer to clip children, we parent in that, and therefore |
| // position relative to it. |
| // FIXME: need to do some pixel snapping here. |
| LayoutRect clippingBox = clipBox(downcast<RenderBox>(compAncestor->renderer())); |
| graphicsLayerParentLocation = clippingBox.location(); |
| } else if (compAncestor) |
| graphicsLayerParentLocation = ancestorCompositingBounds.location(); |
| else |
| graphicsLayerParentLocation = renderer().view().documentRect().location(); |
| |
| #if PLATFORM(IOS) |
| if (compAncestor && compAncestor->hasTouchScrollableOverflow()) { |
| auto& renderBox = downcast<RenderBox>(compAncestor->renderer()); |
| LayoutRect paddingBox(renderBox.borderLeft(), renderBox.borderTop(), |
| renderBox.width() - renderBox.borderLeft() - renderBox.borderRight(), |
| renderBox.height() - renderBox.borderTop() - renderBox.borderBottom()); |
| |
| IntSize scrollOffset = compAncestor->scrolledContentOffset(); |
| // FIXME: pixel snap the padding box. |
| graphicsLayerParentLocation = paddingBox.location() - scrollOffset; |
| } |
| #else |
| if (compAncestor && compAncestor->needsCompositedScrolling()) { |
| auto& renderBox = downcast<RenderBox>(compAncestor->renderer()); |
| LayoutSize scrollOffset = compAncestor->scrolledContentOffset(); |
| LayoutPoint scrollOrigin(renderBox.borderLeft(), renderBox.borderTop()); |
| graphicsLayerParentLocation = scrollOrigin - scrollOffset; |
| } |
| #endif |
| |
| if (compAncestor && m_ancestorClippingLayer) { |
| // Call calculateRects to get the backgroundRect which is what is used to clip the contents of this |
| // layer. Note that we call it with temporaryClipRects = true because normally when computing clip rects |
| // for a compositing layer, rootLayer is the layer itself. |
| ShouldRespectOverflowClip shouldRespectOverflowClip = compAncestor->isolatesCompositedBlending() ? RespectOverflowClip : IgnoreOverflowClip; |
| RenderLayer::ClipRectsContext clipRectsContext(compAncestor, TemporaryClipRects, IgnoreOverlayScrollbarSize, shouldRespectOverflowClip); |
| LayoutRect parentClipRect = m_owningLayer.backgroundClipRect(clipRectsContext).rect(); // FIXME: Incorrect for CSS regions. |
| ASSERT(!parentClipRect.isInfinite()); |
| FloatPoint enclosingClippingLayerPosition = floorPointToDevicePixels(LayoutPoint(parentClipRect.location() - graphicsLayerParentLocation), deviceScaleFactor); |
| m_ancestorClippingLayer->setPosition(enclosingClippingLayerPosition); |
| m_ancestorClippingLayer->setSize(parentClipRect.size()); |
| |
| // backgroundRect is relative to compAncestor, so subtract deltaX/deltaY to get back to local coords. |
| m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - offsetFromParent); |
| |
| // The primary layer is then parented in, and positioned relative to this clipping layer. |
| graphicsLayerParentLocation = parentClipRect.location(); |
| } |
| |
| LayoutSize contentsSize = enclosingRelativeCompositingBounds.size(); |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->setPreserves3D(preserves3D); |
| FloatPoint enclosingGraphicsParentLocation = floorPointToDevicePixels(graphicsLayerParentLocation, deviceScaleFactor); |
| m_contentsContainmentLayer->setPosition(FloatPoint(enclosingRelativeCompositingBounds.location() - enclosingGraphicsParentLocation)); |
| // Use the same size as m_graphicsLayer so transforms behave correctly. |
| m_contentsContainmentLayer->setSize(contentsSize); |
| graphicsLayerParentLocation = enclosingRelativeCompositingBounds.location(); |
| } |
| |
| FloatPoint enclosingGraphicsParentLocation = floorPointToDevicePixels(graphicsLayerParentLocation, deviceScaleFactor); |
| m_graphicsLayer->setPosition(FloatPoint(enclosingRelativeCompositingBounds.location() - enclosingGraphicsParentLocation)); |
| m_graphicsLayer->setSize(contentsSize); |
| if (devicePixelOffsetFromRenderer != m_graphicsLayer->offsetFromRenderer()) { |
| m_graphicsLayer->setOffsetFromRenderer(devicePixelOffsetFromRenderer); |
| positionOverflowControlsLayers(); |
| } |
| |
| if (!m_isMainFrameRenderViewLayer) { |
| // For non-root layers, background is always painted by the primary graphics layer. |
| ASSERT(!m_backgroundLayer); |
| bool hadSubpixelRounding = enclosingRelativeCompositingBounds != relativeCompositingBounds; |
| m_graphicsLayer->setContentsOpaque(!hadSubpixelRounding && m_owningLayer.backgroundIsKnownToBeOpaqueInRect(localCompositingBounds)); |
| } |
| |
| // If we have a layer that clips children, position it. |
| LayoutRect clippingBox; |
| if (GraphicsLayer* clipLayer = clippingLayer()) { |
| // FIXME: need to do some pixel snapping here. |
| clippingBox = clipBox(downcast<RenderBox>(renderer())); |
| clipLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location())); |
| clipLayer->setSize(clippingBox.size()); |
| clipLayer->setOffsetFromRenderer(toFloatSize(clippingBox.location())); |
| |
| if (m_childClippingMaskLayer && !m_scrollingLayer) { |
| m_childClippingMaskLayer->setSize(clipLayer->size()); |
| m_childClippingMaskLayer->setPosition(FloatPoint()); |
| m_childClippingMaskLayer->setOffsetFromRenderer(clipLayer->offsetFromRenderer()); |
| } |
| } |
| |
| if (m_maskLayer) |
| updateMaskingLayerGeometry(); |
| |
| if (m_owningLayer.renderer().hasTransformRelatedProperty()) { |
| // Update properties that depend on layer dimensions. |
| FloatPoint3D transformOrigin = computeTransformOriginForPainting(downcast<RenderBox>(renderer()).borderBoxRect()); |
| // Get layout bounds in the coords of compAncestor to match relativeCompositingBounds. |
| FloatPoint layerOffset = roundPointToDevicePixels(offsetFromParent, deviceScaleFactor); |
| // Compute the anchor point, which is in the center of the renderer box unless transform-origin is set. |
| FloatPoint3D anchor(enclosingRelativeCompositingBounds.width() ? ((layerOffset.x() - enclosingRelativeCompositingBounds.x()) + transformOrigin.x()) |
| / enclosingRelativeCompositingBounds.width() : 0.5, enclosingRelativeCompositingBounds.height() ? ((layerOffset.y() - enclosingRelativeCompositingBounds.y()) |
| + transformOrigin.y()) / enclosingRelativeCompositingBounds.height() : 0.5, transformOrigin.z()); |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setAnchorPoint(anchor); |
| else |
| m_graphicsLayer->setAnchorPoint(anchor); |
| |
| GraphicsLayer* clipLayer = clippingLayer(); |
| if (style.hasPerspective()) { |
| TransformationMatrix t = owningLayer().perspectiveTransform(); |
| |
| if (clipLayer) { |
| clipLayer->setChildrenTransform(t); |
| m_graphicsLayer->setChildrenTransform(TransformationMatrix()); |
| } |
| else |
| m_graphicsLayer->setChildrenTransform(t); |
| } else { |
| if (clipLayer) |
| clipLayer->setChildrenTransform(TransformationMatrix()); |
| else |
| m_graphicsLayer->setChildrenTransform(TransformationMatrix()); |
| } |
| } else { |
| m_graphicsLayer->setAnchorPoint(FloatPoint3D(0.5, 0.5, 0)); |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->setAnchorPoint(FloatPoint3D(0.5, 0.5, 0)); |
| } |
| |
| if (m_foregroundLayer) { |
| FloatPoint foregroundPosition; |
| FloatSize foregroundSize = contentsSize; |
| FloatSize foregroundOffset = m_graphicsLayer->offsetFromRenderer(); |
| if (hasClippingLayer()) { |
| // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it, |
| // so that it gets correctly sorted with children. In that case, position relative to the clipping layer. |
| foregroundSize = FloatSize(clippingBox.size()); |
| foregroundOffset = toFloatSize(clippingBox.location()); |
| } |
| |
| m_foregroundLayer->setPosition(foregroundPosition); |
| m_foregroundLayer->setSize(foregroundSize); |
| m_foregroundLayer->setOffsetFromRenderer(foregroundOffset); |
| } |
| |
| if (m_backgroundLayer) { |
| FloatPoint backgroundPosition; |
| FloatSize backgroundSize = contentsSize; |
| if (backgroundLayerPaintsFixedRootBackground()) { |
| const FrameView& frameView = renderer().view().frameView(); |
| backgroundPosition = toLayoutPoint(frameView.scrollOffsetForFixedPosition()); |
| backgroundSize = frameView.visibleContentRect().size(); |
| } |
| m_backgroundLayer->setPosition(backgroundPosition); |
| m_backgroundLayer->setSize(backgroundSize); |
| m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer()); |
| } |
| |
| if (m_owningLayer.reflectionLayer() && m_owningLayer.reflectionLayer()->isComposited()) { |
| RenderLayerBacking* reflectionBacking = m_owningLayer.reflectionLayer()->backing(); |
| reflectionBacking->updateGeometry(); |
| |
| // The reflection layer has the bounds of m_owningLayer.reflectionLayer(), |
| // but the reflected layer is the bounds of this layer, so we need to position it appropriately. |
| FloatRect layerBounds = compositedBounds(); |
| FloatRect reflectionLayerBounds = reflectionBacking->compositedBounds(); |
| reflectionBacking->graphicsLayer()->setReplicatedLayerPosition(FloatPoint(layerBounds.location() - reflectionLayerBounds.location())); |
| } |
| |
| if (m_scrollingLayer) { |
| ASSERT(m_scrollingContentsLayer); |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| LayoutRect paddingBox(renderBox.borderLeft(), renderBox.borderTop(), renderBox.width() - renderBox.borderLeft() - renderBox.borderRight(), renderBox.height() - renderBox.borderTop() - renderBox.borderBottom()); |
| LayoutSize scrollOffset = m_owningLayer.scrollOffset(); |
| |
| // FIXME: need to do some pixel snapping here. |
| m_scrollingLayer->setPosition(FloatPoint(paddingBox.location() - localCompositingBounds.location())); |
| |
| IntSize pixelSnappedClientSize(renderBox.pixelSnappedClientWidth(), renderBox.pixelSnappedClientHeight()); |
| m_scrollingLayer->setSize(pixelSnappedClientSize); |
| #if PLATFORM(IOS) |
| FloatSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer(); |
| m_scrollingLayer->setOffsetFromRenderer(FloatPoint() - paddingBox.location()); |
| bool paddingBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer(); |
| |
| if (m_owningLayer.isInUserScroll()) { |
| // If scrolling is happening externally, we don't want to touch the layer bounds origin here because that will cause jitter. |
| m_scrollingLayer->syncBoundsOrigin(FloatPoint(scrollOffset.width(), scrollOffset.height())); |
