blob: d91bfe6e78fe32d204f806f1cd3d9907343c4a4a [file] [log] [blame]
/*
* (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
* Copyright (C) 2006 Andrew Wellington (proton@wiretapped.net)
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RenderText.h"
#include "AXObjectCache.h"
#include "EllipsisBox.h"
#include "FloatQuad.h"
#include "Frame.h"
#include "FrameView.h"
#include "Hyphenation.h"
#include "InlineTextBox.h"
#include "Range.h"
#include "RenderArena.h"
#include "RenderBlock.h"
#include "RenderCombineText.h"
#include "RenderLayer.h"
#include "RenderView.h"
#include "Settings.h"
#include "Text.h"
#include "TextBreakIterator.h"
#include "TextResourceDecoder.h"
#include "VisiblePosition.h"
#include "break_lines.h"
#include <wtf/text/StringBuffer.h>
#include <wtf/unicode/CharacterNames.h>
using namespace std;
using namespace WTF;
using namespace Unicode;
namespace WebCore {
struct SameSizeAsRenderText : public RenderObject {
uint32_t bitfields : 16;
#if ENABLE(IOS_TEXT_AUTOSIZING)
float candidateTextSize;
#endif
float widths[4];
String text;
void* pointers[2];
};
COMPILE_ASSERT(sizeof(RenderText) == sizeof(SameSizeAsRenderText), RenderText_should_stay_small);
class SecureTextTimer;
typedef HashMap<RenderText*, SecureTextTimer*> SecureTextTimerMap;
static SecureTextTimerMap* gSecureTextTimers = 0;
class SecureTextTimer : public TimerBase {
public:
SecureTextTimer(RenderText* renderText)
: m_renderText(renderText)
, m_lastTypedCharacterOffset(-1)
{
}
void restartWithNewText(unsigned lastTypedCharacterOffset)
{
m_lastTypedCharacterOffset = lastTypedCharacterOffset;
const Settings& settings = m_renderText->frame().settings();
startOneShot(settings.passwordEchoDurationInSeconds());
}
void invalidate() { m_lastTypedCharacterOffset = -1; }
unsigned lastTypedCharacterOffset() { return m_lastTypedCharacterOffset; }
private:
virtual void fired()
{
ASSERT(gSecureTextTimers->contains(m_renderText));
m_renderText->setText(m_renderText->text(), true /* forcing setting text as it may be masked later */);
}
RenderText* m_renderText;
int m_lastTypedCharacterOffset;
};
static void makeCapitalized(String* string, UChar previous)
{
// FIXME: Need to change this to use u_strToTitle instead of u_totitle and to consider locale.
if (string->isNull())
return;
unsigned length = string->length();
const StringImpl& stringImpl = *string->impl();
if (length >= numeric_limits<unsigned>::max())
CRASH();
StringBuffer<UChar> stringWithPrevious(length + 1);
stringWithPrevious[0] = previous == noBreakSpace ? ' ' : previous;
for (unsigned i = 1; i < length + 1; i++) {
// Replace &nbsp with a real space since ICU no longer treats &nbsp as a word separator.
if (stringImpl[i - 1] == noBreakSpace)
stringWithPrevious[i] = ' ';
else
stringWithPrevious[i] = stringImpl[i - 1];
}
TextBreakIterator* boundary = wordBreakIterator(stringWithPrevious.characters(), length + 1);
if (!boundary)
return;
StringBuilder result;
result.reserveCapacity(length);
int32_t endOfWord;
int32_t startOfWord = textBreakFirst(boundary);
for (endOfWord = textBreakNext(boundary); endOfWord != TextBreakDone; startOfWord = endOfWord, endOfWord = textBreakNext(boundary)) {
if (startOfWord) // Ignore first char of previous string
result.append(stringImpl[startOfWord - 1] == noBreakSpace ? noBreakSpace : u_totitle(stringWithPrevious[startOfWord]));
for (int i = startOfWord + 1; i < endOfWord; i++)
result.append(stringImpl[i - 1]);
}
*string = result.toString();
}
RenderText::RenderText(Text* textNode, const String& text)
: RenderObject(textNode)
, m_hasTab(false)
, m_linesDirty(false)
, m_containsReversedText(false)
, m_isAllASCII(text.containsOnlyASCII())
, m_knownToHaveNoOverflowAndNoFallbackFonts(false)
, m_useBackslashAsYenSymbol(false)
#if ENABLE(IOS_TEXT_AUTOSIZING)
, m_candidateComputedTextSize(0)
#endif
, m_minWidth(-1)
, m_maxWidth(-1)
, m_beginMinWidth(0)
, m_endMinWidth(0)
, m_text(text)
{
ASSERT(!m_text.isNull());
setIsText();
m_canUseSimpleFontCodePath = computeCanUseSimpleFontCodePath();
if (textNode)
view().frameView().incrementVisuallyNonEmptyCharacterCount(m_text.length());
}
#ifndef NDEBUG
RenderText::~RenderText()
{
}
#endif
RenderText* RenderText::createAnonymous(Document& document, const String& text)
{
RenderText* renderText = new (*document.renderArena()) RenderText(nullptr, text);
renderText->setDocumentForAnonymous(document);
renderText->view().frameView().incrementVisuallyNonEmptyCharacterCount(text.length());
return renderText;
}
const char* RenderText::renderName() const
{
return "RenderText";
}
Text* RenderText::textNode() const
{
return toText(RenderObject::node());
}
bool RenderText::isTextFragment() const
{
return false;
}
bool RenderText::computeUseBackslashAsYenSymbol() const
{
const FontDescription& fontDescription = style()->font().fontDescription();
if (style()->font().useBackslashAsYenSymbol())
return true;
if (fontDescription.isSpecifiedFont())
return false;
const TextEncoding* encoding = document().decoder() ? &document().decoder()->encoding() : 0;
if (encoding && encoding->backslashAsCurrencySymbol() != '\\')
return true;
return false;
}
void RenderText::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
// There is no need to ever schedule repaints from a style change of a text run, since
// we already did this for the parent of the text run.
// We do have to schedule layouts, though, since a style change can force us to
// need to relayout.
