| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) |
| |
| #include "GraphicsContextGLAttributes.h" |
| #include "GraphicsLayerContentsDisplayDelegate.h" |
| #include "GraphicsTypesGL.h" |
| #include "Image.h" |
| #include "IntRect.h" |
| #include "IntSize.h" |
| #include <wtf/HashSet.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/text/WTFString.h> |
| |
| #if OS(WINDOWS) |
| // Defined in winerror.h |
| #ifdef NO_ERROR |
| #undef NO_ERROR |
| #endif |
| #endif |
| |
| namespace WebCore { |
| class ImageBuffer; |
| class PixelBuffer; |
| |
| #if ENABLE(VIDEO) && USE(AVFOUNDATION) |
| class GraphicsContextGLCV; |
| #endif |
| #if ENABLE(VIDEO) |
| class MediaPlayer; |
| #endif |
| #if ENABLE(MEDIA_STREAM) |
| class VideoFrame; |
| #endif |
| |
| // Base class for graphics context for implementing WebGL rendering model. |
| class GraphicsContextGL : public RefCounted<GraphicsContextGL> { |
| public: |
| // WebGL 1 constants. |
| static constexpr GCGLenum DEPTH_BUFFER_BIT = 0x00000100; |
| static constexpr GCGLenum STENCIL_BUFFER_BIT = 0x00000400; |
| static constexpr GCGLenum COLOR_BUFFER_BIT = 0x00004000; |
| static constexpr GCGLenum POINTS = 0x0000; |
| static constexpr GCGLenum LINES = 0x0001; |
| static constexpr GCGLenum LINE_LOOP = 0x0002; |
| static constexpr GCGLenum LINE_STRIP = 0x0003; |
| static constexpr GCGLenum TRIANGLES = 0x0004; |
| static constexpr GCGLenum TRIANGLE_STRIP = 0x0005; |
| static constexpr GCGLenum TRIANGLE_FAN = 0x0006; |
| static constexpr GCGLenum ZERO = 0; |
| static constexpr GCGLenum ONE = 1; |
| static constexpr GCGLenum SRC_COLOR = 0x0300; |
| static constexpr GCGLenum ONE_MINUS_SRC_COLOR = 0x0301; |
| static constexpr GCGLenum SRC_ALPHA = 0x0302; |
| static constexpr GCGLenum ONE_MINUS_SRC_ALPHA = 0x0303; |
| static constexpr GCGLenum DST_ALPHA = 0x0304; |
| static constexpr GCGLenum ONE_MINUS_DST_ALPHA = 0x0305; |
| static constexpr GCGLenum DST_COLOR = 0x0306; |
| static constexpr GCGLenum ONE_MINUS_DST_COLOR = 0x0307; |
| static constexpr GCGLenum SRC_ALPHA_SATURATE = 0x0308; |
| static constexpr GCGLenum FUNC_ADD = 0x8006; |
| static constexpr GCGLenum BLEND_EQUATION = 0x8009; |
| static constexpr GCGLenum BLEND_EQUATION_RGB = 0x8009; |
| static constexpr GCGLenum BLEND_EQUATION_ALPHA = 0x883D; |
| static constexpr GCGLenum FUNC_SUBTRACT = 0x800A; |
| static constexpr GCGLenum FUNC_REVERSE_SUBTRACT = 0x800B; |
| static constexpr GCGLenum BLEND_DST_RGB = 0x80C8; |
| static constexpr GCGLenum BLEND_SRC_RGB = 0x80C9; |
| static constexpr GCGLenum BLEND_DST_ALPHA = 0x80CA; |
| static constexpr GCGLenum BLEND_SRC_ALPHA = 0x80CB; |
| static constexpr GCGLenum CONSTANT_COLOR = 0x8001; |
| static constexpr GCGLenum ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| static constexpr GCGLenum CONSTANT_ALPHA = 0x8003; |
| static constexpr GCGLenum ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| static constexpr GCGLenum BLEND_COLOR = 0x8005; |
| static constexpr GCGLenum ARRAY_BUFFER = 0x8892; |
| static constexpr GCGLenum ELEMENT_ARRAY_BUFFER = 0x8893; |
| static constexpr GCGLenum ARRAY_BUFFER_BINDING = 0x8894; |
| static constexpr GCGLenum ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| static constexpr GCGLenum STREAM_DRAW = 0x88E0; |
| static constexpr GCGLenum STATIC_DRAW = 0x88E4; |
| static constexpr GCGLenum DYNAMIC_DRAW = 0x88E8; |
| static constexpr GCGLenum BUFFER_SIZE = 0x8764; |
| static constexpr GCGLenum BUFFER_USAGE = 0x8765; |
| static constexpr GCGLenum CURRENT_VERTEX_ATTRIB = 0x8626; |
| static constexpr GCGLenum FRONT = 0x0404; |
| static constexpr GCGLenum BACK = 0x0405; |
| static constexpr GCGLenum FRONT_AND_BACK = 0x0408; |
| static constexpr GCGLenum TEXTURE_2D = 0x0DE1; |
| static constexpr GCGLenum CULL_FACE = 0x0B44; |
| static constexpr GCGLenum BLEND = 0x0BE2; |
| static constexpr GCGLenum DITHER = 0x0BD0; |
| static constexpr GCGLenum STENCIL_TEST = 0x0B90; |
| static constexpr GCGLenum DEPTH_TEST = 0x0B71; |
| static constexpr GCGLenum SCISSOR_TEST = 0x0C11; |
| static constexpr GCGLenum POLYGON_OFFSET_FILL = 0x8037; |
| static constexpr GCGLenum SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| static constexpr GCGLenum SAMPLE_COVERAGE = 0x80A0; |
| static constexpr GCGLenum NO_ERROR = 0; |
| static constexpr GCGLenum INVALID_ENUM = 0x0500; |
| static constexpr GCGLenum INVALID_VALUE = 0x0501; |
| static constexpr GCGLenum INVALID_OPERATION = 0x0502; |
| static constexpr GCGLenum OUT_OF_MEMORY = 0x0505; |
| static constexpr GCGLenum CW = 0x0900; |
| static constexpr GCGLenum CCW = 0x0901; |
| static constexpr GCGLenum LINE_WIDTH = 0x0B21; |
| static constexpr GCGLenum ALIASED_POINT_SIZE_RANGE = 0x846D; |
| static constexpr GCGLenum ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| static constexpr GCGLenum CULL_FACE_MODE = 0x0B45; |
| static constexpr GCGLenum FRONT_FACE = 0x0B46; |
| static constexpr GCGLenum DEPTH_RANGE = 0x0B70; |
| static constexpr GCGLenum DEPTH_WRITEMASK = 0x0B72; |
| static constexpr GCGLenum DEPTH_CLEAR_VALUE = 0x0B73; |
| static constexpr GCGLenum DEPTH_FUNC = 0x0B74; |
| static constexpr GCGLenum STENCIL_CLEAR_VALUE = 0x0B91; |
| static constexpr GCGLenum STENCIL_FUNC = 0x0B92; |
| static constexpr GCGLenum STENCIL_FAIL = 0x0B94; |
| static constexpr GCGLenum STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| static constexpr GCGLenum STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| static constexpr GCGLenum STENCIL_REF = 0x0B97; |
| static constexpr GCGLenum STENCIL_VALUE_MASK = 0x0B93; |
| static constexpr GCGLenum STENCIL_WRITEMASK = 0x0B98; |
| static constexpr GCGLenum STENCIL_BACK_FUNC = 0x8800; |
| static constexpr GCGLenum STENCIL_BACK_FAIL = 0x8801; |
| static constexpr GCGLenum STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
| static constexpr GCGLenum STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
| static constexpr GCGLenum STENCIL_BACK_REF = 0x8CA3; |
| static constexpr GCGLenum STENCIL_BACK_VALUE_MASK = 0x8CA4; |
| static constexpr GCGLenum STENCIL_BACK_WRITEMASK = 0x8CA5; |
| static constexpr GCGLenum VIEWPORT = 0x0BA2; |
| static constexpr GCGLenum SCISSOR_BOX = 0x0C10; |
| static constexpr GCGLenum COLOR_CLEAR_VALUE = 0x0C22; |
| static constexpr GCGLenum COLOR_WRITEMASK = 0x0C23; |
| static constexpr GCGLenum UNPACK_ALIGNMENT = 0x0CF5; |
| static constexpr GCGLenum PACK_ALIGNMENT = 0x0D05; |
| static constexpr GCGLenum MAX_TEXTURE_SIZE = 0x0D33; |
| static constexpr GCGLenum MAX_VIEWPORT_DIMS = 0x0D3A; |
| static constexpr GCGLenum SUBPIXEL_BITS = 0x0D50; |
| static constexpr GCGLenum RED_BITS = 0x0D52; |
| static constexpr GCGLenum GREEN_BITS = 0x0D53; |
| static constexpr GCGLenum BLUE_BITS = 0x0D54; |
| static constexpr GCGLenum ALPHA_BITS = 0x0D55; |
| static constexpr GCGLenum DEPTH_BITS = 0x0D56; |
| static constexpr GCGLenum STENCIL_BITS = 0x0D57; |
| static constexpr GCGLenum POLYGON_OFFSET_UNITS = 0x2A00; |
| static constexpr GCGLenum POLYGON_OFFSET_FACTOR = 0x8038; |
| static constexpr GCGLenum TEXTURE_BINDING_2D = 0x8069; |
| static constexpr GCGLenum SAMPLE_BUFFERS = 0x80A8; |
| static constexpr GCGLenum SAMPLES = 0x80A9; |
| static constexpr GCGLenum SAMPLE_COVERAGE_VALUE = 0x80AA; |
| static constexpr GCGLenum SAMPLE_COVERAGE_INVERT = 0x80AB; |
| static constexpr GCGLenum NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; |
| static constexpr GCGLenum COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| static constexpr GCGLenum DONT_CARE = 0x1100; |
| static constexpr GCGLenum FASTEST = 0x1101; |
| static constexpr GCGLenum NICEST = 0x1102; |
| static constexpr GCGLenum GENERATE_MIPMAP_HINT = 0x8192; |
| static constexpr GCGLenum BYTE = 0x1400; |
| static constexpr GCGLenum UNSIGNED_BYTE = 0x1401; |
| static constexpr GCGLenum SHORT = 0x1402; |
| static constexpr GCGLenum UNSIGNED_SHORT = 0x1403; |
| static constexpr GCGLenum INT = 0x1404; |
| static constexpr GCGLenum UNSIGNED_INT = 0x1405; |
| static constexpr GCGLenum FLOAT = 0x1406; |
| static constexpr GCGLenum HALF_FLOAT_OES = 0x8D61; |
| static constexpr GCGLenum FIXED = 0x140C; |
| static constexpr GCGLenum DEPTH_COMPONENT = 0x1902; |
| static constexpr GCGLenum ALPHA = 0x1906; |
| static constexpr GCGLenum RGB = 0x1907; |
| static constexpr GCGLenum RGBA = 0x1908; |
| static constexpr GCGLenum BGRA = 0x80E1; |
| static constexpr GCGLenum LUMINANCE = 0x1909; |
| static constexpr GCGLenum LUMINANCE_ALPHA = 0x190A; |
| static constexpr GCGLenum UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| static constexpr GCGLenum UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| static constexpr GCGLenum UNSIGNED_SHORT_5_6_5 = 0x8363; |
| static constexpr GCGLenum FRAGMENT_SHADER = 0x8B30; |
| static constexpr GCGLenum VERTEX_SHADER = 0x8B31; |
| static constexpr GCGLenum MAX_VERTEX_ATTRIBS = 0x8869; |
| static constexpr GCGLenum MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
| static constexpr GCGLenum MAX_VARYING_VECTORS = 0x8DFC; |
| static constexpr GCGLenum MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; |
| static constexpr GCGLenum MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
| static constexpr GCGLenum MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
| static constexpr GCGLenum MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; |
| static constexpr GCGLenum SHADER_TYPE = 0x8B4F; |
| static constexpr GCGLenum DELETE_STATUS = 0x8B80; |
| static constexpr GCGLenum LINK_STATUS = 0x8B82; |
| static constexpr GCGLenum VALIDATE_STATUS = 0x8B83; |
| static constexpr GCGLenum ATTACHED_SHADERS = 0x8B85; |
| static constexpr GCGLenum ACTIVE_UNIFORMS = 0x8B86; |
| static constexpr GCGLenum ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87; |
| static constexpr GCGLenum ACTIVE_ATTRIBUTES = 0x8B89; |
| static constexpr GCGLenum ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A; |
