| /* |
| * Copyright (C) 2009, 2014-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) && PLATFORM(COCOA) |
| |
| #include "IOSurface.h" |
| #include <memory> |
| |
| namespace WebCore { |
| |
| // An interface for implementing front buffer management of a 3-buffering swap |
| // chain of IOSurfaces. |
| // The implementor will own the IOSurfaces it uses for display. |
| // The client may attach metadata to each IOSurface and will receive the metadata |
| // back once the IOSurface has been displayed. However, the client may not neccessarily |
| // be able to obtain the IOSurface itself for reuse. |
| // Example use of the metadata is to use EGLSurface binding as the metadata. This way |
| // when the display client is done with the IOSurface display, the client can continue using |
| // the existing binding obtained through the buffer recycle logic. |
| class WEBCORE_EXPORT GraphicsContextGLIOSurfaceSwapChain { |
| public: |
| virtual ~GraphicsContextGLIOSurfaceSwapChain(); |
| struct Buffer { |
| // The actual contents. Client transfers the ownership of the IOSurface. |
| std::unique_ptr<WebCore::IOSurface> surface; |
| // Producer specific metadata handle (such as EGLSurface). Client does not transfer the ownership. |
| void* handle { nullptr }; |
| }; |
| // Returns the metadata handle of last unused contents buffer. |
| // Client may recieve back also the ownership of the contents surface, in case it is available at the |
| // time of the call. |
| // Returns either: |
| // - Empty buffer if no buffer has been submitted. |
| // - Buffer with empty surface and non-empty metadata handle if the recycled buffer was available |
| // but the surface is still in use. |
| // - Surface and handle. |
| virtual Buffer recycleBuffer(); |
| |
| // Prepares the target for display with a contents buffer. |
| virtual void present(Buffer&&); |
| |
| // Returns the most recent presented display buffer. The reference is valid until |
| // next present, recycleBuffer or detachClient call. |
| virtual const Buffer& displayBuffer() const; |
| |
| // Marks the current display buffer to be in use and not eligble to recycling. |
| void markDisplayBufferInUse(); |
| |
| // Detaches the client and returns the current contents buffer metadata handle. |
| // The if multiple buffers have been submitted, recycleBuffer must have been called before calling |
| // this. |
| virtual void* detachClient(); |
| |
| protected: |
| Buffer m_displayBuffer; |
| Buffer m_spareBuffer; |
| bool m_displayBufferInUse = false; |
| }; |
| |
| } |
| |
| #endif |