if (diff == StyleDifferenceLayout) {
setNeedsLayoutAndPrefWidthsRecalc();
m_knownToHaveNoOverflowAndNoFallbackFonts = false;
}
RenderStyle* newStyle = style();
bool needsResetText = false;
if (!oldStyle) {
m_useBackslashAsYenSymbol = computeUseBackslashAsYenSymbol();
needsResetText = m_useBackslashAsYenSymbol;
} else if (oldStyle->font().useBackslashAsYenSymbol() != newStyle->font().useBackslashAsYenSymbol()) {
m_useBackslashAsYenSymbol = computeUseBackslashAsYenSymbol();
needsResetText = true;
}
ETextTransform oldTransform = oldStyle ? oldStyle->textTransform() : TTNONE;
ETextSecurity oldSecurity = oldStyle ? oldStyle->textSecurity() : TSNONE;
if (needsResetText || oldTransform != newStyle->textTransform() || oldSecurity != newStyle->textSecurity())
transformText();
}
void RenderText::removeAndDestroyTextBoxes()
{
if (!documentBeingDestroyed()) {
if (firstTextBox()) {
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
box->remove();
} else if (parent())
parent()->dirtyLinesFromChangedChild(this);
}
m_lineBoxes.deleteAll(*this);
}
void RenderText::willBeDestroyed()
{
if (SecureTextTimer* secureTextTimer = gSecureTextTimers ? gSecureTextTimers->take(this) : 0)
delete secureTextTimer;
removeAndDestroyTextBoxes();
RenderObject::willBeDestroyed();
}
String RenderText::originalText() const
{
return textNode() ? textNode()->data() : String();
}
void RenderText::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
{
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
rects.append(enclosingIntRect(FloatRect(accumulatedOffset + box->topLeft(), box->size())));
}
static FloatRect localQuadForTextBox(InlineTextBox* box, unsigned start, unsigned end, bool useSelectionHeight)
{
unsigned realEnd = min(box->end() + 1, end);
LayoutRect r = box->localSelectionRect(start, realEnd);
if (r.height()) {
if (!useSelectionHeight) {
// Change the height and y position (or width and x for vertical text)
// because selectionRect uses selection-specific values.
if (box->isHorizontal()) {
r.setHeight(box->height());
r.setY(box->y());
} else {
r.setWidth(box->width());
r.setX(box->x());
}
}
return FloatRect(r);
}
return FloatRect();
}
void RenderText::absoluteRectsForRange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed)
{
// Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
// to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
// function to take ints causes various internal mismatches. But selectionRect takes ints, and
// passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
// that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
ASSERT(end == UINT_MAX || end <= INT_MAX);
ASSERT(start <= INT_MAX);
start = min(start, static_cast<unsigned>(INT_MAX));
end = min(end, static_cast<unsigned>(INT_MAX));
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
// Note: box->end() returns the index of the last character, not the index past it
if (start <= box->start() && box->end() < end) {
FloatRect r = box->calculateBoundaries();
if (useSelectionHeight) {
LayoutRect selectionRect = box->localSelectionRect(start, end);
if (box->isHorizontal()) {
r.setHeight(selectionRect.height());
r.setY(selectionRect.y());
} else {
r.setWidth(selectionRect.width());
r.setX(selectionRect.x());
}
}
rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox());
} else {
// FIXME: This code is wrong. It's converting local to absolute twice. http://webkit.org/b/65722
FloatRect rect = localQuadForTextBox(box, start, end, useSelectionHeight);
if (!rect.isZero())
rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox());
}
}
}
static IntRect ellipsisRectForBox(InlineTextBox* box, unsigned startPos, unsigned endPos)
{
if (!box)
return IntRect();
unsigned short truncation = box->truncation();
if (truncation == cNoTruncation)
return IntRect();
IntRect rect;
if (EllipsisBox* ellipsis = box->root().ellipsisBox()) {
int ellipsisStartPosition = max<int>(startPos - box->start(), 0);
int ellipsisEndPosition = min<int>(endPos - box->start(), box->len());
// The ellipsis should be considered to be selected if the end of
// the selection is past the beginning of the truncation and the
// beginning of the selection is before or at the beginning of the truncation.
if (ellipsisEndPosition >= truncation && ellipsisStartPosition <= truncation)
return ellipsis->selectionRect();
}
return IntRect();
}
void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed, ClippingOption option) const
{
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
FloatRect boundaries = box->calculateBoundaries();
// Shorten the width of this text box if it ends in an ellipsis.
// FIXME: ellipsisRectForBox should switch to return FloatRect soon with the subpixellayout branch.
IntRect ellipsisRect = (option == ClipToEllipsis) ? ellipsisRectForBox(box, 0, textLength()) : IntRect();
if (!ellipsisRect.isEmpty()) {
if (style()->isHorizontalWritingMode())
boundaries.setWidth(ellipsisRect.maxX() - boundaries.x());
else
boundaries.setHeight(ellipsisRect.maxY() - boundaries.y());
}
quads.append(localToAbsoluteQuad(boundaries, 0, wasFixed));
}
}
void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
{
absoluteQuads(quads, wasFixed, NoClipping);
}
void RenderText::absoluteQuadsForRange(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed)
{
// Work around signed/unsigned issues. This function takes unsigneds, and is often passed UINT_MAX
// to mean "all the way to the end". InlineTextBox coordinates are unsigneds, so changing this
// function to take ints causes various internal mismatches. But selectionRect takes ints, and
// passing UINT_MAX to it causes trouble. Ideally we'd change selectionRect to take unsigneds, but
// that would cause many ripple effects, so for now we'll just clamp our unsigned parameters to INT_MAX.
ASSERT(end == UINT_MAX || end <= INT_MAX);
ASSERT(start <= INT_MAX);
start = min(start, static_cast<unsigned>(INT_MAX));
end = min(end, static_cast<unsigned>(INT_MAX));
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
// Note: box->end() returns the index of the last character, not the index past it
if (start <= box->start() && box->end() < end) {
FloatRect r = box->calculateBoundaries();
if (useSelectionHeight) {
LayoutRect selectionRect = box->localSelectionRect(start, end);
if (box->isHorizontal()) {
r.setHeight(selectionRect.height());
r.setY(selectionRect.y());
} else {
r.setWidth(selectionRect.width());
r.setX(selectionRect.x());
}
}
quads.append(localToAbsoluteQuad(r, 0, wasFixed));
} else {
FloatRect rect = localQuadForTextBox(box, start, end, useSelectionHeight);
if (!rect.isZero())
