| /* |
| * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| * Copyright (C) 2005 Alexey Proskuryakov. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "TextIterator.h" |
| |
| #include "CharacterNames.h" |
| #include "Document.h" |
| #include "HTMLElement.h" |
| #include "HTMLNames.h" |
| #include "htmlediting.h" |
| #include "InlineTextBox.h" |
| #include "Position.h" |
| #include "Range.h" |
| #include "RenderTableCell.h" |
| #include "RenderTableRow.h" |
| #include "RenderTextControl.h" |
| #include "VisiblePosition.h" |
| #include "visible_units.h" |
| |
| #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION |
| #include <unicode/usearch.h> |
| #endif |
| |
| using namespace WTF::Unicode; |
| using namespace std; |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| // Buffer that knows how to compare with a search target. |
| // Keeps enough of the previous text to be able to search in the future, but no more. |
| // Non-breaking spaces are always equal to normal spaces. |
| // Case folding is also done if <isCaseSensitive> is false. |
| class SearchBuffer : Noncopyable { |
| public: |
| SearchBuffer(const String& target, bool isCaseSensitive); |
| ~SearchBuffer(); |
| |
| // Returns number of characters appended; guaranteed to be in the range [1, length]. |
| size_t append(const UChar*, size_t length); |
| void reachedBreak(); |
| |
| // Result is the size in characters of what was found. |
| // And <startOffset> is the number of characters back to the start of what was found. |
| size_t search(size_t& startOffset); |
| bool atBreak() const; |
| |
| #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION |
| |
| private: |
| String m_target; |
| Vector<UChar> m_buffer; |
| size_t m_overlap; |
| bool m_atBreak; |
| |
| #else |
| |
| private: |
| void append(UChar, bool isCharacterStart); |
| size_t length() const; |
| |
| String m_target; |
| bool m_isCaseSensitive; |
| |
| Vector<UChar> m_buffer; |
| Vector<bool> m_isCharacterStartBuffer; |
| bool m_isBufferFull; |
| size_t m_cursor; |
| |
| #endif |
| }; |
| |
| // -------- |
| |
| static const unsigned bitsInWord = sizeof(unsigned) * 8; |
| static const unsigned bitInWordMask = bitsInWord - 1; |
| |
| BitStack::BitStack() |
| : m_size(0) |
| { |
| } |
| |
| void BitStack::push(bool bit) |
| { |
| unsigned index = m_size / bitsInWord; |
| unsigned shift = m_size & bitInWordMask; |
| if (!shift && index == m_words.size()) { |
| m_words.grow(index + 1); |
| m_words[index] = 0; |
| } |
| unsigned& word = m_words[index]; |
| unsigned mask = 1U << shift; |
| if (bit) |
| word |= mask; |
| else |
| word &= ~mask; |
| ++m_size; |
| } |
| |
| void BitStack::pop() |
| { |
| if (m_size) |
| --m_size; |
| } |
| |
| bool BitStack::top() const |
| { |
| if (!m_size) |
| return false; |
| unsigned shift = (m_size - 1) & bitInWordMask; |
| return m_words.last() & (1U << shift); |
| } |
| |
| unsigned BitStack::size() const |
| { |
| return m_size; |
| } |
| |
| // -------- |
| |
| static inline Node* parentCrossingShadowBoundaries(Node* node) |
| { |
| if (Node* parent = node->parentNode()) |
| return parent; |
| return node->shadowParentNode(); |
| } |
| |
| #ifndef NDEBUG |
| |
| static unsigned depthCrossingShadowBoundaries(Node* node) |
| { |
| unsigned depth = 0; |
| for (Node* parent = parentCrossingShadowBoundaries(node); parent; parent = parentCrossingShadowBoundaries(parent)) |
| ++depth; |
| return depth; |
| } |
| |
| #endif |
| |
| // This function is like Range::pastLastNode, except for the fact that it can climb up out of shadow trees. |
| static Node* nextInPreOrderCrossingShadowBoundaries(Node* rangeEndContainer, int rangeEndOffset) |
| { |
| if (!rangeEndContainer) |
| return 0; |
| if (rangeEndOffset >= 0 && !rangeEndContainer->offsetInCharacters()) { |
| if (Node* next = rangeEndContainer->childNode(rangeEndOffset)) |
| return next; |
| } |
| for (Node* node = rangeEndContainer; node; node = parentCrossingShadowBoundaries(node)) { |
| if (Node* next = node->nextSibling()) |
| return next; |
| } |
| return 0; |
| } |
| |
| static Node* previousInPostOrderCrossingShadowBoundaries(Node* rangeStartContainer, int rangeStartOffset) |
| { |
| if (!rangeStartContainer) |
| return 0; |
| if (rangeStartOffset > 0 && !rangeStartContainer->offsetInCharacters()) { |
| if (Node* previous = rangeStartContainer->childNode(rangeStartOffset - 1)) |
| return previous; |
| } |
| for (Node* node = rangeStartContainer; node; node = parentCrossingShadowBoundaries(node)) { |
| if (Node* previous = node->previousSibling()) |
| return previous; |
| } |
| return 0; |
| } |
| |
| // -------- |
| |
| static inline bool fullyClipsContents(Node* node) |
| { |
| RenderObject* renderer = node->renderer(); |
| if (!renderer || !renderer->isBox() || !renderer->hasOverflowClip()) |
| return false; |
| return toRenderBox(renderer)->size().isEmpty(); |
| } |
| |
| static inline bool ignoresContainerClip(Node* node) |
| { |
| RenderObject* renderer = node->renderer(); |
| if (!renderer || renderer->isText()) |
| return false; |
| EPosition position = renderer->style()->position(); |
| return position == AbsolutePosition || position == FixedPosition; |
| } |
| |
| static void pushFullyClippedState(BitStack& stack, Node* node) |
| { |
| ASSERT(stack.size() == depthCrossingShadowBoundaries(node)); |
| |
| // Push true if this node full clips its contents, or if a parent already has fully |
| // clipped and this is not a node that ignores its container's clip. |
| stack.push(fullyClipsContents(node) || stack.top() && !ignoresContainerClip(node)); |
| } |
| |
| static void setUpFullyClippedStack(BitStack& stack, Node* node) |
| { |
| // Put the nodes in a vector so we can iterate in reverse order. |
| Vector<Node*, 100> ancestry; |
| for (Node* parent = parentCrossingShadowBoundaries(node); parent; parent = parentCrossingShadowBoundaries(parent)) |
| ancestry.append(parent); |
| |
| // Call pushFullyClippedState on each node starting with the earliest ancestor. |
| size_t size = ancestry.size(); |
| for (size_t i = 0; i < size; ++i) |
| pushFullyClippedState(stack, ancestry[size - i - 1]); |
| pushFullyClippedState(stack, node); |
| |
| ASSERT(stack.size() == 1 + depthCrossingShadowBoundaries(node)); |
| } |
| |
| // -------- |
| |
| TextIterator::TextIterator() |
| : m_startContainer(0) |
| , m_startOffset(0) |
| , m_endContainer(0) |
| , m_endOffset(0) |
| , m_positionNode(0) |
| , m_textCharacters(0) |
| , m_textLength(0) |
| , m_lastCharacter(0) |
| , m_emitCharactersBetweenAllVisiblePositions(false) |
| , m_enterTextControls(false) |
| { |
| } |
| |
| TextIterator::TextIterator(const Range* r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls) |
| : m_startContainer(0) |
| , m_startOffset(0) |
| , m_endContainer(0) |
| , m_endOffset(0) |
| , m_positionNode(0) |
| , m_textCharacters(0) |
| , m_textLength(0) |
| , m_emitCharactersBetweenAllVisiblePositions(emitCharactersBetweenAllVisiblePositions) |
| , m_enterTextControls(enterTextControls) |
| { |
| if (!r) |
| return; |
| |
| // get and validate the range endpoints |
| Node* startContainer = r->startContainer(); |
| if (!startContainer) |
| return; |
| int startOffset = r->startOffset(); |
| Node* endContainer = r->endContainer(); |
| int endOffset = r->endOffset(); |
| |
| // Callers should be handing us well-formed ranges. If we discover that this isn't |
| // the case, we could consider changing this assertion to an early return. |
| ASSERT(r->boundaryPointsValid()); |
| |
| // remember range - this does not change |
| m_startContainer = startContainer; |
| m_startOffset = startOffset; |
