| /* |
| * Copyright (C) 2008, 2013, 2014 Apple Inc. All rights reserved. |
| * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) |
| * Copyright (C) 2001 Peter Kelly (pmk@post.com) |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "Debugger.h" |
| |
| #include "CodeBlock.h" |
| #include "DebuggerCallFrame.h" |
| #include "Error.h" |
| |
| #include "HeapIterationScope.h" |
| #include "Interpreter.h" |
| #include "JSCJSValueInlines.h" |
| #include "JSFunction.h" |
| #include "JSGlobalObject.h" |
| #include "JSCInlines.h" |
| #include "Parser.h" |
| #include "Protect.h" |
| #include "VMEntryScope.h" |
| |
| namespace { |
| |
| using namespace JSC; |
| |
| class Recompiler : public MarkedBlock::VoidFunctor { |
| public: |
| Recompiler(JSC::Debugger*); |
| ~Recompiler(); |
| void operator()(JSCell*); |
| |
| private: |
| typedef HashSet<FunctionExecutable*> FunctionExecutableSet; |
| typedef HashMap<SourceProvider*, ExecState*> SourceProviderMap; |
| |
| JSC::Debugger* m_debugger; |
| FunctionExecutableSet m_functionExecutables; |
| SourceProviderMap m_sourceProviders; |
| }; |
| |
| inline Recompiler::Recompiler(JSC::Debugger* debugger) |
| : m_debugger(debugger) |
| { |
| } |
| |
| inline Recompiler::~Recompiler() |
| { |
| // Call sourceParsed() after reparsing all functions because it will execute |
| // JavaScript in the inspector. |
| SourceProviderMap::const_iterator end = m_sourceProviders.end(); |
| for (SourceProviderMap::const_iterator iter = m_sourceProviders.begin(); iter != end; ++iter) |
| m_debugger->sourceParsed(iter->value, iter->key, -1, String()); |
| } |
| |
| inline void Recompiler::operator()(JSCell* cell) |
| { |
| if (!cell->inherits(JSFunction::info())) |
| return; |
| |
| JSFunction* function = jsCast<JSFunction*>(cell); |
| if (function->executable()->isHostFunction()) |
| return; |
| |
| FunctionExecutable* executable = function->jsExecutable(); |
| |
| // Check if the function is already in the set - if so, |
| // we've already retranslated it, nothing to do here. |
| if (!m_functionExecutables.add(executable).isNewEntry) |
| return; |
| |
| ExecState* exec = function->scope()->globalObject()->JSGlobalObject::globalExec(); |
| executable->clearCodeIfNotCompiling(); |
| executable->clearUnlinkedCodeForRecompilationIfNotCompiling(); |
| if (m_debugger == function->scope()->globalObject()->debugger()) |
| m_sourceProviders.add(executable->source().provider(), exec); |
| } |
| |
| } // namespace |
| |
| namespace JSC { |
| |
| class DebuggerCallFrameScope { |
| public: |
| DebuggerCallFrameScope(Debugger& debugger) |
| : m_debugger(debugger) |
| { |
| ASSERT(!m_debugger.m_currentDebuggerCallFrame); |
| if (m_debugger.m_currentCallFrame) |
| m_debugger.m_currentDebuggerCallFrame = DebuggerCallFrame::create(debugger.m_currentCallFrame); |
| } |
| |
| ~DebuggerCallFrameScope() |
| { |
| if (m_debugger.m_currentDebuggerCallFrame) { |
| m_debugger.m_currentDebuggerCallFrame->invalidate(); |
| m_debugger.m_currentDebuggerCallFrame = 0; |
| } |
| } |
| |
| private: |
| Debugger& m_debugger; |
| }; |
| |
| // This is very similar to TemporaryChange<bool>, but that cannot be used |
| // as the m_isPaused field uses only one bit. |
| class TemporaryPausedState { |
| public: |
| TemporaryPausedState(Debugger& debugger) |
| : m_debugger(debugger) |
| { |
| ASSERT(!m_debugger.m_isPaused); |
| m_debugger.m_isPaused = true; |
| } |
| |
| ~TemporaryPausedState() |
| { |
| m_debugger.m_isPaused = false; |
| } |
| |
| private: |
| Debugger& m_debugger; |
| }; |
| |
| template<typename Functor> |
| void Debugger::forEachCodeBlock(Functor& functor) |
| { |
| m_vm->prepareToDiscardCode(); |
| m_vm->heap.forEachCodeBlock(functor); |
| } |
| |
| Debugger::Debugger(bool isInWorkerThread) |
| : m_vm(nullptr) |
| , m_pauseOnExceptionsState(DontPauseOnExceptions) |
| , m_pauseOnNextStatement(false) |
| , m_isPaused(false) |
| , m_breakpointsActivated(true) |
| , m_hasHandlerForExceptionCallback(false) |
| , m_isInWorkerThread(isInWorkerThread) |
| , m_steppingMode(SteppingModeDisabled) |
| , m_reasonForPause(NotPaused) |
| , m_pauseOnCallFrame(0) |
| , m_currentCallFrame(0) |
| , m_lastExecutedLine(UINT_MAX) |