quads.append(localToAbsoluteQuad(rect, 0, wasFixed));
}
}
}
enum ShouldAffinityBeDownstream { AlwaysDownstream, AlwaysUpstream, UpstreamIfPositionIsNotAtStart };
static bool lineDirectionPointFitsInBox(int pointLineDirection, InlineTextBox* box, ShouldAffinityBeDownstream& shouldAffinityBeDownstream)
{
shouldAffinityBeDownstream = AlwaysDownstream;
// the x coordinate is equal to the left edge of this box
// the affinity must be downstream so the position doesn't jump back to the previous line
// except when box is the first box in the line
if (pointLineDirection <= box->logicalLeft()) {
shouldAffinityBeDownstream = !box->prevLeafChild() ? UpstreamIfPositionIsNotAtStart : AlwaysDownstream;
return true;
}
// and the x coordinate is to the left of the right edge of this box
// check to see if position goes in this box
if (pointLineDirection < box->logicalRight()) {
shouldAffinityBeDownstream = UpstreamIfPositionIsNotAtStart;
return true;
}
// box is first on line
// and the x coordinate is to the left of the first text box left edge
if (!box->prevLeafChildIgnoringLineBreak() && pointLineDirection < box->logicalLeft())
return true;
if (!box->nextLeafChildIgnoringLineBreak()) {
// box is last on line
// and the x coordinate is to the right of the last text box right edge
// generate VisiblePosition, use UPSTREAM affinity if possible
shouldAffinityBeDownstream = UpstreamIfPositionIsNotAtStart;
return true;
}
return false;
}
static VisiblePosition createVisiblePositionForBox(const InlineBox* box, int offset, ShouldAffinityBeDownstream shouldAffinityBeDownstream)
{
EAffinity affinity = VP_DEFAULT_AFFINITY;
switch (shouldAffinityBeDownstream) {
case AlwaysDownstream:
affinity = DOWNSTREAM;
break;
case AlwaysUpstream:
affinity = VP_UPSTREAM_IF_POSSIBLE;
break;
case UpstreamIfPositionIsNotAtStart:
affinity = offset > box->caretMinOffset() ? VP_UPSTREAM_IF_POSSIBLE : DOWNSTREAM;
break;
}
return box->renderer().createVisiblePosition(offset, affinity);
}
static VisiblePosition createVisiblePositionAfterAdjustingOffsetForBiDi(const InlineTextBox* box, int offset, ShouldAffinityBeDownstream shouldAffinityBeDownstream)
{
ASSERT(box);
ASSERT(offset >= 0);
if (offset && static_cast<unsigned>(offset) < box->len())
return createVisiblePositionForBox(box, box->start() + offset, shouldAffinityBeDownstream);
bool positionIsAtStartOfBox = !offset;
if (positionIsAtStartOfBox == box->isLeftToRightDirection()) {
// offset is on the left edge
const InlineBox* prevBox = box->prevLeafChildIgnoringLineBreak();
if ((prevBox && prevBox->bidiLevel() == box->bidiLevel())
|| box->renderer().containingBlock()->style()->direction() == box->direction()) // FIXME: left on 12CBA
return createVisiblePositionForBox(box, box->caretLeftmostOffset(), shouldAffinityBeDownstream);
if (prevBox && prevBox->bidiLevel() > box->bidiLevel()) {
// e.g. left of B in aDC12BAb
const InlineBox* leftmostBox;
do {
leftmostBox = prevBox;
prevBox = leftmostBox->prevLeafChildIgnoringLineBreak();
} while (prevBox && prevBox->bidiLevel() > box->bidiLevel());
return createVisiblePositionForBox(leftmostBox, leftmostBox->caretRightmostOffset(), shouldAffinityBeDownstream);
}
if (!prevBox || prevBox->bidiLevel() < box->bidiLevel()) {
// e.g. left of D in aDC12BAb
const InlineBox* rightmostBox;
const InlineBox* nextBox = box;
do {
rightmostBox = nextBox;
nextBox = rightmostBox->nextLeafChildIgnoringLineBreak();
} while (nextBox && nextBox->bidiLevel() >= box->bidiLevel());
return createVisiblePositionForBox(rightmostBox,
box->isLeftToRightDirection() ? rightmostBox->caretMaxOffset() : rightmostBox->caretMinOffset(), shouldAffinityBeDownstream);
}
return createVisiblePositionForBox(box, box->caretRightmostOffset(), shouldAffinityBeDownstream);
}
const InlineBox* nextBox = box->nextLeafChildIgnoringLineBreak();
if ((nextBox && nextBox->bidiLevel() == box->bidiLevel())
|| box->renderer().containingBlock()->style()->direction() == box->direction())
return createVisiblePositionForBox(box, box->caretRightmostOffset(), shouldAffinityBeDownstream);
// offset is on the right edge
if (nextBox && nextBox->bidiLevel() > box->bidiLevel()) {
// e.g. right of C in aDC12BAb
const InlineBox* rightmostBox;
do {
rightmostBox = nextBox;
nextBox = rightmostBox->nextLeafChildIgnoringLineBreak();
} while (nextBox && nextBox->bidiLevel() > box->bidiLevel());
return createVisiblePositionForBox(rightmostBox, rightmostBox->caretLeftmostOffset(), shouldAffinityBeDownstream);
}
if (!nextBox || nextBox->bidiLevel() < box->bidiLevel()) {
// e.g. right of A in aDC12BAb
const InlineBox* leftmostBox;
const InlineBox* prevBox = box;
do {
leftmostBox = prevBox;
prevBox = leftmostBox->prevLeafChildIgnoringLineBreak();
} while (prevBox && prevBox->bidiLevel() >= box->bidiLevel());
return createVisiblePositionForBox(leftmostBox,
box->isLeftToRightDirection() ? leftmostBox->caretMinOffset() : leftmostBox->caretMaxOffset(), shouldAffinityBeDownstream);
}
return createVisiblePositionForBox(box, box->caretLeftmostOffset(), shouldAffinityBeDownstream);
}
VisiblePosition RenderText::positionForPoint(const LayoutPoint& point)
{
if (!firstTextBox() || textLength() == 0)
return createVisiblePosition(0, DOWNSTREAM);
LayoutUnit pointLineDirection = firstTextBox()->isHorizontal() ? point.x() : point.y();
LayoutUnit pointBlockDirection = firstTextBox()->isHorizontal() ? point.y() : point.x();
bool blocksAreFlipped = style()->isFlippedBlocksWritingMode();
InlineTextBox* lastBox = 0;
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
if (box->isLineBreak() && !box->prevLeafChild() && box->nextLeafChild() && !box->nextLeafChild()->isLineBreak())
box = box->nextTextBox();
const RootInlineBox& rootBox = box->root();
LayoutUnit top = min(rootBox.selectionTop(), rootBox.lineTop());
if (pointBlockDirection > top || (!blocksAreFlipped && pointBlockDirection == top)) {
LayoutUnit bottom = rootBox.selectionBottom();
if (rootBox.nextRootBox())
bottom = min(bottom, rootBox.nextRootBox()->lineTop());
if (pointBlockDirection < bottom || (blocksAreFlipped && pointBlockDirection == bottom)) {
ShouldAffinityBeDownstream shouldAffinityBeDownstream;
if (lineDirectionPointFitsInBox(pointLineDirection, box, shouldAffinityBeDownstream))
return createVisiblePositionAfterAdjustingOffsetForBiDi(box, box->offsetForPosition(pointLineDirection), shouldAffinityBeDownstream);
}
}
lastBox = box;
}
if (lastBox) {
ShouldAffinityBeDownstream shouldAffinityBeDownstream;
lineDirectionPointFitsInBox(pointLineDirection, lastBox, shouldAffinityBeDownstream);