| static constexpr GCGLenum SHADING_LANGUAGE_VERSION = 0x8B8C; |
| static constexpr GCGLenum CURRENT_PROGRAM = 0x8B8D; |
| static constexpr GCGLenum NEVER = 0x0200; |
| static constexpr GCGLenum LESS = 0x0201; |
| static constexpr GCGLenum EQUAL = 0x0202; |
| static constexpr GCGLenum LEQUAL = 0x0203; |
| static constexpr GCGLenum GREATER = 0x0204; |
| static constexpr GCGLenum NOTEQUAL = 0x0205; |
| static constexpr GCGLenum GEQUAL = 0x0206; |
| static constexpr GCGLenum ALWAYS = 0x0207; |
| static constexpr GCGLenum KEEP = 0x1E00; |
| static constexpr GCGLenum REPLACE = 0x1E01; |
| static constexpr GCGLenum INCR = 0x1E02; |
| static constexpr GCGLenum DECR = 0x1E03; |
| static constexpr GCGLenum INVERT = 0x150A; |
| static constexpr GCGLenum INCR_WRAP = 0x8507; |
| static constexpr GCGLenum DECR_WRAP = 0x8508; |
| static constexpr GCGLenum VENDOR = 0x1F00; |
| static constexpr GCGLenum RENDERER = 0x1F01; |
| static constexpr GCGLenum VERSION = 0x1F02; |
| static constexpr GCGLenum EXTENSIONS = 0x1F03; |
| static constexpr GCGLenum NEAREST = 0x2600; |
| static constexpr GCGLenum LINEAR = 0x2601; |
| static constexpr GCGLenum NEAREST_MIPMAP_NEAREST = 0x2700; |
| static constexpr GCGLenum LINEAR_MIPMAP_NEAREST = 0x2701; |
| static constexpr GCGLenum NEAREST_MIPMAP_LINEAR = 0x2702; |
| static constexpr GCGLenum LINEAR_MIPMAP_LINEAR = 0x2703; |
| static constexpr GCGLenum TEXTURE_MAG_FILTER = 0x2800; |
| static constexpr GCGLenum TEXTURE_MIN_FILTER = 0x2801; |
| static constexpr GCGLenum TEXTURE_WRAP_S = 0x2802; |
| static constexpr GCGLenum TEXTURE_WRAP_T = 0x2803; |
| static constexpr GCGLenum TEXTURE = 0x1702; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP = 0x8513; |
| static constexpr GCGLenum TEXTURE_BINDING_CUBE_MAP = 0x8514; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
| static constexpr GCGLenum TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
| static constexpr GCGLenum MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
| static constexpr GCGLenum TEXTURE0 = 0x84C0; |
| static constexpr GCGLenum TEXTURE1 = 0x84C1; |
| static constexpr GCGLenum TEXTURE2 = 0x84C2; |
| static constexpr GCGLenum TEXTURE3 = 0x84C3; |
| static constexpr GCGLenum TEXTURE4 = 0x84C4; |
| static constexpr GCGLenum TEXTURE5 = 0x84C5; |
| static constexpr GCGLenum TEXTURE6 = 0x84C6; |
| static constexpr GCGLenum TEXTURE7 = 0x84C7; |
| static constexpr GCGLenum TEXTURE8 = 0x84C8; |
| static constexpr GCGLenum TEXTURE9 = 0x84C9; |
| static constexpr GCGLenum TEXTURE10 = 0x84CA; |
| static constexpr GCGLenum TEXTURE11 = 0x84CB; |
| static constexpr GCGLenum TEXTURE12 = 0x84CC; |
| static constexpr GCGLenum TEXTURE13 = 0x84CD; |
| static constexpr GCGLenum TEXTURE14 = 0x84CE; |
| static constexpr GCGLenum TEXTURE15 = 0x84CF; |
| static constexpr GCGLenum TEXTURE16 = 0x84D0; |
| static constexpr GCGLenum TEXTURE17 = 0x84D1; |
| static constexpr GCGLenum TEXTURE18 = 0x84D2; |
| static constexpr GCGLenum TEXTURE19 = 0x84D3; |
| static constexpr GCGLenum TEXTURE20 = 0x84D4; |
| static constexpr GCGLenum TEXTURE21 = 0x84D5; |
| static constexpr GCGLenum TEXTURE22 = 0x84D6; |
| static constexpr GCGLenum TEXTURE23 = 0x84D7; |
| static constexpr GCGLenum TEXTURE24 = 0x84D8; |
| static constexpr GCGLenum TEXTURE25 = 0x84D9; |
| static constexpr GCGLenum TEXTURE26 = 0x84DA; |
| static constexpr GCGLenum TEXTURE27 = 0x84DB; |
| static constexpr GCGLenum TEXTURE28 = 0x84DC; |
| static constexpr GCGLenum TEXTURE29 = 0x84DD; |
| static constexpr GCGLenum TEXTURE30 = 0x84DE; |
| static constexpr GCGLenum TEXTURE31 = 0x84DF; |
| static constexpr GCGLenum ACTIVE_TEXTURE = 0x84E0; |
| static constexpr GCGLenum REPEAT = 0x2901; |
| static constexpr GCGLenum CLAMP_TO_EDGE = 0x812F; |
| static constexpr GCGLenum MIRRORED_REPEAT = 0x8370; |
| static constexpr GCGLenum FLOAT_VEC2 = 0x8B50; |
| static constexpr GCGLenum FLOAT_VEC3 = 0x8B51; |
| static constexpr GCGLenum FLOAT_VEC4 = 0x8B52; |
| static constexpr GCGLenum INT_VEC2 = 0x8B53; |
| static constexpr GCGLenum INT_VEC3 = 0x8B54; |
| static constexpr GCGLenum INT_VEC4 = 0x8B55; |
| static constexpr GCGLenum BOOL = 0x8B56; |
| static constexpr GCGLenum BOOL_VEC2 = 0x8B57; |
| static constexpr GCGLenum BOOL_VEC3 = 0x8B58; |
| static constexpr GCGLenum BOOL_VEC4 = 0x8B59; |
| static constexpr GCGLenum FLOAT_MAT2 = 0x8B5A; |
| static constexpr GCGLenum FLOAT_MAT3 = 0x8B5B; |
| static constexpr GCGLenum FLOAT_MAT4 = 0x8B5C; |
| static constexpr GCGLenum SAMPLER_2D = 0x8B5E; |
| static constexpr GCGLenum SAMPLER_CUBE = 0x8B60; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; |
| static constexpr GCGLenum IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A; |
| static constexpr GCGLenum IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B; |
| static constexpr GCGLenum COMPILE_STATUS = 0x8B81; |
| static constexpr GCGLenum INFO_LOG_LENGTH = 0x8B84; |
| static constexpr GCGLenum SHADER_SOURCE_LENGTH = 0x8B88; |
| static constexpr GCGLenum SHADER_COMPILER = 0x8DFA; |
| static constexpr GCGLenum SHADER_BINARY_FORMATS = 0x8DF8; |
| static constexpr GCGLenum NUM_SHADER_BINARY_FORMATS = 0x8DF9; |
| static constexpr GCGLenum LOW_FLOAT = 0x8DF0; |
| static constexpr GCGLenum MEDIUM_FLOAT = 0x8DF1; |
| static constexpr GCGLenum HIGH_FLOAT = 0x8DF2; |
| static constexpr GCGLenum LOW_INT = 0x8DF3; |
| static constexpr GCGLenum MEDIUM_INT = 0x8DF4; |
| static constexpr GCGLenum HIGH_INT = 0x8DF5; |
| static constexpr GCGLenum FRAMEBUFFER = 0x8D40; |
| static constexpr GCGLenum RENDERBUFFER = 0x8D41; |
| static constexpr GCGLenum RGBA4 = 0x8056; |
| static constexpr GCGLenum RGB5_A1 = 0x8057; |
| static constexpr GCGLenum RGB565 = 0x8D62; |
| static constexpr GCGLenum DEPTH_COMPONENT16 = 0x81A5; |
| static constexpr GCGLenum STENCIL_INDEX8 = 0x8D48; |
| static constexpr GCGLenum RENDERBUFFER_WIDTH = 0x8D42; |
| static constexpr GCGLenum RENDERBUFFER_HEIGHT = 0x8D43; |
| static constexpr GCGLenum RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; |
| static constexpr GCGLenum RENDERBUFFER_RED_SIZE = 0x8D50; |
| static constexpr GCGLenum RENDERBUFFER_GREEN_SIZE = 0x8D51; |
| static constexpr GCGLenum RENDERBUFFER_BLUE_SIZE = 0x8D52; |
| static constexpr GCGLenum RENDERBUFFER_ALPHA_SIZE = 0x8D53; |
| static constexpr GCGLenum RENDERBUFFER_DEPTH_SIZE = 0x8D54; |
| static constexpr GCGLenum RENDERBUFFER_STENCIL_SIZE = 0x8D55; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; |
| static constexpr GCGLenum COLOR_ATTACHMENT0 = 0x8CE0; |
| static constexpr GCGLenum DEPTH_ATTACHMENT = 0x8D00; |
| static constexpr GCGLenum STENCIL_ATTACHMENT = 0x8D20; |
| static constexpr GCGLenum NONE = 0; |
| static constexpr GCGLenum FRAMEBUFFER_COMPLETE = 0x8CD5; |
| static constexpr GCGLenum FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; |
| static constexpr GCGLenum FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; |
| static constexpr GCGLenum FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; |
| static constexpr GCGLenum FRAMEBUFFER_UNSUPPORTED = 0x8CDD; |
| static constexpr GCGLenum FRAMEBUFFER_BINDING = 0x8CA6; |
| static constexpr GCGLenum RENDERBUFFER_BINDING = 0x8CA7; |
| static constexpr GCGLenum MAX_RENDERBUFFER_SIZE = 0x84E8; |
| static constexpr GCGLenum INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
| |
| // WebGL-specific enums |
| static constexpr GCGLenum UNPACK_FLIP_Y_WEBGL = 0x9240; |
| static constexpr GCGLenum UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
| static constexpr GCGLenum CONTEXT_LOST_WEBGL = 0x9242; |
| static constexpr GCGLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
| static constexpr GCGLenum BROWSER_DEFAULT_WEBGL = 0x9244; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE; |
| |
| // WebGL2 constants |
| static constexpr GCGLenum READ_BUFFER = 0x0C02; |
| static constexpr GCGLenum UNPACK_ROW_LENGTH = 0x0CF2; |
| static constexpr GCGLenum UNPACK_SKIP_ROWS = 0x0CF3; |
| static constexpr GCGLenum UNPACK_SKIP_PIXELS = 0x0CF4; |
| static constexpr GCGLenum PACK_ROW_LENGTH = 0x0D02; |
| static constexpr GCGLenum PACK_SKIP_ROWS = 0x0D03; |
| static constexpr GCGLenum PACK_SKIP_PIXELS = 0x0D04; |
| static constexpr GCGLenum COLOR = 0x1800; |
| static constexpr GCGLenum DEPTH = 0x1801; |
| static constexpr GCGLenum STENCIL = 0x1802; |
| static constexpr GCGLenum RED = 0x1903; |
| static constexpr GCGLenum RGB8 = 0x8051; |
| static constexpr GCGLenum RGBA8 = 0x8058; |
| static constexpr GCGLenum RGB10_A2 = 0x8059; |
| static constexpr GCGLenum TEXTURE_BINDING_3D = 0x806A; |
| static constexpr GCGLenum UNPACK_SKIP_IMAGES = 0x806D; |
| static constexpr GCGLenum UNPACK_IMAGE_HEIGHT = 0x806E; |
| static constexpr GCGLenum TEXTURE_3D = 0x806F; |
| static constexpr GCGLenum TEXTURE_WRAP_R = 0x8072; |
| static constexpr GCGLenum MAX_3D_TEXTURE_SIZE = 0x8073; |
| static constexpr GCGLenum UNSIGNED_INT_2_10_10_10_REV = 0x8368; |
| static constexpr GCGLenum MAX_ELEMENTS_VERTICES = 0x80E8; |
| static constexpr GCGLenum MAX_ELEMENTS_INDICES = 0x80E9; |
| static constexpr GCGLenum TEXTURE_MIN_LOD = 0x813A; |
| static constexpr GCGLenum TEXTURE_MAX_LOD = 0x813B; |
| static constexpr GCGLenum TEXTURE_BASE_LEVEL = 0x813C; |
| static constexpr GCGLenum TEXTURE_MAX_LEVEL = 0x813D; |
| static constexpr GCGLenum MIN = 0x8007; |
| static constexpr GCGLenum MAX = 0x8008; |
| static constexpr GCGLenum DEPTH_COMPONENT24 = 0x81A6; |
| static constexpr GCGLenum MAX_TEXTURE_LOD_BIAS = 0x84FD; |
| static constexpr GCGLenum TEXTURE_COMPARE_MODE = 0x884C; |
| static constexpr GCGLenum TEXTURE_COMPARE_FUNC = 0x884D; |
| static constexpr GCGLenum CURRENT_QUERY = 0x8865; |
| static constexpr GCGLenum QUERY_RESULT = 0x8866; |
| static constexpr GCGLenum QUERY_RESULT_AVAILABLE = 0x8867; |
| static constexpr GCGLenum STREAM_READ = 0x88E1; |
| static constexpr GCGLenum STREAM_COPY = 0x88E2; |
| static constexpr GCGLenum STATIC_READ = 0x88E5; |
