blob: 0dd3064ee3b893f5b8f02e8f3d20803105ce6e5f [file] [log] [blame]
/*
Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
Copyright (C) 2012 Company 100, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "WebCoordinatedSurface.h"
#if USE(COORDINATED_GRAPHICS)
#include "CoordinatedGraphicsArgumentCoders.h"
#include "GraphicsContext.h"
#include "WebCoreArgumentCoders.h"
#include <WebCore/GraphicsSurfaceToken.h>
#if USE(TEXTURE_MAPPER)
#include "BitmapTextureGL.h"
#include "TextureMapperGL.h"
#endif
using namespace WebCore;
namespace WebKit {
WebCoordinatedSurface::Handle::Handle()
{
}
void WebCoordinatedSurface::Handle::encode(IPC::ArgumentEncoder& encoder) const
{
encoder << m_size << m_flags;
#if USE(GRAPHICS_SURFACE)
encoder << m_graphicsSurfaceToken;
if (m_graphicsSurfaceToken.isValid())
return;
#endif
encoder << m_bitmapHandle;
}
bool WebCoordinatedSurface::Handle::decode(IPC::ArgumentDecoder& decoder, Handle& handle)
{
if (!decoder.decode(handle.m_size))
return false;
if (!decoder.decode(handle.m_flags))
return false;
#if USE(GRAPHICS_SURFACE)
if (!decoder.decode(handle.m_graphicsSurfaceToken))
return false;
if (handle.m_graphicsSurfaceToken.isValid())
return true;
#endif
if (!decoder.decode(handle.m_bitmapHandle))
return false;
return true;
}
RefPtr<WebCoordinatedSurface> WebCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags)
{
RefPtr<WebCoordinatedSurface> surface;
#if USE(GRAPHICS_SURFACE)
surface = createWithSurface(size, flags);
#endif
if (!surface)
surface = create(size, flags, ShareableBitmap::createShareable(size, (flags & SupportsAlpha) ? ShareableBitmap::SupportsAlpha : ShareableBitmap::NoFlags));
return surface;
}
#if USE(GRAPHICS_SURFACE)
RefPtr<WebCoordinatedSurface> WebCoordinatedSurface::createWithSurface(const IntSize& size, CoordinatedSurface::Flags flags)
{
GraphicsSurface::Flags surfaceFlags =
GraphicsSurface::SupportsSoftwareWrite
| GraphicsSurface::SupportsCopyToTexture
| GraphicsSurface::SupportsSharing;
if (flags & SupportsAlpha)
surfaceFlags |= GraphicsSurface::SupportsAlpha;
// This might return null, if the system is unable to provide a new graphics surface.
// In that case, this function would return null and allow falling back to ShareableBitmap.
RefPtr<GraphicsSurface> surface = GraphicsSurface::create(size, surfaceFlags);
if (!surface)
return nullptr;
ASSERT(surface);
return adoptRef(new WebCoordinatedSurface(size, flags, surface.release()));
}
#endif
std::unique_ptr<GraphicsContext> WebCoordinatedSurface::createGraphicsContext(const IntRect& rect)
{
#if USE(GRAPHICS_SURFACE)
if (isBackedByGraphicsSurface())
return m_graphicsSurface->beginPaint(rect, 0 /* Write without retaining pixels*/);
#endif
ASSERT(m_bitmap);
auto graphicsContext = m_bitmap->createGraphicsContext();
graphicsContext->clip(rect);
graphicsContext->translate(rect.x(), rect.y());
return graphicsContext;
}
Ref<WebCoordinatedSurface> WebCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags, PassRefPtr<ShareableBitmap> bitmap)
{
return adoptRef(*new WebCoordinatedSurface(size, flags, bitmap));
}
WebCoordinatedSurface::WebCoordinatedSurface(const IntSize& size, CoordinatedSurface::Flags flags, PassRefPtr<ShareableBitmap> bitmap)
: CoordinatedSurface(size, flags)
, m_bitmap(bitmap)
{
}
#if USE(GRAPHICS_SURFACE)
WebCoordinatedSurface::WebCoordinatedSurface(const WebCore::IntSize& size, CoordinatedSurface::Flags flags, PassRefPtr<WebCore::GraphicsSurface> surface)
: CoordinatedSurface(size, flags)
, m_graphicsSurface(surface)
{
}
Ref<WebCoordinatedSurface> WebCoordinatedSurface::create(const IntSize& size, CoordinatedSurface::Flags flags, PassRefPtr<GraphicsSurface> surface)
{
return adoptRef(*new WebCoordinatedSurface(size, flags, surface));
}
#endif
WebCoordinatedSurface::~WebCoordinatedSurface()
{
}
RefPtr<WebCoordinatedSurface> WebCoordinatedSurface::create(const Handle& handle)
{
#if USE(GRAPHICS_SURFACE)
if (handle.graphicsSurfaceToken().isValid()) {
GraphicsSurface::Flags surfaceFlags = 0;
if (handle.m_flags & SupportsAlpha)
surfaceFlags |= GraphicsSurface::SupportsAlpha;
RefPtr<GraphicsSurface> surface = GraphicsSurface::create(handle.m_size, surfaceFlags, handle.m_graphicsSurfaceToken);
if (surface)
return adoptRef(new WebCoordinatedSurface(handle.m_size, handle.m_flags, surface.release()));
}
#endif
RefPtr<ShareableBitmap> bitmap = ShareableBitmap::create(handle.m_bitmapHandle);
if (!bitmap)
return nullptr;
return create(handle.m_size, handle.m_flags, bitmap.release());
}
bool WebCoordinatedSurface::createHandle(Handle& handle)
{
handle.m_size = m_size;
handle.m_flags = m_flags;
#if USE(GRAPHICS_SURFACE)
handle.m_graphicsSurfaceToken = m_graphicsSurface ? m_graphicsSurface->exportToken() : GraphicsSurfaceToken();
if (handle.m_graphicsSurfaceToken.isValid())
return true;
#endif
if (!m_bitmap->createHandle(handle.m_bitmapHandle))
return false;
return true;
}
void WebCoordinatedSurface::paintToSurface(const IntRect& rect, CoordinatedSurface::Client* client)
{
ASSERT(client);
auto context = createGraphicsContext(rect);
client->paintToSurfaceContext(context.get());
}
#if USE(TEXTURE_MAPPER)
void WebCoordinatedSurface::copyToTexture(PassRefPtr<WebCore::BitmapTexture> passTexture, const IntRect& target, const IntPoint& sourceOffset)
{
RefPtr<BitmapTexture> texture(passTexture);
#if USE(GRAPHICS_SURFACE)
if (isBackedByGraphicsSurface()) {
RefPtr<BitmapTextureGL> textureGL = toBitmapTextureGL(texture.get());
if (textureGL) {
uint32_t textureID = textureGL->id();
uint32_t textureTarget = textureGL->textureTarget();
m_graphicsSurface->copyToGLTexture(textureTarget, textureID, target, sourceOffset);
return;
}
RefPtr<Image> image = m_graphicsSurface->createReadOnlyImage(IntRect(sourceOffset, target.size()));
texture->updateContents(image.get(), target, IntPoint::zero(), BitmapTexture::UpdateCanModifyOriginalImageData);
return;
}
#endif
ASSERT(m_bitmap);
RefPtr<Image> image = m_bitmap->createImage();
texture->updateContents(image.get(), target, sourceOffset, BitmapTexture::UpdateCanModifyOriginalImageData);
}
#endif // USE(TEXTURE_MAPPER)
} // namespace WebKit
#endif // USE(COORDINATED_GRAPHICS)