| /* |
| * Copyright (C) 2009, 2014-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) |
| |
| #include "GraphicsContextGL.h" |
| #include <wtf/HashCountedSet.h> |
| #include <wtf/HashMap.h> |
| #include <wtf/HashTraits.h> |
| |
| namespace WebCore { |
| |
| struct GraphicsContextGLState { |
| GCGLuint boundReadFBO { 0 }; |
| GCGLuint boundDrawFBO { 0 }; |
| GCGLenum activeTextureUnit { GraphicsContextGL::TEXTURE0 }; |
| |
| using BoundTextureMap = HashMap<GCGLenum, |
| std::pair<GCGLuint, GCGLenum>, |
| IntHash<GCGLenum>, |
| WTF::UnsignedWithZeroKeyHashTraits<GCGLuint>, |
| PairHashTraits<WTF::UnsignedWithZeroKeyHashTraits<GCGLuint>, WTF::UnsignedWithZeroKeyHashTraits<GCGLuint>> |
| >; |
| BoundTextureMap boundTextureMap; |
| GCGLuint currentBoundTexture() const { return boundTexture(activeTextureUnit); } |
| GCGLuint boundTexture(GCGLenum textureUnit) const |
| { |
| auto iterator = boundTextureMap.find(textureUnit); |
| if (iterator != boundTextureMap.end()) |
| return iterator->value.first; |
| return 0; |
| } |
| |
| GCGLuint currentBoundTarget() const { return boundTarget(activeTextureUnit); } |
| GCGLenum boundTarget(GCGLenum textureUnit) const |
| { |
| auto iterator = boundTextureMap.find(textureUnit); |
| if (iterator != boundTextureMap.end()) |
| return iterator->value.second; |
| return 0; |
| } |
| |
| void setBoundTexture(GCGLenum textureUnit, GCGLuint texture, GCGLenum target) |
| { |
| boundTextureMap.set(textureUnit, std::make_pair(texture, target)); |
| } |
| }; |
| |
| } |
| |
| #endif |