| /* |
| * Copyright (C) 2004-2016 Apple Inc. All rights reserved. |
| * Copyright (C) 2005 Nokia. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "FloatSize.h" |
| #include "IntPoint.h" |
| #include <wtf/Hasher.h> |
| #include <wtf/MathExtras.h> |
| |
| #if USE(CG) |
| typedef struct CGPoint CGPoint; |
| #endif |
| |
| #if PLATFORM(MAC) |
| #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES |
| typedef struct CGPoint NSPoint; |
| #else |
| typedef struct _NSPoint NSPoint; |
| #endif |
| #endif // PLATFORM(MAC) |
| |
| namespace WTF { |
| class TextStream; |
| } |
| |
| namespace WebCore { |
| |
| class AffineTransform; |
| class TransformationMatrix; |
| class IntSize; |
| class FloatRect; |
| |
| class FloatPoint { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| FloatPoint() { } |
| FloatPoint(float x, float y) : m_x(x), m_y(y) { } |
| WEBCORE_EXPORT FloatPoint(const IntPoint&); |
| explicit FloatPoint(const FloatSize& size) : m_x(size.width()), m_y(size.height()) { } |
| |
| static FloatPoint zero() { return FloatPoint(); } |
| bool isZero() const { return !m_x && !m_y; } |
| |
| WEBCORE_EXPORT static FloatPoint narrowPrecision(double x, double y); |
| |
| float x() const { return m_x; } |
| float y() const { return m_y; } |
| |
| void setX(float x) { m_x = x; } |
| void setY(float y) { m_y = y; } |
| |
| void set(float x, float y) |
| { |
| m_x = x; |
| m_y = y; |
| } |
| |
| void move(float dx, float dy) |
| { |
| m_x += dx; |
| m_y += dy; |
| } |
| |
| void move(const IntSize& a) |
| { |
| m_x += a.width(); |
| m_y += a.height(); |
| } |
| |
| void move(const FloatSize& a) |
| { |
| m_x += a.width(); |
| m_y += a.height(); |
| } |
| |
| void moveBy(const IntPoint& a) |
| { |
| m_x += a.x(); |
| m_y += a.y(); |
| } |
| |
| void moveBy(const FloatPoint& a) |
| { |
| m_x += a.x(); |
| m_y += a.y(); |
| } |
| |
| void scale(float scale) |
| { |
| m_x *= scale; |
| m_y *= scale; |
| } |
| |
| void scale(float scaleX, float scaleY) |
| { |
| m_x *= scaleX; |
| m_y *= scaleY; |
| } |
| |
| FloatPoint scaled(float scale) const |
| { |
| return { m_x * scale, m_y * scale }; |
| } |
| |
| FloatPoint scaled(float scaleX, float scaleY) const |
| { |
| return { m_x * scaleX, m_y * scaleY }; |
| } |
| |
| void rotate(double angleInRadians, const FloatPoint& aboutPoint = { }) |
| { |
| auto sinAngle = sin(angleInRadians); |
| auto cosAngle = cos(angleInRadians); |
| m_x -= aboutPoint.x(); |
| m_y -= aboutPoint.y(); |
| auto newX = m_x * cosAngle - m_y * sinAngle + aboutPoint.x(); |
| m_y = m_x * sinAngle + m_y * cosAngle + aboutPoint.y(); |
| m_x = newX; |
| } |
| |
| WEBCORE_EXPORT void normalize(); |
| |
| float dot(const FloatPoint& a) const |
| { |
| return m_x * a.x() + m_y * a.y(); |
| } |
| |
| float slopeAngleRadians() const; |
| |
| float length() const |
| { |
| return std::hypot(m_x, m_y); |
| } |
| |
| float lengthSquared() const |
| { |
| return m_x * m_x + m_y * m_y; |
| } |
| |
| WEBCORE_EXPORT FloatPoint constrainedBetween(const FloatPoint& min, const FloatPoint& max) const; |
| |
| WEBCORE_EXPORT FloatPoint constrainedWithin(const FloatRect&) const; |
| |
| FloatPoint shrunkTo(const FloatPoint& other) const |
| { |
| return { std::min(m_x, other.m_x), std::min(m_y, other.m_y) }; |
| } |
| |
| FloatPoint expandedTo(const FloatPoint& other) const |
| { |
| return { std::max(m_x, other.m_x), std::max(m_y, other.m_y) }; |
| } |
| |
| FloatPoint transposedPoint() const |
| { |
| return { m_y, m_x }; |
| } |
| |
| #if USE(CG) |
| WEBCORE_EXPORT FloatPoint(const CGPoint&); |
| WEBCORE_EXPORT operator CGPoint() const; |
| #endif |
