CONSOLE MESSAGE: WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost | |
Checks that a GPU process timeout on a result producing WebGL call will lose the context. | |
NOTE: This only passes in the test harness because it requires Internals. | |
PASS gl.isContextLost() is false | |
PASS gl.getError() is gl.NO_ERROR | |
PASS gl.isContextLost() is true | |
PASS gl.getError() is gl.CONTEXT_LOST_WEBGL | |
PASS val is [0, 0, 0, 0] | |
PASS successfullyParsed is true | |
TEST COMPLETE | |