| m_owningLayer.setRequiresScrollBoundsOriginUpdate(true); |
| } else { |
| // Note that we implement the contents offset via the bounds origin on this layer, rather than a position on the sublayer. |
| m_scrollingLayer->setBoundsOrigin(FloatPoint(scrollOffset.width(), scrollOffset.height())); |
| m_owningLayer.setRequiresScrollBoundsOriginUpdate(false); |
| } |
| |
| IntSize scrollSize(m_owningLayer.scrollWidth(), m_owningLayer.scrollHeight()); |
| |
| m_scrollingContentsLayer->setPosition(FloatPoint()); |
| |
| if (scrollSize != m_scrollingContentsLayer->size() || paddingBoxOffsetChanged) |
| m_scrollingContentsLayer->setNeedsDisplay(); |
| |
| m_scrollingContentsLayer->setSize(scrollSize); |
| // Scrolling the content layer does not need to trigger a repaint. The offset will be compensated away during painting. |
| // FIXME: The paint offset and the scroll offset should really be separate concepts. |
| m_scrollingContentsLayer->setOffsetFromRenderer(paddingBox.location() - IntPoint() - scrollOffset, GraphicsLayer::DontSetNeedsDisplay); |
| #else |
| m_scrollingContentsLayer->setPosition(FloatPoint(-scrollOffset.width(), -scrollOffset.height())); |
| |
| FloatSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer(); |
| m_scrollingLayer->setOffsetFromRenderer(-toFloatSize(paddingBox.location())); |
| |
| if (m_childClippingMaskLayer) { |
| m_childClippingMaskLayer->setPosition(m_scrollingLayer->position()); |
| m_childClippingMaskLayer->setSize(m_scrollingLayer->size()); |
| m_childClippingMaskLayer->setOffsetFromRenderer(toFloatSize(paddingBox.location())); |
| } |
| |
| bool paddingBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer(); |
| |
| IntSize scrollSize(m_owningLayer.scrollWidth(), m_owningLayer.scrollHeight()); |
| if (scrollSize != m_scrollingContentsLayer->size() || paddingBoxOffsetChanged) |
| m_scrollingContentsLayer->setNeedsDisplay(); |
| |
| LayoutSize scrollingContentsOffset = toLayoutSize(paddingBox.location() - scrollOffset); |
| if (scrollingContentsOffset != m_scrollingContentsLayer->offsetFromRenderer() || scrollSize != m_scrollingContentsLayer->size()) |
| compositor().scrollingLayerDidChange(m_owningLayer); |
| |
| m_scrollingContentsLayer->setSize(scrollSize); |
| // FIXME: The paint offset and the scroll offset should really be separate concepts. |
| m_scrollingContentsLayer->setOffsetFromRenderer(scrollingContentsOffset, GraphicsLayer::DontSetNeedsDisplay); |
| #endif |
| |
| if (m_foregroundLayer) { |
| m_foregroundLayer->setSize(m_scrollingContentsLayer->size()); |
| m_foregroundLayer->setOffsetFromRenderer(m_scrollingContentsLayer->offsetFromRenderer()); |
| } |
| } |
| |
| // If this layer was created just for clipping or to apply perspective, it doesn't need its own backing store. |
| setRequiresOwnBackingStore(compositor().requiresOwnBackingStore(m_owningLayer, compAncestor, enclosingRelativeCompositingBounds, ancestorCompositingBounds)); |
| #if ENABLE(FILTERS_LEVEL_2) |
| updateBackdropFiltersGeometry(); |
| #endif |
| updateAfterWidgetResize(); |
| |
| if (devicePixelFractionGapFromRendererChanged(oldDevicePixelFractionFromRenderer, m_devicePixelFractionFromRenderer, deviceScaleFactor) && canIssueSetNeedsDisplay()) |
| setContentsNeedDisplay(); |
| |
| compositor().updateScrollCoordinatedStatus(m_owningLayer); |
| } |
| |
| void RenderLayerBacking::updateAfterDescendants() |
| { |
| bool isSimpleContainer = false; |
| if (!m_owningLayer.isRootLayer()) { |
| bool didUpdateContentsRect = false; |
| // FIXME: this duplicates work we did in updateConfiguration(). |
| isSimpleContainer = isSimpleContainerCompositingLayer(); |
| updateDirectlyCompositedContents(isSimpleContainer, didUpdateContentsRect); |
| if (!didUpdateContentsRect && m_graphicsLayer->usesContentsLayer()) |
| resetContentsRect(); |
| } |
| |
| updateDrawsContent(isSimpleContainer); |
| |
| m_graphicsLayer->setContentsVisible(m_owningLayer.hasVisibleContent() || isPaintDestinationForDescendantLayers()); |
| } |
| |
| // FIXME: Avoid repaints when clip path changes. |
| void RenderLayerBacking::updateMaskingLayerGeometry() |
| { |
| m_maskLayer->setSize(m_graphicsLayer->size()); |
| m_maskLayer->setPosition(FloatPoint()); |
| m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer()); |
| |
| if (!m_maskLayer->drawsContent()) { |
| if (renderer().hasClipPath()) { |
| ASSERT(renderer().style().clipPath()->type() != ClipPathOperation::Reference); |
| |
| WindRule windRule; |
| // FIXME: Use correct reference box for inlines: https://bugs.webkit.org/show_bug.cgi?id=129047 |
| LayoutRect referenceBoxForClippedInline = m_owningLayer.boundingBox(&m_owningLayer); |
| Path clipPath = m_owningLayer.computeClipPath(LayoutSize(), referenceBoxForClippedInline, windRule); |
| |
| m_maskLayer->setShapeLayerPath(clipPath); |
| m_maskLayer->setShapeLayerWindRule(windRule); |
| } |
| } |
| } |
| |
| void RenderLayerBacking::adjustAncestorCompositingBoundsForFlowThread(LayoutRect& ancestorCompositingBounds, const RenderLayer* compositingAncestor) const |
| { |
| if (!m_owningLayer.isInsideFlowThread()) |
| return; |
| |
| RenderLayer* flowThreadLayer = m_owningLayer.isInsideOutOfFlowThread() ? m_owningLayer.stackingContainer() : nullptr; |
| if (flowThreadLayer && flowThreadLayer->isRenderFlowThread()) { |
| if (m_owningLayer.isFlowThreadCollectingGraphicsLayersUnderRegions()) { |
| // The RenderNamedFlowThread is not composited, as we need it to paint the |
| // background layer of the regions. We need to compensate for that by manually |
| // subtracting the position of the flow-thread. |
| IntPoint flowPosition; |
| flowThreadLayer->convertToPixelSnappedLayerCoords(compositingAncestor, flowPosition); |
| ancestorCompositingBounds.moveBy(flowPosition); |
| } |
| |
| // Move the ancestor position at the top of the region where the composited layer is going to display. |
| RenderFlowThread& flowThread = downcast<RenderFlowThread>(flowThreadLayer->renderer()); |
| RenderNamedFlowFragment* parentRegion = flowThread.cachedRegionForCompositedLayer(m_owningLayer); |
| if (!parentRegion) |
| return; |
| |
| IntPoint flowDelta; |
| m_owningLayer.convertToPixelSnappedLayerCoords(flowThreadLayer, flowDelta); |
| parentRegion->adjustRegionBoundsFromFlowThreadPortionRect(ancestorCompositingBounds); |
| RenderBoxModelObject& layerOwner = downcast<RenderBoxModelObject>(parentRegion->layerOwner()); |
| RenderLayerBacking* layerOwnerBacking = layerOwner.layer()->backing(); |
| if (!layerOwnerBacking) |
| return; |
| |
| // Make sure that the region propagates its borders, paddings, outlines or box-shadows to layers inside it. |
| // Note that the composited bounds of the RenderRegion are already calculated because |
| // RenderLayerCompositor::rebuildCompositingLayerTree will only iterate on the content of the region after the |
| // region itself is computed. |
| ancestorCompositingBounds.moveBy(roundedIntPoint(layerOwnerBacking->compositedBounds().location())); |
| ancestorCompositingBounds.move(-layerOwner.borderAndPaddingStart(), -layerOwner.borderAndPaddingBefore()); |
| |
| // If there's a clipping GraphicsLayer on the hierarchy (region graphics layer -> clipping graphics layer -> |
| // composited content graphics layer), substract the offset of the clipping layer, since it's its parent |
| // that positions us (the graphics layer of the region). |
| if (layerOwnerBacking->clippingLayer()) |
| ancestorCompositingBounds.moveBy(roundedIntPoint(layerOwnerBacking->clippingLayer()->position())); |
| } |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedContents(bool isSimpleContainer, bool& didUpdateContentsRect) |
| { |
| if (!m_owningLayer.hasVisibleContent()) |
| return; |
| |
| // The order of operations here matters, since the last valid type of contents needs |
| // to also update the contentsRect. |
| updateDirectlyCompositedBackgroundColor(isSimpleContainer, didUpdateContentsRect); |
| updateDirectlyCompositedBackgroundImage(isSimpleContainer, didUpdateContentsRect); |
| } |
| |
| void RenderLayerBacking::updateInternalHierarchy() |
| { |
| // m_foregroundLayer has to be inserted in the correct order with child layers, |
| // so it's not inserted here. |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->removeAllChildren(); |
| |
| if (m_contentsContainmentLayer) { |
| m_contentsContainmentLayer->removeAllChildren(); |
| if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->addChild(m_contentsContainmentLayer.get()); |
| } |
| |
| if (m_backgroundLayer) |
| m_contentsContainmentLayer->addChild(m_backgroundLayer.get()); |
| |
| if (m_contentsContainmentLayer) |
| m_contentsContainmentLayer->addChild(m_graphicsLayer.get()); |
| else if (m_ancestorClippingLayer) |
| m_ancestorClippingLayer->addChild(m_graphicsLayer.get()); |
| |
| if (m_childContainmentLayer) { |
| m_childContainmentLayer->removeFromParent(); |
| m_graphicsLayer->addChild(m_childContainmentLayer.get()); |
| } |
| |
| if (m_scrollingLayer) { |
| GraphicsLayer* superlayer = m_childContainmentLayer ? m_childContainmentLayer.get() : m_graphicsLayer.get(); |
| m_scrollingLayer->removeFromParent(); |
| superlayer->addChild(m_scrollingLayer.get()); |
| } |
| |
| // The clip for child layers does not include space for overflow controls, so they exist as |
| // siblings of the clipping layer if we have one. Normal children of this layer are set as |
| // children of the clipping layer. |
| if (m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar->removeFromParent(); |
| m_graphicsLayer->addChild(m_layerForHorizontalScrollbar.get()); |
| } |
| if (m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar->removeFromParent(); |
| m_graphicsLayer->addChild(m_layerForVerticalScrollbar.get()); |
| } |
| if (m_layerForScrollCorner) { |
| m_layerForScrollCorner->removeFromParent(); |
| m_graphicsLayer->addChild(m_layerForScrollCorner.get()); |
| } |
| } |
| |
| void RenderLayerBacking::resetContentsRect() |
| { |
| m_graphicsLayer->setContentsRect(snappedIntRect(contentsBox())); |
| |
| if (is<RenderBox>(renderer())) { |