| m_endContainer = endContainer; |
| m_endOffset = endOffset; |
| |
| // set up the current node for processing |
| m_node = r->firstNode(); |
| if (!m_node) |
| return; |
| setUpFullyClippedStack(m_fullyClippedStack, m_node); |
| m_offset = m_node == m_startContainer ? m_startOffset : 0; |
| m_handledNode = false; |
| m_handledChildren = false; |
| |
| // calculate first out of bounds node |
| m_pastEndNode = nextInPreOrderCrossingShadowBoundaries(endContainer, endOffset); |
| |
| // initialize node processing state |
| m_needAnotherNewline = false; |
| m_textBox = 0; |
| |
| // initialize record of previous node processing |
| m_haveEmitted = false; |
| m_lastTextNode = 0; |
| m_lastTextNodeEndedWithCollapsedSpace = false; |
| m_lastCharacter = 0; |
| |
| #ifndef NDEBUG |
| // need this just because of the assert in advance() |
| m_positionNode = m_node; |
| #endif |
| |
| // identify the first run |
| advance(); |
| } |
| |
| void TextIterator::advance() |
| { |
| // reset the run information |
| m_positionNode = 0; |
| m_textLength = 0; |
| |
| // handle remembered node that needed a newline after the text node's newline |
| if (m_needAnotherNewline) { |
| // Emit the extra newline, and position it *inside* m_node, after m_node's |
| // contents, in case it's a block, in the same way that we position the first |
| // newline. The range for the emitted newline should start where the line |
| // break begins. |
| // FIXME: It would be cleaner if we emitted two newlines during the last |
| // iteration, instead of using m_needAnotherNewline. |
| Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node; |
| emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1); |
| m_needAnotherNewline = false; |
| return; |
| } |
| |
| // handle remembered text box |
| if (m_textBox) { |
| handleTextBox(); |
| if (m_positionNode) |
| return; |
| } |
| |
| while (m_node && m_node != m_pastEndNode) { |
| // if the range ends at offset 0 of an element, represent the |
| // position, but not the content, of that element e.g. if the |
| // node is a blockflow element, emit a newline that |
| // precedes the element |
| if (m_node == m_endContainer && m_endOffset == 0) { |
| representNodeOffsetZero(); |
| m_node = 0; |
| return; |
| } |
| |
| RenderObject* renderer = m_node->renderer(); |
| if (!renderer) { |
| m_handledNode = true; |
| m_handledChildren = true; |
| } else { |
| // handle current node according to its type |
| if (!m_handledNode) { |
| if (renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) // FIXME: What about CDATA_SECTION_NODE? |
| m_handledNode = handleTextNode(); |
| else if (renderer && (renderer->isImage() || renderer->isWidget() || |
| (renderer->node() && renderer->node()->isElementNode() && |
| static_cast<Element*>(renderer->node())->isFormControlElement()))) |
| m_handledNode = handleReplacedElement(); |
| else |
| m_handledNode = handleNonTextNode(); |
| if (m_positionNode) |
| return; |
| } |
| } |
| |
| // find a new current node to handle in depth-first manner, |
| // calling exitNode() as we come back thru a parent node |
| Node* next = m_handledChildren ? 0 : m_node->firstChild(); |
| m_offset = 0; |
| if (!next) { |
| next = m_node->nextSibling(); |
| if (!next) { |
| bool pastEnd = m_node->traverseNextNode() == m_pastEndNode; |
| Node* parentNode = parentCrossingShadowBoundaries(m_node); |
| while (!next && parentNode) { |
| if ((pastEnd && parentNode == m_endContainer) || m_endContainer->isDescendantOf(parentNode)) |
| return; |
| bool haveRenderer = m_node->renderer(); |
| m_node = parentNode; |
| m_fullyClippedStack.pop(); |
| parentNode = parentCrossingShadowBoundaries(m_node); |
| if (haveRenderer) |
| exitNode(); |
| if (m_positionNode) { |
| m_handledNode = true; |
| m_handledChildren = true; |
| return; |
| } |
| next = m_node->nextSibling(); |
| } |
| } |
| m_fullyClippedStack.pop(); |
| } |
| |
| // set the new current node |
| m_node = next; |
| if (m_node) |
| pushFullyClippedState(m_fullyClippedStack, m_node); |
| m_handledNode = false; |
| m_handledChildren = false; |
| |
| // how would this ever be? |
| if (m_positionNode) |
| return; |
| } |
| } |
| |
| static inline bool compareBoxStart(const InlineTextBox* first, const InlineTextBox* second) |
| { |
| return first->start() < second->start(); |
| } |
| |
| bool TextIterator::handleTextNode() |
| { |
| if (m_fullyClippedStack.top()) |
| return false; |
| |
| RenderText* renderer = toRenderText(m_node->renderer()); |
| if (renderer->style()->visibility() != VISIBLE) |
| return false; |
| |
| m_lastTextNode = m_node; |
| String str = renderer->text(); |
| |
| // handle pre-formatted text |
| if (!renderer->style()->collapseWhiteSpace()) { |
| int runStart = m_offset; |
| if (m_lastTextNodeEndedWithCollapsedSpace) { |
| emitCharacter(' ', m_node, 0, runStart, runStart); |
| return false; |
| } |
| int strLength = str.length(); |
| int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX; |
| int runEnd = min(strLength, end); |
| |
| if (runStart >= runEnd) |
| return true; |
| |
| emitText(m_node, runStart, runEnd); |
| return true; |
| } |
| |
| if (!renderer->firstTextBox() && str.length() > 0) { |
| m_lastTextNodeEndedWithCollapsedSpace = true; // entire block is collapsed space |
| return true; |
| } |
| |
| // Used when text boxes are out of order (Hebrew/Arabic w/ embeded LTR text) |
| if (renderer->containsReversedText()) { |
| m_sortedTextBoxes.clear(); |
| for (InlineTextBox* textBox = renderer->firstTextBox(); textBox; textBox = textBox->nextTextBox()) { |
| m_sortedTextBoxes.append(textBox); |
| } |
| std::sort(m_sortedTextBoxes.begin(), m_sortedTextBoxes.end(), compareBoxStart); |
| m_sortedTextBoxesPosition = 0; |
| } |
| |
| m_textBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox(); |
| handleTextBox(); |
| return true; |
| } |
| |
| void TextIterator::handleTextBox() |
| { |
| RenderText* renderer = toRenderText(m_node->renderer()); |
| String str = renderer->text(); |
| int start = m_offset; |
| int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX; |
| while (m_textBox) { |
| int textBoxStart = m_textBox->start(); |
| int runStart = max(textBoxStart, start); |
| |
| // Check for collapsed space at the start of this run. |
| InlineTextBox* firstTextBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox(); |
| bool needSpace = m_lastTextNodeEndedWithCollapsedSpace |
| || (m_textBox == firstTextBox && textBoxStart == runStart && runStart > 0); |
| if (needSpace && !isCollapsibleWhitespace(m_lastCharacter) && m_lastCharacter) { |
| if (m_lastTextNode == m_node && runStart > 0 && str[runStart - 1] == ' ') { |
| unsigned spaceRunStart = runStart - 1; |
| while (spaceRunStart > 0 && str[spaceRunStart - 1] == ' ') |
| --spaceRunStart; |
| emitText(m_node, spaceRunStart, spaceRunStart + 1); |
| } else |
| emitCharacter(' ', m_node, 0, runStart, runStart); |
| return; |
| } |
| int textBoxEnd = textBoxStart + m_textBox->len(); |
| int runEnd = min(textBoxEnd, end); |
| |
| // Determine what the next text box will be, but don't advance yet |
| InlineTextBox* nextTextBox = 0; |
| if (renderer->containsReversedText()) { |
| if (m_sortedTextBoxesPosition + 1 < m_sortedTextBoxes.size()) |
| nextTextBox = m_sortedTextBoxes[m_sortedTextBoxesPosition + 1]; |
| } else |
| nextTextBox = m_textBox->nextTextBox(); |
| |
| if (runStart < runEnd) { |
| // Handle either a single newline character (which becomes a space), |
| // or a run of characters that does not include a newline. |
| // This effectively translates newlines to spaces without copying the text. |
| if (str[runStart] == '\n') { |