| , m_lastExecutedSourceID(noSourceID) |
| , m_topBreakpointID(noBreakpointID) |
| { |
| } |
| |
| Debugger::~Debugger() |
| { |
| HashSet<JSGlobalObject*>::iterator end = m_globalObjects.end(); |
| for (HashSet<JSGlobalObject*>::iterator it = m_globalObjects.begin(); it != end; ++it) |
| (*it)->setDebugger(0); |
| } |
| |
| void Debugger::attach(JSGlobalObject* globalObject) |
| { |
| ASSERT(!globalObject->debugger()); |
| if (!m_vm) |
| m_vm = &globalObject->vm(); |
| else |
| ASSERT(m_vm == &globalObject->vm()); |
| globalObject->setDebugger(this); |
| m_globalObjects.add(globalObject); |
| } |
| |
| void Debugger::detach(JSGlobalObject* globalObject, ReasonForDetach reason) |
| { |
| // If we're detaching from the currently executing global object, manually tear down our |
| // stack, since we won't get further debugger callbacks to do so. Also, resume execution, |
| // since there's no point in staying paused once a window closes. |
| if (m_currentCallFrame && m_currentCallFrame->vmEntryGlobalObject() == globalObject) { |
| m_currentCallFrame = 0; |
| m_pauseOnCallFrame = 0; |
| continueProgram(); |
| } |
| |
| ASSERT(m_globalObjects.contains(globalObject)); |
| m_globalObjects.remove(globalObject); |
| |
| // If the globalObject is destructing, then its CodeBlocks will also be |
| // destructed. There is no need to do the debugger requests clean up, and |
| // it is not safe to access those CodeBlocks at this time anyway. |
| if (reason != GlobalObjectIsDestructing) |
| clearDebuggerRequests(globalObject); |
| |
| globalObject->setDebugger(0); |
| if (!m_globalObjects.size()) |
| m_vm = nullptr; |
| } |
| |
| class Debugger::SetSteppingModeFunctor { |
| public: |
| SetSteppingModeFunctor(Debugger* debugger, SteppingMode mode) |
| : m_debugger(debugger) |
| , m_mode(mode) |
| { |
| } |
| |
| bool operator()(CodeBlock* codeBlock) |
| { |
| if (m_debugger == codeBlock->globalObject()->debugger()) { |
| if (m_mode == SteppingModeEnabled) |
| codeBlock->setSteppingMode(CodeBlock::SteppingModeEnabled); |
| else |
| codeBlock->setSteppingMode(CodeBlock::SteppingModeDisabled); |
| } |
| return false; |
| } |
| |
| private: |
| Debugger* m_debugger; |
| SteppingMode m_mode; |
| }; |
| |
| void Debugger::setSteppingMode(SteppingMode mode) |
| { |
| if (mode == m_steppingMode || !m_vm) |
| return; |
| |
| m_vm->prepareToDiscardCode(); |
| |
| m_steppingMode = mode; |
| SetSteppingModeFunctor functor(this, mode); |
| m_vm->heap.forEachCodeBlock(functor); |
| } |
| |
| void Debugger::registerCodeBlock(CodeBlock* codeBlock) |
| { |
| // FIXME: We should never have to jettison a code block (due to pending breakpoints |
| // or stepping mode) that is being registered. operationOptimize() should have |
| // prevented the optimizing of such code blocks in the first place. Find a way to |
| // express this with greater clarity in the code. See <https://webkit.org/b131771>. |
| applyBreakpoints(codeBlock); |
| if (isStepping()) |
| codeBlock->setSteppingMode(CodeBlock::SteppingModeEnabled); |
| } |
| |
| void Debugger::toggleBreakpoint(CodeBlock* codeBlock, Breakpoint& breakpoint, BreakpointState enabledOrNot) |
| { |
| ScriptExecutable* executable = codeBlock->ownerExecutable(); |
| |
| SourceID sourceID = static_cast<SourceID>(executable->sourceID()); |
| if (breakpoint.sourceID != sourceID) |
| return; |
| |
| unsigned line = breakpoint.line; |
| unsigned column = breakpoint.column; |
| |
| unsigned startLine = executable->lineNo(); |
| unsigned startColumn = executable->startColumn(); |
| unsigned endLine = executable->lastLine(); |
| unsigned endColumn = executable->endColumn(); |
| |
| // Inspector breakpoint line and column values are zero-based but the executable |
| // and CodeBlock line and column values are one-based. |
| line += 1; |
| column = column ? column + 1 : Breakpoint::unspecifiedColumn; |
| |
| if (line < startLine || line > endLine) |
| return; |
| if (column != Breakpoint::unspecifiedColumn) { |
| if (line == startLine && column < startColumn) |
| return; |
| if (line == endLine && column > endColumn) |
| return; |
| } |
| if (!codeBlock->hasOpDebugForLineAndColumn(line, column)) |
| return; |
| |
| if (enabledOrNot == BreakpointEnabled) |