| LayoutRect boxRect(LayoutPoint(), downcast<RenderBox>(renderer()).size()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| contentsClippingRect.move(contentOffsetInCompostingLayer()); |
| m_graphicsLayer->setContentsClippingRect(contentsClippingRect); |
| } |
| |
| m_graphicsLayer->setContentsTileSize(IntSize()); |
| m_graphicsLayer->setContentsTilePhase(IntSize()); |
| } |
| |
| void RenderLayerBacking::updateDrawsContent() |
| { |
| updateDrawsContent(isSimpleContainerCompositingLayer()); |
| } |
| |
| void RenderLayerBacking::updateDrawsContent(bool isSimpleContainer) |
| { |
| if (m_scrollingLayer) { |
| // We don't have to consider overflow controls, because we know that the scrollbars are drawn elsewhere. |
| // m_graphicsLayer only needs backing store if the non-scrolling parts (background, outlines, borders, shadows etc) need to paint. |
| // m_scrollingLayer never has backing store. |
| // m_scrollingContentsLayer only needs backing store if the scrolled contents need to paint. |
| bool hasNonScrollingPaintedContent = m_owningLayer.hasVisibleContent() && m_owningLayer.hasBoxDecorationsOrBackground(); |
| m_graphicsLayer->setDrawsContent(hasNonScrollingPaintedContent); |
| |
| bool hasScrollingPaintedContent = m_owningLayer.hasVisibleContent() && (renderer().hasBackground() || paintsChildren()); |
| m_scrollingContentsLayer->setDrawsContent(hasScrollingPaintedContent); |
| return; |
| } |
| |
| bool hasPaintedContent = containsPaintedContent(isSimpleContainer); |
| |
| // FIXME: we could refine this to only allocate backing for one of these layers if possible. |
| m_graphicsLayer->setDrawsContent(hasPaintedContent); |
| if (m_foregroundLayer) |
| m_foregroundLayer->setDrawsContent(hasPaintedContent); |
| |
| if (m_backgroundLayer) |
| m_backgroundLayer->setDrawsContent(hasPaintedContent); |
| } |
| |
| // Return true if the layer changed. |
| bool RenderLayerBacking::updateAncestorClippingLayer(bool needsAncestorClip) |
| { |
| bool layersChanged = false; |
| |
| if (needsAncestorClip) { |
| if (!m_ancestorClippingLayer) { |
| m_ancestorClippingLayer = createGraphicsLayer("Ancestor clipping Layer"); |
| m_ancestorClippingLayer->setMasksToBounds(true); |
| layersChanged = true; |
| } |
| } else if (hasAncestorClippingLayer()) { |
| willDestroyLayer(m_ancestorClippingLayer.get()); |
| m_ancestorClippingLayer->removeFromParent(); |
| m_ancestorClippingLayer = nullptr; |
| layersChanged = true; |
| } |
| |
| return layersChanged; |
| } |
| |
| // Return true if the layer changed. |
| bool RenderLayerBacking::updateDescendantClippingLayer(bool needsDescendantClip) |
| { |
| bool layersChanged = false; |
| |
| if (needsDescendantClip) { |
| if (!m_childContainmentLayer && !m_usingTiledCacheLayer) { |
| m_childContainmentLayer = createGraphicsLayer("Child clipping Layer"); |
| m_childContainmentLayer->setMasksToBounds(true); |
| layersChanged = true; |
| } |
| } else if (hasClippingLayer()) { |
| willDestroyLayer(m_childContainmentLayer.get()); |
| m_childContainmentLayer->removeFromParent(); |
| m_childContainmentLayer = nullptr; |
| layersChanged = true; |
| } |
| |
| return layersChanged; |
| } |
| |
| void RenderLayerBacking::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground) |
| { |
| m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground; |
| } |
| |
| bool RenderLayerBacking::requiresHorizontalScrollbarLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars() && !m_owningLayer.needsCompositedScrolling()) |
| return false; |
| return m_owningLayer.horizontalScrollbar(); |
| } |
| |
| bool RenderLayerBacking::requiresVerticalScrollbarLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars() && !m_owningLayer.needsCompositedScrolling()) |
| return false; |
| return m_owningLayer.verticalScrollbar(); |
| } |
| |
| bool RenderLayerBacking::requiresScrollCornerLayer() const |
| { |
| if (!m_owningLayer.hasOverlayScrollbars() && !m_owningLayer.needsCompositedScrolling()) |
| return false; |
| return !m_owningLayer.scrollCornerAndResizerRect().isEmpty(); |
| } |
| |
| bool RenderLayerBacking::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer) |
| { |
| bool horizontalScrollbarLayerChanged = false; |
| if (needsHorizontalScrollbarLayer) { |
| if (!m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar = createGraphicsLayer("horizontal scrollbar"); |
| horizontalScrollbarLayerChanged = true; |
| } |
| } else if (m_layerForHorizontalScrollbar) { |
| willDestroyLayer(m_layerForHorizontalScrollbar.get()); |
| m_layerForHorizontalScrollbar = nullptr; |
| horizontalScrollbarLayerChanged = true; |
| } |
| |
| bool verticalScrollbarLayerChanged = false; |
| if (needsVerticalScrollbarLayer) { |
| if (!m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar = createGraphicsLayer("vertical scrollbar"); |
| verticalScrollbarLayerChanged = true; |
| } |
| } else if (m_layerForVerticalScrollbar) { |
| willDestroyLayer(m_layerForVerticalScrollbar.get()); |
| m_layerForVerticalScrollbar = nullptr; |
| verticalScrollbarLayerChanged = true; |
| } |
| |
| bool scrollCornerLayerChanged = false; |
| if (needsScrollCornerLayer) { |
| if (!m_layerForScrollCorner) { |
| m_layerForScrollCorner = createGraphicsLayer("scroll corner"); |
| scrollCornerLayerChanged = true; |
| } |
| } else if (m_layerForScrollCorner) { |
| willDestroyLayer(m_layerForScrollCorner.get()); |
| m_layerForScrollCorner = nullptr; |
| scrollCornerLayerChanged = true; |
| } |
| |
| if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) { |
| if (horizontalScrollbarLayerChanged) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer, HorizontalScrollbar); |
| if (verticalScrollbarLayerChanged) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer, VerticalScrollbar); |
| } |
| |
| return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged; |
| } |
| |
| void RenderLayerBacking::positionOverflowControlsLayers() |
| { |
| if (!m_owningLayer.hasScrollbars()) |
| return; |
| |
| const IntRect borderBox = downcast<RenderBox>(renderer()).pixelSnappedBorderBoxRect(); |
| |
| FloatSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer(); |
| if (GraphicsLayer* layer = layerForHorizontalScrollbar()) { |
| IntRect hBarRect = m_owningLayer.rectForHorizontalScrollbar(borderBox); |
| layer->setPosition(hBarRect.location() - offsetFromRenderer); |
| layer->setSize(hBarRect.size()); |
| if (layer->usesContentsLayer()) { |
| IntRect barRect = IntRect(IntPoint(), hBarRect.size()); |
| layer->setContentsRect(barRect); |
| layer->setContentsClippingRect(FloatRoundedRect(barRect)); |
| } |
| layer->setDrawsContent(m_owningLayer.horizontalScrollbar() && !layer->usesContentsLayer()); |
| } |
| |
| if (GraphicsLayer* layer = layerForVerticalScrollbar()) { |
| IntRect vBarRect = m_owningLayer.rectForVerticalScrollbar(borderBox); |
| layer->setPosition(vBarRect.location() - offsetFromRenderer); |
| layer->setSize(vBarRect.size()); |
| if (layer->usesContentsLayer()) { |
| IntRect barRect = IntRect(IntPoint(), vBarRect.size()); |
| layer->setContentsRect(barRect); |
| layer->setContentsClippingRect(FloatRoundedRect(barRect)); |
| } |
| layer->setDrawsContent(m_owningLayer.verticalScrollbar() && !layer->usesContentsLayer()); |
| } |
| |
| if (GraphicsLayer* layer = layerForScrollCorner()) { |
| const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollCornerAndResizerRect(); |
| layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer); |
| layer->setSize(scrollCornerAndResizer.size()); |
| layer->setDrawsContent(!scrollCornerAndResizer.isEmpty()); |
| } |
| } |
| |
| bool RenderLayerBacking::hasUnpositionedOverflowControlsLayers() const |
| { |
| if (GraphicsLayer* layer = layerForHorizontalScrollbar()) |
| if (!layer->drawsContent()) |
| return true; |
| |
| if (GraphicsLayer* layer = layerForVerticalScrollbar()) |
| if (!layer->drawsContent()) |
| return true; |
| |
| if (GraphicsLayer* layer = layerForScrollCorner()) |
| if (!layer->drawsContent()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerBacking::updateForegroundLayer(bool needsForegroundLayer) |
| { |
| bool layerChanged = false; |
| if (needsForegroundLayer) { |
| if (!m_foregroundLayer) { |
| String layerName; |
| #if ENABLE(TREE_DEBUGGING) |
| layerName = m_owningLayer.name() + " (foreground)"; |
| #endif |
| m_foregroundLayer = createGraphicsLayer(layerName); |
| m_foregroundLayer->setDrawsContent(true); |
| m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground); |
| layerChanged = true; |
| } |
| } else if (m_foregroundLayer) { |
| willDestroyLayer(m_foregroundLayer.get()); |
| m_foregroundLayer->removeFromParent(); |
| m_foregroundLayer = nullptr; |
| layerChanged = true; |
| } |
| |
| if (layerChanged) { |
| m_graphicsLayer->setNeedsDisplay(); |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| } |
| |
| return layerChanged; |
| } |
| |
| bool RenderLayerBacking::updateBackgroundLayer(bool needsBackgroundLayer) |
| { |
| bool layerChanged = false; |
| if (needsBackgroundLayer) { |
| if (!m_backgroundLayer) { |
| String layerName; |
| #if ENABLE(TREE_DEBUGGING) |
| layerName = m_owningLayer.name() + " (background)"; |
| #endif |
| m_backgroundLayer = createGraphicsLayer(layerName); |
| m_backgroundLayer->setDrawsContent(true); |
| m_backgroundLayer->setAnchorPoint(FloatPoint3D()); |
| m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground); |
| layerChanged = true; |
| } |
| |
| if (!m_contentsContainmentLayer) { |
| String layerName; |
| #if ENABLE(TREE_DEBUGGING) |
| layerName = m_owningLayer.name() + " (contents containment)"; |
| #endif |
| m_contentsContainmentLayer = createGraphicsLayer(layerName); |
| m_contentsContainmentLayer->setAppliesPageScale(true); |
| m_graphicsLayer->setAppliesPageScale(false); |
| layerChanged = true; |
| } |
| } else { |
| if (m_backgroundLayer) { |
| willDestroyLayer(m_backgroundLayer.get()); |
| m_backgroundLayer->removeFromParent(); |
| m_backgroundLayer = nullptr; |
| layerChanged = true; |
| } |
| if (m_contentsContainmentLayer) { |
| willDestroyLayer(m_contentsContainmentLayer.get()); |
| m_contentsContainmentLayer->removeFromParent(); |
| m_contentsContainmentLayer = nullptr; |