| emitCharacter(' ', m_node, 0, runStart, runStart + 1); |
| m_offset = runStart + 1; |
| } else { |
| int subrunEnd = str.find('\n', runStart); |
| if (subrunEnd == -1 || subrunEnd > runEnd) |
| subrunEnd = runEnd; |
| |
| m_offset = subrunEnd; |
| emitText(m_node, runStart, subrunEnd); |
| } |
| |
| // If we are doing a subrun that doesn't go to the end of the text box, |
| // come back again to finish handling this text box; don't advance to the next one. |
| if (m_positionEndOffset < textBoxEnd) |
| return; |
| |
| // Advance and return |
| int nextRunStart = nextTextBox ? nextTextBox->start() : str.length(); |
| if (nextRunStart > runEnd) |
| m_lastTextNodeEndedWithCollapsedSpace = true; // collapsed space between runs or at the end |
| m_textBox = nextTextBox; |
| if (renderer->containsReversedText()) |
| ++m_sortedTextBoxesPosition; |
| return; |
| } |
| // Advance and continue |
| m_textBox = nextTextBox; |
| if (renderer->containsReversedText()) |
| ++m_sortedTextBoxesPosition; |
| } |
| } |
| |
| bool TextIterator::handleReplacedElement() |
| { |
| if (m_fullyClippedStack.top()) |
| return false; |
| |
| RenderObject* renderer = m_node->renderer(); |
| if (renderer->style()->visibility() != VISIBLE) |
| return false; |
| |
| if (m_lastTextNodeEndedWithCollapsedSpace) { |
| emitCharacter(' ', m_lastTextNode->parentNode(), m_lastTextNode, 1, 1); |
| return false; |
| } |
| |
| if (m_enterTextControls && renderer->isTextControl()) { |
| if (HTMLElement* innerTextElement = toRenderTextControl(renderer)->innerTextElement()) { |
| m_node = innerTextElement->shadowTreeRootNode(); |
| pushFullyClippedState(m_fullyClippedStack, m_node); |
| m_offset = 0; |
| return false; |
| } |
| } |
| |
| m_haveEmitted = true; |
| |
| if (m_emitCharactersBetweenAllVisiblePositions) { |
| // We want replaced elements to behave like punctuation for boundary |
| // finding, and to simply take up space for the selection preservation |
| // code in moveParagraphs, so we use a comma. |
| emitCharacter(',', m_node->parentNode(), m_node, 0, 1); |
| return true; |
| } |
| |
| m_positionNode = m_node->parentNode(); |
| m_positionOffsetBaseNode = m_node; |
| m_positionStartOffset = 0; |
| m_positionEndOffset = 1; |
| |
| m_textCharacters = 0; |
| m_textLength = 0; |
| |
| m_lastCharacter = 0; |
| |
| return true; |
| } |
| |
| static bool shouldEmitTabBeforeNode(Node* node) |
| { |
| RenderObject* r = node->renderer(); |
| |
| // Table cells are delimited by tabs. |
| if (!r || !isTableCell(node)) |
| return false; |
| |
| // Want a tab before every cell other than the first one |
| RenderTableCell* rc = static_cast<RenderTableCell*>(r); |
| RenderTable* t = rc->table(); |
| return t && (t->cellBefore(rc) || t->cellAbove(rc)); |
| } |
| |
| static bool shouldEmitNewlineForNode(Node* node) |
| { |
| // br elements are represented by a single newline. |
| RenderObject* r = node->renderer(); |
| if (!r) |
| return node->hasTagName(brTag); |
| |
| return r->isBR(); |
| } |
| |
| static bool shouldEmitNewlinesBeforeAndAfterNode(Node* node) |
| { |
| // Block flow (versus inline flow) is represented by having |
| // a newline both before and after the element. |
| RenderObject* r = node->renderer(); |
| if (!r) { |
| return (node->hasTagName(blockquoteTag) |
| || node->hasTagName(ddTag) |
| || node->hasTagName(divTag) |
| || node->hasTagName(dlTag) |
| || node->hasTagName(dtTag) |
| || node->hasTagName(h1Tag) |
| || node->hasTagName(h2Tag) |
| || node->hasTagName(h3Tag) |
| || node->hasTagName(h4Tag) |
| || node->hasTagName(h5Tag) |
| || node->hasTagName(h6Tag) |
| || node->hasTagName(hrTag) |
| || node->hasTagName(liTag) |
| || node->hasTagName(listingTag) |
| || node->hasTagName(olTag) |
| || node->hasTagName(pTag) |
| || node->hasTagName(preTag) |
| || node->hasTagName(trTag) |
| || node->hasTagName(ulTag)); |
| } |
| |
| // Need to make an exception for table cells, because they are blocks, but we |
| // want them tab-delimited rather than having newlines before and after. |
| if (isTableCell(node)) |
| return false; |
| |
| // Need to make an exception for table row elements, because they are neither |
| // "inline" or "RenderBlock", but we want newlines for them. |
| if (r->isTableRow()) { |
| RenderTable* t = static_cast<RenderTableRow*>(r)->table(); |
| if (t && !t->isInline()) |
| return true; |
| } |
| |
| return !r->isInline() && r->isRenderBlock() && !r->isFloatingOrPositioned() && !r->isBody(); |
| } |
| |
| static bool shouldEmitNewlineAfterNode(Node* node) |
| { |
| // FIXME: It should be better but slower to create a VisiblePosition here. |
| if (!shouldEmitNewlinesBeforeAndAfterNode(node)) |
| return false; |
| // Check if this is the very last renderer in the document. |
| // If so, then we should not emit a newline. |
| while ((node = node->traverseNextSibling())) |
| if (node->renderer()) |
| return true; |
| return false; |
| } |
| |
| static bool shouldEmitNewlineBeforeNode(Node* node) |
| { |
| return shouldEmitNewlinesBeforeAndAfterNode(node); |
| } |
| |
| static bool shouldEmitExtraNewlineForNode(Node* node) |
| { |
| // When there is a significant collapsed bottom margin, emit an extra |
| // newline for a more realistic result. We end up getting the right |
| // result even without margin collapsing. For example: <div><p>text</p></div> |
| // will work right even if both the <div> and the <p> have bottom margins. |
| RenderObject* r = node->renderer(); |
| if (!r || !r->isBox()) |
| return false; |
| |
| // NOTE: We only do this for a select set of nodes, and fwiw WinIE appears |
| // not to do this at all |
| if (node->hasTagName(h1Tag) |
| || node->hasTagName(h2Tag) |
| || node->hasTagName(h3Tag) |
| || node->hasTagName(h4Tag) |
| || node->hasTagName(h5Tag) |
| || node->hasTagName(h6Tag) |
| || node->hasTagName(pTag)) { |
| RenderStyle* style = r->style(); |
| if (style) { |
| int bottomMargin = toRenderBox(r)->collapsedMarginBottom(); |
| int fontSize = style->fontDescription().computedPixelSize(); |
| if (bottomMargin * 2 >= fontSize) |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| // Whether or not we should emit a character as we enter m_node (if it's a container) or as we hit it (if it's atomic). |
| bool TextIterator::shouldRepresentNodeOffsetZero() |
| { |
| if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isTable()) |
| return true; |
| |
| // Leave element positioned flush with start of a paragraph |
| // (e.g. do not insert tab before a table cell at the start of a paragraph) |
| if (m_lastCharacter == '\n') |
| return false; |
| |
| // Otherwise, show the position if we have emitted any characters |
| if (m_haveEmitted) |
| return true; |
| |
| // We've not emitted anything yet. Generally, there is no need for any positioning then. |
| // The only exception is when the element is visually not in the same line as |
| // the start of the range (e.g. the range starts at the end of the previous paragraph). |
| // NOTE: Creating VisiblePositions and comparing them is relatively expensive, so we |
| // make quicker checks to possibly avoid that. Another check that we could make is |
| // is whether the inline vs block flow changed since the previous visible element. |
| // I think we're already in a special enough case that that won't be needed, tho. |
| |
| // No character needed if this is the first node in the range. |
| if (m_node == m_startContainer) |
| return false; |
| |
| // If we are outside the start container's subtree, assume we need to emit. |
| // FIXME: m_startContainer could be an inline block |
| if (!m_node->isDescendantOf(m_startContainer)) |