| static constexpr GCGLenum STATIC_COPY = 0x88E6; |
| static constexpr GCGLenum DYNAMIC_READ = 0x88E9; |
| static constexpr GCGLenum DYNAMIC_COPY = 0x88EA; |
| static constexpr GCGLenum MAX_DRAW_BUFFERS = 0x8824; |
| static constexpr GCGLenum DRAW_BUFFER0 = 0x8825; |
| static constexpr GCGLenum DRAW_BUFFER1 = 0x8826; |
| static constexpr GCGLenum DRAW_BUFFER2 = 0x8827; |
| static constexpr GCGLenum DRAW_BUFFER3 = 0x8828; |
| static constexpr GCGLenum DRAW_BUFFER4 = 0x8829; |
| static constexpr GCGLenum DRAW_BUFFER5 = 0x882A; |
| static constexpr GCGLenum DRAW_BUFFER6 = 0x882B; |
| static constexpr GCGLenum DRAW_BUFFER7 = 0x882C; |
| static constexpr GCGLenum DRAW_BUFFER8 = 0x882D; |
| static constexpr GCGLenum DRAW_BUFFER9 = 0x882E; |
| static constexpr GCGLenum DRAW_BUFFER10 = 0x882F; |
| static constexpr GCGLenum DRAW_BUFFER11 = 0x8830; |
| static constexpr GCGLenum DRAW_BUFFER12 = 0x8831; |
| static constexpr GCGLenum DRAW_BUFFER13 = 0x8832; |
| static constexpr GCGLenum DRAW_BUFFER14 = 0x8833; |
| static constexpr GCGLenum DRAW_BUFFER15 = 0x8834; |
| static constexpr GCGLenum MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; |
| static constexpr GCGLenum MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; |
| static constexpr GCGLenum SAMPLER_3D = 0x8B5F; |
| static constexpr GCGLenum SAMPLER_2D_SHADOW = 0x8B62; |
| static constexpr GCGLenum FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; |
| static constexpr GCGLenum PIXEL_PACK_BUFFER = 0x88EB; |
| static constexpr GCGLenum PIXEL_UNPACK_BUFFER = 0x88EC; |
| static constexpr GCGLenum PIXEL_PACK_BUFFER_BINDING = 0x88ED; |
| static constexpr GCGLenum PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; |
| static constexpr GCGLenum FLOAT_MAT2x3 = 0x8B65; |
| static constexpr GCGLenum FLOAT_MAT2x4 = 0x8B66; |
| static constexpr GCGLenum FLOAT_MAT3x2 = 0x8B67; |
| static constexpr GCGLenum FLOAT_MAT3x4 = 0x8B68; |
| static constexpr GCGLenum FLOAT_MAT4x2 = 0x8B69; |
| static constexpr GCGLenum FLOAT_MAT4x3 = 0x8B6A; |
| static constexpr GCGLenum SRGB = 0x8C40; |
| static constexpr GCGLenum SRGB8 = 0x8C41; |
| static constexpr GCGLenum SRGB_ALPHA = 0x8C42; |
| static constexpr GCGLenum SRGB8_ALPHA8 = 0x8C43; |
| static constexpr GCGLenum COMPARE_REF_TO_TEXTURE = 0x884E; |
| static constexpr GCGLenum RGBA32F = 0x8814; |
| static constexpr GCGLenum RGB32F = 0x8815; |
| static constexpr GCGLenum RGBA16F = 0x881A; |
| static constexpr GCGLenum RGB16F = 0x881B; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; |
| static constexpr GCGLenum MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; |
| static constexpr GCGLenum MIN_PROGRAM_TEXEL_OFFSET = 0x8904; |
| static constexpr GCGLenum MAX_PROGRAM_TEXEL_OFFSET = 0x8905; |
| static constexpr GCGLenum MAX_VARYING_COMPONENTS = 0x8B4B; |
| static constexpr GCGLenum TEXTURE_2D_ARRAY = 0x8C1A; |
| static constexpr GCGLenum TEXTURE_BINDING_2D_ARRAY = 0x8C1D; |
| static constexpr GCGLenum R11F_G11F_B10F = 0x8C3A; |
| static constexpr GCGLenum UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; |
| static constexpr GCGLenum RGB9_E5 = 0x8C3D; |
| static constexpr GCGLenum UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; |
| static constexpr GCGLenum MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; |
| static constexpr GCGLenum RASTERIZER_DISCARD = 0x8C89; |
| static constexpr GCGLenum MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; |
| static constexpr GCGLenum MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; |
| static constexpr GCGLenum INTERLEAVED_ATTRIBS = 0x8C8C; |
| static constexpr GCGLenum SEPARATE_ATTRIBS = 0x8C8D; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; |
| static constexpr GCGLenum RGBA32UI = 0x8D70; |
| static constexpr GCGLenum RGB32UI = 0x8D71; |
| static constexpr GCGLenum RGBA16UI = 0x8D76; |
| static constexpr GCGLenum RGB16UI = 0x8D77; |
| static constexpr GCGLenum RGBA8UI = 0x8D7C; |
| static constexpr GCGLenum RGB8UI = 0x8D7D; |
| static constexpr GCGLenum RGBA32I = 0x8D82; |
| static constexpr GCGLenum RGB32I = 0x8D83; |
| static constexpr GCGLenum RGBA16I = 0x8D88; |
| static constexpr GCGLenum RGB16I = 0x8D89; |
| static constexpr GCGLenum RGBA8I = 0x8D8E; |
| static constexpr GCGLenum RGB8I = 0x8D8F; |
| static constexpr GCGLenum RED_INTEGER = 0x8D94; |
| static constexpr GCGLenum RGB_INTEGER = 0x8D98; |
| static constexpr GCGLenum RGBA_INTEGER = 0x8D99; |
| static constexpr GCGLenum SAMPLER_2D_ARRAY = 0x8DC1; |
| static constexpr GCGLenum SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; |
| static constexpr GCGLenum SAMPLER_CUBE_SHADOW = 0x8DC5; |
| static constexpr GCGLenum UNSIGNED_INT_VEC2 = 0x8DC6; |
| static constexpr GCGLenum UNSIGNED_INT_VEC3 = 0x8DC7; |
| static constexpr GCGLenum UNSIGNED_INT_VEC4 = 0x8DC8; |
| static constexpr GCGLenum INT_SAMPLER_2D = 0x8DCA; |
| static constexpr GCGLenum INT_SAMPLER_3D = 0x8DCB; |
| static constexpr GCGLenum INT_SAMPLER_CUBE = 0x8DCC; |
| static constexpr GCGLenum INT_SAMPLER_2D_ARRAY = 0x8DCF; |
| static constexpr GCGLenum UNSIGNED_INT_SAMPLER_2D = 0x8DD2; |
| static constexpr GCGLenum UNSIGNED_INT_SAMPLER_3D = 0x8DD3; |
| static constexpr GCGLenum UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; |
| static constexpr GCGLenum UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; |
| static constexpr GCGLenum DEPTH_COMPONENT32F = 0x8CAC; |
| static constexpr GCGLenum DEPTH32F_STENCIL8 = 0x8CAD; |
| static constexpr GCGLenum FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; |
| static constexpr GCGLenum FRAMEBUFFER_DEFAULT = 0x8218; |
| static constexpr GCGLenum DEPTH_STENCIL_ATTACHMENT = 0x821A; |
| static constexpr GCGLenum DEPTH_STENCIL = 0x84F9; |
| static constexpr GCGLenum UNSIGNED_INT_24_8 = 0x84FA; |
| static constexpr GCGLenum DEPTH24_STENCIL8 = 0x88F0; |
| static constexpr GCGLenum UNSIGNED_NORMALIZED = 0x8C17; |
| static constexpr GCGLenum DRAW_FRAMEBUFFER_BINDING = 0x8CA6; /* Same as FRAMEBUFFER_BINDING */ |
| static constexpr GCGLenum READ_FRAMEBUFFER = 0x8CA8; |
| static constexpr GCGLenum DRAW_FRAMEBUFFER = 0x8CA9; |
| static constexpr GCGLenum READ_FRAMEBUFFER_BINDING = 0x8CAA; |
| static constexpr GCGLenum RENDERBUFFER_SAMPLES = 0x8CAB; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; |
| static constexpr GCGLenum MAX_COLOR_ATTACHMENTS = 0x8CDF; |
| static constexpr GCGLenum COLOR_ATTACHMENT1 = 0x8CE1; |
| static constexpr GCGLenum COLOR_ATTACHMENT2 = 0x8CE2; |
| static constexpr GCGLenum COLOR_ATTACHMENT3 = 0x8CE3; |
| static constexpr GCGLenum COLOR_ATTACHMENT4 = 0x8CE4; |
| static constexpr GCGLenum COLOR_ATTACHMENT5 = 0x8CE5; |
| static constexpr GCGLenum COLOR_ATTACHMENT6 = 0x8CE6; |
| static constexpr GCGLenum COLOR_ATTACHMENT7 = 0x8CE7; |
| static constexpr GCGLenum COLOR_ATTACHMENT8 = 0x8CE8; |
| static constexpr GCGLenum COLOR_ATTACHMENT9 = 0x8CE9; |
| static constexpr GCGLenum COLOR_ATTACHMENT10 = 0x8CEA; |
| static constexpr GCGLenum COLOR_ATTACHMENT11 = 0x8CEB; |
| static constexpr GCGLenum COLOR_ATTACHMENT12 = 0x8CEC; |
| static constexpr GCGLenum COLOR_ATTACHMENT13 = 0x8CED; |
| static constexpr GCGLenum COLOR_ATTACHMENT14 = 0x8CEE; |
| static constexpr GCGLenum COLOR_ATTACHMENT15 = 0x8CEF; |
| static constexpr GCGLenum FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; |
| static constexpr GCGLenum MAX_SAMPLES = 0x8D57; |
| static constexpr GCGLenum HALF_FLOAT = 0x140B; |
| static constexpr GCGLenum RG = 0x8227; |
| static constexpr GCGLenum RG_INTEGER = 0x8228; |
| static constexpr GCGLenum R8 = 0x8229; |
| static constexpr GCGLenum RG8 = 0x822B; |
| static constexpr GCGLenum R16F = 0x822D; |
| static constexpr GCGLenum R32F = 0x822E; |
| static constexpr GCGLenum RG16F = 0x822F; |
| static constexpr GCGLenum RG32F = 0x8230; |
| static constexpr GCGLenum R8I = 0x8231; |
| static constexpr GCGLenum R8UI = 0x8232; |
| static constexpr GCGLenum R16I = 0x8233; |
| static constexpr GCGLenum R16UI = 0x8234; |
| static constexpr GCGLenum R32I = 0x8235; |
| static constexpr GCGLenum R32UI = 0x8236; |
| static constexpr GCGLenum RG8I = 0x8237; |
| static constexpr GCGLenum RG8UI = 0x8238; |
| static constexpr GCGLenum RG16I = 0x8239; |
| static constexpr GCGLenum RG16UI = 0x823A; |
| static constexpr GCGLenum RG32I = 0x823B; |
| static constexpr GCGLenum RG32UI = 0x823C; |
| static constexpr GCGLenum VERTEX_ARRAY_BINDING = 0x85B5; |
| static constexpr GCGLenum VERTEX_ARRAY_BINDING_OES = 0x85B5; |
| static constexpr GCGLenum R8_SNORM = 0x8F94; |
| static constexpr GCGLenum RG8_SNORM = 0x8F95; |
| static constexpr GCGLenum RGB8_SNORM = 0x8F96; |
| static constexpr GCGLenum RGBA8_SNORM = 0x8F97; |
| static constexpr GCGLenum SIGNED_NORMALIZED = 0x8F9C; |
| static constexpr GCGLenum COPY_READ_BUFFER = 0x8F36; |
| static constexpr GCGLenum COPY_WRITE_BUFFER = 0x8F37; |
| static constexpr GCGLenum COPY_READ_BUFFER_BINDING = 0x8F36; /* Same as COPY_READ_BUFFER */ |
| static constexpr GCGLenum COPY_WRITE_BUFFER_BINDING = 0x8F37; /* Same as COPY_WRITE_BUFFER */ |
| static constexpr GCGLenum UNIFORM_BUFFER = 0x8A11; |
| static constexpr GCGLenum UNIFORM_BUFFER_BINDING = 0x8A28; |
| static constexpr GCGLenum UNIFORM_BUFFER_START = 0x8A29; |
| static constexpr GCGLenum UNIFORM_BUFFER_SIZE = 0x8A2A; |
| static constexpr GCGLenum MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; |
| static constexpr GCGLenum MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; |
| static constexpr GCGLenum MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; |
| static constexpr GCGLenum MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; |
| static constexpr GCGLenum MAX_UNIFORM_BLOCK_SIZE = 0x8A30; |
| static constexpr GCGLenum MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; |
| static constexpr GCGLenum MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; |
| static constexpr GCGLenum UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; |
