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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "AuxiliaryProcess.h"
#include "WebPageProxyIdentifier.h"
#include <pal/SessionID.h>
#include <wtf/Function.h>
#include <wtf/MemoryPressureHandler.h>
#include <wtf/WeakPtr.h>
namespace WebCore {
class NowPlayingManager;
}
namespace WebKit {
class GPUConnectionToWebProcess;
struct GPUProcessCreationParameters;
struct GPUProcessSessionParameters;
class LayerHostingContext;
class RemoteAudioSessionProxyManager;
class GPUProcess : public AuxiliaryProcess, public ThreadSafeRefCounted<GPUProcess>, public CanMakeWeakPtr<GPUProcess> {
WTF_MAKE_NONCOPYABLE(GPUProcess);
public:
explicit GPUProcess(AuxiliaryProcessInitializationParameters&&);
~GPUProcess();
static constexpr ProcessType processType = ProcessType::GPU;
void removeGPUConnectionToWebProcess(GPUConnectionToWebProcess&);
void prepareToSuspend(bool isSuspensionImminent, CompletionHandler<void()>&&);
void processDidResume();
void resume();
void connectionToWebProcessClosed(IPC::Connection&);
GPUConnectionToWebProcess* webProcessConnection(WebCore::ProcessIdentifier) const;
const String& mediaCacheDirectory(PAL::SessionID) const;
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
const String& mediaKeysStorageDirectory(PAL::SessionID) const;
#endif
#if ENABLE(GPU_PROCESS) && USE(AUDIO_SESSION)
RemoteAudioSessionProxyManager& audioSessionManager() const;
#endif
WebCore::NowPlayingManager& nowPlayingManager();
private:
void lowMemoryHandler(Critical);
// AuxiliaryProcess
void initializeProcess(const AuxiliaryProcessInitializationParameters&) override;
void initializeProcessName(const AuxiliaryProcessInitializationParameters&) override;
void initializeSandbox(const AuxiliaryProcessInitializationParameters&, SandboxInitializationParameters&) override;
bool shouldTerminate() override;
// IPC::Connection::Client
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) override;
void didClose(IPC::Connection&) override;
// Message Handlers
void initializeGPUProcess(GPUProcessCreationParameters&&);
void createGPUConnectionToWebProcess(WebCore::ProcessIdentifier, PAL::SessionID, CompletionHandler<void(Optional<IPC::Attachment>&&)>&&);
void addSession(PAL::SessionID, GPUProcessSessionParameters&&);
void removeSession(PAL::SessionID);
void processDidTransitionToForeground();
void processDidTransitionToBackground();
#if ENABLE(MEDIA_STREAM)
void setMockCaptureDevicesEnabled(bool);
void setOrientationForMediaCapture(uint64_t orientation);
void updateCaptureAccess(bool allowAudioCapture, bool allowVideoCapture, bool allowDisplayCapture, WebCore::ProcessIdentifier, CompletionHandler<void()>&&);
#endif
// Connections to WebProcesses.
HashMap<WebCore::ProcessIdentifier, Ref<GPUConnectionToWebProcess>> m_webProcessConnections;
#if ENABLE(MEDIA_STREAM)
struct MediaCaptureAccess {
bool allowAudioCapture { false };
bool allowVideoCapture { false };
bool allowDisplayCapture { false };
};
HashMap<WebCore::ProcessIdentifier, MediaCaptureAccess> m_mediaCaptureAccessMap;
#endif
struct GPUSession {
String mediaCacheDirectory;
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
String mediaKeysStorageDirectory;
#endif
};
HashMap<PAL::SessionID, GPUSession> m_sessions;
#if HAVE(VISIBILITY_PROPAGATION_VIEW)
std::unique_ptr<LayerHostingContext> m_contextForVisibilityPropagation;
bool m_canShowWhileLocked { false };
#endif
std::unique_ptr<WebCore::NowPlayingManager> m_nowPlayingManager;
#if ENABLE(GPU_PROCESS) && USE(AUDIO_SESSION)
mutable std::unique_ptr<RemoteAudioSessionProxyManager> m_audioSessionManager;
#endif
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)