| |
| #if PLATFORM(MAC) && !defined(NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES) |
| WEBCORE_EXPORT FloatPoint(const NSPoint&); |
| WEBCORE_EXPORT operator NSPoint() const; |
| #endif |
| |
| WEBCORE_EXPORT FloatPoint matrixTransform(const TransformationMatrix&) const; |
| WEBCORE_EXPORT FloatPoint matrixTransform(const AffineTransform&) const; |
| |
| private: |
| float m_x { 0 }; |
| float m_y { 0 }; |
| }; |
| |
| |
| inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b) |
| { |
| a.move(b.width(), b.height()); |
| return a; |
| } |
| |
| inline FloatPoint& operator+=(FloatPoint& a, const FloatPoint& b) |
| { |
| a.move(b.x(), b.y()); |
| return a; |
| } |
| |
| inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b) |
| { |
| a.move(-b.width(), -b.height()); |
| return a; |
| } |
| |
| inline FloatPoint operator+(const FloatPoint& a, const FloatSize& b) |
| { |
| return FloatPoint(a.x() + b.width(), a.y() + b.height()); |
| } |
| |
| inline FloatPoint operator+(const FloatPoint& a, const FloatPoint& b) |
| { |
| return FloatPoint(a.x() + b.x(), a.y() + b.y()); |
| } |
| |
| inline FloatSize operator-(const FloatPoint& a, const FloatPoint& b) |
| { |
| return FloatSize(a.x() - b.x(), a.y() - b.y()); |
| } |
| |
| inline FloatPoint operator-(const FloatPoint& a, const FloatSize& b) |
| { |
| return FloatPoint(a.x() - b.width(), a.y() - b.height()); |
| } |
| |
| inline FloatPoint operator-(const FloatPoint& a) |
| { |
| return FloatPoint(-a.x(), -a.y()); |
| } |
| |
| inline bool operator==(const FloatPoint& a, const FloatPoint& b) |
| { |
| return a.x() == b.x() && a.y() == b.y(); |
| } |
| |
| inline bool operator!=(const FloatPoint& a, const FloatPoint& b) |
| { |
| return a.x() != b.x() || a.y() != b.y(); |
| } |
| |
| inline float operator*(const FloatPoint& a, const FloatPoint& b) |
| { |
| // dot product |
| return a.dot(b); |
| } |
| |
| inline IntSize flooredIntSize(const FloatPoint& p) |
| { |
| return IntSize(clampToInteger(floorf(p.x())), clampToInteger(floorf(p.y()))); |
| } |
| |
| inline IntPoint roundedIntPoint(const FloatPoint& p) |
| { |
| return IntPoint(clampToInteger(roundf(p.x())), clampToInteger(roundf(p.y()))); |
| } |
| |
| inline IntPoint flooredIntPoint(const FloatPoint& p) |
| { |
| return IntPoint(clampToInteger(floorf(p.x())), clampToInteger(floorf(p.y()))); |
| } |
| |
| inline IntPoint ceiledIntPoint(const FloatPoint& p) |
| { |
| return IntPoint(clampToInteger(ceilf(p.x())), clampToInteger(ceilf(p.y()))); |
| } |
| |
| inline FloatPoint floorPointToDevicePixels(const FloatPoint& p, float deviceScaleFactor) |
| { |
| return FloatPoint(floorf(p.x() * deviceScaleFactor) / deviceScaleFactor, floorf(p.y() * deviceScaleFactor) / deviceScaleFactor); |
| } |
| |
| inline FloatPoint ceilPointToDevicePixels(const FloatPoint& p, float deviceScaleFactor) |
| { |
| return FloatPoint(ceilf(p.x() * deviceScaleFactor) / deviceScaleFactor, ceilf(p.y() * deviceScaleFactor) / deviceScaleFactor); |
| } |
| |
| inline FloatSize toFloatSize(const FloatPoint& a) |
| { |
| return FloatSize(a.x(), a.y()); |
| } |
| |
| inline FloatPoint toFloatPoint(const FloatSize& a) |
| { |
| return FloatPoint(a.width(), a.height()); |
| } |
| |
| inline bool areEssentiallyEqual(const FloatPoint& a, const FloatPoint& b) |
| { |
| return WTF::areEssentiallyEqual(a.x(), b.x()) && WTF::areEssentiallyEqual(a.y(), b.y()); |
| } |
| |
| inline void add(Hasher& hasher, const FloatPoint& point) |
| { |
| add(hasher, point.x(), point.y()); |
| } |
| |
| WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const FloatPoint&); |
| |
| } |
| |