return createVisiblePositionAfterAdjustingOffsetForBiDi(lastBox, lastBox->offsetForPosition(pointLineDirection) + lastBox->start(), shouldAffinityBeDownstream);
}
return createVisiblePosition(0, DOWNSTREAM);
}
LayoutRect RenderText::localCaretRect(InlineBox* inlineBox, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
{
if (!inlineBox)
return LayoutRect();
InlineTextBox* box = toInlineTextBox(inlineBox);
float left = box->positionForOffset(caretOffset);
return box->root().computeCaretRect(left, caretWidth, extraWidthToEndOfLine);
}
ALWAYS_INLINE float RenderText::widthFromCache(const Font& f, int start, int len, float xPos, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
if (style()->hasTextCombine() && isCombineText()) {
const RenderCombineText& combineText = toRenderCombineText(*this);
if (combineText.isCombined())
return combineText.combinedTextWidth(f);
}
if (f.isFixedPitch() && !f.isSmallCaps() && m_isAllASCII && (!glyphOverflow || !glyphOverflow->computeBounds)) {
float monospaceCharacterWidth = f.spaceWidth();
float w = 0;
bool isSpace;
ASSERT(m_text);
StringImpl& text = *m_text.impl();
for (int i = start; i < start + len; i++) {
char c = text[i];
if (c <= ' ') {
if (c == ' ' || c == '\n') {
w += monospaceCharacterWidth;
isSpace = true;
} else if (c == '\t') {
if (style()->collapseWhiteSpace()) {
w += monospaceCharacterWidth;
isSpace = true;
} else {
w += f.tabWidth(style()->tabSize(), xPos + w);
isSpace = false;
}
} else
isSpace = false;
} else {
w += monospaceCharacterWidth;
isSpace = false;
}
if (isSpace && i > start)
w += f.wordSpacing();
}
return w;
}
TextRun run = RenderBlock::constructTextRun(const_cast<RenderText*>(this), f, this, start, len, *style());
run.setCharactersLength(textLength() - start);
ASSERT(run.charactersLength() >= run.length());
run.setCharacterScanForCodePath(!canUseSimpleFontCodePath());
run.setTabSize(!style()->collapseWhiteSpace(), style()->tabSize());
run.setXPos(xPos);
return f.width(run, fallbackFonts, glyphOverflow);
}
void RenderText::trimmedPrefWidths(float leadWidth,
float& beginMinW, bool& beginWS,
float& endMinW, bool& endWS,
bool& hasBreakableChar, bool& hasBreak,
float& beginMaxW, float& endMaxW,
float& minW, float& maxW, bool& stripFrontSpaces)
{
bool collapseWhiteSpace = style()->collapseWhiteSpace();
if (!collapseWhiteSpace)
stripFrontSpaces = false;
if (m_hasTab || preferredLogicalWidthsDirty())
computePreferredLogicalWidths(leadWidth);
beginWS = !stripFrontSpaces && m_hasBeginWS;
endWS = m_hasEndWS;
int len = textLength();
if (!len || (stripFrontSpaces && text()->containsOnlyWhitespace())) {
beginMinW = 0;
endMinW = 0;
beginMaxW = 0;
endMaxW = 0;
minW = 0;
maxW = 0;
hasBreak = false;
return;
}
minW = m_minWidth;
maxW = m_maxWidth;
beginMinW = m_beginMinWidth;
endMinW = m_endMinWidth;
hasBreakableChar = m_hasBreakableChar;
hasBreak = m_hasBreak;
ASSERT(m_text);
StringImpl& text = *m_text.impl();
if (text[0] == ' ' || (text[0] == '\n' && !style()->preserveNewline()) || text[0] == '\t') {
const Font& font = style()->font(); // FIXME: This ignores first-line.
if (stripFrontSpaces) {
const UChar space = ' ';
float spaceWidth = font.width(RenderBlock::constructTextRun(this, font, &space, 1, *style()));
maxW -= spaceWidth;
} else
maxW += font.wordSpacing();
}
stripFrontSpaces = collapseWhiteSpace && m_hasEndWS;
if (!style()->autoWrap() || minW > maxW)
minW = maxW;
// Compute our max widths by scanning the string for newlines.
if (hasBreak) {
const Font& f = style()->font(); // FIXME: This ignores first-line.
bool firstLine = true;
beginMaxW = maxW;
endMaxW = maxW;
for (int i = 0; i < len; i++) {
int linelen = 0;
while (i + linelen < len && text[i + linelen] != '\n')
linelen++;
if (linelen) {
endMaxW = widthFromCache(f, i, linelen, leadWidth + endMaxW, 0, 0);
if (firstLine) {
firstLine = false;
leadWidth = 0;
beginMaxW = endMaxW;
}
i += linelen;
} else if (firstLine) {
beginMaxW = 0;
firstLine = false;
leadWidth = 0;
}
if (i == len - 1)
// A <pre> run that ends with a newline, as in, e.g.,
// <pre>Some text\n\n<span>More text</pre>
endMaxW = 0;
}
}
}
static inline bool isSpaceAccordingToStyle(UChar c, const RenderStyle& style)
{
return c == ' ' || (c == noBreakSpace && style.nbspMode() == SPACE);
}
float RenderText::minLogicalWidth() const
{
if (preferredLogicalWidthsDirty())
const_cast<RenderText*>(this)->computePreferredLogicalWidths(0);
return m_minWidth;
}
float RenderText::maxLogicalWidth() const
{
if (preferredLogicalWidthsDirty())
const_cast<RenderText*>(this)->computePreferredLogicalWidths(0);
return m_maxWidth;
}
void RenderText::computePreferredLogicalWidths(float leadWidth)
{
HashSet<const SimpleFontData*> fallbackFonts;
GlyphOverflow glyphOverflow;
computePreferredLogicalWidths(leadWidth, fallbackFonts, glyphOverflow);
if (fallbackFonts.isEmpty() && !glyphOverflow.left && !glyphOverflow.right && !glyphOverflow.top && !glyphOverflow.bottom)
m_knownToHaveNoOverflowAndNoFallbackFonts = true;
}
static inline float hyphenWidth(RenderText* renderer, const Font& font)
{
RenderStyle* style = renderer->style();
return font.width(RenderBlock::constructTextRun(renderer, font, style->hyphenString().string(), *style));
}
static float maxWordFragmentWidth(RenderText* renderer, const RenderStyle& style, const Font& font, const UChar* word, int wordLength, int minimumPrefixLength, int minimumSuffixLength, int& suffixStart, HashSet<const SimpleFontData*>& fallbackFonts, GlyphOverflow& glyphOverflow)
{
suffixStart = 0;
if (wordLength <= minimumSuffixLength)
return 0;
Vector<int, 8> hyphenLocations;
int hyphenLocation = wordLength - minimumSuffixLength;
while ((hyphenLocation = lastHyphenLocation(word, wordLength, hyphenLocation, style.locale())) >= minimumPrefixLength)
hyphenLocations.append(hyphenLocation);
if (hyphenLocations.isEmpty())
return 0;
hyphenLocations.reverse();
float minimumFragmentWidthToConsider = font.pixelSize() * 5 / 4 + hyphenWidth(renderer, font);
float maxFragmentWidth = 0;
for (size_t k = 0; k < hyphenLocations.size(); ++k) {
int fragmentLength = hyphenLocations[k] - suffixStart;
StringBuilder fragmentWithHyphen;
fragmentWithHyphen.append(word + suffixStart, fragmentLength);
fragmentWithHyphen.append(style.hyphenString());
TextRun run = RenderBlock::constructTextRun(renderer, font, fragmentWithHyphen.characters(), fragmentWithHyphen.length(), style);
run.setCharactersLength(fragmentWithHyphen.length());
run.setCharacterScanForCodePath(!renderer->canUseSimpleFontCodePath());
float fragmentWidth = font.width(run, &fallbackFonts, &glyphOverflow);
// Narrow prefixes are ignored. See tryHyphenating in RenderBlockLineLayout.cpp.
