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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(APPLE_INTERNAL_SDK)
#include <dispatch/dispatch.h>
#include <wtf/FastMalloc.h>
#include <wtf/OSObjectPtr.h>
#include <wtf/RetainPtr.h>
#include <wtf/Vector.h>
OBJC_CLASS HIDDevice;
OBJC_CLASS HIDUserDevice;
OBJC_CLASS NSString;
namespace TestWebKitAPI {
enum class HIDVendorID : uint16_t {
Google = 0x18d1,
Logitech = 0x046d,
Microsoft = 0x045e,
ShenzhenLongshengweiTechnology = 0x0079,
Sony = 0x054c,
SteelSeries1 = 0x0111,
SteelSeries2 = 0x1038,
SunLightApplication = 0x12bd,
Fake = 0xffff,
};
// Technically different products from different vendors can have the same product ID,
// But in practice that probably won't happen.
enum class HIDProductID : uint16_t {
Dualshock3 = 0x0268,
Dualshock4_1 = 0x05c4,
Dualshock4_2 = 0x09cc,
F310 = 0xc216,
F710 = 0xc219,
Gamepad = 0x0011,
GenericNES = 0xd015,
Nimbus = 0x1420,
StadiaA = 0x9400,
StratusXL1 = 0x1418,
StratusXL2 = 0x1419,
XboxOne1 = 0x02ea,
XboxOne2 = 0x02e0,
XboxOne3 = 0x02fd,
};
typedef void (*PublishReportCallback)(Vector<float>&, Vector<float>&, HIDUserDevice*);
struct GamepadMapping {
const uint8_t* descriptorData;
size_t descriptorDataSize;
const char* name;
HIDVendorID vendorID;
HIDProductID productID;
size_t buttonCount;
size_t axisCount;
PublishReportCallback publishReportCallback;
};
class VirtualGamepad {
WTF_MAKE_FAST_ALLOCATED;
public:
static GamepadMapping googleStadiaMapping();
static GamepadMapping logitechF310Mapping();
static GamepadMapping logitechF710Mapping();
static GamepadMapping microsoftXboxOneMapping();
static GamepadMapping shenzhenLongshengweiTechnologyGamepadMapping();
static GamepadMapping sonyDualshock3Mapping();
static GamepadMapping sonyDualshock4Mapping();
static GamepadMapping steelSeriesNimbusMapping();
static GamepadMapping sunLightApplicationGenericNESMapping();
VirtualGamepad(const GamepadMapping&);
~VirtualGamepad();
size_t buttonCount() const;
size_t axisCount() const;
// Acceptable values are 0.0 to 1.0
void setButtonValue(size_t index, float value);
// Acceptable values are -1.0 to 1.0
void setAxisValue(size_t index, float value);
void publishReport();
private:
RetainPtr<NSString> m_uniqueID;
RetainPtr<HIDUserDevice> m_userDevice;
RetainPtr<HIDDevice> m_device;
OSObjectPtr<dispatch_queue_t> m_dispatchQueue;
Vector<float> m_buttonValues;
Vector<float> m_axisValues;
GamepadMapping m_gamepadMapping;
};
} // namespace TestWebKitAPI
#endif // USE(APPLE_INTERNAL_SDK)