| return true; |
| |
| // If we started as m_startContainer offset 0 and the current node is a descendant of |
| // the start container, we already had enough context to correctly decide whether to |
| // emit after a preceding block. We chose not to emit (m_haveEmitted is false), |
| // so don't second guess that now. |
| // NOTE: Is this really correct when m_node is not a leftmost descendant? Probably |
| // immaterial since we likely would have already emitted something by now. |
| if (m_startOffset == 0) |
| return false; |
| |
| // If this node is unrendered or invisible the VisiblePosition checks below won't have much meaning. |
| // Additionally, if the range we are iterating over contains huge sections of unrendered content, |
| // we would create VisiblePositions on every call to this function without this check. |
| if (!m_node->renderer() || m_node->renderer()->style()->visibility() != VISIBLE) |
| return false; |
| |
| // The startPos.isNotNull() check is needed because the start could be before the body, |
| // and in that case we'll get null. We don't want to put in newlines at the start in that case. |
| // The currPos.isNotNull() check is needed because positions in non-HTML content |
| // (like SVG) do not have visible positions, and we don't want to emit for them either. |
| VisiblePosition startPos = VisiblePosition(m_startContainer, m_startOffset, DOWNSTREAM); |
| VisiblePosition currPos = VisiblePosition(m_node, 0, DOWNSTREAM); |
| return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos); |
| } |
| |
| bool TextIterator::shouldEmitSpaceBeforeAndAfterNode(Node* node) |
| { |
| return node->renderer() && node->renderer()->isTable() && (node->renderer()->isInline() || m_emitCharactersBetweenAllVisiblePositions); |
| } |
| |
| void TextIterator::representNodeOffsetZero() |
| { |
| // Emit a character to show the positioning of m_node. |
| |
| // When we haven't been emitting any characters, shouldRepresentNodeOffsetZero() can |
| // create VisiblePositions, which is expensive. So, we perform the inexpensive checks |
| // on m_node to see if it necessitates emitting a character first and will early return |
| // before encountering shouldRepresentNodeOffsetZero()s worse case behavior. |
| if (shouldEmitTabBeforeNode(m_node)) { |
| if (shouldRepresentNodeOffsetZero()) |
| emitCharacter('\t', m_node->parentNode(), m_node, 0, 0); |
| } else if (shouldEmitNewlineBeforeNode(m_node)) { |
| if (shouldRepresentNodeOffsetZero()) |
| emitCharacter('\n', m_node->parentNode(), m_node, 0, 0); |
| } else if (shouldEmitSpaceBeforeAndAfterNode(m_node)) { |
| if (shouldRepresentNodeOffsetZero()) |
| emitCharacter(' ', m_node->parentNode(), m_node, 0, 0); |
| } |
| } |
| |
| bool TextIterator::handleNonTextNode() |
| { |
| if (shouldEmitNewlineForNode(m_node)) |
| emitCharacter('\n', m_node->parentNode(), m_node, 0, 1); |
| else if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isHR()) |
| emitCharacter(' ', m_node->parentNode(), m_node, 0, 1); |
| else |
| representNodeOffsetZero(); |
| |
| return true; |
| } |
| |
| void TextIterator::exitNode() |
| { |
| // prevent emitting a newline when exiting a collapsed block at beginning of the range |
| // FIXME: !m_haveEmitted does not necessarily mean there was a collapsed block... it could |
| // have been an hr (e.g.). Also, a collapsed block could have height (e.g. a table) and |
| // therefore look like a blank line. |
| if (!m_haveEmitted) |
| return; |
| |
| // Emit with a position *inside* m_node, after m_node's contents, in |
| // case it is a block, because the run should start where the |
| // emitted character is positioned visually. |
| Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node; |
| // FIXME: This shouldn't require the m_lastTextNode to be true, but we can't change that without making |
| // the logic in _web_attributedStringFromRange match. We'll get that for free when we switch to use |
| // TextIterator in _web_attributedStringFromRange. |
| // See <rdar://problem/5428427> for an example of how this mismatch will cause problems. |
| if (m_lastTextNode && shouldEmitNewlineAfterNode(m_node)) { |
| // use extra newline to represent margin bottom, as needed |
| bool addNewline = shouldEmitExtraNewlineForNode(m_node); |
| |
| // FIXME: We need to emit a '\n' as we leave an empty block(s) that |
| // contain a VisiblePosition when doing selection preservation. |
| if (m_lastCharacter != '\n') { |
| // insert a newline with a position following this block's contents. |
| emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1); |
| // remember whether to later add a newline for the current node |
| ASSERT(!m_needAnotherNewline); |
| m_needAnotherNewline = addNewline; |
| } else if (addNewline) |
| // insert a newline with a position following this block's contents. |
| emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1); |
| } |
| |
| // If nothing was emitted, see if we need to emit a space. |
| if (!m_positionNode && shouldEmitSpaceBeforeAndAfterNode(m_node)) |
| emitCharacter(' ', baseNode->parentNode(), baseNode, 1, 1); |
| } |
| |
| void TextIterator::emitCharacter(UChar c, Node* textNode, Node* offsetBaseNode, int textStartOffset, int textEndOffset) |
| { |
| m_haveEmitted = true; |
| |
| // remember information with which to construct the TextIterator::range() |
| // NOTE: textNode is often not a text node, so the range will specify child nodes of positionNode |
| m_positionNode = textNode; |
| m_positionOffsetBaseNode = offsetBaseNode; |
| m_positionStartOffset = textStartOffset; |
| m_positionEndOffset = textEndOffset; |
| |
| // remember information with which to construct the TextIterator::characters() and length() |
| m_singleCharacterBuffer = c; |
| m_textCharacters = &m_singleCharacterBuffer; |
| m_textLength = 1; |
| |
| // remember some iteration state |
| m_lastTextNodeEndedWithCollapsedSpace = false; |
| m_lastCharacter = c; |
| } |
| |
| void TextIterator::emitText(Node* textNode, int textStartOffset, int textEndOffset) |
| { |
| RenderText* renderer = toRenderText(m_node->renderer()); |
| String str = renderer->text(); |
| ASSERT(str.characters()); |
| |
| m_positionNode = textNode; |
| m_positionOffsetBaseNode = 0; |
| m_positionStartOffset = textStartOffset; |
| m_positionEndOffset = textEndOffset; |
| m_textCharacters = str.characters() + textStartOffset; |
| m_textLength = textEndOffset - textStartOffset; |
| m_lastCharacter = str[textEndOffset - 1]; |
| |
| m_lastTextNodeEndedWithCollapsedSpace = false; |
| m_haveEmitted = true; |
| } |
| |
| PassRefPtr<Range> TextIterator::range() const |
| { |
| // use the current run information, if we have it |
| if (m_positionNode) { |
| if (m_positionOffsetBaseNode) { |
| int index = m_positionOffsetBaseNode->nodeIndex(); |
| m_positionStartOffset += index; |
| m_positionEndOffset += index; |
| m_positionOffsetBaseNode = 0; |
| } |
| return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset); |
| } |
| |
| // otherwise, return the end of the overall range we were given |
| if (m_endContainer) |
| return Range::create(m_endContainer->document(), m_endContainer, m_endOffset, m_endContainer, m_endOffset); |
| |
| return 0; |
| } |
| |
| Node* TextIterator::node() const |
| { |
| RefPtr<Range> textRange = range(); |
| if (!textRange) |
| return 0; |
| |
| Node* node = textRange->startContainer(); |
| if (!node) |
| return 0; |
| if (node->offsetInCharacters()) |
| return node; |
| |
| return node->childNode(textRange->startOffset()); |
| } |
| |
| // -------- |
| |
| SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator() |