if (fragmentWidth <= minimumFragmentWidthToConsider)
continue;
suffixStart += fragmentLength;
maxFragmentWidth = max(maxFragmentWidth, fragmentWidth);
}
return maxFragmentWidth;
}
void RenderText::computePreferredLogicalWidths(float leadWidth, HashSet<const SimpleFontData*>& fallbackFonts, GlyphOverflow& glyphOverflow)
{
ASSERT(m_hasTab || preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts);
m_minWidth = 0;
m_beginMinWidth = 0;
m_endMinWidth = 0;
m_maxWidth = 0;
float currMinWidth = 0;
float currMaxWidth = 0;
m_hasBreakableChar = false;
m_hasBreak = false;
m_hasTab = false;
m_hasBeginWS = false;
m_hasEndWS = false;
const RenderStyle& style = *this->style();
const Font& f = style.font(); // FIXME: This ignores first-line.
float wordSpacing = style.wordSpacing();
int len = textLength();
LazyLineBreakIterator breakIterator(m_text, style.locale());
bool needsWordSpacing = false;
bool ignoringSpaces = false;
bool isSpace = false;
bool firstWord = true;
bool firstLine = true;
int nextBreakable = -1;
int lastWordBoundary = 0;
// Non-zero only when kerning is enabled, in which case we measure words with their trailing
// space, then subtract its width.
float wordTrailingSpaceWidth = f.typesettingFeatures() & Kerning ? f.width(RenderBlock::constructTextRun(this, f, &space, 1, style), &fallbackFonts) + wordSpacing : 0;
// If automatic hyphenation is allowed, we keep track of the width of the widest word (or word
// fragment) encountered so far, and only try hyphenating words that are wider.
float maxWordWidth = numeric_limits<float>::max();
int minimumPrefixLength = 0;
int minimumSuffixLength = 0;
if (style.hyphens() == HyphensAuto && canHyphenate(style.locale())) {
maxWordWidth = 0;
// Map 'hyphenate-limit-{before,after}: auto;' to 2.
minimumPrefixLength = style.hyphenationLimitBefore();
if (minimumPrefixLength < 0)
minimumPrefixLength = 2;
minimumSuffixLength = style.hyphenationLimitAfter();
if (minimumSuffixLength < 0)
minimumSuffixLength = 2;
}
int firstGlyphLeftOverflow = -1;
bool breakNBSP = style.autoWrap() && style.nbspMode() == SPACE;
bool breakAll = (style.wordBreak() == BreakAllWordBreak || style.wordBreak() == BreakWordBreak) && style.autoWrap();
for (int i = 0; i < len; i++) {
UChar c = characterAt(i);
bool previousCharacterIsSpace = isSpace;
bool isNewline = false;
if (c == '\n') {
if (style.preserveNewline()) {
m_hasBreak = true;
isNewline = true;
isSpace = false;
} else
isSpace = true;
} else if (c == '\t') {
if (!style.collapseWhiteSpace()) {
m_hasTab = true;
isSpace = false;
} else
isSpace = true;
} else
isSpace = c == ' ';
if ((isSpace || isNewline) && !i)
m_hasBeginWS = true;
if ((isSpace || isNewline) && i == len - 1)
m_hasEndWS = true;
if (!ignoringSpaces && style.collapseWhiteSpace() && previousCharacterIsSpace && isSpace)
ignoringSpaces = true;
if (ignoringSpaces && !isSpace)
ignoringSpaces = false;
// Ignore spaces and soft hyphens
if (ignoringSpaces) {
ASSERT(lastWordBoundary == i);
lastWordBoundary++;
continue;
} else if (c == softHyphen && style.hyphens() != HyphensNone) {
currMaxWidth += widthFromCache(f, lastWordBoundary, i - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow);
if (firstGlyphLeftOverflow < 0)
firstGlyphLeftOverflow = glyphOverflow.left;
lastWordBoundary = i + 1;
continue;
}
bool hasBreak = breakAll || isBreakable(breakIterator, i, nextBreakable, breakNBSP);
bool betweenWords = true;
int j = i;
while (c != '\n' && !isSpaceAccordingToStyle(c, style) && c != '\t' && (c != softHyphen || style.hyphens() == HyphensNone)) {
j++;
if (j == len)
break;
c = characterAt(j);
if (isBreakable(breakIterator, j, nextBreakable, breakNBSP) && characterAt(j - 1) != softHyphen)
break;
if (breakAll) {
betweenWords = false;
break;
}
}
int wordLen = j - i;
if (wordLen) {
bool isSpace = (j < len) && isSpaceAccordingToStyle(c, style);
float w;
if (wordTrailingSpaceWidth && isSpace)
w = widthFromCache(f, i, wordLen + 1, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow) - wordTrailingSpaceWidth;
else {
w = widthFromCache(f, i, wordLen, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow);
if (c == softHyphen && style.hyphens() != HyphensNone)
currMinWidth += hyphenWidth(this, f);
}
if (w > maxWordWidth) {
int suffixStart;
float maxFragmentWidth = maxWordFragmentWidth(this, style, f, characters() + i, wordLen, minimumPrefixLength, minimumSuffixLength, suffixStart, fallbackFonts, glyphOverflow);
if (suffixStart) {
float suffixWidth;
if (wordTrailingSpaceWidth && isSpace)
suffixWidth = widthFromCache(f, i + suffixStart, wordLen - suffixStart + 1, leadWidth + currMaxWidth, 0, 0) - wordTrailingSpaceWidth;
else
suffixWidth = widthFromCache(f, i + suffixStart, wordLen - suffixStart, leadWidth + currMaxWidth, 0, 0);
maxFragmentWidth = max(maxFragmentWidth, suffixWidth);
currMinWidth += maxFragmentWidth - w;
maxWordWidth = max(maxWordWidth, maxFragmentWidth);
} else
maxWordWidth = w;
}
if (firstGlyphLeftOverflow < 0)
firstGlyphLeftOverflow = glyphOverflow.left;
currMinWidth += w;
if (betweenWords) {
if (lastWordBoundary == i)
currMaxWidth += w;
else
currMaxWidth += widthFromCache(f, lastWordBoundary, j - lastWordBoundary, leadWidth + currMaxWidth, &fallbackFonts, &glyphOverflow);
lastWordBoundary = j;
}
bool isCollapsibleWhiteSpace = (j < len) && style.isCollapsibleWhiteSpace(c);
if (j < len && style.autoWrap())
m_hasBreakableChar = true;
// Add in wordSpacing to our currMaxWidth, but not if this is the last word on a line or the
// last word in the run.
if (wordSpacing && (isSpace || isCollapsibleWhiteSpace) && !containsOnlyWhitespace(j, len-j))
currMaxWidth += wordSpacing;
if (firstWord) {
firstWord = false;
// If the first character in the run is breakable, then we consider ourselves to have a beginning
// minimum width of 0, since a break could occur right before our run starts, preventing us from ever
// being appended to a previous text run when considering the total minimum width of the containing block.
if (hasBreak)
m_hasBreakableChar = true;
m_beginMinWidth = hasBreak ? 0 : currMinWidth;
}
m_endMinWidth = currMinWidth;
if (currMinWidth > m_minWidth)
m_minWidth = currMinWidth;
currMinWidth = 0;
i += wordLen - 1;
} else {
// Nowrap can never be broken, so don't bother setting the
// breakable character boolean. Pre can only be broken if we encounter a newline.
