| /* |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScriptObject.h" |
| |
| #include "ScriptScope.h" |
| #include "ScriptState.h" |
| |
| #include "Document.h" |
| #include "Frame.h" |
| #include "InspectorBackend.h" |
| #include "InspectorFrontendHost.h" |
| #include "V8Binding.h" |
| #include "V8Proxy.h" |
| |
| #include <v8.h> |
| |
| namespace WebCore { |
| |
| ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object) |
| : ScriptValue(v8Object) |
| , m_scriptState(scriptState) |
| { |
| } |
| |
| v8::Local<v8::Object> ScriptObject::v8Object() const |
| { |
| ASSERT(v8Value()->IsObject()); |
| return v8::Local<v8::Object>(v8::Object::Cast(*v8Value())); |
| } |
| |
| bool ScriptObject::set(const String& name, const String& value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8String(name), v8String(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, const ScriptObject& value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), value.v8Value()); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, const String& value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8String(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, double value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, long value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, long long value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, int value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, unsigned value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, unsigned long value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8::Number::New(value)); |
| return scope.success(); |
| } |
| |
| bool ScriptObject::set(const char* name, bool value) |
| { |
| ScriptScope scope(m_scriptState); |
| v8Object()->Set(v8::String::New(name), v8Boolean(value)); |
| return scope.success(); |
| } |
| |
| ScriptObject ScriptObject::createNew(ScriptState* scriptState) |
| { |
| ScriptScope scope(scriptState); |
| return ScriptObject(scriptState, v8::Object::New()); |
| } |
| |
| bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value) |
| { |
| ScriptScope scope(scriptState); |
| scope.global()->Set(v8::String::New(name), value.v8Value()); |
| return scope.success(); |
| } |
| |
| bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorBackend* value) |
| { |
| ScriptScope scope(scriptState); |
| scope.global()->Set(v8::String::New(name), V8DOMWrapper::convertToV8Object(V8ClassIndex::INSPECTORBACKEND, value)); |
| return scope.success(); |
| } |
| |
| bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value) |
| { |
| ScriptScope scope(scriptState); |
| scope.global()->Set(v8::String::New(name), V8DOMWrapper::convertToV8Object(V8ClassIndex::INSPECTORFRONTENDHOST, value)); |
| return scope.success(); |
| } |
| |
| bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InjectedScriptHost* value) |
| { |
| ScriptScope scope(scriptState); |
| scope.global()->Set(v8::String::New(name), V8DOMWrapper::convertToV8Object(V8ClassIndex::INJECTEDSCRIPTHOST, value)); |
| return scope.success(); |
| } |
| |
| bool ScriptGlobalObject::get(ScriptState* scriptState, const char* name, ScriptObject& value) |
| { |
| ScriptScope scope(scriptState); |
| v8::Local<v8::Value> v8Value = scope.global()->Get(v8::String::New(name)); |
| if (v8Value.IsEmpty()) |
| return false; |
| |
| if (!v8Value->IsObject()) |
| return false; |
| |
| value = ScriptObject(scriptState, v8::Handle<v8::Object>(v8::Object::Cast(*v8Value))); |
| return true; |
| } |
| |
| bool ScriptGlobalObject::remove(ScriptState* scriptState, const char* name) |
| { |
| ScriptScope scope(scriptState); |
| return scope.global()->Delete(v8::String::New(name)); |
| } |
| |
| } // namespace WebCore |