| layerChanged = true; |
| m_graphicsLayer->setAppliesPageScale(true); |
| } |
| } |
| |
| if (layerChanged) { |
| m_graphicsLayer->setNeedsDisplay(); |
| // This assumes that the background layer is only used for fixed backgrounds, which is currently a correct assumption. |
| compositor().fixedRootBackgroundLayerChanged(); |
| } |
| |
| return layerChanged; |
| } |
| |
| // Masking layer is used for masks or clip-path. |
| void RenderLayerBacking::updateMaskingLayer(bool hasMask, bool hasClipPath) |
| { |
| bool layerChanged = false; |
| if (hasMask || hasClipPath) { |
| GraphicsLayerPaintingPhase maskPhases = 0; |
| if (hasMask) |
| maskPhases = GraphicsLayerPaintMask; |
| |
| if (hasClipPath) { |
| // If we have a mask, we need to paint the combined clip-path and mask into the mask layer. |
| if (hasMask || renderer().style().clipPath()->type() == ClipPathOperation::Reference || !GraphicsLayer::supportsLayerType(GraphicsLayer::Type::Shape)) |
| maskPhases |= GraphicsLayerPaintClipPath; |
| } |
| |
| bool paintsContent = maskPhases; |
| GraphicsLayer::Type requiredLayerType = paintsContent ? GraphicsLayer::Type::Normal : GraphicsLayer::Type::Shape; |
| if (m_maskLayer && m_maskLayer->type() != requiredLayerType) { |
| m_graphicsLayer->setMaskLayer(nullptr); |
| willDestroyLayer(m_maskLayer.get()); |
| m_maskLayer = nullptr; |
| } |
| |
| if (!m_maskLayer) { |
| m_maskLayer = createGraphicsLayer("Mask", requiredLayerType); |
| m_maskLayer->setDrawsContent(paintsContent); |
| m_maskLayer->setPaintingPhase(maskPhases); |
| layerChanged = true; |
| m_graphicsLayer->setMaskLayer(m_maskLayer.get()); |
| } |
| } else if (m_maskLayer) { |
| m_graphicsLayer->setMaskLayer(nullptr); |
| willDestroyLayer(m_maskLayer.get()); |
| m_maskLayer = nullptr; |
| layerChanged = true; |
| } |
| |
| if (layerChanged) |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| } |
| |
| void RenderLayerBacking::updateChildClippingStrategy(bool needsDescendantsClippingLayer) |
| { |
| if (hasClippingLayer() && needsDescendantsClippingLayer) { |
| if (is<RenderBox>(renderer()) && (renderer().style().clipPath() || renderer().style().hasBorderRadius())) { |
| // FIXME: we shouldn't get geometry here as layout may not have been udpated. |
| LayoutRect boxRect(LayoutPoint(), downcast<RenderBox>(renderer()).size()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| contentsClippingRect.move(contentOffsetInCompostingLayer()); |
| if (clippingLayer()->setMasksToBoundsRect(contentsClippingRect)) { |
| if (m_childClippingMaskLayer) |
| m_childClippingMaskLayer = nullptr; |
| return; |
| } |
| |
| if (!m_childClippingMaskLayer) { |
| m_childClippingMaskLayer = createGraphicsLayer("Child Clipping Mask Layer"); |
| m_childClippingMaskLayer->setDrawsContent(true); |
| m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask); |
| clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get()); |
| } |
| } |
| } else { |
| if (m_childClippingMaskLayer) { |
| if (hasClippingLayer()) |
| clippingLayer()->setMaskLayer(nullptr); |
| m_childClippingMaskLayer = nullptr; |
| } else |
| if (hasClippingLayer()) |
| clippingLayer()->setMasksToBoundsRect(FloatRoundedRect(FloatRect(FloatPoint(), clippingLayer()->size()))); |
| } |
| } |
| |
| bool RenderLayerBacking::updateScrollingLayers(bool needsScrollingLayers) |
| { |
| if (needsScrollingLayers == !!m_scrollingLayer) |
| return false; |
| |
| if (!m_scrollingLayer) { |
| // Outer layer which corresponds with the scroll view. |
| m_scrollingLayer = createGraphicsLayer("Scrolling container", GraphicsLayer::Type::Scrolling); |
| m_scrollingLayer->setDrawsContent(false); |
| m_scrollingLayer->setMasksToBounds(true); |
| |
| // Inner layer which renders the content that scrolls. |
| m_scrollingContentsLayer = createGraphicsLayer("Scrolled Contents"); |
| m_scrollingContentsLayer->setDrawsContent(true); |
| |
| GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll; |
| if (!m_foregroundLayer) |
| paintPhase |= GraphicsLayerPaintForeground; |
| m_scrollingContentsLayer->setPaintingPhase(paintPhase); |
| m_scrollingLayer->addChild(m_scrollingContentsLayer.get()); |
| } else { |
| compositor().willRemoveScrollingLayerWithBacking(m_owningLayer, *this); |
| |
| willDestroyLayer(m_scrollingLayer.get()); |
| willDestroyLayer(m_scrollingContentsLayer.get()); |
| m_scrollingLayer = nullptr; |
| m_scrollingContentsLayer = nullptr; |
| } |
| |
| m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); |
| m_graphicsLayer->setNeedsDisplay(); // Because painting phases changed. |
| |
| if (m_scrollingLayer) |
| compositor().didAddScrollingLayer(m_owningLayer); |
| |
| return true; |
| } |
| |
| void RenderLayerBacking::detachFromScrollingCoordinator(LayerScrollCoordinationRoles roles) |
| { |
| if (!m_scrollingNodeID && !m_viewportConstrainedNodeID) |
| return; |
| |
| ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer); |
| if (!scrollingCoordinator) |
| return; |
| |
| if ((roles & Scrolling) && m_scrollingNodeID) { |
| scrollingCoordinator->detachFromStateTree(m_scrollingNodeID); |
| m_scrollingNodeID = 0; |
| } |
| |
| if ((roles & ViewportConstrained) && m_viewportConstrainedNodeID) { |
| scrollingCoordinator->detachFromStateTree(m_viewportConstrainedNodeID); |
| m_viewportConstrainedNodeID = 0; |
| } |
| } |
| |
| void RenderLayerBacking::setIsScrollCoordinatedWithViewportConstrainedRole(bool viewportCoordinated) |
| { |
| m_graphicsLayer->setAllowsBackingStoreDetachment(!viewportCoordinated); |
| } |
| |
| GraphicsLayerPaintingPhase RenderLayerBacking::paintingPhaseForPrimaryLayer() const |
| { |
| unsigned phase = 0; |
| if (!m_backgroundLayer) |
| phase |= GraphicsLayerPaintBackground; |
| if (!m_foregroundLayer) |
| phase |= GraphicsLayerPaintForeground; |
| |
| if (m_scrollingContentsLayer) { |
| phase &= ~GraphicsLayerPaintForeground; |
| phase |= GraphicsLayerPaintCompositedScroll; |
| } |
| |
| return static_cast<GraphicsLayerPaintingPhase>(phase); |
| } |
| |
| float RenderLayerBacking::compositingOpacity(float rendererOpacity) const |
| { |
| float finalOpacity = rendererOpacity; |
| |
| for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) { |
| // We only care about parents that are stacking contexts. |
| // Recall that opacity creates stacking context. |
| if (!curr->isStackingContainer()) |
| continue; |
| |
| // If we found a compositing layer, we want to compute opacity |
| // relative to it. So we can break here. |
| if (curr->isComposited()) |
| break; |
| |
| finalOpacity *= curr->renderer().opacity(); |
| } |
| |
| return finalOpacity; |
| } |
| |
| // FIXME: Code is duplicated in RenderLayer. Also, we should probably not consider filters a box decoration here. |
| static inline bool hasBoxDecorations(const RenderStyle& style) |
| { |
| return style.hasBorder() || style.hasBorderRadius() || style.hasOutline() || style.hasAppearance() || style.boxShadow() || style.hasFilter(); |
| } |
| |
| static bool canCreateTiledImage(const RenderStyle& style) |
| { |
| const FillLayer* fillLayer = style.backgroundLayers(); |
| if (fillLayer->next()) |
| return false; |
| |
| if (!fillLayer->imagesAreLoaded()) |
| return false; |
| |
| if (fillLayer->attachment() != ScrollBackgroundAttachment) |
| return false; |
| |
| Color color = style.visitedDependentColor(CSSPropertyBackgroundColor); |
| |
| // FIXME: Allow color+image compositing when it makes sense. |
| // For now bailing out. |
| if (color.isValid() && color.alpha()) |
| return false; |
| |
| StyleImage* styleImage = fillLayer->image(); |
| |
| // FIXME: support gradients with isGeneratedImage. |
| if (!styleImage->isCachedImage()) |
| return false; |
| |
| Image* image = styleImage->cachedImage()->image(); |
| if (!image->isBitmapImage()) |
| return false; |
| |
| return true; |
| } |
| |
| static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle& style) |
| { |
| if (hasBoxDecorations(style)) |
| return true; |
| |
| if (!style.hasBackgroundImage()) |
| return false; |
| |
| return !GraphicsLayer::supportsContentsTiling() || !canCreateTiledImage(style); |
| } |
| |
| static inline bool hasPerspectiveOrPreserves3D(const RenderStyle& style) |
| { |
| return style.hasPerspective() || style.preserves3D(); |
| } |
| |
| Color RenderLayerBacking::rendererBackgroundColor() const |
| { |
| const auto& backgroundRenderer = renderer().isRoot() ? renderer().rendererForRootBackground() : renderer(); |
| return backgroundRenderer.style().visitedDependentColor(CSSPropertyBackgroundColor); |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedBackgroundColor(bool isSimpleContainer, bool& didUpdateContentsRect) |
| { |
| if (!isSimpleContainer) { |
| m_graphicsLayer->setContentsToSolidColor(Color()); |
| return; |
| } |
| |
| Color backgroundColor = rendererBackgroundColor(); |
| |
| // An unset (invalid) color will remove the solid color. |
| m_graphicsLayer->setContentsToSolidColor(backgroundColor); |
| FloatRect contentsRect = backgroundBoxForPainting(); |
| m_graphicsLayer->setContentsRect(contentsRect); |
| m_graphicsLayer->setContentsClippingRect(FloatRoundedRect(contentsRect)); |
| didUpdateContentsRect = true; |
| } |
| |
| void RenderLayerBacking::updateDirectlyCompositedBackgroundImage(bool isSimpleContainer, bool& didUpdateContentsRect) |
| { |
| if (!GraphicsLayer::supportsContentsTiling()) |
| return; |
| |
| if (isDirectlyCompositedImage()) |
| return; |
| |
| const RenderStyle& style = renderer().style(); |
| |
| if (!isSimpleContainer || !style.hasBackgroundImage()) { |
| m_graphicsLayer->setContentsToImage(0); |
| return; |
| } |
| |
| FloatRect destRect = backgroundBoxForPainting(); |
| FloatSize phase; |
| FloatSize tileSize; |
| |
| RefPtr<Image> image = style.backgroundLayers()->image()->cachedImage()->image(); |
| // FIXME: absolute paint location is required here. |
| downcast<RenderBox>(renderer()).getGeometryForBackgroundImage(&renderer(), LayoutPoint(), destRect, phase, tileSize); |
| m_graphicsLayer->setContentsTileSize(tileSize); |
| m_graphicsLayer->setContentsTilePhase(phase); |
| m_graphicsLayer->setContentsRect(destRect); |