if (style.autoWrap() || isNewline)
m_hasBreakableChar = true;
if (currMinWidth > m_minWidth)
m_minWidth = currMinWidth;
currMinWidth = 0;
if (isNewline) { // Only set if preserveNewline was true and we saw a newline.
if (firstLine) {
firstLine = false;
leadWidth = 0;
if (!style.autoWrap())
m_beginMinWidth = currMaxWidth;
}
if (currMaxWidth > m_maxWidth)
m_maxWidth = currMaxWidth;
currMaxWidth = 0;
} else {
TextRun run = RenderBlock::constructTextRun(this, f, this, i, 1, style);
run.setCharactersLength(len - i);
ASSERT(run.charactersLength() >= run.length());
run.setTabSize(!style.collapseWhiteSpace(), style.tabSize());
run.setXPos(leadWidth + currMaxWidth);
currMaxWidth += f.width(run, &fallbackFonts);
glyphOverflow.right = 0;
needsWordSpacing = isSpace && !previousCharacterIsSpace && i == len - 1;
}
ASSERT(lastWordBoundary == i);
lastWordBoundary++;
}
}
if (firstGlyphLeftOverflow > 0)
glyphOverflow.left = firstGlyphLeftOverflow;
if ((needsWordSpacing && len > 1) || (ignoringSpaces && !firstWord))
currMaxWidth += wordSpacing;
m_minWidth = max(currMinWidth, m_minWidth);
m_maxWidth = max(currMaxWidth, m_maxWidth);
if (!style.autoWrap())
m_minWidth = m_maxWidth;
if (style.whiteSpace() == PRE) {
if (firstLine)
m_beginMinWidth = m_maxWidth;
m_endMinWidth = currMaxWidth;
}
setPreferredLogicalWidthsDirty(false);
}
bool RenderText::isAllCollapsibleWhitespace() const
{
unsigned length = textLength();
if (is8Bit()) {
for (unsigned i = 0; i < length; ++i) {
if (!style()->isCollapsibleWhiteSpace(characters8()[i]))
return false;
}
return true;
}
for (unsigned i = 0; i < length; ++i) {
if (!style()->isCollapsibleWhiteSpace(characters16()[i]))
return false;
}
return true;
}
bool RenderText::containsOnlyWhitespace(unsigned from, unsigned len) const
{
ASSERT(m_text);
StringImpl& text = *m_text.impl();
unsigned currPos;
for (currPos = from;
currPos < from + len && (text[currPos] == '\n' || text[currPos] == ' ' || text[currPos] == '\t');
currPos++) { }
return currPos >= (from + len);
}
FloatPoint RenderText::firstRunOrigin() const
{
return IntPoint(firstRunX(), firstRunY());
}
float RenderText::firstRunX() const
{
return firstTextBox() ? firstTextBox()->x() : 0;
}
float RenderText::firstRunY() const
{
return firstTextBox() ? firstTextBox()->y() : 0;
}
void RenderText::setSelectionState(SelectionState state)
{
RenderObject::setSelectionState(state);
if (canUpdateSelectionOnRootLineBoxes()) {
if (state == SelectionStart || state == SelectionEnd || state == SelectionBoth) {
int startPos, endPos;
selectionStartEnd(startPos, endPos);
if (selectionState() == SelectionStart) {
endPos = textLength();
// to handle selection from end of text to end of line
if (startPos && startPos == endPos)
startPos = endPos - 1;
} else if (selectionState() == SelectionEnd)
startPos = 0;
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
if (box->isSelected(startPos, endPos))
box->root().setHasSelectedChildren(true);
}
} else {
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
box->root().setHasSelectedChildren(state == SelectionInside);
}
}
}
// The containing block can be null in case of an orphaned tree.
RenderBlock* containingBlock = this->containingBlock();
if (containingBlock && !containingBlock->isRenderView())
containingBlock->setSelectionState(state);
}
void RenderText::setTextWithOffset(const String& text, unsigned offset, unsigned len, bool force)
{
if (!force && m_text == text)
return;
unsigned oldLen = textLength();
unsigned newLen = text.length();
int delta = newLen - oldLen;
unsigned end = len ? offset + len - 1 : offset;
RootInlineBox* firstRootBox = 0;
RootInlineBox* lastRootBox = 0;
bool dirtiedLines = false;
// Dirty all text boxes that include characters in between offset and offset+len.
for (InlineTextBox* curr = firstTextBox(); curr; curr = curr->nextTextBox()) {
// FIXME: This shouldn't rely on the end of a dirty line box. See https://bugs.webkit.org/show_bug.cgi?id=97264
// Text run is entirely before the affected range.
if (curr->end() < offset)
continue;
// Text run is entirely after the affected range.
if (curr->start() > end) {
curr->offsetRun(delta);
RootInlineBox& rootBox = curr->root();
if (!firstRootBox) {
firstRootBox = &rootBox;
if (!dirtiedLines) {
// The affected area was in between two runs. Go ahead and mark the root box of
// the run after the affected area as dirty.
firstRootBox->markDirty();
dirtiedLines = true;
}
}
lastRootBox = &rootBox;
} else if (curr->end() >= offset && curr->end() <= end) {
// Text run overlaps with the left end of the affected range.
curr->dirtyLineBoxes();
dirtiedLines = true;
} else if (curr->start() <= offset && curr->end() >= end) {
// Text run subsumes the affected range.
curr->dirtyLineBoxes();
dirtiedLines = true;
} else if (curr->start() <= end && curr->end() >= end) {
// Text run overlaps with right end of the affected range.
curr->dirtyLineBoxes();
dirtiedLines = true;
}
}
// Now we have to walk all of the clean lines and adjust their cached line break information
// to reflect our updated offsets.
if (lastRootBox)
lastRootBox = lastRootBox->nextRootBox();
if (firstRootBox) {
RootInlineBox* prev = firstRootBox->prevRootBox();
if (prev)
firstRootBox = prev;
} else if (lastTextBox()) {
ASSERT(!lastRootBox);
firstRootBox = &lastTextBox()->root();
firstRootBox->markDirty();
dirtiedLines = true;
}
for (RootInlineBox* curr = firstRootBox; curr && curr != lastRootBox; curr = curr->nextRootBox()) {
if (curr->lineBreakObj() == this && curr->lineBreakPos() > end)
curr->setLineBreakPos(curr->lineBreakPos() + delta);
}
// If the text node is empty, dirty the line where new text will be inserted.