| : m_positionNode(0) |
| { |
| } |
| |
| SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator(const Range* r) |
| : m_positionNode(0) |
| { |
| if (!r) |
| return; |
| |
| Node* startNode = r->startContainer(); |
| if (!startNode) |
| return; |
| Node* endNode = r->endContainer(); |
| int startOffset = r->startOffset(); |
| int endOffset = r->endOffset(); |
| |
| if (!startNode->offsetInCharacters()) { |
| if (startOffset >= 0 && startOffset < static_cast<int>(startNode->childNodeCount())) { |
| startNode = startNode->childNode(startOffset); |
| startOffset = 0; |
| } |
| } |
| if (!endNode->offsetInCharacters()) { |
| if (endOffset > 0 && endOffset <= static_cast<int>(endNode->childNodeCount())) { |
| endNode = endNode->childNode(endOffset - 1); |
| endOffset = endNode->offsetInCharacters() ? endNode->maxCharacterOffset() : endNode->childNodeCount(); |
| } |
| } |
| |
| m_node = endNode; |
| setUpFullyClippedStack(m_fullyClippedStack, m_node); |
| m_offset = endOffset; |
| m_handledNode = false; |
| m_handledChildren = endOffset == 0; |
| |
| m_startNode = startNode; |
| m_startOffset = startOffset; |
| m_endNode = endNode; |
| m_endOffset = endOffset; |
| |
| #ifndef NDEBUG |
| // Need this just because of the assert. |
| m_positionNode = endNode; |
| #endif |
| |
| m_lastTextNode = 0; |
| m_lastCharacter = '\n'; |
| |
| m_pastStartNode = previousInPostOrderCrossingShadowBoundaries(startNode, startOffset); |
| |
| advance(); |
| } |
| |
| void SimplifiedBackwardsTextIterator::advance() |
| { |
| ASSERT(m_positionNode); |
| |
| m_positionNode = 0; |
| m_textLength = 0; |
| |
| while (m_node && m_node != m_pastStartNode) { |
| // Don't handle node if we start iterating at [node, 0]. |
| if (!m_handledNode && !(m_node == m_endNode && m_endOffset == 0)) { |
| RenderObject* renderer = m_node->renderer(); |
| if (renderer && renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) { |
| // FIXME: What about CDATA_SECTION_NODE? |
| if (renderer->style()->visibility() == VISIBLE && m_offset > 0) |
| m_handledNode = handleTextNode(); |
| } else if (renderer && (renderer->isImage() || renderer->isWidget())) { |
| if (renderer->style()->visibility() == VISIBLE && m_offset > 0) |
| m_handledNode = handleReplacedElement(); |
| } else |
| m_handledNode = handleNonTextNode(); |
| if (m_positionNode) |
| return; |
| } |
| |
| Node* next = m_handledChildren ? 0 : m_node->lastChild(); |
| if (!next) { |
| // Exit empty containers as we pass over them or containers |
| // where [container, 0] is where we started iterating. |
| if (!m_handledNode && |
| canHaveChildrenForEditing(m_node) && |
| m_node->parentNode() && |
| (!m_node->lastChild() || (m_node == m_endNode && m_endOffset == 0))) { |
| exitNode(); |
| if (m_positionNode) { |
| m_handledNode = true; |
| m_handledChildren = true; |
| return; |
| } |
| } |
| // Exit all other containers. |
| next = m_node->previousSibling(); |
| while (!next) { |
| Node* parentNode = parentCrossingShadowBoundaries(m_node); |
| if (!parentNode) |
| break; |
| m_node = parentNode; |
| m_fullyClippedStack.pop(); |
| exitNode(); |
| if (m_positionNode) { |
| m_handledNode = true; |
| m_handledChildren = true; |
| return; |
| } |
| next = m_node->previousSibling(); |
| } |
| m_fullyClippedStack.pop(); |
| } |
| |
| m_node = next; |
| if (m_node) |
| pushFullyClippedState(m_fullyClippedStack, m_node); |
| m_offset = m_node ? caretMaxOffset(m_node) : 0; |
| m_handledNode = false; |
| m_handledChildren = false; |
| |
| if (m_positionNode) |
| return; |
| } |
| } |
| |
| bool SimplifiedBackwardsTextIterator::handleTextNode() |
| { |
| m_lastTextNode = m_node; |
| |
| RenderText* renderer = toRenderText(m_node->renderer()); |
| String str = renderer->text(); |
| |
| if (!renderer->firstTextBox() && str.length() > 0) |
| return true; |
| |
| m_positionEndOffset = m_offset; |
| |
| m_offset = (m_node == m_startNode) ? m_startOffset : 0; |
| m_positionNode = m_node; |
| m_positionStartOffset = m_offset; |
| m_textLength = m_positionEndOffset - m_positionStartOffset; |
| m_textCharacters = str.characters() + m_positionStartOffset; |
| |
| m_lastCharacter = str[m_positionEndOffset - 1]; |
| |
| return true; |
| } |
| |
| bool SimplifiedBackwardsTextIterator::handleReplacedElement() |
| { |
| unsigned index = m_node->nodeIndex(); |
| // We want replaced elements to behave like punctuation for boundary |
| // finding, and to simply take up space for the selection preservation |
| // code in moveParagraphs, so we use a comma. Unconditionally emit |
| // here because this iterator is only used for boundary finding. |
| emitCharacter(',', m_node->parentNode(), index, index + 1); |
| return true; |
| } |
| |
| bool SimplifiedBackwardsTextIterator::handleNonTextNode() |
| { |
| // We can use a linefeed in place of a tab because this simple iterator is only used to |
| // find boundaries, not actual content. A linefeed breaks words, sentences, and paragraphs. |
| if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineAfterNode(m_node) || shouldEmitTabBeforeNode(m_node)) { |
| unsigned index = m_node->nodeIndex(); |
| // The start of this emitted range is wrong. Ensuring correctness would require |
| // VisiblePositions and so would be slow. previousBoundary expects this. |
| emitCharacter('\n', m_node->parentNode(), index + 1, index + 1); |
| } |
| return true; |
| } |
| |
| void SimplifiedBackwardsTextIterator::exitNode() |
| { |
| if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineBeforeNode(m_node) || shouldEmitTabBeforeNode(m_node)) { |
| // The start of this emitted range is wrong. Ensuring correctness would require |
| // VisiblePositions and so would be slow. previousBoundary expects this. |
| emitCharacter('\n', m_node, 0, 0); |
| } |
| } |
| |
| void SimplifiedBackwardsTextIterator::emitCharacter(UChar c, Node* node, int startOffset, int endOffset) |
| { |
| m_singleCharacterBuffer = c; |
| m_positionNode = node; |
| m_positionStartOffset = startOffset; |
| m_positionEndOffset = endOffset; |
| m_textCharacters = &m_singleCharacterBuffer; |
| m_textLength = 1; |
| m_lastCharacter = c; |
| } |
| |
| PassRefPtr<Range> SimplifiedBackwardsTextIterator::range() const |
| { |
| if (m_positionNode) |
| return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset); |
| |
| return Range::create(m_startNode->document(), m_startNode, m_startOffset, m_startNode, m_startOffset); |
| } |
| |
| // -------- |
| |
| CharacterIterator::CharacterIterator() |
| : m_offset(0) |
| , m_runOffset(0) |
| , m_atBreak(true) |
| { |
| } |
| |
| CharacterIterator::CharacterIterator(const Range* r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls) |
| : m_offset(0) |
| , m_runOffset(0) |
| , m_atBreak(true) |
| , m_textIterator(r, emitCharactersBetweenAllVisiblePositions, enterTextControls) |
| { |
| while (!atEnd() && m_textIterator.length() == 0) |
| m_textIterator.advance(); |
| } |
| |
| PassRefPtr<Range> CharacterIterator::range() const |
| { |
| RefPtr<Range> r = m_textIterator.range(); |
| if (!m_textIterator.atEnd()) { |
| if (m_textIterator.length() <= 1) { |
| ASSERT(m_runOffset == 0); |
| } else { |
| Node* n = r->startContainer(); |
| ASSERT(n == r->endContainer()); |
| int offset = r->startOffset() + m_runOffset; |
| ExceptionCode ec = 0; |
| r->setStart(n, offset, ec); |
| r->setEnd(n, offset + 1, ec); |
| ASSERT(!ec); |
| } |
| } |
| return r.release(); |
| } |
| |
| void CharacterIterator::advance(int count) |
| { |
| if (count <= 0) { |
| ASSERT(count == 0); |
| return; |
| } |
| |
| m_atBreak = false; |
| |
| // easy if there is enough left in the current m_textIterator run |