| m_graphicsLayer->setContentsClippingRect(FloatRoundedRect(destRect)); |
| m_graphicsLayer->setContentsToImage(image.get()); |
| didUpdateContentsRect = true; |
| } |
| |
| void RenderLayerBacking::updateRootLayerConfiguration() |
| { |
| if (!m_usingTiledCacheLayer) |
| return; |
| |
| Color backgroundColor; |
| bool viewIsTransparent = compositor().viewHasTransparentBackground(&backgroundColor); |
| |
| if (m_backgroundLayerPaintsFixedRootBackground && m_backgroundLayer) { |
| m_backgroundLayer->setBackgroundColor(backgroundColor); |
| m_backgroundLayer->setContentsOpaque(!viewIsTransparent); |
| |
| m_graphicsLayer->setBackgroundColor(Color()); |
| m_graphicsLayer->setContentsOpaque(false); |
| } else { |
| m_graphicsLayer->setBackgroundColor(backgroundColor); |
| m_graphicsLayer->setContentsOpaque(!viewIsTransparent); |
| } |
| } |
| |
| static bool supportsDirectBoxDecorationsComposition(const RenderLayerModelObject& renderer) |
| { |
| if (!GraphicsLayer::supportsBackgroundColorContent()) |
| return false; |
| |
| const RenderStyle& style = renderer.style(); |
| if (renderer.hasClip()) |
| return false; |
| |
| if (hasBoxDecorationsOrBackgroundImage(style)) |
| return false; |
| |
| // FIXME: We can't create a directly composited background if this |
| // layer will have children that intersect with the background layer. |
| // A better solution might be to introduce a flattening layer if |
| // we do direct box decoration composition. |
| // https://bugs.webkit.org/show_bug.cgi?id=119461 |
| if (hasPerspectiveOrPreserves3D(style)) |
| return false; |
| |
| // FIXME: we should be able to allow backgroundComposite; However since this is not a common use case it has been deferred for now. |
| if (style.backgroundComposite() != CompositeSourceOver) |
| return false; |
| |
| if (style.backgroundClip() == TextFillBox) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderLayerBacking::paintsBoxDecorations() const |
| { |
| if (!m_owningLayer.hasVisibleBoxDecorations()) |
| return false; |
| |
| if (!supportsDirectBoxDecorationsComposition(renderer())) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerBacking::paintsChildren() const |
| { |
| if (m_owningLayer.hasVisibleContent() && m_owningLayer.hasNonEmptyChildRenderers()) |
| return true; |
| |
| if (isPaintDestinationForDescendantLayers()) |
| return true; |
| |
| return false; |
| } |
| |
| static bool isRestartedPlugin(RenderObject& renderer) |
| { |
| if (!is<RenderEmbeddedObject>(renderer)) |
| return false; |
| |
| HTMLFrameOwnerElement& element = downcast<RenderEmbeddedObject>(renderer).frameOwnerElement(); |
| if (!is<HTMLPlugInElement>(element)) |
| return false; |
| |
| return downcast<HTMLPlugInElement>(element).isRestartedPlugin(); |
| } |
| |
| static bool isCompositedPlugin(RenderObject& renderer) |
| { |
| return is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing(); |
| } |
| |
| // A "simple container layer" is a RenderLayer which has no visible content to render. |
| // It may have no children, or all its children may be themselves composited. |
| // This is a useful optimization, because it allows us to avoid allocating backing store. |
| bool RenderLayerBacking::isSimpleContainerCompositingLayer() const |
| { |
| if (renderer().isRenderReplaced() && (!isCompositedPlugin(renderer()) || isRestartedPlugin(renderer()))) |
| return false; |
| |
| if (paintsBoxDecorations() || paintsChildren()) |
| return false; |
| |
| if (renderer().isRenderNamedFlowFragmentContainer()) |
| return false; |
| |
| if (renderer().isRoot() && m_owningLayer.isolatesCompositedBlending()) |
| return false; |
| |
| if (renderer().isRenderView()) { |
| // Look to see if the root object has a non-simple background |
| auto* rootObject = renderer().document().documentElement() ? renderer().document().documentElement()->renderer() : nullptr; |
| if (!rootObject) |
| return false; |
| |
| // Reject anything that has a border, a border-radius or outline, |
| // or is not a simple background (no background, or solid color). |
| if (hasBoxDecorationsOrBackgroundImage(rootObject->style())) |
| return false; |
| |
| // Now look at the body's renderer. |
| auto* body = renderer().document().body(); |
| if (!body) |
| return false; |
| auto* bodyRenderer = body->renderer(); |
| if (!bodyRenderer) |
| return false; |
| |
| if (hasBoxDecorationsOrBackgroundImage(bodyRenderer->style())) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool compositedWithOwnBackingStore(const RenderLayer* layer) |
| { |
| return layer->isComposited() && !layer->backing()->paintsIntoCompositedAncestor(); |
| } |
| |
| static bool descendantLayerPaintsIntoAncestor(RenderLayer& parent) |
| { |
| // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512. |
| parent.updateLayerListsIfNeeded(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&parent); |
| #endif |
| |
| if (Vector<RenderLayer*>* normalFlowList = parent.normalFlowList()) { |
| size_t listSize = normalFlowList->size(); |
| for (size_t i = 0; i < listSize; ++i) { |
| RenderLayer* curLayer = normalFlowList->at(i); |
| if (!compositedWithOwnBackingStore(curLayer) |
| && (curLayer->isVisuallyNonEmpty() || descendantLayerPaintsIntoAncestor(*curLayer))) |
| return true; |
| } |
| } |
| |
| if (parent.isStackingContainer()) { |
| if (!parent.hasVisibleDescendant()) |
| return false; |
| |
| // Use the m_hasCompositingDescendant bit to optimize? |
| if (Vector<RenderLayer*>* negZOrderList = parent.negZOrderList()) { |
| size_t listSize = negZOrderList->size(); |
| for (size_t i = 0; i < listSize; ++i) { |
| RenderLayer* curLayer = negZOrderList->at(i); |
| if (!compositedWithOwnBackingStore(curLayer) |
| && (curLayer->isVisuallyNonEmpty() || descendantLayerPaintsIntoAncestor(*curLayer))) |
| return true; |
| } |
| } |
| |
| if (Vector<RenderLayer*>* posZOrderList = parent.posZOrderList()) { |
| size_t listSize = posZOrderList->size(); |
| for (size_t i = 0; i < listSize; ++i) { |
| RenderLayer* curLayer = posZOrderList->at(i); |
| if (!compositedWithOwnBackingStore(curLayer) |
| && (curLayer->isVisuallyNonEmpty() || descendantLayerPaintsIntoAncestor(*curLayer))) |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| // Conservative test for having no rendered children. |
| bool RenderLayerBacking::isPaintDestinationForDescendantLayers() const |
| { |
| return descendantLayerPaintsIntoAncestor(m_owningLayer); |
| } |
| |
| bool RenderLayerBacking::containsPaintedContent(bool isSimpleContainer) const |
| { |
| if (isSimpleContainer || paintsIntoWindow() || paintsIntoCompositedAncestor() || m_artificiallyInflatedBounds || m_owningLayer.isReflection()) |
| return false; |
| |
| if (isDirectlyCompositedImage()) |
| return false; |
| |
| // FIXME: we could optimize cases where the image, video or canvas is known to fill the border box entirely, |
| // and set background color on the layer in that case, instead of allocating backing store and painting. |
| #if ENABLE(VIDEO) |
| if (is<RenderVideo>(renderer()) && downcast<RenderVideo>(renderer()).shouldDisplayVideo()) |
| return m_owningLayer.hasBoxDecorationsOrBackground(); |
| #endif |
| |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| if (is<RenderHTMLCanvas>(renderer()) && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) |
| return m_owningLayer.hasBoxDecorationsOrBackground(); |
| #endif |
| |
| return true; |
| } |
| |
| // An image can be directly compositing if it's the sole content of the layer, and has no box decorations |
| // that require painting. Direct compositing saves backing store. |
| bool RenderLayerBacking::isDirectlyCompositedImage() const |
| { |
| if (!is<RenderImage>(renderer()) || m_owningLayer.hasBoxDecorationsOrBackground() || renderer().hasClip()) |
| return false; |
| |
| #if ENABLE(VIDEO) |
| if (is<RenderMedia>(renderer())) |
| return false; |
| #endif |
| |
| auto& imageRenderer = downcast<RenderImage>(renderer()); |
| if (CachedImage* cachedImage = imageRenderer.cachedImage()) { |
| if (!cachedImage->hasImage()) |
| return false; |
| |
| Image* image = cachedImage->imageForRenderer(&imageRenderer); |
| if (!image->isBitmapImage()) |
| return false; |
| |
| if (image->orientationForCurrentFrame() != DefaultImageOrientation) |
| return false; |
| |
| return m_graphicsLayer->shouldDirectlyCompositeImage(image); |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerBacking::contentChanged(ContentChangeType changeType) |
| { |
| if ((changeType == ImageChanged) && isDirectlyCompositedImage()) { |
| updateImageContents(); |
| return; |
| } |
| |
| if ((changeType == BackgroundImageChanged) && canCreateTiledImage(renderer().style())) |
| updateAfterLayout(NeedsFullRepaint | IsUpdateRoot); |
| |
| if ((changeType == MaskImageChanged) && m_maskLayer) { |
| // The composited layer bounds relies on box->maskClipRect(), which changes |
| // when the mask image becomes available. |
| updateAfterLayout(CompositingChildrenOnly | IsUpdateRoot); |
| } |
| |
| #if ENABLE(WEBGL) || ENABLE(ACCELERATED_2D_CANVAS) |
| if ((changeType == CanvasChanged || changeType == CanvasPixelsChanged) && renderer().isCanvas() && canvasCompositingStrategy(renderer()) == CanvasAsLayerContents) { |
| m_graphicsLayer->setContentsNeedsDisplay(); |
| return; |
| } |
| #endif |
| } |
| |
| void RenderLayerBacking::updateImageContents() |
| { |
| auto& imageRenderer = downcast<RenderImage>(renderer()); |
| |
| CachedImage* cachedImage = imageRenderer.cachedImage(); |
| if (!cachedImage) |
| return; |
| |
| Image* image = cachedImage->imageForRenderer(&imageRenderer); |
| if (!image) |
| return; |
| |
| // We have to wait until the image is fully loaded before setting it on the layer. |
| if (!cachedImage->isLoaded()) |
| return; |
| |
| // This is a no-op if the layer doesn't have an inner layer for the image. |
| m_graphicsLayer->setContentsRect(snappedIntRect(contentsBox())); |
| |
| LayoutRect boxRect(LayoutPoint(), imageRenderer.size()); |
| FloatRoundedRect contentsClippingRect = renderer().style().getRoundedInnerBorderFor(boxRect).pixelSnappedRoundedRectForPainting(deviceScaleFactor()); |
| contentsClippingRect.move(contentOffsetInCompostingLayer()); |
