| /* |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ObjectPropertyCondition.h" |
| #include <wtf/FastMalloc.h> |
| #include <wtf/Vector.h> |
| |
| namespace JSC { |
| |
| // An object property condition set is used to represent the set of additional conditions |
| // that need to be met for some heap access to be valid. The set can have the following |
| // interesting states: |
| // |
| // Empty: There are no special conditions that need to be met. |
| // Invalid: The heap access is never valid. |
| // Non-empty: The heap access is valid if all the ObjectPropertyConditions in the set are valid. |
| |
| class ObjectPropertyConditionSet { |
| public: |
| ObjectPropertyConditionSet() { } |
| |
| static ObjectPropertyConditionSet invalid() |
| { |
| ObjectPropertyConditionSet result; |
| result.m_data = adoptRef(new Data()); |
| return result; |
| } |
| |
| static ObjectPropertyConditionSet create(const Vector<ObjectPropertyCondition>& vector) |
| { |
| if (vector.isEmpty()) |
| return ObjectPropertyConditionSet(); |
| |
| ObjectPropertyConditionSet result; |
| result.m_data = adoptRef(new Data()); |
| result.m_data->vector = vector; |
| return result; |
| } |
| |
| bool isValid() const |
| { |
| return !m_data || !m_data->vector.isEmpty(); |
| } |
| |
| bool isValidAndWatchable() const; |
| |
| bool isEmpty() const |
| { |
| return !m_data; |
| } |
| |
| typedef const ObjectPropertyCondition* iterator; |
| |
| iterator begin() const |
| { |
| if (!m_data) |
| return nullptr; |
| return m_data->vector.begin(); |
| } |
| iterator end() const |
| { |
| if (!m_data) |
| return nullptr; |
| return m_data->vector.end(); |
| } |
| |
| ObjectPropertyCondition forObject(JSObject*) const; |
| ObjectPropertyCondition forConditionKind(PropertyCondition::Kind) const; |
| |
| unsigned numberOfConditionsWithKind(PropertyCondition::Kind) const; |
| |
| bool hasOneSlotBaseCondition() const; |
| |
| // If this is a condition set for a prototype hit, then this is guaranteed to return the |
| // condition on the prototype itself. This allows you to get the object, offset, and |
| // attributes for the prototype. This will RELEASE_ASSERT that there is exactly one Presence |
| // in the set, and it will return that presence. |
| ObjectPropertyCondition slotBaseCondition() const; |
| |
| // Attempt to create a new condition set by merging this one with the other one. This will |
| // fail if any of the conditions are incompatible with each other. When if fails, it returns |
| // invalid(). |
| ObjectPropertyConditionSet mergedWith(const ObjectPropertyConditionSet& other) const; |
| |
| bool structuresEnsureValidity() const; |
| bool structuresEnsureValidityAssumingImpurePropertyWatchpoint() const; |
| |
| bool needImpurePropertyWatchpoint() const; |
| bool areStillLive() const; |
| |
| void dumpInContext(PrintStream&, DumpContext*) const; |
| void dump(PrintStream&) const; |
| |
| // Helpers for using this in a union. |
| void* releaseRawPointer() |
| { |
| return static_cast<void*>(m_data.leakRef()); |
| } |
| static ObjectPropertyConditionSet adoptRawPointer(void* rawPointer) |
| { |
| ObjectPropertyConditionSet result; |
| result.m_data = adoptRef(static_cast<Data*>(rawPointer)); |
| return result; |
| } |
| static ObjectPropertyConditionSet fromRawPointer(void* rawPointer) |
| { |
| ObjectPropertyConditionSet result; |
| result.m_data = static_cast<Data*>(rawPointer); |
| return result; |
| } |
| |
| // FIXME: Everything below here should be private, but cannot be because of a bug in VS. |
| |
| // Internally, this represents Invalid using a pointer to a Data that has an empty vector. |
| |
| // FIXME: This could be made more compact by having it internally use a vector that just has |
| // the non-uid portion of ObjectPropertyCondition, and then requiring that the callers of all |
| // of the APIs supply the uid. |
| |
| class Data : public ThreadSafeRefCounted<Data> { |
| WTF_MAKE_NONCOPYABLE(Data); |
| WTF_MAKE_FAST_ALLOCATED; |
| |
| public: |
| Data() { } |
| |
| Vector<ObjectPropertyCondition> vector; |
| }; |
| |
| private: |
| RefPtr<Data> m_data; |
| }; |
| |
| ObjectPropertyCondition generateConditionForSelfEquivalence( |
| VM&, JSCell* owner, JSObject* object, UniquedStringImpl* uid); |
| |
| ObjectPropertyConditionSet generateConditionsForPropertyMiss( |
| VM&, JSCell* owner, ExecState*, Structure* headStructure, UniquedStringImpl* uid); |
| ObjectPropertyConditionSet generateConditionsForPropertySetterMiss( |
| VM&, JSCell* owner, ExecState*, Structure* headStructure, UniquedStringImpl* uid); |
| ObjectPropertyConditionSet generateConditionsForPrototypePropertyHit( |
| VM&, JSCell* owner, ExecState*, Structure* headStructure, JSObject* prototype, |
| UniquedStringImpl* uid); |
| |
| ObjectPropertyConditionSet generateConditionsForPrototypeEquivalenceConcurrently( |
| VM&, JSGlobalObject*, Structure* headStructure, JSObject* prototype, |
| UniquedStringImpl* uid); |
| ObjectPropertyConditionSet generateConditionsForPropertyMissConcurrently( |
| VM&, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid); |
| ObjectPropertyConditionSet generateConditionsForPropertySetterMissConcurrently( |
| VM&, JSGlobalObject*, Structure* headStructure, UniquedStringImpl* uid); |
| |
| } // namespace JSC |