| // © 2018 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html#License |
| #ifndef __LOCALEBUILDER_H__ |
| #define __LOCALEBUILDER_H__ |
| |
| #include "unicode/locid.h" |
| #include "unicode/stringpiece.h" |
| #include "unicode/uobject.h" |
| #include "unicode/utypes.h" |
| |
| |
| #ifndef U_HIDE_DRAFT_API |
| /** |
| * \file |
| * \brief C++ API: Builder API for Locale |
| */ |
| |
| U_NAMESPACE_BEGIN |
| class CharString; |
| |
| /** |
| * <code>LocaleBuilder</code> is used to build instances of <code>Locale</code> |
| * from values configured by the setters. Unlike the <code>Locale</code> |
| * constructors, the <code>LocaleBuilder</code> checks if a value configured by a |
| * setter satisfies the syntax requirements defined by the <code>Locale</code> |
| * class. A <code>Locale</code> object created by a <code>LocaleBuilder</code> is |
| * well-formed and can be transformed to a well-formed IETF BCP 47 language tag |
| * without losing information. |
| * |
| * <p>The following example shows how to create a <code>Locale</code> object |
| * with the <code>LocaleBuilder</code>. |
| * <blockquote> |
| * <pre> |
| * UErrorCode status = U_ZERO_ERROR; |
| * Locale aLocale = LocaleBuilder() |
| * .setLanguage("sr") |
| * .setScript("Latn") |
| * .setRegion("RS") |
| * .build(status); |
| * if (U_SUCCESS(status)) { |
| * // ... |
| * } |
| * </pre> |
| * </blockquote> |
| * |
| * <p>LocaleBuilders can be reused; <code>clear()</code> resets all |
| * fields to their default values. |
| * |
| * <p>LocaleBuilder tracks errors in an internal UErrorCode. For all setters, |
| * except setLanguageTag and setLocale, LocaleBuilder will return immediately |
| * if the internal UErrorCode is in error state. |
| * To reset internal state and error code, call clear method. |
| * The setLanguageTag and setLocale method will first clear the internal |
| * UErrorCode, then track the error of the validation of the input parameter |
| * into the internal UErrorCode. |
| * |
| * @draft ICU 64 |
| */ |
| class U_COMMON_API LocaleBuilder : public UObject { |
| public: |
| /** |
| * Constructs an empty LocaleBuilder. The default value of all |
| * fields, extensions, and private use information is the |
| * empty string. |
| * |
| * @draft ICU 64 |
| */ |
| LocaleBuilder(); |
| |
| /** |
| * Destructor |
| * @draft ICU 64 |
| */ |
| virtual ~LocaleBuilder(); |
| |
| /** |
| * Resets the <code>LocaleBuilder</code> to match the provided |
| * <code>locale</code>. Existing state is discarded. |
| * |
| * <p>All fields of the locale must be well-formed. |
| * <p>This method clears the internal UErrorCode. |
| * |
| * @param locale the locale |
| * @return This builder. |
| * |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setLocale(const Locale& locale); |
| |
| /** |
| * Resets the LocaleBuilder to match the provided |
| * [Unicode Locale Identifier](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id) . |
| * Discards the existing state. the empty string cause the builder to be |
| * reset, like {@link #clear}. Grandfathered tags are converted to their |
| * canonical form before being processed. Otherwise, the <code>language |
| * tag</code> must be well-formed, or else the build() method will later |
| * report an U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p>This method clears the internal UErrorCode. |
| * |
| * @param tag the language tag, defined as |
| * [unicode_locale_id](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id). |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setLanguageTag(StringPiece tag); |
| |
| /** |
| * Sets the language. If <code>language</code> is the empty string, the |
| * language in this <code>LocaleBuilder</code> is removed. Otherwise, the |
| * <code>language</code> must be well-formed, or else the build() method will |
| * later report an U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p>The syntax of language value is defined as |
| * [unicode_language_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_language_subtag). |
| * |
| * @param language the language |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setLanguage(StringPiece language); |
| |
| /** |
| * Sets the script. If <code>script</code> is the empty string, the script in |
| * this <code>LocaleBuilder</code> is removed. |
| * Otherwise, the <code>script</code> must be well-formed, or else the build() |
| * method will later report an U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p>The script value is a four-letter script code as |
| * [unicode_script_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_script_subtag) |
| * defined by ISO 15924 |
| * |
| * @param script the script |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setScript(StringPiece script); |
| |
| /** |
| * Sets the region. If region is the empty string, the region in this |
| * <code>LocaleBuilder</code> is removed. Otherwise, the <code>region</code> |
| * must be well-formed, or else the build() method will later report an |
| * U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p>The region value is defined by |
| * [unicode_region_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_region_subtag) |
| * as a two-letter ISO 3166 code or a three-digit UN M.49 area code. |
| * |