| static constexpr GCGLenum ACTIVE_UNIFORM_BLOCKS = 0x8A36; |
| static constexpr GCGLenum UNIFORM_TYPE = 0x8A37; |
| static constexpr GCGLenum UNIFORM_SIZE = 0x8A38; |
| static constexpr GCGLenum UNIFORM_BLOCK_INDEX = 0x8A3A; |
| static constexpr GCGLenum UNIFORM_OFFSET = 0x8A3B; |
| static constexpr GCGLenum UNIFORM_ARRAY_STRIDE = 0x8A3C; |
| static constexpr GCGLenum UNIFORM_MATRIX_STRIDE = 0x8A3D; |
| static constexpr GCGLenum UNIFORM_IS_ROW_MAJOR = 0x8A3E; |
| static constexpr GCGLenum UNIFORM_BLOCK_BINDING = 0x8A3F; |
| static constexpr GCGLenum UNIFORM_BLOCK_DATA_SIZE = 0x8A40; |
| static constexpr GCGLenum UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; |
| static constexpr GCGLenum UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; |
| static constexpr GCGLenum UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; |
| static constexpr GCGLenum UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; |
| static constexpr GCGLenum INVALID_INDEX = 0xFFFFFFFF; |
| static constexpr GCGLenum MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; |
| static constexpr GCGLenum MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; |
| static constexpr GCGLenum MAX_SERVER_WAIT_TIMEOUT = 0x9111; |
| static constexpr GCGLenum OBJECT_TYPE = 0x9112; |
| static constexpr GCGLenum SYNC_CONDITION = 0x9113; |
| static constexpr GCGLenum SYNC_STATUS = 0x9114; |
| static constexpr GCGLenum SYNC_FLAGS = 0x9115; |
| static constexpr GCGLenum SYNC_FENCE = 0x9116; |
| static constexpr GCGLenum SYNC_GPU_COMMANDS_COMPLETE = 0x9117; |
| static constexpr GCGLenum UNSIGNALED = 0x9118; |
| static constexpr GCGLenum SIGNALED = 0x9119; |
| static constexpr GCGLenum ALREADY_SIGNALED = 0x911A; |
| static constexpr GCGLenum TIMEOUT_EXPIRED = 0x911B; |
| static constexpr GCGLenum CONDITION_SATISFIED = 0x911C; |
| static constexpr GCGLenum WAIT_FAILED_WEBGL = 0x911D; |
| static constexpr GCGLenum SYNC_FLUSH_COMMANDS_BIT = 0x00000001; |
| static constexpr GCGLenum VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; |
| static constexpr GCGLenum ANY_SAMPLES_PASSED = 0x8C2F; |
| static constexpr GCGLenum ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; |
| static constexpr GCGLenum SAMPLER_BINDING = 0x8919; |
| static constexpr GCGLenum RGB10_A2UI = 0x906F; |
| static constexpr GCGLenum TEXTURE_SWIZZLE_R = 0x8E42; |
| static constexpr GCGLenum TEXTURE_SWIZZLE_G = 0x8E43; |
| static constexpr GCGLenum TEXTURE_SWIZZLE_B = 0x8E44; |
| static constexpr GCGLenum TEXTURE_SWIZZLE_A = 0x8E45; |
| static constexpr GCGLenum GREEN = 0x1904; |
| static constexpr GCGLenum BLUE = 0x1905; |
| static constexpr GCGLenum INT_2_10_10_10_REV = 0x8D9F; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK = 0x8E22; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_PAUSED = 0x8E23; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; |
| static constexpr GCGLenum TRANSFORM_FEEDBACK_BINDING = 0x8E25; |
| static constexpr GCGLenum COMPRESSED_R11_EAC = 0x9270; |
| static constexpr GCGLenum COMPRESSED_SIGNED_R11_EAC = 0x9271; |
| static constexpr GCGLenum COMPRESSED_RG11_EAC = 0x9272; |
| static constexpr GCGLenum COMPRESSED_SIGNED_RG11_EAC = 0x9273; |
| static constexpr GCGLenum COMPRESSED_RGB8_ETC2 = 0x9274; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ETC2 = 0x9275; |
| static constexpr GCGLenum COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; |
| static constexpr GCGLenum COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; |
| static constexpr GCGLenum COMPRESSED_RGBA8_ETC2_EAC = 0x9278; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; |
| static constexpr GCGLenum TEXTURE_IMMUTABLE_FORMAT = 0x912F; |
| static constexpr GCGLenum MAX_ELEMENT_INDEX = 0x8D6B; |
| static constexpr GCGLenum NUM_SAMPLE_COUNTS = 0x9380; |
| static constexpr GCGLenum TEXTURE_IMMUTABLE_LEVELS = 0x82DF; |
| static constexpr GCGLenum PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; |
| static constexpr GCGLenum PRIMITIVE_RESTART = 0x8F9D; |
| |
| // OpenGL ES 3 constants. |
| static constexpr GCGLenum MAP_READ_BIT = 0x0001; |
| |
| // WebGL-specific. |
| static constexpr GCGLenum MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247; |
| |
| // Necessary desktop OpenGL constants. |
| static constexpr GCGLenum TEXTURE_RECTANGLE_ARB = 0x84F5; |
| static constexpr GCGLenum TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6; |
| |
| // EXT_sRGB formats |
| static constexpr GCGLenum SRGB_EXT = 0x8C40; |
| static constexpr GCGLenum SRGB_ALPHA_EXT = 0x8C42; |
| static constexpr GCGLenum SRGB8_ALPHA8_EXT = 0x8C43; |
| static constexpr GCGLenum FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210; |
| |
| // EXT_blend_minmax enums |
| static constexpr GCGLenum MIN_EXT = 0x8007; |
| static constexpr GCGLenum MAX_EXT = 0x8008; |
| |
| // GL_EXT_texture_format_BGRA8888 enums |
| static constexpr GCGLenum BGRA_EXT = 0x80E1; |
| |
| // GL_ARB_robustness enums |
| static constexpr GCGLenum GUILTY_CONTEXT_RESET_ARB = 0x8253; |
| static constexpr GCGLenum INNOCENT_CONTEXT_RESET_ARB = 0x8254; |
| static constexpr GCGLenum UNKNOWN_CONTEXT_RESET_ARB = 0x8255; |
| static constexpr GCGLenum CONTEXT_ROBUST_ACCESS = 0x90F3; |
| |
| // GL_OES_standard_derivatives names |
| static constexpr GCGLenum FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B; |
| |
| // GL_OES_rgb8_rgba8 names |
| static constexpr GCGLenum RGB8_OES = 0x8051; |
| static constexpr GCGLenum RGBA8_OES = 0x8058; |
| |
| // GL_ANGLE_translated_shader_source |
| static constexpr GCGLenum TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0; |
| |
| // GL_EXT_texture_compression_dxt1 |
| // GL_EXT_texture_compression_s3tc |
| static constexpr GCGLenum COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; |
| static constexpr GCGLenum COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; |
| static constexpr GCGLenum COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; |
| static constexpr GCGLenum COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; |
| |
| // GL_EXT_texture_compression_s3tc_srgb |
| static constexpr GCGLenum COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C; |
| static constexpr GCGLenum COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D; |
| static constexpr GCGLenum COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E; |
| static constexpr GCGLenum COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F; |
| |
| // GL_OES_compressed_ETC1_RGB8_texture |
| static constexpr GCGLenum ETC1_RGB8_OES = 0x8D64; |
| |
| // GL_IMG_texture_compression_pvrtc |
| static constexpr GCGLenum COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00; |
| static constexpr GCGLenum COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01; |
| static constexpr GCGLenum COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; |
| static constexpr GCGLenum COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03; |
| |
| // GL_AMD_compressed_ATC_texture |
| static constexpr GCGLenum COMPRESSED_ATC_RGB_AMD = 0x8C92; |
| static constexpr GCGLenum COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; |
| static constexpr GCGLenum COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; |
| |
| // GL_KHR_texture_compression_astc_hdr |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; |
| static constexpr GCGLenum COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; |
| |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; |
| static constexpr GCGLenum COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; |
| |
| // GL_EXT_texture_compression_bptc |
| static constexpr GCGLenum COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C; |
| static constexpr GCGLenum COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D; |
| static constexpr GCGLenum COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E; |
| static constexpr GCGLenum COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F; |
| |
| // GL_EXT_texture_compression_rgtc |
| static constexpr GCGLenum COMPRESSED_RED_RGTC1_EXT = 0x8DBB; |
| static constexpr GCGLenum COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC; |
| static constexpr GCGLenum COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD; |
| static constexpr GCGLenum COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE; |
| |
| // GL_EXT_texture_filter_anisotropic |
| static constexpr GCGLenum TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; |
| static constexpr GCGLenum MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; |
| |
| // GL_EXT_texture_norm16 |
| static constexpr GCGLenum R16_EXT = 0x822A; |
| static constexpr GCGLenum RG16_EXT = 0x822C; |
| static constexpr GCGLenum RGB16_EXT = 0x8054; |
| static constexpr GCGLenum RGBA16_EXT = 0x805B; |
| static constexpr GCGLenum R16_SNORM_EXT = 0x8F98; |
| static constexpr GCGLenum RG16_SNORM_EXT = 0x8F99; |
| static constexpr GCGLenum RGB16_SNORM_EXT = 0x8F9A; |
| static constexpr GCGLenum RGBA16_SNORM_EXT = 0x8F9B; |
| |
| // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
| static constexpr GCGLenum MAX_DRAW_BUFFERS_EXT = 0x8824; |
| static constexpr GCGLenum DRAW_BUFFER0_EXT = 0x8825; |
| static constexpr GCGLenum DRAW_BUFFER1_EXT = 0x8826; |
| static constexpr GCGLenum DRAW_BUFFER2_EXT = 0x8827; |
| static constexpr GCGLenum DRAW_BUFFER3_EXT = 0x8828; |
| static constexpr GCGLenum DRAW_BUFFER4_EXT = 0x8829; |
| static constexpr GCGLenum DRAW_BUFFER5_EXT = 0x882A; |
| static constexpr GCGLenum DRAW_BUFFER6_EXT = 0x882B; |
| static constexpr GCGLenum DRAW_BUFFER7_EXT = 0x882C; |
| static constexpr GCGLenum DRAW_BUFFER8_EXT = 0x882D; |
| static constexpr GCGLenum DRAW_BUFFER9_EXT = 0x882E; |
| static constexpr GCGLenum DRAW_BUFFER10_EXT = 0x882F; |
| static constexpr GCGLenum DRAW_BUFFER11_EXT = 0x8830; |
| static constexpr GCGLenum DRAW_BUFFER12_EXT = 0x8831; |
| static constexpr GCGLenum DRAW_BUFFER13_EXT = 0x8832; |