| int remaining = m_textIterator.length() - m_runOffset; |
| if (count < remaining) { |
| m_runOffset += count; |
| m_offset += count; |
| return; |
| } |
| |
| // exhaust the current m_textIterator run |
| count -= remaining; |
| m_offset += remaining; |
| |
| // move to a subsequent m_textIterator run |
| for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) { |
| int runLength = m_textIterator.length(); |
| if (runLength == 0) |
| m_atBreak = true; |
| else { |
| // see whether this is m_textIterator to use |
| if (count < runLength) { |
| m_runOffset = count; |
| m_offset += count; |
| return; |
| } |
| |
| // exhaust this m_textIterator run |
| count -= runLength; |
| m_offset += runLength; |
| } |
| } |
| |
| // ran to the end of the m_textIterator... no more runs left |
| m_atBreak = true; |
| m_runOffset = 0; |
| } |
| |
| String CharacterIterator::string(int numChars) |
| { |
| Vector<UChar> result; |
| result.reserveInitialCapacity(numChars); |
| while (numChars > 0 && !atEnd()) { |
| int runSize = min(numChars, length()); |
| result.append(characters(), runSize); |
| numChars -= runSize; |
| advance(runSize); |
| } |
| return String::adopt(result); |
| } |
| |
| static PassRefPtr<Range> characterSubrange(CharacterIterator& it, int offset, int length) |
| { |
| it.advance(offset); |
| RefPtr<Range> start = it.range(); |
| |
| if (length > 1) |
| it.advance(length - 1); |
| RefPtr<Range> end = it.range(); |
| |
| return Range::create(start->startContainer()->document(), |
| start->startContainer(), start->startOffset(), |
| end->endContainer(), end->endOffset()); |
| } |
| |
| BackwardsCharacterIterator::BackwardsCharacterIterator() |
| : m_offset(0) |
| , m_runOffset(0) |
| , m_atBreak(true) |
| { |
| } |
| |
| BackwardsCharacterIterator::BackwardsCharacterIterator(const Range* range) |
| : m_offset(0) |
| , m_runOffset(0) |
| , m_atBreak(true) |
| , m_textIterator(range) |
| { |
| while (!atEnd() && !m_textIterator.length()) |
| m_textIterator.advance(); |
| } |
| |
| PassRefPtr<Range> BackwardsCharacterIterator::range() const |
| { |
| RefPtr<Range> r = m_textIterator.range(); |
| if (!m_textIterator.atEnd()) { |
| if (m_textIterator.length() <= 1) |
| ASSERT(m_runOffset == 0); |
| else { |
| Node* n = r->startContainer(); |
| ASSERT(n == r->endContainer()); |
| int offset = r->endOffset() - m_runOffset; |
| ExceptionCode ec = 0; |
| r->setStart(n, offset - 1, ec); |
| r->setEnd(n, offset, ec); |
| ASSERT(!ec); |
| } |
| } |
| return r.release(); |
| } |
| |
| void BackwardsCharacterIterator::advance(int count) |
| { |
| if (count <= 0) { |
| ASSERT(!count); |
| return; |
| } |
| |
| m_atBreak = false; |
| |
| int remaining = m_textIterator.length() - m_runOffset; |
| if (count < remaining) { |
| m_runOffset += count; |
| m_offset += count; |
| return; |
| } |
| |
| count -= remaining; |
| m_offset += remaining; |
| |
| for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) { |
| int runLength = m_textIterator.length(); |
| if (runLength == 0) |
| m_atBreak = true; |
| else { |
| if (count < runLength) { |
| m_runOffset = count; |
| m_offset += count; |
| return; |
| } |
| |
| count -= runLength; |
| m_offset += runLength; |
| } |
| } |
| |
| m_atBreak = true; |
| m_runOffset = 0; |
| } |
| |
| // -------- |
| |
| WordAwareIterator::WordAwareIterator() |
| : m_previousText(0) |
| , m_didLookAhead(false) |
| { |
| } |
| |
| WordAwareIterator::WordAwareIterator(const Range* r) |
| : m_previousText(0) |
| , m_didLookAhead(true) // so we consider the first chunk from the text iterator |
| , m_textIterator(r) |
| { |
| advance(); // get in position over the first chunk of text |
| } |
| |
| // We're always in one of these modes: |
| // - The current chunk in the text iterator is our current chunk |
| // (typically its a piece of whitespace, or text that ended with whitespace) |
| // - The previous chunk in the text iterator is our current chunk |
| // (we looked ahead to the next chunk and found a word boundary) |
| // - We built up our own chunk of text from many chunks from the text iterator |
| |
| // FIXME: Performance could be bad for huge spans next to each other that don't fall on word boundaries. |
| |
| void WordAwareIterator::advance() |
| { |
| m_previousText = 0; |
| m_buffer.clear(); // toss any old buffer we built up |
| |
| // If last time we did a look-ahead, start with that looked-ahead chunk now |
| if (!m_didLookAhead) { |
| ASSERT(!m_textIterator.atEnd()); |
| m_textIterator.advance(); |
| } |
| m_didLookAhead = false; |
| |
| // Go to next non-empty chunk |
| while (!m_textIterator.atEnd() && m_textIterator.length() == 0) |
| m_textIterator.advance(); |
| m_range = m_textIterator.range(); |
| |
| if (m_textIterator.atEnd()) |
| return; |
| |
| while (1) { |
| // If this chunk ends in whitespace we can just use it as our chunk. |
| if (isSpaceOrNewline(m_textIterator.characters()[m_textIterator.length() - 1])) |
| return; |
| |
| // If this is the first chunk that failed, save it in previousText before look ahead |
| if (m_buffer.isEmpty()) { |
| m_previousText = m_textIterator.characters(); |
| m_previousLength = m_textIterator.length(); |
| } |
| |
| // Look ahead to next chunk. If it is whitespace or a break, we can use the previous stuff |
| m_textIterator.advance(); |
| if (m_textIterator.atEnd() || m_textIterator.length() == 0 || isSpaceOrNewline(m_textIterator.characters()[0])) { |
| m_didLookAhead = true; |
| return; |
| } |
| |
| if (m_buffer.isEmpty()) { |
| // Start gobbling chunks until we get to a suitable stopping point |
| m_buffer.append(m_previousText, m_previousLength); |
| m_previousText = 0; |
| } |
| m_buffer.append(m_textIterator.characters(), m_textIterator.length()); |
| int exception = 0; |
| m_range->setEnd(m_textIterator.range()->endContainer(), m_textIterator.range()->endOffset(), exception); |
| } |
| } |
| |
| int WordAwareIterator::length() const |
| { |
| if (!m_buffer.isEmpty()) |
| return m_buffer.size(); |
| if (m_previousText) |
| return m_previousLength; |
| return m_textIterator.length(); |
| } |
| |
| const UChar* WordAwareIterator::characters() const |
| { |
| if (!m_buffer.isEmpty()) |
| return m_buffer.data(); |
| if (m_previousText) |
| return m_previousText; |
| return m_textIterator.characters(); |
| } |
| |
| // -------- |
| |
| #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION |
| |
| static const size_t minimumSearchBufferSize = 8192; |
| |
| #ifndef NDEBUG |
| static bool searcherInUse; |
| #endif |
| |
| static UStringSearch* createSearcher() |
| { |
| // Provide a non-empty pattern and non-empty text so usearch_open will not fail, |
| // but it doesn't matter exactly what it is, since we don't perform any searches |
| // without setting both the pattern and the text. |
| |
| // Pass empty string for the locale for now to get the Unicode Collation Algorithm, |
| // rather than something locale-specific. |
| |
| UErrorCode status = U_ZERO_ERROR; |
| UStringSearch* searcher = usearch_open(&newlineCharacter, 1, &newlineCharacter, 1, "", 0, &status); |
| ASSERT(status == U_ZERO_ERROR); |
| return searcher; |
| } |
| |
| static UStringSearch* searcher() |
| { |
| static UStringSearch* searcher = createSearcher(); |
| return searcher; |
| } |
| |
| static inline void lockSearcher() |
| { |
| #ifndef NDEBUG |
| ASSERT(!searcherInUse); |
| searcherInUse = true; |
| #endif |
| } |
| |
| static inline void unlockSearcher() |
| { |
| #ifndef NDEBUG |
| ASSERT(searcherInUse); |
| searcherInUse = false; |
| #endif |
| } |
| |
| inline SearchBuffer::SearchBuffer(const String& target, bool isCaseSensitive) |
