| /* |
| Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "CoordinatedBackingStore.h" |
| |
| #if USE(COORDINATED_GRAPHICS) |
| #include <WebCore/CoordinatedSurface.h> |
| #include <WebCore/GraphicsLayer.h> |
| #include <WebCore/TextureMapper.h> |
| #include <WebCore/TextureMapperGL.h> |
| |
| using namespace WebCore; |
| |
| namespace WebKit { |
| |
| void CoordinatedBackingStoreTile::swapBuffers(TextureMapper* textureMapper) |
| { |
| if (!m_surface) |
| return; |
| |
| FloatRect tileRect(m_tileRect); |
| tileRect.scale(1. / m_scale); |
| bool shouldReset = false; |
| if (tileRect != rect()) { |
| setRect(tileRect); |
| shouldReset = true; |
| } |
| RefPtr<BitmapTexture> texture = this->texture(); |
| if (!texture) { |
| texture = textureMapper->createTexture(); |
| setTexture(texture.get()); |
| shouldReset = true; |
| } |
| |
| ASSERT(textureMapper->maxTextureSize().width() >= m_tileRect.size().width()); |
| ASSERT(textureMapper->maxTextureSize().height() >= m_tileRect.size().height()); |
| if (shouldReset) |
| texture->reset(m_tileRect.size(), m_surface->supportsAlpha()); |
| |
| m_surface->copyToTexture(texture, m_sourceRect, m_surfaceOffset); |
| m_surface = nullptr; |
| } |
| |
| void CoordinatedBackingStoreTile::setBackBuffer(const IntRect& tileRect, const IntRect& sourceRect, PassRefPtr<CoordinatedSurface> buffer, const IntPoint& offset) |
| { |
| m_sourceRect = sourceRect; |
| m_tileRect = tileRect; |
| m_surfaceOffset = offset; |
| m_surface = buffer; |
| } |
| |
| void CoordinatedBackingStore::createTile(uint32_t id, float scale) |
| { |
| m_tiles.add(id, CoordinatedBackingStoreTile(scale)); |
| m_scale = scale; |
| } |
| |
| void CoordinatedBackingStore::removeTile(uint32_t id) |
| { |
| ASSERT(m_tiles.contains(id)); |
| m_tilesToRemove.add(id); |
| } |
| |
| void CoordinatedBackingStore::removeAllTiles() |
| { |
| for (auto& key : m_tiles.keys()) |
| m_tilesToRemove.add(key); |
| } |
| |
| void CoordinatedBackingStore::updateTile(uint32_t id, const IntRect& sourceRect, const IntRect& tileRect, PassRefPtr<CoordinatedSurface> backBuffer, const IntPoint& offset) |
| { |
| CoordinatedBackingStoreTileMap::iterator it = m_tiles.find(id); |
| ASSERT(it != m_tiles.end()); |
| it->value.setBackBuffer(tileRect, sourceRect, backBuffer, offset); |
| } |
| |
| RefPtr<BitmapTexture> CoordinatedBackingStore::texture() const |
| { |
| for (auto& tile : m_tiles.values()) { |
| RefPtr<BitmapTexture> texture = tile.texture(); |
| if (texture) |
| return texture; |
| } |
| |
| return RefPtr<BitmapTexture>(); |
| } |
| |
| void CoordinatedBackingStore::setSize(const FloatSize& size) |
| { |
| m_pendingSize = size; |
| } |
| |
| void CoordinatedBackingStore::paintTilesToTextureMapper(Vector<TextureMapperTile*>& tiles, TextureMapper* textureMapper, const TransformationMatrix& transform, float opacity, const FloatRect& rect) |
| { |
| for (auto& tile : tiles) |
| tile->paint(textureMapper, transform, opacity, calculateExposedTileEdges(rect, tile->rect())); |
| } |
| |
| TransformationMatrix CoordinatedBackingStore::adjustedTransformForRect(const FloatRect& targetRect) |
| { |
| return TransformationMatrix::rectToRect(rect(), targetRect); |
| } |
| |
| void CoordinatedBackingStore::paintToTextureMapper(TextureMapper* textureMapper, const FloatRect& targetRect, const TransformationMatrix& transform, float opacity) |
| { |
| if (m_tiles.isEmpty()) |
| return; |
| ASSERT(!m_size.isZero()); |
| |
| Vector<TextureMapperTile*> tilesToPaint; |
| Vector<TextureMapperTile*> previousTilesToPaint; |
| |
| // We have to do this every time we paint, in case the opacity has changed. |
| FloatRect coveredRect; |
| for (auto& tile : m_tiles.values()) { |
| if (!tile.texture()) |
| continue; |
| |
| if (tile.scale() == m_scale) { |
| tilesToPaint.append(&tile); |
| coveredRect.unite(tile.rect()); |
| continue; |
| } |
| |
| // Only show the previous tile if the opacity is high, otherwise effect looks like a bug. |
| // We show the previous-scale tile anyway if it doesn't intersect with any current-scale tile. |
| if (opacity < 0.95 && coveredRect.intersects(tile.rect())) |
| continue; |
| |
| previousTilesToPaint.append(&tile); |
| } |
| |
| // targetRect is on the contents coordinate system, so we must compare two rects on the contents coordinate system. |
| // See TiledBackingStore. |
| TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); |
| |
| paintTilesToTextureMapper(previousTilesToPaint, textureMapper, adjustedTransform, opacity, rect()); |
| paintTilesToTextureMapper(tilesToPaint, textureMapper, adjustedTransform, opacity, rect()); |
| } |
| |
| void CoordinatedBackingStore::drawBorder(TextureMapper* textureMapper, const Color& borderColor, float borderWidth, const FloatRect& targetRect, const TransformationMatrix& transform) |
| { |
| TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); |
| for (auto& tile : m_tiles.values()) |
| textureMapper->drawBorder(borderColor, borderWidth, tile.rect(), adjustedTransform); |
| } |
| |
| void CoordinatedBackingStore::drawRepaintCounter(TextureMapper* textureMapper, int repaintCount, const Color& borderColor, const FloatRect& targetRect, const TransformationMatrix& transform) |
| { |
| TransformationMatrix adjustedTransform = transform * adjustedTransformForRect(targetRect); |
| for (auto& tile : m_tiles.values()) |
| textureMapper->drawNumber(repaintCount, borderColor, tile.rect().location(), adjustedTransform); |
| } |
| |
| void CoordinatedBackingStore::commitTileOperations(TextureMapper* textureMapper) |
| { |
| if (!m_pendingSize.isZero()) { |
| m_size = m_pendingSize; |
| m_pendingSize = FloatSize(); |
| } |
| |
| for (auto& tileToRemove : m_tilesToRemove) |
| m_tiles.remove(tileToRemove); |
| m_tilesToRemove.clear(); |
| |
| for (auto& tile : m_tiles.values()) |
| tile.swapBuffers(textureMapper); |
| } |
| |
| } // namespace WebCore |
| #endif // USE(COORDINATED_GRAPHICS) |