blob: 109c640c52661a187ed510ad2f27000de53b7839 [file] [log] [blame]
/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Color.h"
#if USE(CG)
#include "GraphicsContextCG.h"
#include <wtf/Assertions.h>
#include <wtf/RetainPtr.h>
#include <wtf/TinyLRUCache.h>
#include <pal/spi/cg/CoreGraphicsSPI.h>
#include <wtf/StdLibExtras.h>
namespace WebCore {
static CGColorRef leakCGColor(const Color&) CF_RETURNS_RETAINED;
}
namespace WTF {
template<>
RetainPtr<CGColorRef> TinyLRUCachePolicy<WebCore::Color, RetainPtr<CGColorRef>>::createValueForKey(const WebCore::Color& color)
{
return adoptCF(WebCore::leakCGColor(color));
}
} // namespace WTF
namespace WebCore {
static RGBA32 makeRGBAFromCGColor(CGColorRef color)
{
size_t numComponents = CGColorGetNumberOfComponents(color);
const CGFloat* components = CGColorGetComponents(color);
float r = 0;
float g = 0;
float b = 0;
float a = 0;
switch (numComponents) {
case 2:
r = g = b = components[0];
a = components[1];
break;
case 4:
r = components[0];
g = components[1];
b = components[2];
a = components[3];
break;
default:
ASSERT_NOT_REACHED();
}
static const double scaleFactor = nextafter(256.0, 0.0);
return makeRGBA(r * scaleFactor, g * scaleFactor, b * scaleFactor, a * scaleFactor);
}
Color::Color(CGColorRef color)
{
if (!color) {
m_colorData.rgbaAndFlags = invalidRGBAColor;
return;
}
setRGB(makeRGBAFromCGColor(color));
}
Color::Color(CGColorRef color, SemanticTag)
{
if (!color) {
m_colorData.rgbaAndFlags = invalidRGBAColor;
return;
}
setRGB(makeRGBAFromCGColor(color));
setIsSemantic();
}
static CGColorRef leakCGColor(const Color& color)
{
CGFloat components[4];
if (color.isExtended()) {
ExtendedColor& extendedColor = color.asExtended();
components[0] = extendedColor.red();
components[1] = extendedColor.green();
components[2] = extendedColor.blue();
components[3] = extendedColor.alpha();
switch (extendedColor.colorSpace()) {
case ColorSpaceSRGB:
return CGColorCreate(sRGBColorSpaceRef(), components);
case ColorSpaceDisplayP3:
return CGColorCreate(displayP3ColorSpaceRef(), components);
case ColorSpaceLinearRGB:
// FIXME: Do we ever create CGColorRefs in these spaces? It may only be ImageBuffers.
return CGColorCreate(sRGBColorSpaceRef(), components);
}
}
color.getRGBA(components[0], components[1], components[2], components[3]);
return CGColorCreate(sRGBColorSpaceRef(), components);
}
CGColorRef cachedCGColor(const Color& color)
{
if (!color.isExtended()) {
switch (color.rgb()) {
case Color::transparent: {
static CGColorRef transparentCGColor = leakCGColor(color);
return transparentCGColor;
}
case Color::black: {
static CGColorRef blackCGColor = leakCGColor(color);
return blackCGColor;
}
case Color::white: {
static CGColorRef whiteCGColor = leakCGColor(color);
return whiteCGColor;
}
}
}
ASSERT(color.isExtended() || color.rgb());
static NeverDestroyed<TinyLRUCache<Color, RetainPtr<CGColorRef>, 32>> cache;
return cache.get().get(color).get();
}
}
#endif // USE(CG)