| static constexpr GCGLenum DRAW_BUFFER14_EXT = 0x8833; |
| static constexpr GCGLenum DRAW_BUFFER15_EXT = 0x8834; |
| static constexpr GCGLenum MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; |
| static constexpr GCGLenum COLOR_ATTACHMENT0_EXT = 0x8CE0; |
| static constexpr GCGLenum COLOR_ATTACHMENT1_EXT = 0x8CE1; |
| static constexpr GCGLenum COLOR_ATTACHMENT2_EXT = 0x8CE2; |
| static constexpr GCGLenum COLOR_ATTACHMENT3_EXT = 0x8CE3; |
| static constexpr GCGLenum COLOR_ATTACHMENT4_EXT = 0x8CE4; |
| static constexpr GCGLenum COLOR_ATTACHMENT5_EXT = 0x8CE5; |
| static constexpr GCGLenum COLOR_ATTACHMENT6_EXT = 0x8CE6; |
| static constexpr GCGLenum COLOR_ATTACHMENT7_EXT = 0x8CE7; |
| static constexpr GCGLenum COLOR_ATTACHMENT8_EXT = 0x8CE8; |
| static constexpr GCGLenum COLOR_ATTACHMENT9_EXT = 0x8CE9; |
| static constexpr GCGLenum COLOR_ATTACHMENT10_EXT = 0x8CEA; |
| static constexpr GCGLenum COLOR_ATTACHMENT11_EXT = 0x8CEB; |
| static constexpr GCGLenum COLOR_ATTACHMENT12_EXT = 0x8CEC; |
| static constexpr GCGLenum COLOR_ATTACHMENT13_EXT = 0x8CED; |
| static constexpr GCGLenum COLOR_ATTACHMENT14_EXT = 0x8CEE; |
| static constexpr GCGLenum COLOR_ATTACHMENT15_EXT = 0x8CEF; |
| |
| // GL_KHR_parallel_shader_compile |
| static constexpr GCGLenum COMPLETION_STATUS_KHR = 0x91B1; |
| |
| // GL_ANGLE_request_extension |
| static constexpr GCGLenum REQUESTABLE_EXTENSIONS_ANGLE = 0x93A8; |
| |
| // Attempt to enumerate all possible native image formats to |
| // reduce the amount of temporary allocations during texture |
| // uploading. This enum must be public because it is accessed |
| // by non-member functions. |
| // "_S" postfix indicates signed type. |
| enum class DataFormat : uint8_t { |
| RGBA8 = 0, |
| RGBA8_S, |
| RGBA16, |
| RGBA16_S, |
| RGBA16Little, // CoreGraphics-specific source format. |
| RGBA16Big, // CoreGraphics-specific source format. |
| RGBA32, |
| RGBA32_S, |
| RGBA16F, |
| RGBA32F, |
| RGBA2_10_10_10, |
| RGB8, |
| RGB8_S, |
| RGB16, |
| RGB16_S, |
| RGB16Little, // CoreGraphics-specific source format. |
| RGB16Big, // CoreGraphics-specific source format. |
| RGB32, |
| RGB32_S, |
| RGB16F, |
| RGB32F, |
| BGR8, |
| BGRA8, |
| BGRA16Little, // CoreGraphics-specific source format. |
| BGRA16Big, // CoreGraphics-specific source format. |
| ARGB8, |
| ARGB16Little, // CoreGraphics-specific source format. |
| ARGB16Big, // CoreGraphics-specific source format. |
| ABGR8, |
| RGBA5551, |
| RGBA4444, |
| RGB565, |
| RGB10F11F11F, |
| RGB5999, |
| RG8, |
| RG8_S, |
| RG16, |
| RG16_S, |
| RG32, |
| RG32_S, |
| RG16F, |
| RG32F, |
| R8, |
| R8_S, |
| R16, |
| R16_S, |
| R16Little, // CoreGraphics-specific source format. |
| R16Big, // CoreGraphics-specific source format. |
| R32, |
| R32_S, |
| R16F, |
| R32F, |
| RA8, |
| RA16Little, // CoreGraphics-specific source format. |
| RA16Big, // CoreGraphics-specific source format. |
| RA16F, |
| RA32F, |
| AR8, |
| AR16Little, // CoreGraphics-specific source format. |
| AR16Big, // CoreGraphics-specific source format. |
| A8, |
| A16Little, // CoreGraphics-specific source format. |
| A16Big, // CoreGraphics-specific source format. |
| A16F, |
| A32F, |
| D16, |
| D32, |
| D32F, |
| DS24_8, |
| NumFormats, |
| Invalid = NumFormats |
| }; |
| |
| enum class ChannelBits : uint8_t { |
| Red = 1, |
| Green = 2, |
| Blue = 4, |
| Alpha = 8, |
| Depth = 16, |
| Stencil = 32, |
| RGB = Red | Green | Blue, |
| RGBA = RGB | Alpha, |
| DepthStencil = Depth | Stencil, |
| }; |
| |
| // Possible alpha operations that may need to occur during |
| // pixel packing. FIXME: kAlphaDoUnmultiply is lossy and must |
| // be removed. |
| enum AlphaOp : uint8_t { |
| DoNothing, |
| DoPremultiply, |
| DoUnmultiply, |
| }; |
| |
| enum class DOMSource : uint8_t { |
| Image, |
| Canvas, |
| Video, |
| DOMSourceNone, |
| }; |
| |
| enum class FlipY : bool { |
| No, |
| Yes |
| }; |
| |
| virtual RefPtr<GraphicsLayerContentsDisplayDelegate> layerContentsDisplayDelegate() = 0; |
| |
| ALWAYS_INLINE static bool hasAlpha(DataFormat format) |
| { |
| switch (format) { |
| case DataFormat::A8: |
| case DataFormat::A16F: |
| case DataFormat::A32F: |
| case DataFormat::RA8: |
| case DataFormat::AR8: |
| case DataFormat::RA16F: |
| case DataFormat::RA32F: |
| case DataFormat::RGBA8: |
| case DataFormat::BGRA8: |
| case DataFormat::ARGB8: |
| case DataFormat::ABGR8: |
| case DataFormat::RGBA16F: |
| case DataFormat::RGBA32F: |
| case DataFormat::RGBA4444: |
| case DataFormat::RGBA5551: |
| case DataFormat::RGBA8_S: |
| case DataFormat::RGBA16: |
| case DataFormat::RGBA16_S: |
| case DataFormat::RGBA32: |
| case DataFormat::RGBA32_S: |
| case DataFormat::RGBA2_10_10_10: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| ALWAYS_INLINE static bool hasColor(DataFormat format) |
| { |
| switch (format) { |
| case DataFormat::RGBA8: |
| case DataFormat::RGBA16F: |
| case DataFormat::RGBA32F: |
| case DataFormat::RGB8: |
| case DataFormat::RGB16F: |
| case DataFormat::RGB32F: |
| case DataFormat::BGR8: |
| case DataFormat::BGRA8: |
| case DataFormat::ARGB8: |
| case DataFormat::ABGR8: |
| case DataFormat::RGBA5551: |
| case DataFormat::RGBA4444: |
| case DataFormat::RGB565: |
| case DataFormat::R8: |
| case DataFormat::R16F: |
| case DataFormat::R32F: |
| case DataFormat::RA8: |
| case DataFormat::RA16F: |
| case DataFormat::RA32F: |
| case DataFormat::AR8: |
| case DataFormat::RGBA8_S: |
| case DataFormat::RGBA16: |
| case DataFormat::RGBA16_S: |
| case DataFormat::RGBA32: |
| case DataFormat::RGBA32_S: |
| case DataFormat::RGBA2_10_10_10: |
| case DataFormat::RGB8_S: |
| case DataFormat::RGB16: |
| case DataFormat::RGB16_S: |
| case DataFormat::RGB32: |
| case DataFormat::RGB32_S: |
| case DataFormat::RGB10F11F11F: |
| case DataFormat::RGB5999: |
| case DataFormat::RG8: |
| case DataFormat::RG8_S: |
| case DataFormat::RG16: |
| case DataFormat::RG16_S: |
| case DataFormat::RG32: |
| case DataFormat::RG32_S: |
| case DataFormat::RG16F: |
| case DataFormat::RG32F: |
| case DataFormat::R8_S: |
| case DataFormat::R16: |
| case DataFormat::R16_S: |
| case DataFormat::R32: |
| case DataFormat::R32_S: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| // Check if the format is one of the formats from the ImageData or DOM elements. |
| // The formats from ImageData is always RGBA8. |
| // The formats from DOM elements vary with Graphics ports. It can only be RGBA8 or BGRA8 for non-CG port while a little more for CG port. |
| static ALWAYS_INLINE bool srcFormatComesFromDOMElementOrImageData(DataFormat SrcFormat) |
| { |
| #if USE(CG) |
| #if CPU(BIG_ENDIAN) |
| return SrcFormat == DataFormat::RGBA8 || SrcFormat == DataFormat::ARGB8 || SrcFormat == DataFormat::RGB8 |
| || SrcFormat == DataFormat::RA8 || SrcFormat == DataFormat::AR8 || SrcFormat == DataFormat::R8 || SrcFormat == DataFormat::A8; |
| #else |
| // That LITTLE_ENDIAN case has more possible formats than BIG_ENDIAN case is because some decoded image data is actually big endian |
| // even on little endian architectures. |
| return SrcFormat == DataFormat::BGRA8 || SrcFormat == DataFormat::ABGR8 || SrcFormat == DataFormat::BGR8 |
| || SrcFormat == DataFormat::RGBA8 || SrcFormat == DataFormat::ARGB8 || SrcFormat == DataFormat::RGB8 |
| || SrcFormat == DataFormat::R8 || SrcFormat == DataFormat::A8 |
| || SrcFormat == DataFormat::RA8 || SrcFormat == DataFormat::AR8; |
| #endif |
| #else |
| return SrcFormat == DataFormat::BGRA8 || SrcFormat == DataFormat::RGBA8; |
| #endif |
| } |
| |
| class Client { |
| public: |
| WEBCORE_EXPORT Client(); |
| WEBCORE_EXPORT virtual ~Client(); |
| virtual void didComposite() = 0; |
| virtual void forceContextLost() = 0; |
| virtual void dispatchContextChangedNotification() = 0; |
| }; |
| |
| struct ActiveInfo { |
| String name; |
| GCGLenum type; |
| GCGLint size; |
| }; |
| |
| WEBCORE_EXPORT GraphicsContextGL(GraphicsContextGLAttributes); |
| WEBCORE_EXPORT virtual ~GraphicsContextGL(); |
| |
| void setClient(Client* client) { m_client = client; } |
| |
| // ========== WebGL 1 entry points. |
| virtual void activeTexture(GCGLenum texture) = 0; |
| virtual void attachShader(PlatformGLObject program, PlatformGLObject shader) = 0; |
| virtual void bindAttribLocation(PlatformGLObject, GCGLuint index, const String& name) = 0; |
| virtual void bindBuffer(GCGLenum target, PlatformGLObject) = 0; |
| virtual void bindFramebuffer(GCGLenum target, PlatformGLObject) = 0; |
| virtual void bindRenderbuffer(GCGLenum target, PlatformGLObject) = 0; |
| virtual void bindTexture(GCGLenum target, PlatformGLObject) = 0; |
| virtual void blendColor(GCGLclampf red, GCGLclampf green, GCGLclampf blue, GCGLclampf alpha) = 0; |
| virtual void blendEquation(GCGLenum mode) = 0; |
| virtual void blendEquationSeparate(GCGLenum modeRGB, GCGLenum modeAlpha) = 0; |
| virtual void blendFunc(GCGLenum sfactor, GCGLenum dfactor) = 0; |
| virtual void blendFuncSeparate(GCGLenum srcRGB, GCGLenum dstRGB, GCGLenum srcAlpha, GCGLenum dstAlpha) = 0; |
| |
| virtual GCGLenum checkFramebufferStatus(GCGLenum target) = 0; |
| virtual void clear(GCGLbitfield mask) = 0; |
| virtual void clearColor(GCGLclampf red, GCGLclampf green, GCGLclampf blue, GCGLclampf alpha) = 0; |
| virtual void clearDepth(GCGLclampf depth) = 0; |
| virtual void clearStencil(GCGLint s) = 0; |
| virtual void colorMask(GCGLboolean red, GCGLboolean green, GCGLboolean blue, GCGLboolean alpha) = 0; |
| virtual void compileShader(PlatformGLObject) = 0; |
| |
| virtual void copyTexImage2D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height, GCGLint border) = 0; |
| virtual void copyTexSubImage2D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height) = 0; |
| |
| virtual PlatformGLObject createBuffer() = 0; |
| virtual PlatformGLObject createFramebuffer() = 0; |
| virtual PlatformGLObject createProgram() = 0; |
| virtual PlatformGLObject createRenderbuffer() = 0; |
