| /* |
| * Copyright (C) 2008-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Threading.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <cstring> |
| #include <thread> |
| #include <wtf/DateMath.h> |
| #include <wtf/PrintStream.h> |
| #include <wtf/RandomNumberSeed.h> |
| #include <wtf/ThreadGroup.h> |
| #include <wtf/ThreadMessage.h> |
| #include <wtf/ThreadingPrimitives.h> |
| #include <wtf/text/AtomicStringTable.h> |
| #include <wtf/text/StringView.h> |
| |
| #if HAVE(QOS_CLASSES) |
| #include <bmalloc/bmalloc.h> |
| #endif |
| |
| namespace WTF { |
| |
| struct Thread::NewThreadContext : public ThreadSafeRefCounted<NewThreadContext> { |
| public: |
| NewThreadContext(const char* name, Function<void()>&& entryPoint, Ref<Thread>&& thread) |
| : name(name) |
| , entryPoint(WTFMove(entryPoint)) |
| , thread(WTFMove(thread)) |
| { |
| } |
| |
| const char* name; |
| Function<void()> entryPoint; |
| Ref<Thread> thread; |
| Mutex mutex; |
| enum class Stage { Start, EstablishedHandle, Initialized }; |
| Stage stage { Stage::Start }; |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| ThreadCondition condition; |
| #endif |
| }; |
| |
| const char* Thread::normalizeThreadName(const char* threadName) |
| { |
| #if HAVE(PTHREAD_SETNAME_NP) |
| return threadName; |
| #else |
| // This name can be com.apple.WebKit.ProcessLauncher or com.apple.CoreIPC.ReceiveQueue. |
| // We are using those names for the thread name, but both are longer than the limit of |
| // the platform thread name length, 32 for Windows and 16 for Linux. |
| StringView result(threadName); |
| size_t size = result.reverseFind('.'); |
| if (size != notFound) |
| result = result.substring(size + 1); |
| |
| #if OS(WINDOWS) |
| constexpr const size_t kVisualStudioThreadNameLimit = 32 - 1; |
| if (result.length() > kVisualStudioThreadNameLimit) |
| result = result.right(kVisualStudioThreadNameLimit); |
| #elif OS(LINUX) |
| constexpr const size_t kLinuxThreadNameLimit = 16 - 1; |
| if (result.length() > kLinuxThreadNameLimit) |
| result = result.right(kLinuxThreadNameLimit); |
| #endif |
| ASSERT(result.characters8()[result.length()] == '\0'); |
| return reinterpret_cast<const char*>(result.characters8()); |
| #endif |
| } |
| |
| void Thread::initializeInThread() |
| { |
| if (m_stack.isEmpty()) |
| m_stack = StackBounds::currentThreadStackBounds(); |
| m_savedLastStackTop = stack().origin(); |
| AtomicStringTable::create(*this); |
| m_currentAtomicStringTable = m_defaultAtomicStringTable; |
| } |
| |
| void Thread::entryPoint(NewThreadContext* newThreadContext) |
| { |
| Function<void()> function; |
| { |
| // Ref is already incremented by Thread::create. |
| Ref<NewThreadContext> context = adoptRef(*newThreadContext); |
| // Block until our creating thread has completed any extra setup work, including establishing ThreadIdentifier. |
| MutexLocker locker(context->mutex); |
| ASSERT(context->stage == NewThreadContext::Stage::EstablishedHandle); |
| |
| Thread::initializeCurrentThreadInternal(context->name); |
| function = WTFMove(context->entryPoint); |
| context->thread->initializeInThread(); |
| |
| Thread::initializeTLS(WTFMove(context->thread)); |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| // Ack completion of initialization to the creating thread. |
| context->stage = NewThreadContext::Stage::Initialized; |
| context->condition.signal(); |
| #endif |
| } |
| |
| ASSERT(!Thread::current().stack().isEmpty()); |
| function(); |
| } |
| |
| Ref<Thread> Thread::create(const char* name, Function<void()>&& entryPoint) |
| { |
| WTF::initializeThreading(); |
| Ref<Thread> thread = adoptRef(*new Thread()); |
| Ref<NewThreadContext> context = adoptRef(*new NewThreadContext { name, WTFMove(entryPoint), thread.copyRef() }); |
| // Increment the context ref on behalf of the created thread. We do not just use a unique_ptr and leak it to the created thread because both the creator and created thread has a need to keep the context alive: |
| // 1. the created thread needs to keep it alive because Thread::create() can exit before the created thread has a chance to use the context. |
| // 2. the creator thread (if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) is false) needs to keep it alive because the created thread may exit before the creator has a chance to wake up from waiting for the completion of the created thread's initialization. This waiting uses a condition variable in the context. |
| // Hence, a joint ownership model is needed if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) is false. To simplify the code, we just go with joint ownership by both the creator and created threads, |