| : m_target(target) |
| , m_atBreak(true) |
| { |
| ASSERT(!m_target.isEmpty()); |
| |
| size_t targetLength = target.length(); |
| m_buffer.reserveInitialCapacity(max(targetLength * 8, minimumSearchBufferSize)); |
| m_overlap = m_buffer.capacity() / 4; |
| |
| // Grab the single global searcher. |
| // If we ever have a reason to do more than once search buffer at once, we'll have |
| // to move to multiple searchers. |
| lockSearcher(); |
| |
| UStringSearch* searcher = WebCore::searcher(); |
| UCollator* collator = usearch_getCollator(searcher); |
| |
| UCollationStrength strength = isCaseSensitive ? UCOL_TERTIARY : UCOL_PRIMARY; |
| if (ucol_getStrength(collator) != strength) { |
| ucol_setStrength(collator, strength); |
| usearch_reset(searcher); |
| } |
| |
| UErrorCode status = U_ZERO_ERROR; |
| usearch_setPattern(searcher, m_target.characters(), targetLength, &status); |
| ASSERT(status == U_ZERO_ERROR); |
| } |
| |
| inline SearchBuffer::~SearchBuffer() |
| { |
| unlockSearcher(); |
| } |
| |
| inline size_t SearchBuffer::append(const UChar* characters, size_t length) |
| { |
| ASSERT(length); |
| |
| if (m_atBreak) { |
| m_buffer.shrink(0); |
| m_atBreak = false; |
| } else if (m_buffer.size() == m_buffer.capacity()) { |
| memcpy(m_buffer.data(), m_buffer.data() + m_buffer.size() - m_overlap, m_overlap * sizeof(UChar)); |
| m_buffer.shrink(m_overlap); |
| } |
| |
| size_t usableLength = min(m_buffer.capacity() - m_buffer.size(), length); |
| ASSERT(usableLength); |
| m_buffer.append(characters, usableLength); |
| return usableLength; |
| } |
| |
| inline bool SearchBuffer::atBreak() const |
| { |
| return m_atBreak; |
| } |
| |
| inline void SearchBuffer::reachedBreak() |
| { |
| m_atBreak = true; |
| } |
| |
| inline size_t SearchBuffer::search(size_t& start) |
| { |
| size_t size = m_buffer.size(); |
| if (m_atBreak) { |
| if (!size) |
| return 0; |
| } else { |
| if (size != m_buffer.capacity()) |
| return 0; |
| } |
| |
| UStringSearch* searcher = WebCore::searcher(); |
| |
| UErrorCode status = U_ZERO_ERROR; |
| usearch_setText(searcher, m_buffer.data(), size, &status); |
| ASSERT(status == U_ZERO_ERROR); |
| |
| int matchStart = usearch_first(searcher, &status); |
| ASSERT(status == U_ZERO_ERROR); |
| if (!(matchStart >= 0 && static_cast<size_t>(matchStart) < size)) { |
| ASSERT(matchStart == USEARCH_DONE); |
| return 0; |
| } |
| |
| // Matches that start in the overlap area are only tentative. |
| // The same match may appear later, matching more characters, |
| // possibly including a combining character that's not yet in the buffer. |
| if (!m_atBreak && static_cast<size_t>(matchStart) >= size - m_overlap) { |
| memcpy(m_buffer.data(), m_buffer.data() + size - m_overlap, m_overlap * sizeof(UChar)); |
| m_buffer.shrink(m_overlap); |
| return 0; |
| } |
| |
| size_t newSize = size - (matchStart + 1); |
| memmove(m_buffer.data(), m_buffer.data() + matchStart + 1, newSize * sizeof(UChar)); |
| m_buffer.shrink(newSize); |
| |
| start = size - matchStart; |
| return usearch_getMatchedLength(searcher); |
| } |
| |
| #else // !ICU_UNICODE |
| |
| inline SearchBuffer::SearchBuffer(const String& target, bool isCaseSensitive) |
| : m_target(isCaseSensitive ? target : target.foldCase()) |
| , m_isCaseSensitive(isCaseSensitive) |
| , m_buffer(m_target.length()) |
| , m_isCharacterStartBuffer(m_target.length()) |
| , m_isBufferFull(false) |
| , m_cursor(0) |
| { |
| ASSERT(!m_target.isEmpty()); |
| m_target.replace(noBreakSpace, ' '); |
| } |
| |
| inline SearchBuffer::~SearchBuffer() |
| { |
| } |
| |
| inline void SearchBuffer::reachedBreak() |
| { |
| m_cursor = 0; |
| m_isBufferFull = false; |
| } |
| |
| inline bool SearchBuffer::atBreak() const |
| { |
| return !m_cursor && !m_isBufferFull; |
| } |
| |
| inline void SearchBuffer::append(UChar c, bool isStart) |
| { |
| m_buffer[m_cursor] = c == noBreakSpace ? ' ' : c; |
| m_isCharacterStartBuffer[m_cursor] = isStart; |
| if (++m_cursor == m_target.length()) { |
| m_cursor = 0; |
| m_isBufferFull = true; |
| } |
| } |
| |
| inline size_t SearchBuffer::append(const UChar* characters, size_t length) |
| { |
| ASSERT(length); |
| if (m_isCaseSensitive) { |
| append(characters[0], true); |
| return 1; |
| } |
| const int maxFoldedCharacters = 16; // sensible maximum is 3, this should be more than enough |
| UChar foldedCharacters[maxFoldedCharacters]; |
| bool error; |
| int numFoldedCharacters = foldCase(foldedCharacters, maxFoldedCharacters, characters, 1, &error); |
| ASSERT(!error); |
| ASSERT(numFoldedCharacters); |
| ASSERT(numFoldedCharacters <= maxFoldedCharacters); |
| if (!error && numFoldedCharacters) { |
| numFoldedCharacters = min(numFoldedCharacters, maxFoldedCharacters); |
| append(foldedCharacters[0], true); |
| for (int i = 1; i < numFoldedCharacters; ++i) |
| append(foldedCharacters[i], false); |
| } |
| return 1; |
| } |
| |
| inline size_t SearchBuffer::search(size_t& start) |
| { |
| if (!m_isBufferFull) |
| return 0; |
| if (!m_isCharacterStartBuffer[m_cursor]) |
| return 0; |
| |
| size_t tailSpace = m_target.length() - m_cursor; |
| if (memcmp(&m_buffer[m_cursor], m_target.characters(), tailSpace * sizeof(UChar)) != 0) |
| return 0; |
| if (memcmp(&m_buffer[0], m_target.characters() + tailSpace, m_cursor * sizeof(UChar)) != 0) |
| return 0; |
| |
| start = length(); |
| |
| // Now that we've found a match once, we don't want to find it again, because those |
| // are the SearchBuffer semantics, allowing for a buffer where you append more than one |
| // character at a time. To do this we take advantage of m_isCharacterStartBuffer, but if |
| // we want to get rid of that in the future we could track this with a separate boolean |
| // or even move the characters to the start of the buffer and set m_isBufferFull to false. |
| m_isCharacterStartBuffer[m_cursor] = false; |
| |
| return start; |
| } |
| |
| // Returns the number of characters that were appended to the buffer (what we are searching in). |
| // That's not necessarily the same length as the passed-in target string, because case folding |
| // can make two strings match even though they're not the same length. |
| size_t SearchBuffer::length() const |
| { |
| size_t bufferSize = m_target.length(); |
| size_t length = 0; |
| for (size_t i = 0; i < bufferSize; ++i) |
| length += m_isCharacterStartBuffer[i]; |
| return length; |
| } |
| |
| #endif // !ICU_UNICODE |
| |
| // -------- |
| |
| int TextIterator::rangeLength(const Range* r, bool forSelectionPreservation) |
| { |
| int length = 0; |
| for (TextIterator it(r, forSelectionPreservation); !it.atEnd(); it.advance()) |
| length += it.length(); |
| |
| return length; |
| } |
| |
| PassRefPtr<Range> TextIterator::subrange(Range* entireRange, int characterOffset, int characterCount) |
| { |
| CharacterIterator entireRangeIterator(entireRange); |
| return characterSubrange(entireRangeIterator, characterOffset, characterCount); |
| } |
| |
| PassRefPtr<Range> TextIterator::rangeFromLocationAndLength(Element* scope, int rangeLocation, int rangeLength, bool forSelectionPreservation) |
| { |
| RefPtr<Range> resultRange = scope->document()->createRange(); |
| |
| int docTextPosition = 0; |
| int rangeEnd = rangeLocation + rangeLength; |
| bool startRangeFound = false; |
| |
| RefPtr<Range> textRunRange; |
| |
| TextIterator it(rangeOfContents(scope).get(), forSelectionPreservation); |
| |
| // FIXME: the atEnd() check shouldn't be necessary, workaround for <http://bugs.webkit.org/show_bug.cgi?id=6289>. |
| if (rangeLocation == 0 && rangeLength == 0 && it.atEnd()) { |
| textRunRange = it.range(); |