| virtual PlatformGLObject createShader(GCGLenum) = 0; |
| virtual PlatformGLObject createTexture() = 0; |
| |
| virtual void cullFace(GCGLenum mode) = 0; |
| |
| virtual void deleteBuffer(PlatformGLObject) = 0; |
| virtual void deleteFramebuffer(PlatformGLObject) = 0; |
| virtual void deleteProgram(PlatformGLObject) = 0; |
| virtual void deleteRenderbuffer(PlatformGLObject) = 0; |
| virtual void deleteShader(PlatformGLObject) = 0; |
| virtual void deleteTexture(PlatformGLObject) = 0; |
| |
| virtual void depthFunc(GCGLenum func) = 0; |
| virtual void depthMask(GCGLboolean flag) = 0; |
| virtual void depthRange(GCGLclampf zNear, GCGLclampf zFar) = 0; |
| virtual void detachShader(PlatformGLObject, PlatformGLObject) = 0; |
| virtual void disable(GCGLenum cap) = 0; |
| virtual void disableVertexAttribArray(GCGLuint index) = 0; |
| virtual void drawArrays(GCGLenum mode, GCGLint first, GCGLsizei count) = 0; |
| virtual void drawElements(GCGLenum mode, GCGLsizei count, GCGLenum type, GCGLintptr offset) = 0; |
| |
| virtual void enable(GCGLenum cap) = 0; |
| virtual void enableVertexAttribArray(GCGLuint index) = 0; |
| virtual void finish() = 0; |
| virtual void flush() = 0; |
| virtual void framebufferRenderbuffer(GCGLenum target, GCGLenum attachment, GCGLenum renderbuffertarget, PlatformGLObject) = 0; |
| virtual void framebufferTexture2D(GCGLenum target, GCGLenum attachment, GCGLenum textarget, PlatformGLObject, GCGLint level) = 0; |
| virtual void frontFace(GCGLenum mode) = 0; |
| |
| virtual void generateMipmap(GCGLenum target) = 0; |
| |
| virtual bool getActiveAttrib(PlatformGLObject program, GCGLuint index, ActiveInfo&) = 0; |
| virtual bool getActiveUniform(PlatformGLObject program, GCGLuint index, ActiveInfo&) = 0; |
| |
| virtual GCGLint getAttribLocation(PlatformGLObject, const String& name) = 0; |
| |
| virtual GCGLint getBufferParameteri(GCGLenum target, GCGLenum pname) = 0; |
| |
| // getParameter |
| virtual String getString(GCGLenum name) = 0; |
| virtual void getFloatv(GCGLenum pname, GCGLSpan<GCGLfloat> value) = 0; |
| virtual void getIntegerv(GCGLenum pname, GCGLSpan<GCGLint> value) = 0; |
| virtual void getIntegeri_v(GCGLenum pname, GCGLuint index, GCGLSpan<GCGLint, 4> value) = 0; // NOLINT |
| virtual GCGLint64 getInteger64(GCGLenum pname) = 0; |
| virtual GCGLint64 getInteger64i(GCGLenum pname, GCGLuint index) = 0; |
| virtual GCGLint getProgrami(PlatformGLObject program, GCGLenum pname) = 0; |
| virtual void getBooleanv(GCGLenum pname, GCGLSpan<GCGLboolean> value) = 0; |
| |
| virtual GCGLenum getError() = 0; |
| |
| // getFramebufferAttachmentParameter |
| virtual GCGLint getFramebufferAttachmentParameteri(GCGLenum target, GCGLenum attachment, GCGLenum pname) = 0; |
| |
| // getProgramParameter |
| virtual String getProgramInfoLog(PlatformGLObject) = 0; |
| |
| // getRenderbufferParameter |
| virtual GCGLint getRenderbufferParameteri(GCGLenum target, GCGLenum pname) = 0; |
| |
| // getShaderParameter |
| virtual GCGLint getShaderi(PlatformGLObject, GCGLenum pname) = 0; |
| |
| virtual String getShaderInfoLog(PlatformGLObject) = 0; |
| virtual void getShaderPrecisionFormat(GCGLenum shaderType, GCGLenum precisionType, GCGLSpan<GCGLint, 2> range, GCGLint* precision) = 0; |
| |
| virtual String getShaderSource(PlatformGLObject) = 0; |
| |
| // getTexParameter |
| virtual GCGLfloat getTexParameterf(GCGLenum target, GCGLenum pname) = 0; |
| virtual GCGLint getTexParameteri(GCGLenum target, GCGLenum pname) = 0; |
| |
| // getUniform |
| virtual void getUniformfv(PlatformGLObject program, GCGLint location, GCGLSpan<GCGLfloat> value) = 0; |
| virtual void getUniformiv(PlatformGLObject program, GCGLint location, GCGLSpan<GCGLint> value) = 0; |
| virtual void getUniformuiv(PlatformGLObject program, GCGLint location, GCGLSpan<GCGLuint> value) = 0; |
| |
| virtual GCGLint getUniformLocation(PlatformGLObject, const String& name) = 0; |
| |
| virtual GCGLsizeiptr getVertexAttribOffset(GCGLuint index, GCGLenum pname) = 0; |
| |
| virtual void hint(GCGLenum target, GCGLenum mode) = 0; |
| virtual GCGLboolean isBuffer(PlatformGLObject) = 0; |
| virtual GCGLboolean isEnabled(GCGLenum cap) = 0; |
| virtual GCGLboolean isFramebuffer(PlatformGLObject) = 0; |
| virtual GCGLboolean isProgram(PlatformGLObject) = 0; |
| virtual GCGLboolean isRenderbuffer(PlatformGLObject) = 0; |
| virtual GCGLboolean isShader(PlatformGLObject) = 0; |
| virtual GCGLboolean isTexture(PlatformGLObject) = 0; |
| virtual void lineWidth(GCGLfloat) = 0; |
| virtual void linkProgram(PlatformGLObject) = 0; |
| virtual void pixelStorei(GCGLenum pname, GCGLint param) = 0; |
| virtual void polygonOffset(GCGLfloat factor, GCGLfloat units) = 0; |
| |
| virtual void renderbufferStorage(GCGLenum target, GCGLenum internalformat, GCGLsizei width, GCGLsizei height) = 0; |
| virtual void sampleCoverage(GCGLclampf value, GCGLboolean invert) = 0; |
| virtual void scissor(GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height) = 0; |
| |
| virtual void shaderSource(PlatformGLObject, const String& string) = 0; |
| |
| virtual void stencilFunc(GCGLenum func, GCGLint ref, GCGLuint mask) = 0; |
| virtual void stencilFuncSeparate(GCGLenum face, GCGLenum func, GCGLint ref, GCGLuint mask) = 0; |
| virtual void stencilMask(GCGLuint mask) = 0; |
| virtual void stencilMaskSeparate(GCGLenum face, GCGLuint mask) = 0; |
| virtual void stencilOp(GCGLenum fail, GCGLenum zfail, GCGLenum zpass) = 0; |
| virtual void stencilOpSeparate(GCGLenum face, GCGLenum fail, GCGLenum zfail, GCGLenum zpass) = 0; |
| |
| virtual void texParameterf(GCGLenum target, GCGLenum pname, GCGLfloat param) = 0; |
| virtual void texParameteri(GCGLenum target, GCGLenum pname, GCGLint param) = 0; |
| |
| virtual void uniform1f(GCGLint location, GCGLfloat x) = 0; |
| virtual void uniform1fv(GCGLint location, GCGLSpan<const GCGLfloat> v) = 0; |
| virtual void uniform1i(GCGLint location, GCGLint x) = 0; |
| virtual void uniform1iv(GCGLint location, GCGLSpan<const GCGLint> v) = 0; |
| virtual void uniform2f(GCGLint location, GCGLfloat x, GCGLfloat y) = 0; |
| virtual void uniform2fv(GCGLint location, GCGLSpan<const GCGLfloat> v) = 0; |
| virtual void uniform2i(GCGLint location, GCGLint x, GCGLint y) = 0; |
| virtual void uniform2iv(GCGLint location, GCGLSpan<const GCGLint> v) = 0; |
| virtual void uniform3f(GCGLint location, GCGLfloat x, GCGLfloat y, GCGLfloat z) = 0; |
| virtual void uniform3fv(GCGLint location, GCGLSpan<const GCGLfloat> v) = 0; |
| virtual void uniform3i(GCGLint location, GCGLint x, GCGLint y, GCGLint z) = 0; |
| virtual void uniform3iv(GCGLint location, GCGLSpan<const GCGLint> v) = 0; |
| virtual void uniform4f(GCGLint location, GCGLfloat x, GCGLfloat y, GCGLfloat z, GCGLfloat w) = 0; |
| virtual void uniform4fv(GCGLint location, GCGLSpan<const GCGLfloat> v) = 0; |
| virtual void uniform4i(GCGLint location, GCGLint x, GCGLint y, GCGLint z, GCGLint w) = 0; |
| virtual void uniform4iv(GCGLint location, GCGLSpan<const GCGLint> v) = 0; |
| virtual void uniformMatrix2fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> value) = 0; |
| virtual void uniformMatrix3fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> value) = 0; |
| virtual void uniformMatrix4fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> value) = 0; |
| |
| virtual void useProgram(PlatformGLObject) = 0; |
| virtual void validateProgram(PlatformGLObject) = 0; |
| |
| virtual void vertexAttrib1f(GCGLuint index, GCGLfloat x) = 0; |
| virtual void vertexAttrib1fv(GCGLuint index, GCGLSpan<const GCGLfloat, 1> values) = 0; |
| virtual void vertexAttrib2f(GCGLuint index, GCGLfloat x, GCGLfloat y) = 0; |
| virtual void vertexAttrib2fv(GCGLuint index, GCGLSpan<const GCGLfloat, 2> values) = 0; |
| virtual void vertexAttrib3f(GCGLuint index, GCGLfloat x, GCGLfloat y, GCGLfloat z) = 0; |
| virtual void vertexAttrib3fv(GCGLuint index, GCGLSpan<const GCGLfloat, 3> values) = 0; |
| virtual void vertexAttrib4f(GCGLuint index, GCGLfloat x, GCGLfloat y, GCGLfloat z, GCGLfloat w) = 0; |
| virtual void vertexAttrib4fv(GCGLuint index, GCGLSpan<const GCGLfloat, 4> values) = 0; |
| |
| virtual void vertexAttribPointer(GCGLuint index, GCGLint size, GCGLenum type, GCGLboolean normalized, GCGLsizei stride, GCGLintptr offset) = 0; |
| |
| virtual void viewport(GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height) = 0; |
| |
| virtual void bufferData(GCGLenum target, GCGLsizeiptr, GCGLenum usage) = 0; |
| virtual void bufferData(GCGLenum target, GCGLSpan<const GCGLvoid> data, GCGLenum usage) = 0; |
| virtual void bufferSubData(GCGLenum target, GCGLintptr offset, GCGLSpan<const GCGLvoid> data) = 0; |
| |
| virtual void readnPixels(GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLSpan<GCGLvoid> data) = 0; |
| virtual void readnPixels(GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLintptr offset) = 0; |
| |
| virtual void texImage2D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLint border, GCGLenum format, GCGLenum type, GCGLSpan<const GCGLvoid> pixels) = 0; |
| virtual void texImage2D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLint border, GCGLenum format, GCGLenum type, GCGLintptr offset) = 0; |
| virtual void texSubImage2D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLSpan<const GCGLvoid> pixels) = 0; |
| virtual void texSubImage2D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLenum type, GCGLintptr offset) = 0; |
| virtual void compressedTexImage2D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLint border, GCGLsizei imageSize, GCGLSpan<const GCGLvoid> data) = 0; |
| virtual void compressedTexImage2D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLint border, GCGLsizei imageSize, GCGLintptr offset) = 0; |
| virtual void compressedTexSubImage2D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLsizei imageSize, GCGLSpan<const GCGLvoid> data) = 0; |