| m_graphicsLayer->setContentsClippingRect(contentsClippingRect); |
| |
| m_graphicsLayer->setContentsToImage(image); |
| bool isSimpleContainer = false; |
| updateDrawsContent(isSimpleContainer); |
| |
| // Image animation is "lazy", in that it automatically stops unless someone is drawing |
| // the image. So we have to kick the animation each time; this has the downside that the |
| // image will keep animating, even if its layer is not visible. |
| image->startAnimation(); |
| } |
| |
| FloatPoint3D RenderLayerBacking::computeTransformOriginForPainting(const LayoutRect& borderBox) const |
| { |
| const RenderStyle& style = renderer().style(); |
| float deviceScaleFactor = this->deviceScaleFactor(); |
| |
| FloatPoint3D origin; |
| origin.setX(roundToDevicePixel(floatValueForLength(style.transformOriginX(), borderBox.width()), deviceScaleFactor)); |
| origin.setY(roundToDevicePixel(floatValueForLength(style.transformOriginY(), borderBox.height()), deviceScaleFactor)); |
| origin.setZ(style.transformOriginZ()); |
| |
| return origin; |
| } |
| |
| // Return the offset from the top-left of this compositing layer at which the renderer's contents are painted. |
| LayoutSize RenderLayerBacking::contentOffsetInCompostingLayer() const |
| { |
| return LayoutSize(-m_compositedBounds.x(), -m_compositedBounds.y()) + m_devicePixelFractionFromRenderer; |
| } |
| |
| LayoutRect RenderLayerBacking::contentsBox() const |
| { |
| if (!is<RenderBox>(renderer())) |
| return LayoutRect(); |
| |
| auto& renderBox = downcast<RenderBox>(renderer()); |
| LayoutRect contentsRect; |
| #if ENABLE(VIDEO) |
| if (is<RenderVideo>(renderBox)) |
| contentsRect = downcast<RenderVideo>(renderBox).videoBox(); |
| else |
| #endif |
| if (is<RenderReplaced>(renderBox)) { |
| RenderReplaced& renderReplaced = downcast<RenderReplaced>(renderBox); |
| contentsRect = renderReplaced.replacedContentRect(renderBox.intrinsicSize()); |
| } else |
| contentsRect = renderBox.contentBoxRect(); |
| |
| contentsRect.move(contentOffsetInCompostingLayer()); |
| return contentsRect; |
| } |
| |
| static LayoutRect backgroundRectForBox(const RenderBox& box) |
| { |
| switch (box.style().backgroundClip()) { |
| case BorderFillBox: |
| return box.borderBoxRect(); |
| case PaddingFillBox: |
| return box.paddingBoxRect(); |
| case ContentFillBox: |
| return box.contentBoxRect(); |
| case TextFillBox: |
| break; |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return LayoutRect(); |
| } |
| |
| FloatRect RenderLayerBacking::backgroundBoxForPainting() const |
| { |
| if (!is<RenderBox>(renderer())) |
| return FloatRect(); |
| |
| LayoutRect backgroundBox = backgroundRectForBox(downcast<RenderBox>(renderer())); |
| backgroundBox.move(contentOffsetInCompostingLayer()); |
| return snapRectToDevicePixels(backgroundBox, deviceScaleFactor()); |
| } |
| |
| GraphicsLayer* RenderLayerBacking::parentForSublayers() const |
| { |
| if (m_scrollingContentsLayer) |
| return m_scrollingContentsLayer.get(); |
| |
| return m_childContainmentLayer ? m_childContainmentLayer.get() : m_graphicsLayer.get(); |
| } |
| |
| GraphicsLayer* RenderLayerBacking::childForSuperlayers() const |
| { |
| if (m_ancestorClippingLayer) |
| return m_ancestorClippingLayer.get(); |
| |
| if (m_contentsContainmentLayer) |
| return m_contentsContainmentLayer.get(); |
| |
| return m_graphicsLayer.get(); |
| } |
| |
| bool RenderLayerBacking::paintsIntoWindow() const |
| { |
| if (m_usingTiledCacheLayer) |
| return false; |
| |
| if (m_owningLayer.isRootLayer()) { |
| #if PLATFORM(IOS) || USE(COORDINATED_GRAPHICS) |
| if (compositor().inForcedCompositingMode()) |
| return false; |
| #endif |
| |
| return compositor().rootLayerAttachment() != RenderLayerCompositor::RootLayerAttachedViaEnclosingFrame; |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerBacking::setRequiresOwnBackingStore(bool requiresOwnBacking) |
| { |
| if (requiresOwnBacking == m_requiresOwnBackingStore) |
| return; |
| |
| m_requiresOwnBackingStore = requiresOwnBacking; |
| |
| // This affects the answer to paintsIntoCompositedAncestor(), which in turn affects |
| // cached clip rects, so when it changes we have to clear clip rects on descendants. |
| m_owningLayer.clearClipRectsIncludingDescendants(PaintingClipRects); |
| m_owningLayer.computeRepaintRectsIncludingDescendants(); |
| |
| compositor().repaintInCompositedAncestor(m_owningLayer, compositedBounds()); |
| } |
| |
| void RenderLayerBacking::setContentsNeedDisplay(GraphicsLayer::ShouldClipToLayer shouldClip) |
| { |
| ASSERT(!paintsIntoCompositedAncestor()); |
| |
| FrameView& frameView = owningLayer().renderer().view().frameView(); |
| if (m_isMainFrameRenderViewLayer && frameView.isTrackingRepaints()) |
| frameView.addTrackedRepaintRect(owningLayer().absoluteBoundingBoxForPainting()); |
| |
| if (m_graphicsLayer && m_graphicsLayer->drawsContent()) { |
| // By default, setNeedsDisplay will clip to the size of the GraphicsLayer, which does not include margin tiles. |
| // So if the TiledBacking has a margin that needs to be invalidated, we need to send in a rect to setNeedsDisplayInRect |
| // that is large enough to include the margin. TiledBacking::bounds() includes the margin. |
| TiledBacking* tiledBacking = this->tiledBacking(); |
| FloatRect rectToRepaint = tiledBacking ? tiledBacking->bounds() : FloatRect(FloatPoint(0, 0), m_graphicsLayer->size()); |
| m_graphicsLayer->setNeedsDisplayInRect(rectToRepaint, shouldClip); |
| } |
| |
| if (m_foregroundLayer && m_foregroundLayer->drawsContent()) |
| m_foregroundLayer->setNeedsDisplay(); |
| |
| if (m_backgroundLayer && m_backgroundLayer->drawsContent()) |
| m_backgroundLayer->setNeedsDisplay(); |
| |
| if (m_maskLayer && m_maskLayer->drawsContent()) |
| m_maskLayer->setNeedsDisplay(); |
| |
| if (m_childClippingMaskLayer && m_childClippingMaskLayer->drawsContent()) |
| m_childClippingMaskLayer->setNeedsDisplay(); |
| |
| if (m_scrollingContentsLayer && m_scrollingContentsLayer->drawsContent()) |
| m_scrollingContentsLayer->setNeedsDisplay(); |
| } |
| |
| // r is in the coordinate space of the layer's render object |
| void RenderLayerBacking::setContentsNeedDisplayInRect(const LayoutRect& r, GraphicsLayer::ShouldClipToLayer shouldClip) |
| { |
| ASSERT(!paintsIntoCompositedAncestor()); |
| |
| FloatRect pixelSnappedRectForPainting = snapRectToDevicePixels(r, deviceScaleFactor()); |
| FrameView& frameView = owningLayer().renderer().view().frameView(); |
| if (m_isMainFrameRenderViewLayer && frameView.isTrackingRepaints()) |
| frameView.addTrackedRepaintRect(pixelSnappedRectForPainting); |
| |
| if (m_graphicsLayer && m_graphicsLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_graphicsLayer->offsetFromRenderer() + m_devicePixelFractionFromRenderer); |
| m_graphicsLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_foregroundLayer && m_foregroundLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_foregroundLayer->offsetFromRenderer() + m_devicePixelFractionFromRenderer); |
| m_foregroundLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| // FIXME: need to split out repaints for the background. |
| if (m_backgroundLayer && m_backgroundLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_backgroundLayer->offsetFromRenderer() + m_devicePixelFractionFromRenderer); |
| m_backgroundLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_maskLayer && m_maskLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_maskLayer->offsetFromRenderer() + m_devicePixelFractionFromRenderer); |
| m_maskLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| |
| if (m_childClippingMaskLayer && m_childClippingMaskLayer->drawsContent()) { |
| FloatRect layerDirtyRect = r; |
| layerDirtyRect.move(-m_childClippingMaskLayer->offsetFromRenderer()); |
| m_childClippingMaskLayer->setNeedsDisplayInRect(layerDirtyRect); |
| } |
| |
| if (m_scrollingContentsLayer && m_scrollingContentsLayer->drawsContent()) { |
| FloatRect layerDirtyRect = pixelSnappedRectForPainting; |
| layerDirtyRect.move(-m_scrollingContentsLayer->offsetFromRenderer() + m_devicePixelFractionFromRenderer); |
| #if PLATFORM(IOS) |
| // Account for the fact that RenderLayerBacking::updateGeometry() bakes scrollOffset into offsetFromRenderer on iOS. |
| layerDirtyRect.move(-m_owningLayer.scrollOffset() + m_devicePixelFractionFromRenderer); |
| #endif |
| m_scrollingContentsLayer->setNeedsDisplayInRect(layerDirtyRect, shouldClip); |
| } |
| } |
| |
| void RenderLayerBacking::paintIntoLayer(const GraphicsLayer* graphicsLayer, GraphicsContext* context, |
| const IntRect& paintDirtyRect, // In the coords of rootLayer. |
| PaintBehavior paintBehavior, GraphicsLayerPaintingPhase paintingPhase) |
| { |
| if ((paintsIntoWindow() || paintsIntoCompositedAncestor()) && paintingPhase != GraphicsLayerPaintChildClippingMask) { |
| #if !PLATFORM(IOS) |
| // FIXME: Looks like the CALayer tree is out of sync with the GraphicsLayer heirarchy |
| // when pages are restored from the PageCache. |
| // <rdar://problem/8712587> ASSERT: When Going Back to Page with Plugins in PageCache |
| ASSERT_NOT_REACHED(); |
| #endif |
| return; |
| } |
| |
| RenderLayer::PaintLayerFlags paintFlags = 0; |
| if (paintingPhase & GraphicsLayerPaintBackground) |
| paintFlags |= RenderLayer::PaintLayerPaintingCompositingBackgroundPhase; |
| if (paintingPhase & GraphicsLayerPaintForeground) |
| paintFlags |= RenderLayer::PaintLayerPaintingCompositingForegroundPhase; |
| if (paintingPhase & GraphicsLayerPaintMask) |
| paintFlags |= RenderLayer::PaintLayerPaintingCompositingMaskPhase; |
| if (paintingPhase & GraphicsLayerPaintClipPath) |
| paintFlags |= RenderLayer::PaintLayerPaintingCompositingClipPathPhase; |
| if (paintingPhase & GraphicsLayerPaintChildClippingMask) |
| paintFlags |= RenderLayer::PaintLayerPaintingChildClippingMaskPhase; |
| if (paintingPhase & GraphicsLayerPaintOverflowContents) |
| paintFlags |= RenderLayer::PaintLayerPaintingOverflowContents; |
| if (paintingPhase & GraphicsLayerPaintCompositedScroll) |
| paintFlags |= RenderLayer::PaintLayerPaintingCompositingScrollingPhase; |
| |
