| /* |
| * Copyright (C) 2019 Sony Interactive Entertainment Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(REMOTE_INSPECTOR) |
| |
| #include "RemoteInspector.h" |
| |
| #include "RemoteInspectorConnectionClient.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/HashSet.h> |
| #include <wtf/Lock.h> |
| |
| namespace Inspector { |
| |
| class RemoteInspectorServer : public RemoteInspectorConnectionClient { |
| public: |
| JS_EXPORT_PRIVATE static RemoteInspectorServer& singleton(); |
| |
| JS_EXPORT_PRIVATE bool start(const char* address, uint16_t port); |
| bool isRunning() const { return !!m_server; } |
| |
| JS_EXPORT_PRIVATE Optional<uint16_t> listenForTargets(); |
| JS_EXPORT_PRIVATE Optional<PlatformSocketType> connect(); |
| |
| void setBackendCommandsPath(const String& backendCommandsPath) { m_backendCommandsPath = backendCommandsPath; } |
| |
| private: |
| friend class NeverDestroyed<RemoteInspectorServer>; |
| RemoteInspectorServer() { Socket::init(); } |
| |
| void connectionClosed(ConnectionID); |
| |
| void setTargetList(const Event&); |
| void setupInspectorClient(const Event&); |
| void setup(const Event&); |
| void close(const Event&); |
| void sendMessageToFrontend(const Event&); |
| void sendMessageToBackend(const Event&); |
| |
| void sendCloseEvent(ConnectionID, TargetID); |
| void clientConnectionClosed(); |
| |
| void didAccept(ConnectionID acceptedID, ConnectionID listenerID, Socket::Domain) override; |
| void didClose(ConnectionID) override; |
| |
| void sendWebInspectorEvent(ConnectionID, const String&); |
| |
| String backendCommands() const; |
| |
| HashMap<String, CallHandler>& dispatchMap() override; |
| |
| HashSet<std::pair<ConnectionID, TargetID>> m_inspectionTargets; |
| |
| Optional<ConnectionID> m_server; |
| |
| // Connections to the WebProcess. |
| Vector<ConnectionID> m_inspectorConnections; |
| Lock m_connectionsLock; |
| |
| // Listener for targets. |
| Optional<ConnectionID> m_inspectorListener; |
| |
| // Connection from RemoteInspectorClient. |
| Optional<ConnectionID> m_clientConnection; |
| |
| String m_backendCommandsPath; |
| }; |
| |
| } // namespace Inspector |
| |
| #endif // ENABLE(REMOTE_INSPECTOR) |