| virtual void compressedTexSubImage2D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLsizei width, GCGLsizei height, GCGLenum format, GCGLsizei imageSize, GCGLintptr offset) = 0; |
| |
| virtual void drawArraysInstanced(GCGLenum mode, GCGLint first, GCGLsizei count, GCGLsizei primcount) = 0; |
| virtual void drawElementsInstanced(GCGLenum mode, GCGLsizei count, GCGLenum type, GCGLintptr offset, GCGLsizei primcount) = 0; |
| virtual void vertexAttribDivisor(GCGLuint index, GCGLuint divisor) = 0; |
| |
| // VertexArrayOject calls |
| virtual PlatformGLObject createVertexArray() = 0; |
| virtual void deleteVertexArray(PlatformGLObject) = 0; |
| virtual GCGLboolean isVertexArray(PlatformGLObject) = 0; |
| virtual void bindVertexArray(PlatformGLObject) = 0; |
| |
| // ========== WebGL 2 entry points. |
| |
| virtual void copyBufferSubData(GCGLenum readTarget, GCGLenum writeTarget, GCGLintptr readOffset, GCGLintptr writeOffset, GCGLsizeiptr size) = 0; |
| virtual void getBufferSubData(GCGLenum target, GCGLintptr offset, GCGLSpan<GCGLvoid> data) = 0; |
| |
| virtual void blitFramebuffer(GCGLint srcX0, GCGLint srcY0, GCGLint srcX1, GCGLint srcY1, GCGLint dstX0, GCGLint dstY0, GCGLint dstX1, GCGLint dstY1, GCGLbitfield mask, GCGLenum filter) = 0; |
| virtual void framebufferTextureLayer(GCGLenum target, GCGLenum attachment, PlatformGLObject texture, GCGLint level, GCGLint layer) = 0; |
| virtual void invalidateFramebuffer(GCGLenum target, GCGLSpan<const GCGLenum> attachments) = 0; |
| virtual void invalidateSubFramebuffer(GCGLenum target, GCGLSpan<const GCGLenum> attachments, GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height) = 0; |
| virtual void readBuffer(GCGLenum src) = 0; |
| |
| // getInternalFormatParameter |
| virtual void getInternalformativ(GCGLenum target, GCGLenum internalformat, GCGLenum pname, GCGLSpan<GCGLint> data) = 0; |
| virtual void renderbufferStorageMultisample(GCGLenum target, GCGLsizei samples, GCGLenum internalformat, GCGLsizei width, GCGLsizei height) = 0; |
| |
| virtual void texStorage2D(GCGLenum target, GCGLsizei levels, GCGLenum internalformat, GCGLsizei width, GCGLsizei height) = 0; |
| virtual void texStorage3D(GCGLenum target, GCGLsizei levels, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth) = 0; |
| |
| virtual void texImage3D(GCGLenum target, GCGLint level, GCGLint internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLint border, GCGLenum format, GCGLenum type, GCGLSpan<const GCGLvoid> pixels) = 0; |
| virtual void texImage3D(GCGLenum target, GCGLint level, GCGLint internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLint border, GCGLenum format, GCGLenum type, GCGLintptr offset) = 0; |
| virtual void texSubImage3D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLenum type, GCGLSpan<const GCGLvoid> pixels) = 0; |
| virtual void texSubImage3D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLenum type, GCGLintptr offset) = 0; |
| virtual void copyTexSubImage3D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint zoffset, GCGLint x, GCGLint y, GCGLsizei width, GCGLsizei height) = 0; |
| virtual void compressedTexImage3D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLint border, GCGLsizei imageSize, GCGLSpan<const GCGLvoid> data) = 0; |
| virtual void compressedTexImage3D(GCGLenum target, GCGLint level, GCGLenum internalformat, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLint border, GCGLsizei imageSize, GCGLintptr offset) = 0; |
| virtual void compressedTexSubImage3D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLsizei imageSize, GCGLSpan<const GCGLvoid> data) = 0; |
| virtual void compressedTexSubImage3D(GCGLenum target, GCGLint level, GCGLint xoffset, GCGLint yoffset, GCGLint zoffset, GCGLsizei width, GCGLsizei height, GCGLsizei depth, GCGLenum format, GCGLsizei imageSize, GCGLintptr offset) = 0; |
| |
| virtual GCGLint getFragDataLocation(PlatformGLObject program, const String& name) = 0; |
| |
| virtual void uniform1ui(GCGLint location, GCGLuint v0) = 0; |
| virtual void uniform2ui(GCGLint location, GCGLuint v0, GCGLuint v1) = 0; |
| virtual void uniform3ui(GCGLint location, GCGLuint v0, GCGLuint v1, GCGLuint v2) = 0; |
| virtual void uniform4ui(GCGLint location, GCGLuint v0, GCGLuint v1, GCGLuint v2, GCGLuint v3) = 0; |
| virtual void uniform1uiv(GCGLint location, GCGLSpan<const GCGLuint> data) = 0; |
| virtual void uniform2uiv(GCGLint location, GCGLSpan<const GCGLuint> data) = 0; |
| virtual void uniform3uiv(GCGLint location, GCGLSpan<const GCGLuint> data) = 0; |
| virtual void uniform4uiv(GCGLint location, GCGLSpan<const GCGLuint> data) = 0; |
| virtual void uniformMatrix2x3fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void uniformMatrix3x2fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void uniformMatrix2x4fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void uniformMatrix4x2fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void uniformMatrix3x4fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void uniformMatrix4x3fv(GCGLint location, GCGLboolean transpose, GCGLSpan<const GCGLfloat> data) = 0; |
| virtual void vertexAttribI4i(GCGLuint index, GCGLint x, GCGLint y, GCGLint z, GCGLint w) = 0; |
| virtual void vertexAttribI4iv(GCGLuint index, GCGLSpan<const GCGLint, 4> values) = 0; |
| virtual void vertexAttribI4ui(GCGLuint index, GCGLuint x, GCGLuint y, GCGLuint z, GCGLuint w) = 0; |
| virtual void vertexAttribI4uiv(GCGLuint index, GCGLSpan<const GCGLuint, 4> values) = 0; |
| virtual void vertexAttribIPointer(GCGLuint index, GCGLint size, GCGLenum type, GCGLsizei stride, GCGLintptr offset) = 0; |
| |
| virtual void drawRangeElements(GCGLenum mode, GCGLuint start, GCGLuint end, GCGLsizei count, GCGLenum type, GCGLintptr offset) = 0; |
| |
| virtual void drawBuffers(GCGLSpan<const GCGLenum> bufs) = 0; |
| virtual void clearBufferiv(GCGLenum buffer, GCGLint drawbuffer, GCGLSpan<const GCGLint> values) = 0; |
| virtual void clearBufferuiv(GCGLenum buffer, GCGLint drawbuffer, GCGLSpan<const GCGLuint> values) = 0; |
| virtual void clearBufferfv(GCGLenum buffer, GCGLint drawbuffer, GCGLSpan<const GCGLfloat> values) = 0; |
| virtual void clearBufferfi(GCGLenum buffer, GCGLint drawbuffer, GCGLfloat depth, GCGLint stencil) = 0; |
| |
| virtual PlatformGLObject createQuery() = 0; |
| virtual void deleteQuery(PlatformGLObject query) = 0; |
| virtual GCGLboolean isQuery(PlatformGLObject query) = 0; |
| virtual void beginQuery(GCGLenum target, PlatformGLObject query) = 0; |
| virtual void endQuery(GCGLenum target) = 0; |
| virtual PlatformGLObject getQuery(GCGLenum target, GCGLenum pname) = 0; |
| // getQueryParameter |
| virtual GCGLuint getQueryObjectui(PlatformGLObject query, GCGLenum pname) = 0; |
| |
| virtual PlatformGLObject createSampler() = 0; |
| virtual void deleteSampler(PlatformGLObject sampler) = 0; |
| virtual GCGLboolean isSampler(PlatformGLObject sampler) = 0; |
| virtual void bindSampler(GCGLuint unit, PlatformGLObject sampler) = 0; |
| virtual void samplerParameteri(PlatformGLObject sampler, GCGLenum pname, GCGLint param) = 0; |
| virtual void samplerParameterf(PlatformGLObject sampler, GCGLenum pname, GCGLfloat param) = 0; |
| // getSamplerParameter |
| virtual GCGLfloat getSamplerParameterf(PlatformGLObject sampler, GCGLenum pname) = 0; |
| virtual GCGLint getSamplerParameteri(PlatformGLObject sampler, GCGLenum pname) = 0; |
| |
| virtual GCGLsync fenceSync(GCGLenum condition, GCGLbitfield flags) = 0; |
| virtual GCGLboolean isSync(GCGLsync) = 0; |
| virtual void deleteSync(GCGLsync) = 0; |
| virtual GCGLenum clientWaitSync(GCGLsync, GCGLbitfield flags, GCGLuint64 timeout) = 0; |
| virtual void waitSync(GCGLsync, GCGLbitfield flags, GCGLint64 timeout) = 0; |
| // getSyncParameter |
| virtual GCGLint getSynci(GCGLsync, GCGLenum pname) = 0; |
| |
| virtual PlatformGLObject createTransformFeedback() = 0; |
| virtual void deleteTransformFeedback(PlatformGLObject id) = 0; |
| virtual GCGLboolean isTransformFeedback(PlatformGLObject id) = 0; |
| virtual void bindTransformFeedback(GCGLenum target, PlatformGLObject id) = 0; |
| virtual void beginTransformFeedback(GCGLenum primitiveMode) = 0; |
| virtual void endTransformFeedback() = 0; |
| virtual void transformFeedbackVaryings(PlatformGLObject program, const Vector<String>& varyings, GCGLenum bufferMode) = 0; |
| virtual void getTransformFeedbackVarying(PlatformGLObject program, GCGLuint index, ActiveInfo&) = 0; |
| virtual void pauseTransformFeedback() = 0; |
| virtual void resumeTransformFeedback() = 0; |
| |
| virtual void bindBufferBase(GCGLenum target, GCGLuint index, PlatformGLObject buffer) = 0; |
| virtual void bindBufferRange(GCGLenum target, GCGLuint index, PlatformGLObject buffer, GCGLintptr offset, GCGLsizeiptr size) = 0; |
| // getIndexedParameter -> use getParameter calls above. |
| virtual Vector<GCGLuint> getUniformIndices(PlatformGLObject program, const Vector<String>& uniformNames) = 0; |
| virtual Vector<GCGLint> getActiveUniforms(PlatformGLObject program, const Vector<GCGLuint>& uniformIndices, GCGLenum pname) = 0; |
| |
| virtual GCGLuint getUniformBlockIndex(PlatformGLObject program, const String& uniformBlockName) = 0; |
| // getActiveUniformBlockParameter |
| virtual String getActiveUniformBlockName(PlatformGLObject program, GCGLuint uniformBlockIndex) = 0; |
| virtual void uniformBlockBinding(PlatformGLObject program, GCGLuint uniformBlockIndex, GCGLuint uniformBlockBinding) = 0; |
| |
| virtual void getActiveUniformBlockiv(GCGLuint program, GCGLuint uniformBlockIndex, GCGLenum pname, GCGLSpan<GCGLint> params) = 0; |
| |
| // ========== Extension related entry points. |
| |
| // GL_ANGLE_multi_draw |
| virtual void multiDrawArraysANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLint, const GCGLsizei> firstsAndCounts) = 0; |
| virtual void multiDrawArraysInstancedANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLint, const GCGLsizei, const GCGLsizei> firstsCountsAndInstanceCounts) = 0; |
| virtual void multiDrawElementsANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLsizei, const GCGLint> countsAndOffsets, GCGLenum type) = 0; |
| virtual void multiDrawElementsInstancedANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLsizei, const GCGLint, const GCGLsizei> countsOffsetsAndInstanceCounts, GCGLenum type) = 0; |
| |
| virtual bool supportsExtension(const String&) = 0; |
| |
| // This method may only be called with extension names for which supports returns true. |
| virtual void ensureExtensionEnabled(const String&) = 0; |
| |
| // Takes full name of extension: for example, "GL_EXT_texture_format_BGRA8888". |
| // Checks to see whether the given extension is actually enabled (see ensureExtensionEnabled). |
| // Has no other side-effects. |
| virtual bool isExtensionEnabled(const String&) = 0; |
| |
| // GL_ANGLE_translated_shader_source |
| virtual String getTranslatedShaderSourceANGLE(PlatformGLObject) = 0; |
| |
| // GL_ARB_draw_buffers / GL_EXT_draw_buffers |
| virtual void drawBuffersEXT(GCGLSpan<const GCGLenum> bufs) = 0; |
| |
| // GL_OES_draw_buffers_indexed |
| virtual void enableiOES(GCGLenum target, GCGLuint index) = 0; |
| virtual void disableiOES(GCGLenum target, GCGLuint index) = 0; |
| virtual void blendEquationiOES(GCGLuint buf, GCGLenum mode) = 0; |
| virtual void blendEquationSeparateiOES(GCGLuint buf, GCGLenum modeRGB, GCGLenum modeAlpha) = 0; |
| virtual void blendFunciOES(GCGLuint buf, GCGLenum src, GCGLenum dst) = 0; |
| virtual void blendFuncSeparateiOES(GCGLuint buf, GCGLenum srcRGB, GCGLenum dstRGB, GCGLenum srcAlpha, GCGLenum dstAlpha) = 0; |
| virtual void colorMaskiOES(GCGLuint buf, GCGLboolean red, GCGLboolean green, GCGLboolean blue, GCGLboolean alpha) = 0; |
| |
| // ========== Other functions. |
| GCGLfloat getFloat(GCGLenum pname); |
| GCGLboolean getBoolean(GCGLenum pname); |
| GCGLint getInteger(GCGLenum pname); |
| GCGLint getIntegeri(GCGLenum pname, GCGLuint index); |
| GCGLint getActiveUniformBlocki(GCGLuint program, GCGLuint uniformBlockIndex, GCGLenum pname); |
| GCGLint getInternalformati(GCGLenum target, GCGLenum internalformat, GCGLenum pname); |
| |
| GraphicsContextGLAttributes contextAttributes() const { return m_attrs; } |
| void setContextAttributes(const GraphicsContextGLAttributes& attrs) { m_attrs = attrs; } |
| |
| virtual void reshape(int width, int height) = 0; |
| |
| virtual void setContextVisibility(bool) = 0; |
| |
| virtual bool isGLES2Compliant() const = 0; |
| |
| // Synthesizes an OpenGL error which will be returned from a |
| // later call to getError. This is used to emulate OpenGL ES |
| // 2.0 behavior on the desktop and to enforce additional error |
| // checking mandated by WebGL. |
| // |
| // Per the behavior of glGetError, this stores at most one |
| // instance of any given error, and returns them from calls to |
| // getError in the order they were added. |
| virtual void synthesizeGLError(GCGLenum error) = 0; |
| |
| // Read real OpenGL errors, and move them to the synthetic |
| // error list. Return true if at least one error is moved. |
| virtual bool moveErrorsToSyntheticErrorList() = 0; |
| |
| virtual void prepareForDisplay() = 0; |
| |
| // FIXME: should be removed, caller should keep track of changed state. |
| WEBCORE_EXPORT virtual void markContextChanged(); |
| |
| // FIXME: these should be removed, caller is interested in buffer clear status and |
| // should track that in a variable that the caller holds. Caller should receive |
| // the value from reshape() and didComposite(). |
| bool layerComposited() const; |
| void setBuffersToAutoClear(GCGLbitfield); |
| GCGLbitfield getBuffersToAutoClear() const; |
| |
| // FIXME: these should be removed, they're part of drawing buffer and |
| // display buffer abstractions that the caller should hold separate to |
| // the context. |
| virtual void paintRenderingResultsToCanvas(ImageBuffer&) = 0; |
| virtual RefPtr<PixelBuffer> paintRenderingResultsToPixelBuffer() = 0; |
| virtual void paintCompositedResultsToCanvas(ImageBuffer&) = 0; |
| #if ENABLE(MEDIA_STREAM) |
| virtual RefPtr<VideoFrame> paintCompositedResultsToVideoFrame() = 0; |
| #endif |
| |
| // FIXME: this should be removed. The layer should be marked composited by |
| // preparing for display, so that canvas image buffer and the layer agree |
| // on the content. |
| WEBCORE_EXPORT void markLayerComposited(); |
| |
| enum class SimulatedEventForTesting { |
| ContextChange, |
| GPUStatusFailure, |
| Timeout |
| }; |
| virtual void simulateEventForTesting(SimulatedEventForTesting) = 0; |
| |
| #if ENABLE(VIDEO) && USE(AVFOUNDATION) |
| // Returns interface for CV interaction if the functionality is present. |
| virtual GraphicsContextGLCV* asCV() = 0; |
| #endif |
| #if ENABLE(VIDEO) |
| virtual bool copyTextureFromMedia(MediaPlayer&, PlatformGLObject texture, GCGLenum target, GCGLint level, GCGLenum internalFormat, GCGLenum format, GCGLenum type, bool premultiplyAlpha, bool flipY) = 0; |
| #endif |
| |
| IntSize getInternalFramebufferSize() const { return IntSize(m_currentWidth, m_currentHeight); } |
| |
| struct PixelStoreParams final { |
| GCGLint alignment { 4 }; |
| GCGLint rowLength { 0 }; |
| GCGLint imageHeight { 0 }; |
| GCGLint skipPixels { 0 }; |
| GCGLint skipRows { 0 }; |
| GCGLint skipImages { 0 }; |
| }; |
| |
| // Computes the components per pixel and bytes per component |
| // for the given format and type combination. Returns false if |
| // either was an invalid enum. |
| static bool computeFormatAndTypeParameters(GCGLenum format, GCGLenum type, unsigned* componentsPerPixel, unsigned* bytesPerComponent); |
| |
| // Computes the image size in bytes. If paddingInBytes is not null, padding |
| // is also calculated in return. Returns NO_ERROR if succeed, otherwise |
| // return the suggested GL error indicating the cause of the failure: |
| // INVALID_VALUE if width/height is negative or overflow happens. |
| // INVALID_ENUM if format/type is illegal. |
| static GCGLenum computeImageSizeInBytes(GCGLenum format, GCGLenum type, GCGLsizei width, GCGLsizei height, GCGLsizei depth, const PixelStoreParams&, unsigned* imageSizeInBytes, unsigned* paddingInBytes, unsigned* skipSizeInBytes); |
| |
| // Extracts the contents of the given PixelBuffer into the passed Vector, |
| // packing the pixel data according to the given format and type, |
| // and obeying the flipY and premultiplyAlpha flags. Returns true |
| // upon success. |
| static bool extractPixelBuffer(const PixelBuffer&, DataFormat, const IntRect& sourceImageSubRectangle, int depth, int unpackImageHeight, GCGLenum format, GCGLenum type, bool flipY, bool premultiplyAlpha, Vector<uint8_t>& data); |
| |
| // Helper function which extracts the user-supplied texture |
| // data, applying the flipY and premultiplyAlpha parameters. |
| // If the data is not tightly packed according to the passed |
| // unpackParams, the output data will be tightly packed. |
| // Returns true if successful, false if any error occurred. |
| static bool extractTextureData(unsigned width, unsigned height, GCGLenum format, GCGLenum type, const PixelStoreParams& unpackParams, bool flipY, bool premultiplyAlpha, const void* pixels, Vector<uint8_t>& data); |
| |
| // Packs the contents of the given Image which is passed in |pixels| into the passed Vector |
| // according to the given format and type, and obeying the flipY and AlphaOp flags. |
| // Returns true upon success. |
| static bool packImageData(Image*, const void* pixels, GCGLenum format, GCGLenum type, bool flipY, AlphaOp, DataFormat sourceFormat, unsigned sourceImageWidth, unsigned sourceImageHeight, const IntRect& sourceImageSubRectangle, int depth, unsigned sourceUnpackAlignment, int unpackImageHeight, Vector<uint8_t>& data); |
| |
| WEBCORE_EXPORT static void paintToCanvas(const GraphicsContextGLAttributes&, Ref<PixelBuffer>&&, const IntSize& canvasSize, GraphicsContext&); |
| protected: |
| WEBCORE_EXPORT void forceContextLost(); |
| WEBCORE_EXPORT void dispatchContextChangedNotification(); |
| |
| int m_currentWidth { 0 }; |
| int m_currentHeight { 0 }; |
| Client* m_client { nullptr }; |
| // A bitmask of GL buffer bits (GL_COLOR_BUFFER_BIT, |
| // GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT) which need to be |
| // auto-cleared. |
| GCGLbitfield m_buffersToAutoClear { 0 }; |
| bool m_layerComposited { false }; |
| |
| private: |
| GraphicsContextGLAttributes m_attrs; |
| }; |
| |
| WEBCORE_EXPORT RefPtr<GraphicsContextGL> createWebProcessGraphicsContextGL(const GraphicsContextGLAttributes&); |
| |
| inline GCGLfloat GraphicsContextGL::getFloat(GCGLenum pname) |
| { |
| GCGLfloat value[1] { }; |
| getFloatv(pname, value); |
| return value[0]; |
| } |
| |
| inline GCGLboolean GraphicsContextGL::getBoolean(GCGLenum pname) |
| { |
| GCGLboolean value[1] { }; |
| getBooleanv(pname, value); |
| return value[0]; |
| } |
| |
| inline GCGLint GraphicsContextGL::getInteger(GCGLenum pname) |
| { |
| GCGLint value[1] { }; |
| getIntegerv(pname, value); |
| return value[0]; |
| } |
| |
| inline GCGLint GraphicsContextGL::getIntegeri(GCGLenum pname, GCGLuint index) |
| { |
| GCGLint value[4] { }; |
| getIntegeri_v(pname, index, value); |
| return value[0]; |
| } |
| |
| inline GCGLint GraphicsContextGL::getActiveUniformBlocki(GCGLuint program, GCGLuint uniformBlockIndex, GCGLenum pname) |
| { |
| GCGLint value[1] { }; |
| getActiveUniformBlockiv(program, uniformBlockIndex, pname, value); |
| return value[0]; |
| } |
| |
| inline GCGLint GraphicsContextGL::getInternalformati(GCGLenum target, GCGLenum internalformat, GCGLenum pname) |
| { |
| GCGLint value[1] { }; |
| getInternalformativ(target, internalformat, pname, value); |
| return value[0]; |
| } |
| |
| } // namespace WebCore |
| |
| #endif |