| // and make the context ThreadSafeRefCounted. |
| context->ref(); |
| { |
| MutexLocker locker(context->mutex); |
| bool success = thread->establishHandle(context.ptr()); |
| RELEASE_ASSERT(success); |
| context->stage = NewThreadContext::Stage::EstablishedHandle; |
| |
| #if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| thread->m_stack = StackBounds::newThreadStackBounds(thread->m_handle); |
| #else |
| // In platforms which do not support StackBounds::newThreadStackBounds(), we do not have a way to get stack |
| // bounds outside the target thread itself. Thus, we need to initialize thread information in the target thread |
| // and wait for completion of initialization in the caller side. |
| while (context->stage != NewThreadContext::Stage::Initialized) |
| context->condition.wait(context->mutex); |
| #endif |
| } |
| |
| ASSERT(!thread->stack().isEmpty()); |
| return thread; |
| } |
| |
| static bool shouldRemoveThreadFromThreadGroup() |
| { |
| #if OS(WINDOWS) |
| // On Windows the thread specific destructor is also called when the |
| // main thread is exiting. This may lead to the main thread waiting |
| // forever for the thread group lock when exiting, if the sampling |
| // profiler thread was terminated by the system while holding the |
| // thread group lock. |
| if (WTF::isMainThread()) |
| return false; |
| #endif |
| return true; |
| } |
| |
| void Thread::didExit() |
| { |
| if (shouldRemoveThreadFromThreadGroup()) { |
| Vector<std::shared_ptr<ThreadGroup>> threadGroups; |
| { |
| std::lock_guard<std::mutex> locker(m_mutex); |
| for (auto& threadGroup : m_threadGroups) { |
| // If ThreadGroup is just being destroyed, |
| // we do not need to perform unregistering. |
| if (auto retained = threadGroup.lock()) |
| threadGroups.append(WTFMove(retained)); |
| } |
| m_isShuttingDown = true; |
| } |
| for (auto& threadGroup : threadGroups) { |
| std::lock_guard<std::mutex> threadGroupLocker(threadGroup->getLock()); |
| std::lock_guard<std::mutex> locker(m_mutex); |
| threadGroup->m_threads.remove(*this); |
| } |
| } |
| |
| AtomicStringTable::destroy(m_defaultAtomicStringTable); |
| |
| // We would like to say "thread is exited" after unregistering threads from thread groups. |
| // So we need to separate m_isShuttingDown from m_didExit. |
| std::lock_guard<std::mutex> locker(m_mutex); |
| m_didExit = true; |
| } |
| |
| ThreadGroupAddResult Thread::addToThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup& threadGroup) |
| { |
| UNUSED_PARAM(threadGroupLocker); |
| std::lock_guard<std::mutex> locker(m_mutex); |
| if (m_isShuttingDown) |
| return ThreadGroupAddResult::NotAdded; |
| if (threadGroup.m_threads.add(*this).isNewEntry) { |
| m_threadGroups.append(threadGroup.weakFromThis()); |
| return ThreadGroupAddResult::NewlyAdded; |
| } |
| return ThreadGroupAddResult::AlreadyAdded; |
| } |
| |
| void Thread::removeFromThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup& threadGroup) |
| { |
| UNUSED_PARAM(threadGroupLocker); |
| std::lock_guard<std::mutex> locker(m_mutex); |
| if (m_isShuttingDown) |
| return; |
| m_threadGroups.removeFirstMatching([&] (auto weakPtr) { |
| if (auto sharedPtr = weakPtr.lock()) |
| return sharedPtr.get() == &threadGroup; |
| return false; |
| }); |
| } |
| |
| void Thread::setCurrentThreadIsUserInteractive(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INTERACTIVE), relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| void Thread::setCurrentThreadIsUserInitiated(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INITIATED), relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static qos_class_t globalMaxQOSclass { QOS_CLASS_UNSPECIFIED }; |
| |
| void Thread::setGlobalMaxQOSClass(qos_class_t maxClass) |
| { |
| bmalloc::api::setScavengerThreadQOSClass(maxClass); |
| globalMaxQOSclass = maxClass; |
| } |
| |
| qos_class_t Thread::adjustedQOSClass(qos_class_t originalClass) |
| { |
| if (globalMaxQOSclass != QOS_CLASS_UNSPECIFIED) |
| return std::min(originalClass, globalMaxQOSclass); |
| return originalClass; |
| } |
| #endif |
| |
| void Thread::dump(PrintStream& out) const |
| { |
| out.print("Thread:", RawPointer(this)); |
| } |
| |
| #if !HAVE(FAST_TLS) |
| ThreadSpecificKey Thread::s_key = InvalidThreadSpecificKey; |
| #endif |
| |
| void initializeThreading() |
| { |
| static std::once_flag onceKey; |
| std::call_once(onceKey, [] { |
| initializeRandomNumberGenerator(); |
| #if !HAVE(FAST_TLS) |
| Thread::initializeTLSKey(); |
| #endif |
| initializeDates(); |
| Thread::initializePlatformThreading(); |
| }); |
| } |
| |
| } // namespace WTF |