| * <p>The region value in the <code>Locale</code> created by the |
| * <code>LocaleBuilder</code> is always normalized to upper case. |
| * |
| * @param region the region |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setRegion(StringPiece region); |
| |
| /** |
| * Sets the variant. If variant is the empty string, the variant in this |
| * <code>LocaleBuilder</code> is removed. Otherwise, the <code>variant</code> |
| * must be well-formed, or else the build() method will later report an |
| * U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p><b>Note:</b> This method checks if <code>variant</code> |
| * satisfies the |
| * [unicode_variant_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_variant_subtag) |
| * syntax requirements, and normalizes the value to lowercase letters. However, |
| * the <code>Locale</code> class does not impose any syntactic |
| * restriction on variant. To set an ill-formed variant, use a Locale constructor. |
| * If there are multiple unicode_variant_subtag, the caller must concatenate |
| * them with '-' as separator (ex: "foobar-fibar"). |
| * |
| * @param variant the variant |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setVariant(StringPiece variant); |
| |
| /** |
| * Sets the extension for the given key. If the value is the empty string, |
| * the extension is removed. Otherwise, the <code>key</code> and |
| * <code>value</code> must be well-formed, or else the build() method will |
| * later report an U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p><b>Note:</b> The key ('u') is used for the Unicode locale extension. |
| * Setting a value for this key replaces any existing Unicode locale key/type |
| * pairs with those defined in the extension. |
| * |
| * <p><b>Note:</b> The key ('x') is used for the private use code. To be |
| * well-formed, the value for this key needs only to have subtags of one to |
| * eight alphanumeric characters, not two to eight as in the general case. |
| * |
| * @param key the extension key |
| * @param value the extension value |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setExtension(char key, StringPiece value); |
| |
| /** |
| * Sets the Unicode locale keyword type for the given key. If the type |
| * StringPiece is constructed with a nullptr, the keyword is removed. |
| * If the type is the empty string, the keyword is set without type subtags. |
| * Otherwise, the key and type must be well-formed, or else the build() |
| * method will later report an U_ILLEGAL_ARGUMENT_ERROR. |
| * |
| * <p>Keys and types are converted to lower case. |
| * |
| * <p><b>Note</b>:Setting the 'u' extension via {@link #setExtension} |
| * replaces all Unicode locale keywords with those defined in the |
| * extension. |
| * |
| * @param key the Unicode locale key |
| * @param type the Unicode locale type |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& setUnicodeLocaleKeyword( |
| StringPiece key, StringPiece type); |
| |
| /** |
| * Adds a unicode locale attribute, if not already present, otherwise |
| * has no effect. The attribute must not be empty string and must be |
| * well-formed or U_ILLEGAL_ARGUMENT_ERROR will be set to status |
| * during the build() call. |
| * |
| * @param attribute the attribute |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& addUnicodeLocaleAttribute(StringPiece attribute); |
| |
| /** |
| * Removes a unicode locale attribute, if present, otherwise has no |
| * effect. The attribute must not be empty string and must be well-formed |
| * or U_ILLEGAL_ARGUMENT_ERROR will be set to status during the build() call. |
| * |
| * <p>Attribute comparison for removal is case-insensitive. |
| * |
| * @param attribute the attribute |
| * @return This builder. |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& removeUnicodeLocaleAttribute(StringPiece attribute); |
| |
| /** |
| * Resets the builder to its initial, empty state. |
| * <p>This method clears the internal UErrorCode. |
| * |
| * @return this builder |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& clear(); |
| |
| /** |
| * Resets the extensions to their initial, empty state. |
| * Language, script, region and variant are unchanged. |
| * |
| * @return this builder |
| * @draft ICU 64 |
| */ |
| LocaleBuilder& clearExtensions(); |
| |
| /** |
| * Returns an instance of <code>Locale</code> created from the fields set |
| * on this builder. |
| * If any set methods or during the build() call require memory allocation |
| * but fail U_MEMORY_ALLOCATION_ERROR will be set to status. |
| * If any of the fields set by the setters are not well-formed, the status |
| * will be set to U_ILLEGAL_ARGUMENT_ERROR. The state of the builder will |
| * not change after the build() call and the caller is free to keep using |
| * the same builder to build more locales. |
| * |
| * @return a new Locale |
| * @draft ICU 64 |
| */ |
| Locale build(UErrorCode& status); |
| |
| private: |
| UErrorCode status_; |
| char language_[9]; |
| char script_[5]; |
| char region_[4]; |
| CharString *variant_; // Pointer not object so we need not #include internal charstr.h. |
| icu::Locale *extensions_; // Pointer not object. Storage for all other fields. |
| |
| }; |
| |
| U_NAMESPACE_END |
| |
| #endif // U_HIDE_DRAFT_API |
| #endif // __LOCALEBUILDER_H__ |