if (!firstTextBox() && parent()) {
parent()->dirtyLinesFromChangedChild(this);
dirtiedLines = true;
}
m_linesDirty = dirtiedLines;
setText(text, force || dirtiedLines);
}
void RenderText::transformText()
{
String textToTransform = originalText();
if (!textToTransform.isNull())
setText(textToTransform, true);
}
static inline bool isInlineFlowOrEmptyText(const RenderObject* o)
{
if (o->isRenderInline())
return true;
if (!o->isText())
return false;
StringImpl* text = toRenderText(o)->text();
if (!text)
return true;
return !text->length();
}
UChar RenderText::previousCharacter() const
{
// find previous text renderer if one exists
const RenderObject* previousText = this;
while ((previousText = previousText->previousInPreOrder()))
if (!isInlineFlowOrEmptyText(previousText))
break;
UChar prev = ' ';
if (previousText && previousText->isText())
if (StringImpl* previousString = toRenderText(previousText)->text())
prev = (*previousString)[previousString->length() - 1];
return prev;
}
void applyTextTransform(const RenderStyle* style, String& text, UChar previousCharacter)
{
if (!style)
return;
switch (style->textTransform()) {
case TTNONE:
break;
case CAPITALIZE:
makeCapitalized(&text, previousCharacter);
break;
case UPPERCASE:
text = text.upper(style->locale());
break;
case LOWERCASE:
text = text.lower(style->locale());
break;
}
}
void RenderText::setTextInternal(const String& text)
{
ASSERT(!text.isNull());
m_text = text;
if (m_useBackslashAsYenSymbol)
m_text.replace('\\', yenSign);
ASSERT(m_text);
if (style()) {
applyTextTransform(style(), m_text, previousCharacter());
// We use the same characters here as for list markers.
// See the listMarkerText function in RenderListMarker.cpp.
switch (style()->textSecurity()) {
case TSNONE:
break;
case TSCIRCLE:
secureText(whiteBullet);
break;
case TSDISC:
secureText(bullet);
break;
case TSSQUARE:
secureText(blackSquare);
}
}
ASSERT(!m_text.isNull());
m_isAllASCII = m_text.containsOnlyASCII();
m_canUseSimpleFontCodePath = computeCanUseSimpleFontCodePath();
}
void RenderText::secureText(UChar mask)
{
if (!m_text.length())
return;
int lastTypedCharacterOffsetToReveal = -1;
String revealedText;
SecureTextTimer* secureTextTimer = gSecureTextTimers ? gSecureTextTimers->get(this) : 0;
if (secureTextTimer && secureTextTimer->isActive()) {
lastTypedCharacterOffsetToReveal = secureTextTimer->lastTypedCharacterOffset();
if (lastTypedCharacterOffsetToReveal >= 0)
revealedText.append(m_text[lastTypedCharacterOffsetToReveal]);
}
m_text.fill(mask);
if (lastTypedCharacterOffsetToReveal >= 0) {
m_text.replace(lastTypedCharacterOffsetToReveal, 1, revealedText);
// m_text may be updated later before timer fires. We invalidate the lastTypedCharacterOffset to avoid inconsistency.
secureTextTimer->invalidate();
}
}
void RenderText::setText(const String& text, bool force)
{
ASSERT(!text.isNull());
if (!force && m_text == text)
return;
setTextInternal(text);
setNeedsLayoutAndPrefWidthsRecalc();
m_knownToHaveNoOverflowAndNoFallbackFonts = false;
if (AXObjectCache* cache = document().existingAXObjectCache())
cache->textChanged(this);
}
String RenderText::textWithoutConvertingBackslashToYenSymbol() const
{
if (!m_useBackslashAsYenSymbol || style()->textSecurity() != TSNONE)
return text();
String text = originalText();
applyTextTransform(style(), text, previousCharacter());
return text;
}
void RenderText::dirtyLineBoxes(bool fullLayout)
{
if (fullLayout)
m_lineBoxes.deleteAll(*this);
else if (!m_linesDirty) {
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox())
box->dirtyLineBoxes();
}
m_linesDirty = false;
}
InlineTextBox* RenderText::createTextBox()
{
return new (renderArena()) InlineTextBox(*this);
}
void RenderText::positionLineBox(InlineBox* box)
{
InlineTextBox* textBox = toInlineTextBox(box);
// FIXME: should not be needed!!!
if (!textBox->len()) {
// We want the box to be destroyed.
textBox->remove();
m_lineBoxes.remove(*textBox);
textBox->destroy(renderArena());
return;
}
m_containsReversedText |= !textBox->isLeftToRightDirection();
}
float RenderText::width(unsigned from, unsigned len, float xPos, bool firstLine, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
if (from >= textLength())
return 0;
if (from + len > textLength())
len = textLength() - from;
const RenderStyle& lineStyle = firstLine ? *firstLineStyle() : *style();
return width(from, len, lineStyle.font(), xPos, fallbackFonts, glyphOverflow);
}
float RenderText::width(unsigned from, unsigned len, const Font& f, float xPos, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
ASSERT(from + len <= textLength());
if (!textLength())
return 0;
float w;
if (&f == &style()->font()) {
if (!style()->preserveNewline() && !from && len == textLength() && (!glyphOverflow || !glyphOverflow->computeBounds)) {
if (fallbackFonts) {
ASSERT(glyphOverflow);
if (preferredLogicalWidthsDirty() || !m_knownToHaveNoOverflowAndNoFallbackFonts) {
const_cast<RenderText*>(this)->computePreferredLogicalWidths(0, *fallbackFonts, *glyphOverflow);
if (fallbackFonts->isEmpty() && !glyphOverflow->left && !glyphOverflow->right && !glyphOverflow->top && !glyphOverflow->bottom)
m_knownToHaveNoOverflowAndNoFallbackFonts = true;
}
w = m_maxWidth;
} else
w = maxLogicalWidth();
} else
w = widthFromCache(f, from, len, xPos, fallbackFonts, glyphOverflow);
} else {
TextRun run = RenderBlock::constructTextRun(const_cast<RenderText*>(this), f, this, from, len, *style());
run.setCharactersLength(textLength() - from);
ASSERT(run.charactersLength() >= run.length());
run.setCharacterScanForCodePath(!canUseSimpleFontCodePath());
run.setTabSize(!style()->collapseWhiteSpace(), style()->tabSize());
run.setXPos(xPos);
w = f.width(run, fallbackFonts, glyphOverflow);
}
return w;
}
IntRect RenderText::linesBoundingBox() const
{
return m_lineBoxes.boundingBox(*this);
}
LayoutRect RenderText::linesVisualOverflowBoundingBox() const
{
return m_lineBoxes.visualOverflowBoundingBox(*this);
}
LayoutRect RenderText::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
{
RenderObject* rendererToRepaint = containingBlock();
// Do not cross self-painting layer boundaries.
RenderObject& enclosingLayerRenderer = enclosingLayer()->renderer();
if (&enclosingLayerRenderer != rendererToRepaint && !rendererToRepaint->isDescendantOf(&enclosingLayerRenderer))
rendererToRepaint = &enclosingLayerRenderer;
// The renderer we chose to repaint may be an ancestor of repaintContainer, but we need to do a repaintContainer-relative repaint.
if (repaintContainer && repaintContainer != rendererToRepaint && !rendererToRepaint->isDescendantOf(repaintContainer))
return repaintContainer->clippedOverflowRectForRepaint(repaintContainer);
return rendererToRepaint->clippedOverflowRectForRepaint(repaintContainer);
}
LayoutRect RenderText::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent)
{
ASSERT(!needsLayout());
if (selectionState() == SelectionNone)
return LayoutRect();
RenderBlock* cb = containingBlock();
if (!cb)
return LayoutRect();
// Now calculate startPos and endPos for painting selection.