| if (graphicsLayer == m_backgroundLayer.get()) |
| paintFlags |= (RenderLayer::PaintLayerPaintingRootBackgroundOnly | RenderLayer::PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers. |
| else if (compositor().fixedRootBackgroundLayer()) |
| paintFlags |= RenderLayer::PaintLayerPaintingSkipRootBackground; |
| |
| #ifndef NDEBUG |
| RenderElement::SetLayoutNeededForbiddenScope forbidSetNeedsLayout(&renderer()); |
| #endif |
| |
| FrameView::PaintingState paintingState; |
| if (m_owningLayer.isRootLayer()) |
| renderer().view().frameView().willPaintContents(context, paintDirtyRect, paintingState); |
| |
| // FIXME: GraphicsLayers need a way to split for RenderRegions. |
| RenderLayer::LayerPaintingInfo paintingInfo(&m_owningLayer, paintDirtyRect, paintBehavior, m_devicePixelFractionFromRenderer); |
| m_owningLayer.paintLayerContents(context, paintingInfo, paintFlags); |
| |
| if (m_owningLayer.containsDirtyOverlayScrollbars()) |
| m_owningLayer.paintLayerContents(context, paintingInfo, paintFlags | RenderLayer::PaintLayerPaintingOverlayScrollbars); |
| |
| if (m_owningLayer.isRootLayer()) |
| renderer().view().frameView().didPaintContents(context, paintDirtyRect, paintingState); |
| |
| compositor().didPaintBacking(this); |
| |
| ASSERT(!m_owningLayer.m_usedTransparency); |
| } |
| |
| static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) |
| { |
| if (!scrollbar) |
| return; |
| |
| context.save(); |
| const IntRect& scrollbarRect = scrollbar->frameRect(); |
| context.translate(-scrollbarRect.x(), -scrollbarRect.y()); |
| IntRect transformedClip = clip; |
| transformedClip.moveBy(scrollbarRect.location()); |
| scrollbar->paint(&context, transformedClip); |
| context.restore(); |
| } |
| |
| // Up-call from compositing layer drawing callback. |
| void RenderLayerBacking::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase paintingPhase, const FloatRect& clip) |
| { |
| #ifndef NDEBUG |
| if (Page* page = renderer().frame().page()) |
| page->setIsPainting(true); |
| #endif |
| |
| // The dirtyRect is in the coords of the painting root. |
| FloatRect adjustedClipRect = clip; |
| adjustedClipRect.move(-m_devicePixelFractionFromRenderer); |
| IntRect dirtyRect = enclosingIntRect(adjustedClipRect); |
| |
| if (graphicsLayer == m_graphicsLayer.get() |
| || graphicsLayer == m_foregroundLayer.get() |
| || graphicsLayer == m_backgroundLayer.get() |
| || graphicsLayer == m_maskLayer.get() |
| || graphicsLayer == m_childClippingMaskLayer.get() |
| || graphicsLayer == m_scrollingContentsLayer.get()) { |
| InspectorInstrumentation::willPaint(&renderer()); |
| |
| if (!(paintingPhase & GraphicsLayerPaintOverflowContents)) |
| dirtyRect.intersect(enclosingIntRect(compositedBoundsIncludingMargin())); |
| |
| // We have to use the same root as for hit testing, because both methods can compute and cache clipRects. |
| paintIntoLayer(graphicsLayer, &context, dirtyRect, PaintBehaviorNormal, paintingPhase); |
| |
| InspectorInstrumentation::didPaint(&renderer(), dirtyRect); |
| } else if (graphicsLayer == layerForHorizontalScrollbar()) { |
| paintScrollbar(m_owningLayer.horizontalScrollbar(), context, dirtyRect); |
| } else if (graphicsLayer == layerForVerticalScrollbar()) { |
| paintScrollbar(m_owningLayer.verticalScrollbar(), context, dirtyRect); |
| } else if (graphicsLayer == layerForScrollCorner()) { |
| const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollCornerAndResizerRect(); |
| context.save(); |
| context.translate(-scrollCornerAndResizer.x(), -scrollCornerAndResizer.y()); |
| LayoutRect transformedClip = LayoutRect(clip); |
| transformedClip.moveBy(scrollCornerAndResizer.location()); |
| m_owningLayer.paintScrollCorner(&context, IntPoint(), snappedIntRect(transformedClip)); |
| m_owningLayer.paintResizer(&context, IntPoint(), transformedClip); |
| context.restore(); |
| } |
| #ifndef NDEBUG |
| if (Page* page = renderer().frame().page()) |
| page->setIsPainting(false); |
| #endif |
| } |
| |
| float RenderLayerBacking::pageScaleFactor() const |
| { |
| return compositor().pageScaleFactor(); |
| } |
| |
| float RenderLayerBacking::zoomedOutPageScaleFactor() const |
| { |
| return compositor().zoomedOutPageScaleFactor(); |
| } |
| |
| float RenderLayerBacking::deviceScaleFactor() const |
| { |
| return compositor().deviceScaleFactor(); |
| } |
| |
| float RenderLayerBacking::contentsScaleMultiplierForNewTiles(const GraphicsLayer* layer) const |
| { |
| return compositor().contentsScaleMultiplierForNewTiles(layer); |
| } |
| |
| bool RenderLayerBacking::paintsOpaquelyAtNonIntegralScales(const GraphicsLayer*) const |
| { |
| return m_isMainFrameRenderViewLayer; |
| } |
| |
| void RenderLayerBacking::didCommitChangesForLayer(const GraphicsLayer* layer) const |
| { |
| compositor().didFlushChangesForLayer(m_owningLayer, layer); |
| } |
| |
| bool RenderLayerBacking::getCurrentTransform(const GraphicsLayer* graphicsLayer, TransformationMatrix& transform) const |
| { |
| GraphicsLayer* transformedLayer = m_contentsContainmentLayer.get() ? m_contentsContainmentLayer.get() : m_graphicsLayer.get(); |
| if (graphicsLayer != transformedLayer) |
| return false; |
| |
| if (m_owningLayer.hasTransform()) { |
| transform = m_owningLayer.currentTransform(RenderStyle::ExcludeTransformOrigin); |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderLayerBacking::isTrackingRepaints() const |
| { |
| return static_cast<GraphicsLayerClient&>(compositor()).isTrackingRepaints(); |
| } |
| |
| bool RenderLayerBacking::shouldSkipLayerInDump(const GraphicsLayer* layer, LayerTreeAsTextBehavior behavior) const |
| { |
| if (behavior & LayerTreeAsTextDebug) |
| return false; |
| |
| // Skip the root tile cache's flattening layer. |
| return m_isMainFrameRenderViewLayer && layer && layer == m_childContainmentLayer.get(); |
| } |
| |
| bool RenderLayerBacking::shouldDumpPropertyForLayer(const GraphicsLayer* layer, const char* propertyName) const |
| { |
| // For backwards compatibility with WebKit1 and other platforms, |
| // skip some properties on the root tile cache. |
| if (m_isMainFrameRenderViewLayer && layer == m_graphicsLayer.get()) { |
| if (!strcmp(propertyName, "drawsContent")) |
| return false; |
| |
| // Background color could be of interest to tests or other dumpers if it's non-white. |
| if (!strcmp(propertyName, "backgroundColor") && layer->backgroundColor() == Color::white) |
| return false; |
| |
| // The root tile cache's repaints will show up at the top with FrameView's, |
| // so don't dump them twice. |
| if (!strcmp(propertyName, "repaintRects")) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerBacking::shouldAggressivelyRetainTiles(const GraphicsLayer*) const |
| { |
| // Only the main frame TileController has enough information about in-window state to |
| // correctly implement aggressive tile retention. |
| if (!m_isMainFrameRenderViewLayer) |
| return false; |
| |
| if (Page* page = renderer().frame().page()) |
| return page->settings().aggressiveTileRetentionEnabled(); |
| return false; |
| } |
| |
| bool RenderLayerBacking::shouldTemporarilyRetainTileCohorts(const GraphicsLayer*) const |
| { |
| if (Page* page = renderer().frame().page()) |
| return page->settings().temporaryTileCohortRetentionEnabled(); |
| return true; |
| } |
| |
| #ifndef NDEBUG |
| void RenderLayerBacking::verifyNotPainting() |
| { |
| ASSERT(!renderer().frame().page() || !renderer().frame().page()->isPainting()); |
| } |
| #endif |
| |
| bool RenderLayerBacking::startAnimation(double timeOffset, const Animation* anim, const KeyframeList& keyframes) |
| { |
| bool hasOpacity = keyframes.containsProperty(CSSPropertyOpacity); |
| bool hasTransform = renderer().isBox() && keyframes.containsProperty(CSSPropertyTransform); |
| bool hasFilter = keyframes.containsProperty(CSSPropertyWebkitFilter); |
| |
| bool hasBackdropFilter = false; |
| #if ENABLE(FILTERS_LEVEL_2) |
| hasBackdropFilter = keyframes.containsProperty(CSSPropertyWebkitBackdropFilter); |
| #endif |
| |
| if (!hasOpacity && !hasTransform && !hasFilter && !hasBackdropFilter) |
| return false; |
| |
| KeyframeValueList transformVector(AnimatedPropertyTransform); |
| KeyframeValueList opacityVector(AnimatedPropertyOpacity); |
| KeyframeValueList filterVector(AnimatedPropertyWebkitFilter); |
| #if ENABLE(FILTERS_LEVEL_2) |
| KeyframeValueList backdropFilterVector(AnimatedPropertyWebkitBackdropFilter); |
| #endif |
| |
| size_t numKeyframes = keyframes.size(); |
| for (size_t i = 0; i < numKeyframes; ++i) { |
| const KeyframeValue& currentKeyframe = keyframes[i]; |
| const RenderStyle* keyframeStyle = currentKeyframe.style(); |
| double key = currentKeyframe.key(); |
| |
| if (!keyframeStyle) |
| continue; |
| |
| TimingFunction* tf = currentKeyframe.timingFunction(keyframes.animationName()); |
| |
| bool isFirstOrLastKeyframe = key == 0 || key == 1; |
| if ((hasTransform && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyTransform)) |
| transformVector.insert(std::make_unique<TransformAnimationValue>(key, keyframeStyle->transform(), tf)); |
| |
| if ((hasOpacity && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyOpacity)) |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(key, keyframeStyle->opacity(), tf)); |
| |
| if ((hasFilter && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyWebkitFilter)) |
| filterVector.insert(std::make_unique<FilterAnimationValue>(key, keyframeStyle->filter(), tf)); |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if ((hasBackdropFilter && isFirstOrLastKeyframe) || currentKeyframe.containsProperty(CSSPropertyWebkitBackdropFilter)) |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(key, keyframeStyle->backdropFilter(), tf)); |
| #endif |
| } |
| |
| if (renderer().frame().page() && !renderer().frame().page()->settings().acceleratedCompositedAnimationsEnabled()) |
| return false; |
| |
| bool didAnimate = false; |
| |