| |
| ExceptionCode ec = 0; |
| resultRange->setStart(textRunRange->startContainer(), 0, ec); |
| ASSERT(!ec); |
| resultRange->setEnd(textRunRange->startContainer(), 0, ec); |
| ASSERT(!ec); |
| |
| return resultRange.release(); |
| } |
| |
| for (; !it.atEnd(); it.advance()) { |
| int len = it.length(); |
| textRunRange = it.range(); |
| |
| bool foundStart = rangeLocation >= docTextPosition && rangeLocation <= docTextPosition + len; |
| bool foundEnd = rangeEnd >= docTextPosition && rangeEnd <= docTextPosition + len; |
| |
| // Fix textRunRange->endPosition(), but only if foundStart || foundEnd, because it is only |
| // in those cases that textRunRange is used. |
| if (foundStart || foundEnd) { |
| // FIXME: This is a workaround for the fact that the end of a run is often at the wrong |
| // position for emitted '\n's. |
| if (len == 1 && it.characters()[0] == '\n') { |
| Position runStart = textRunRange->startPosition(); |
| Position runEnd = VisiblePosition(runStart).next().deepEquivalent(); |
| if (runEnd.isNotNull()) { |
| ExceptionCode ec = 0; |
| textRunRange->setEnd(runEnd.node(), runEnd.deprecatedEditingOffset(), ec); |
| ASSERT(!ec); |
| } |
| } |
| } |
| |
| if (foundStart) { |
| startRangeFound = true; |
| int exception = 0; |
| if (textRunRange->startContainer()->isTextNode()) { |
| int offset = rangeLocation - docTextPosition; |
| resultRange->setStart(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception); |
| } else { |
| if (rangeLocation == docTextPosition) |
| resultRange->setStart(textRunRange->startContainer(), textRunRange->startOffset(), exception); |
| else |
| resultRange->setStart(textRunRange->endContainer(), textRunRange->endOffset(), exception); |
| } |
| } |
| |
| if (foundEnd) { |
| int exception = 0; |
| if (textRunRange->startContainer()->isTextNode()) { |
| int offset = rangeEnd - docTextPosition; |
| resultRange->setEnd(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception); |
| } else { |
| if (rangeEnd == docTextPosition) |
| resultRange->setEnd(textRunRange->startContainer(), textRunRange->startOffset(), exception); |
| else |
| resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception); |
| } |
| docTextPosition += len; |
| break; |
| } |
| docTextPosition += len; |
| } |
| |
| if (!startRangeFound) |
| return 0; |
| |
| if (rangeLength != 0 && rangeEnd > docTextPosition) { // rangeEnd is out of bounds |
| int exception = 0; |
| resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception); |
| } |
| |
| return resultRange.release(); |
| } |
| |
| // -------- |
| |
| UChar* plainTextToMallocAllocatedBuffer(const Range* r, unsigned& bufferLength, bool isDisplayString) |
| { |
| UChar* result = 0; |
| |
| // Do this in pieces to avoid massive reallocations if there is a large amount of text. |
| // Use system malloc for buffers since they can consume lots of memory and current TCMalloc is unable return it back to OS. |
| static const unsigned cMaxSegmentSize = 1 << 16; |
| bufferLength = 0; |
| typedef pair<UChar*, unsigned> TextSegment; |
| Vector<TextSegment>* textSegments = 0; |
| Vector<UChar> textBuffer; |
| textBuffer.reserveInitialCapacity(cMaxSegmentSize); |
| for (TextIterator it(r); !it.atEnd(); it.advance()) { |
| if (textBuffer.size() && textBuffer.size() + it.length() > cMaxSegmentSize) { |
| UChar* newSegmentBuffer = static_cast<UChar*>(malloc(textBuffer.size() * sizeof(UChar))); |
| if (!newSegmentBuffer) |
| goto exit; |
| memcpy(newSegmentBuffer, textBuffer.data(), textBuffer.size() * sizeof(UChar)); |
| if (!textSegments) |
| textSegments = new Vector<TextSegment>; |
| textSegments->append(make_pair(newSegmentBuffer, (unsigned)textBuffer.size())); |
| textBuffer.clear(); |
| } |
| textBuffer.append(it.characters(), it.length()); |
| bufferLength += it.length(); |
| } |
| |
| if (!bufferLength) |
| return 0; |
| |
| // Since we know the size now, we can make a single buffer out of the pieces with one big alloc |
| result = static_cast<UChar*>(malloc(bufferLength * sizeof(UChar))); |
| if (!result) |
| goto exit; |
| |
| { |
| UChar* resultPos = result; |
| if (textSegments) { |
| unsigned size = textSegments->size(); |
| for (unsigned i = 0; i < size; ++i) { |
| const TextSegment& segment = textSegments->at(i); |
| memcpy(resultPos, segment.first, segment.second * sizeof(UChar)); |
| resultPos += segment.second; |
| } |
| } |
| memcpy(resultPos, textBuffer.data(), textBuffer.size() * sizeof(UChar)); |
| } |
| |
| exit: |
| if (textSegments) { |
| unsigned size = textSegments->size(); |
| for (unsigned i = 0; i < size; ++i) |
| free(textSegments->at(i).first); |
| delete textSegments; |
| } |
| |
| if (isDisplayString && r->ownerDocument()) |
| r->ownerDocument()->displayBufferModifiedByEncoding(result, bufferLength); |
| |
| return result; |
| } |
| |
| String plainText(const Range* r) |
| { |
| unsigned length; |
| UChar* buf = plainTextToMallocAllocatedBuffer(r, length, false); |
| if (!buf) |
| return ""; |
| String result(buf, length); |
| free(buf); |
| return result; |
| } |
| |
| static inline bool isAllCollapsibleWhitespace(const String& string) |
| { |
| const UChar* characters = string.characters(); |
| unsigned length = string.length(); |
| for (unsigned i = 0; i < length; ++i) { |
| if (!isCollapsibleWhitespace(characters[i])) |
| return false; |
| } |
| return true; |
| } |
| |
| static PassRefPtr<Range> collapsedToBoundary(const Range* range, bool forward) |
| { |
| ExceptionCode ec = 0; |
| RefPtr<Range> result = range->cloneRange(ec); |
| ASSERT(!ec); |
| result->collapse(!forward, ec); |
| ASSERT(!ec); |
| return result.release(); |
| } |
| |
| static size_t findPlainText(CharacterIterator& it, const String& target, bool forward, bool caseSensitive, size_t& matchStart) |
| { |
| matchStart = 0; |
| size_t matchLength = 0; |
| |
| SearchBuffer buffer(target, caseSensitive); |
| |
| while (!it.atEnd()) { |
| it.advance(buffer.append(it.characters(), it.length())); |
| tryAgain: |
| size_t matchStartOffset; |
| if (size_t newMatchLength = buffer.search(matchStartOffset)) { |
| // Note that we found a match, and where we found it. |
| size_t lastCharacterInBufferOffset = it.characterOffset(); |
| ASSERT(lastCharacterInBufferOffset >= matchStartOffset); |
| matchStart = lastCharacterInBufferOffset - matchStartOffset; |
| matchLength = newMatchLength; |
| // If searching forward, stop on the first match. |
| // If searching backward, don't stop, so we end up with the last match. |
| if (forward) |
| break; |
| goto tryAgain; |
| } |
| if (it.atBreak() && !buffer.atBreak()) { |
| buffer.reachedBreak(); |
| goto tryAgain; |
| } |
| } |
| |
| return matchLength; |
| } |
| |
| PassRefPtr<Range> findPlainText(const Range* range, const String& target, bool forward, bool caseSensitive) |
| { |
| // We can't search effectively for a string that's entirely made of collapsible |
| // whitespace, so we won't even try. This also takes care of the empty string case. |
| if (isAllCollapsibleWhitespace(target)) |
| return collapsedToBoundary(range, forward); |
| |
| // First, find the text. |
| size_t matchStart; |
| size_t matchLength; |
| { |
| CharacterIterator findIterator(range, false, true); |
| matchLength = findPlainText(findIterator, target, forward, caseSensitive, matchStart); |
| if (!matchLength) |
| return collapsedToBoundary(range, forward); |
| } |
| |
| // Then, find the document position of the start and the end of the text. |
| CharacterIterator computeRangeIterator(range, false, true); |
| return characterSubrange(computeRangeIterator, matchStart, matchLength); |
| } |
| |
| } |