// We include a selection while endPos > 0
int startPos, endPos;
if (selectionState() == SelectionInside) {
// We are fully selected.
startPos = 0;
endPos = textLength();
} else {
selectionStartEnd(startPos, endPos);
if (selectionState() == SelectionStart)
endPos = textLength();
else if (selectionState() == SelectionEnd)
startPos = 0;
}
if (startPos == endPos)
return IntRect();
LayoutRect rect;
for (InlineTextBox* box = firstTextBox(); box; box = box->nextTextBox()) {
rect.unite(box->localSelectionRect(startPos, endPos));
rect.unite(ellipsisRectForBox(box, startPos, endPos));
}
if (clipToVisibleContent)
computeRectForRepaint(repaintContainer, rect);
else {
if (cb->hasColumns())
cb->adjustRectForColumns(rect);
rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox();
}
return rect;
}
int RenderText::caretMinOffset() const
{
return m_lineBoxes.caretMinOffset();
}
int RenderText::caretMaxOffset() const
{
return m_lineBoxes.caretMaxOffset(*this);
}
bool RenderText::hasRenderedText() const
{
return m_lineBoxes.hasRenderedText();
}
int RenderText::previousOffset(int current) const
{
if (isAllASCII() || m_text.is8Bit())
return current - 1;
StringImpl* textImpl = m_text.impl();
TextBreakIterator* iterator = cursorMovementIterator(textImpl->characters16(), textImpl->length());
if (!iterator)
return current - 1;
long result = textBreakPreceding(iterator, current);
if (result == TextBreakDone)
result = current - 1;
return result;
}
#if PLATFORM(MAC) || PLATFORM(EFL)
#define HANGUL_CHOSEONG_START (0x1100)
#define HANGUL_CHOSEONG_END (0x115F)
#define HANGUL_JUNGSEONG_START (0x1160)
#define HANGUL_JUNGSEONG_END (0x11A2)
#define HANGUL_JONGSEONG_START (0x11A8)
#define HANGUL_JONGSEONG_END (0x11F9)
#define HANGUL_SYLLABLE_START (0xAC00)
#define HANGUL_SYLLABLE_END (0xD7AF)
#define HANGUL_JONGSEONG_COUNT (28)
enum HangulState {
HangulStateL,
HangulStateV,
HangulStateT,
HangulStateLV,
HangulStateLVT,
HangulStateBreak
};
inline bool isHangulLVT(UChar32 character)
{
return (character - HANGUL_SYLLABLE_START) % HANGUL_JONGSEONG_COUNT;
}
inline bool isMark(UChar32 c)
{
int8_t charType = u_charType(c);
return charType == U_NON_SPACING_MARK || charType == U_ENCLOSING_MARK || charType == U_COMBINING_SPACING_MARK;
}
inline bool isRegionalIndicator(UChar32 c)
{
// National flag emoji each consists of a pair of regional indicator symbols.
return 0x1F1E6 <= c && c <= 0x1F1FF;
}
#endif
int RenderText::previousOffsetForBackwardDeletion(int current) const
{
#if PLATFORM(MAC) || PLATFORM(EFL)
ASSERT(m_text);
StringImpl& text = *m_text.impl();
UChar32 character;
bool sawRegionalIndicator = false;
while (current > 0) {
if (U16_IS_TRAIL(text[--current]))
--current;
if (current < 0)
break;
UChar32 character = text.characterStartingAt(current);
if (sawRegionalIndicator) {
// We don't check if the pair of regional indicator symbols before current position can actually be combined
// into a flag, and just delete it. This may not agree with how the pair is rendered in edge cases,
// but is good enough in practice.
if (isRegionalIndicator(character))
break;
// Don't delete a preceding character that isn't a regional indicator symbol.
U16_FWD_1_UNSAFE(text, current);
}
// We don't combine characters in Armenian ... Limbu range for backward deletion.
if ((character >= 0x0530) && (character < 0x1950))
break;
if (isRegionalIndicator(character)) {
sawRegionalIndicator = true;
continue;
}
if (!isMark(character) && (character != 0xFF9E) && (character != 0xFF9F))
break;
}
if (current <= 0)
return current;
// Hangul
character = text.characterStartingAt(current);
if (((character >= HANGUL_CHOSEONG_START) && (character <= HANGUL_JONGSEONG_END)) || ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END))) {
HangulState state;
if (character < HANGUL_JUNGSEONG_START)
state = HangulStateL;
else if (character < HANGUL_JONGSEONG_START)
state = HangulStateV;
else if (character < HANGUL_SYLLABLE_START)
state = HangulStateT;
else
state = isHangulLVT(character) ? HangulStateLVT : HangulStateLV;
while (current > 0 && ((character = text.characterStartingAt(current - 1)) >= HANGUL_CHOSEONG_START) && (character <= HANGUL_SYLLABLE_END) && ((character <= HANGUL_JONGSEONG_END) || (character >= HANGUL_SYLLABLE_START))) {
switch (state) {
case HangulStateV:
if (character <= HANGUL_CHOSEONG_END)
state = HangulStateL;
else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END) && !isHangulLVT(character))
state = HangulStateLV;
else if (character > HANGUL_JUNGSEONG_END)
state = HangulStateBreak;
break;
case HangulStateT:
if ((character >= HANGUL_JUNGSEONG_START) && (character <= HANGUL_JUNGSEONG_END))
state = HangulStateV;
else if ((character >= HANGUL_SYLLABLE_START) && (character <= HANGUL_SYLLABLE_END))
state = (isHangulLVT(character) ? HangulStateLVT : HangulStateLV);
else if (character < HANGUL_JUNGSEONG_START)
state = HangulStateBreak;
break;
default:
state = (character < HANGUL_JUNGSEONG_START) ? HangulStateL : HangulStateBreak;
break;
}
if (state == HangulStateBreak)
break;
--current;
}
}
return current;
#else
// Platforms other than Mac delete by one code point.
if (U16_IS_TRAIL(m_text[--current]))
--current;
if (current < 0)
current = 0;
return current;
#endif
}
int RenderText::nextOffset(int current) const
{
if (isAllASCII() || m_text.is8Bit())
return current + 1;
StringImpl* textImpl = m_text.impl();
TextBreakIterator* iterator = cursorMovementIterator(textImpl->characters16(), textImpl->length());
if (!iterator)
return current + 1;
long result = textBreakFollowing(iterator, current);
if (result == TextBreakDone)
result = current + 1;
return result;
}
bool RenderText::computeCanUseSimpleFontCodePath() const
{
if (isAllASCII() || m_text.is8Bit())
return true;
return Font::characterRangeCodePath(characters(), length()) == Font::Simple;
}
void RenderText::momentarilyRevealLastTypedCharacter(unsigned lastTypedCharacterOffset)
{
if (!gSecureTextTimers)
gSecureTextTimers = new SecureTextTimerMap;
SecureTextTimer* secureTextTimer = gSecureTextTimers->get(this);
if (!secureTextTimer) {
secureTextTimer = new SecureTextTimer(this);
gSecureTextTimers->add(this, secureTextTimer);
}
secureTextTimer->restartWithNewText(lastTypedCharacterOffset);
}
} // namespace WebCore