| if (hasTransform && m_graphicsLayer->addAnimation(transformVector, downcast<RenderBox>(renderer()).pixelSnappedBorderBoxRect().size(), anim, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| if (hasOpacity && m_graphicsLayer->addAnimation(opacityVector, IntSize(), anim, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| if (hasFilter && m_graphicsLayer->addAnimation(filterVector, IntSize(), anim, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (hasBackdropFilter && m_graphicsLayer->addAnimation(backdropFilterVector, IntSize(), anim, keyframes.animationName(), timeOffset)) |
| didAnimate = true; |
| #endif |
| |
| return didAnimate; |
| } |
| |
| void RenderLayerBacking::animationPaused(double timeOffset, const String& animationName) |
| { |
| m_graphicsLayer->pauseAnimation(animationName, timeOffset); |
| } |
| |
| void RenderLayerBacking::animationFinished(const String& animationName) |
| { |
| m_graphicsLayer->removeAnimation(animationName); |
| } |
| |
| bool RenderLayerBacking::startTransition(double timeOffset, CSSPropertyID property, const RenderStyle* fromStyle, const RenderStyle* toStyle) |
| { |
| bool didAnimate = false; |
| |
| ASSERT(property != CSSPropertyInvalid); |
| |
| if (property == CSSPropertyOpacity) { |
| const Animation* opacityAnim = toStyle->transitionForProperty(CSSPropertyOpacity); |
| if (opacityAnim && !opacityAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList opacityVector(AnimatedPropertyOpacity); |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(0, compositingOpacity(fromStyle->opacity()))); |
| opacityVector.insert(std::make_unique<FloatAnimationValue>(1, compositingOpacity(toStyle->opacity()))); |
| // The boxSize param is only used for transform animations (which can only run on RenderBoxes), so we pass an empty size here. |
| if (m_graphicsLayer->addAnimation(opacityVector, FloatSize(), opacityAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyOpacity), timeOffset)) { |
| // To ensure that the correct opacity is visible when the animation ends, also set the final opacity. |
| updateOpacity(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| if (property == CSSPropertyTransform && m_owningLayer.hasTransform()) { |
| const Animation* transformAnim = toStyle->transitionForProperty(CSSPropertyTransform); |
| if (transformAnim && !transformAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList transformVector(AnimatedPropertyTransform); |
| transformVector.insert(std::make_unique<TransformAnimationValue>(0, fromStyle->transform())); |
| transformVector.insert(std::make_unique<TransformAnimationValue>(1, toStyle->transform())); |
| if (m_graphicsLayer->addAnimation(transformVector, downcast<RenderBox>(renderer()).pixelSnappedBorderBoxRect().size(), transformAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyTransform), timeOffset)) { |
| // To ensure that the correct transform is visible when the animation ends, also set the final transform. |
| updateTransform(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| if (property == CSSPropertyWebkitFilter && m_owningLayer.hasFilter()) { |
| const Animation* filterAnim = toStyle->transitionForProperty(CSSPropertyWebkitFilter); |
| if (filterAnim && !filterAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList filterVector(AnimatedPropertyWebkitFilter); |
| filterVector.insert(std::make_unique<FilterAnimationValue>(0, fromStyle->filter())); |
| filterVector.insert(std::make_unique<FilterAnimationValue>(1, toStyle->filter())); |
| if (m_graphicsLayer->addAnimation(filterVector, FloatSize(), filterAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyWebkitFilter), timeOffset)) { |
| // To ensure that the correct filter is visible when the animation ends, also set the final filter. |
| updateFilters(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (property == CSSPropertyWebkitBackdropFilter && m_owningLayer.hasBackdropFilter()) { |
| const Animation* backdropFilterAnim = toStyle->transitionForProperty(CSSPropertyWebkitBackdropFilter); |
| if (backdropFilterAnim && !backdropFilterAnim->isEmptyOrZeroDuration()) { |
| KeyframeValueList backdropFilterVector(AnimatedPropertyWebkitBackdropFilter); |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(0, fromStyle->backdropFilter())); |
| backdropFilterVector.insert(std::make_unique<FilterAnimationValue>(1, toStyle->backdropFilter())); |
| if (m_graphicsLayer->addAnimation(backdropFilterVector, FloatSize(), backdropFilterAnim, GraphicsLayer::animationNameForTransition(AnimatedPropertyWebkitBackdropFilter), timeOffset)) { |
| // To ensure that the correct backdrop filter is visible when the animation ends, also set the final backdrop filter. |
| updateBackdropFilters(*toStyle); |
| didAnimate = true; |
| } |
| } |
| } |
| #endif |
| |
| return didAnimate; |
| } |
| |
| void RenderLayerBacking::transitionPaused(double timeOffset, CSSPropertyID property) |
| { |
| AnimatedPropertyID animatedProperty = cssToGraphicsLayerProperty(property); |
| if (animatedProperty != AnimatedPropertyInvalid) |
| m_graphicsLayer->pauseAnimation(GraphicsLayer::animationNameForTransition(animatedProperty), timeOffset); |
| } |
| |
| void RenderLayerBacking::transitionFinished(CSSPropertyID property) |
| { |
| AnimatedPropertyID animatedProperty = cssToGraphicsLayerProperty(property); |
| if (animatedProperty != AnimatedPropertyInvalid) |
| m_graphicsLayer->removeAnimation(GraphicsLayer::animationNameForTransition(animatedProperty)); |
| } |
| |
| void RenderLayerBacking::notifyAnimationStarted(const GraphicsLayer*, const String&, double time) |
| { |
| renderer().animation().notifyAnimationStarted(renderer(), time); |
| } |
| |
| void RenderLayerBacking::notifyFlushRequired(const GraphicsLayer* layer) |
| { |
| if (renderer().documentBeingDestroyed()) |
| return; |
| compositor().scheduleLayerFlush(layer->canThrottleLayerFlush()); |
| } |
| |
| void RenderLayerBacking::notifyFlushBeforeDisplayRefresh(const GraphicsLayer* layer) |
| { |
| compositor().notifyFlushBeforeDisplayRefresh(layer); |
| } |
| |
| // This is used for the 'freeze' API, for testing only. |
| void RenderLayerBacking::suspendAnimations(double time) |
| { |
| m_graphicsLayer->suspendAnimations(time); |
| } |
| |
| void RenderLayerBacking::resumeAnimations() |
| { |
| m_graphicsLayer->resumeAnimations(); |
| } |
| |
| LayoutRect RenderLayerBacking::compositedBounds() const |
| { |
| return m_compositedBounds; |
| } |
| |
| void RenderLayerBacking::setCompositedBounds(const LayoutRect& bounds) |
| { |
| m_compositedBounds = bounds; |
| } |
| |
| LayoutRect RenderLayerBacking::compositedBoundsIncludingMargin() const |
| { |
| TiledBacking* tiledBacking = this->tiledBacking(); |
| if (!tiledBacking || !tiledBacking->hasMargins()) |
| return compositedBounds(); |
| |
| LayoutRect boundsIncludingMargin = compositedBounds(); |
| LayoutUnit leftMarginWidth = tiledBacking->leftMarginWidth(); |
| LayoutUnit topMarginHeight = tiledBacking->topMarginHeight(); |
| |
| boundsIncludingMargin.moveBy(LayoutPoint(-leftMarginWidth, -topMarginHeight)); |
| boundsIncludingMargin.expand(leftMarginWidth + tiledBacking->rightMarginWidth(), topMarginHeight + tiledBacking->bottomMarginHeight()); |
| |
| return boundsIncludingMargin; |
| } |
| |
| CSSPropertyID RenderLayerBacking::graphicsLayerToCSSProperty(AnimatedPropertyID property) |
| { |
| CSSPropertyID cssProperty = CSSPropertyInvalid; |
| switch (property) { |
| case AnimatedPropertyTransform: |
| cssProperty = CSSPropertyTransform; |
| break; |
| case AnimatedPropertyOpacity: |
| cssProperty = CSSPropertyOpacity; |
| break; |
| case AnimatedPropertyBackgroundColor: |
| cssProperty = CSSPropertyBackgroundColor; |
| break; |
| case AnimatedPropertyWebkitFilter: |
| cssProperty = CSSPropertyWebkitFilter; |
| break; |
| #if ENABLE(FILTERS_LEVEL_2) |
| case AnimatedPropertyWebkitBackdropFilter: |
| cssProperty = CSSPropertyWebkitBackdropFilter; |
| break; |
| #endif |
| case AnimatedPropertyInvalid: |
| ASSERT_NOT_REACHED(); |
| } |
| return cssProperty; |
| } |
| |
| AnimatedPropertyID RenderLayerBacking::cssToGraphicsLayerProperty(CSSPropertyID cssProperty) |
| { |
| switch (cssProperty) { |
| case CSSPropertyTransform: |
| return AnimatedPropertyTransform; |
| case CSSPropertyOpacity: |
| return AnimatedPropertyOpacity; |
| case CSSPropertyBackgroundColor: |
| return AnimatedPropertyBackgroundColor; |
| case CSSPropertyWebkitFilter: |
| return AnimatedPropertyWebkitFilter; |
| #if ENABLE(FILTERS_LEVEL_2) |
| case CSSPropertyWebkitBackdropFilter: |
| return AnimatedPropertyWebkitBackdropFilter; |
| #endif |
| default: |
| // It's fine if we see other css properties here; they are just not accelerated. |
| break; |
| } |
| return AnimatedPropertyInvalid; |
| } |
| |
| CompositingLayerType RenderLayerBacking::compositingLayerType() const |
| { |
| if (m_graphicsLayer->usesContentsLayer()) |
| return MediaCompositingLayer; |
| |
| if (m_graphicsLayer->drawsContent()) |
| return m_graphicsLayer->usingTiledBacking() ? TiledCompositingLayer : NormalCompositingLayer; |
| |
| return ContainerCompositingLayer; |
| } |
| |
| double RenderLayerBacking::backingStoreMemoryEstimate() const |
| { |
| double backingMemory; |
| |
| // m_ancestorClippingLayer, m_contentsContainmentLayer and m_childContainmentLayer are just used for masking or containment, so have no backing. |
| backingMemory = m_graphicsLayer->backingStoreMemoryEstimate(); |
| if (m_foregroundLayer) |
| backingMemory += m_foregroundLayer->backingStoreMemoryEstimate(); |
| if (m_backgroundLayer) |
| backingMemory += m_backgroundLayer->backingStoreMemoryEstimate(); |
| if (m_maskLayer) |
| backingMemory += m_maskLayer->backingStoreMemoryEstimate(); |
| if (m_childClippingMaskLayer) |
| backingMemory += m_childClippingMaskLayer->backingStoreMemoryEstimate(); |
| |
| if (m_scrollingContentsLayer) |
| backingMemory += m_scrollingContentsLayer->backingStoreMemoryEstimate(); |
| |
| if (m_layerForHorizontalScrollbar) |
| backingMemory += m_layerForHorizontalScrollbar->backingStoreMemoryEstimate(); |
| |
| if (m_layerForVerticalScrollbar) |
| backingMemory += m_layerForVerticalScrollbar->backingStoreMemoryEstimate(); |
| |
| if (m_layerForScrollCorner) |
| backingMemory += m_layerForScrollCorner->backingStoreMemoryEstimate(); |
| |
| return backingMemory; |
| } |
| |
| } // namespace WebCore |