| codeBlock->addBreakpoint(1); |
| else |
| codeBlock->removeBreakpoint(1); |
| } |
| |
| void Debugger::applyBreakpoints(CodeBlock* codeBlock) |
| { |
| BreakpointIDToBreakpointMap& breakpoints = m_breakpointIDToBreakpoint; |
| for (auto it = breakpoints.begin(); it != breakpoints.end(); ++it) { |
| Breakpoint& breakpoint = *it->value; |
| toggleBreakpoint(codeBlock, breakpoint, BreakpointEnabled); |
| } |
| } |
| |
| class Debugger::ToggleBreakpointFunctor { |
| public: |
| ToggleBreakpointFunctor(Debugger* debugger, Breakpoint& breakpoint, BreakpointState enabledOrNot) |
| : m_debugger(debugger) |
| , m_breakpoint(breakpoint) |
| , m_enabledOrNot(enabledOrNot) |
| { |
| } |
| |
| bool operator()(CodeBlock* codeBlock) |
| { |
| if (m_debugger == codeBlock->globalObject()->debugger()) |
| m_debugger->toggleBreakpoint(codeBlock, m_breakpoint, m_enabledOrNot); |
| return false; |
| } |
| |
| private: |
| Debugger* m_debugger; |
| Breakpoint& m_breakpoint; |
| BreakpointState m_enabledOrNot; |
| }; |
| |
| void Debugger::toggleBreakpoint(Breakpoint& breakpoint, Debugger::BreakpointState enabledOrNot) |
| { |
| if (!m_vm) |
| return; |
| ToggleBreakpointFunctor functor(this, breakpoint, enabledOrNot); |
| forEachCodeBlock(functor); |
| } |
| |
| void Debugger::recompileAllJSFunctions(VM* vm) |
| { |
| // If JavaScript is running, it's not safe to recompile, since we'll end |
| // up throwing away code that is live on the stack. |
| if (vm->entryScope) { |
| auto listener = [] (VM& vm, JSGlobalObject* globalObject) |
| { |
| if (Debugger* debugger = globalObject->debugger()) |
| debugger->recompileAllJSFunctions(&vm); |
| }; |
| |
| vm->entryScope->setEntryScopeDidPopListener(this, listener); |
| return; |
| } |
| |
| vm->prepareToDiscardCode(); |
| |
| Recompiler recompiler(this); |
| HeapIterationScope iterationScope(vm->heap); |
| vm->heap.objectSpace().forEachLiveCell(iterationScope, recompiler); |
| } |
| |
| BreakpointID Debugger::setBreakpoint(Breakpoint breakpoint, unsigned& actualLine, unsigned& actualColumn) |
| { |
| SourceID sourceID = breakpoint.sourceID; |
| unsigned line = breakpoint.line; |
| unsigned column = breakpoint.column; |
| |
| SourceIDToBreakpointsMap::iterator it = m_sourceIDToBreakpoints.find(sourceID); |
| if (it == m_sourceIDToBreakpoints.end()) |
| it = m_sourceIDToBreakpoints.set(sourceID, LineToBreakpointsMap()).iterator; |
| LineToBreakpointsMap::iterator breaksIt = it->value.find(line); |
| if (breaksIt == it->value.end()) |
| breaksIt = it->value.set(line, adoptRef(new BreakpointsList)).iterator; |
| |
| BreakpointsList& breakpoints = *breaksIt->value; |
| for (Breakpoint* current = breakpoints.head(); current; current = current->next()) { |
| if (current->column == column) { |
| // The breakpoint already exists. We're not allowed to create a new |
| // breakpoint at this location. Rather than returning the breakpointID |
| // of the pre-existing breakpoint, we need to return noBreakpointID |
| // to indicate that we're not creating a new one. |
| return noBreakpointID; |
| } |
| } |
| |
| BreakpointID id = ++m_topBreakpointID; |
| RELEASE_ASSERT(id != noBreakpointID); |
| |
| breakpoint.id = id; |
| actualLine = line; |
| actualColumn = column; |
| |
| Breakpoint* newBreakpoint = new Breakpoint(breakpoint); |
| breakpoints.append(newBreakpoint); |
| m_breakpointIDToBreakpoint.set(id, newBreakpoint); |
| |
| toggleBreakpoint(breakpoint, BreakpointEnabled); |
| |
| return id; |
| } |
| |
| void Debugger::removeBreakpoint(BreakpointID id) |
| { |
| ASSERT(id != noBreakpointID); |
| |
| BreakpointIDToBreakpointMap::iterator idIt = m_breakpointIDToBreakpoint.find(id); |
| ASSERT(idIt != m_breakpointIDToBreakpoint.end()); |
| Breakpoint* breakpoint = idIt->value; |
| |
| SourceID sourceID = breakpoint->sourceID; |
| ASSERT(sourceID); |
| SourceIDToBreakpointsMap::iterator it = m_sourceIDToBreakpoints.find(sourceID); |
| ASSERT(it != m_sourceIDToBreakpoints.end()); |
| LineToBreakpointsMap::iterator breaksIt = it->value.find(breakpoint->line); |
| ASSERT(breaksIt != it->value.end()); |
| |
| toggleBreakpoint(*breakpoint, BreakpointDisabled); |
| |
| BreakpointsList& breakpoints = *breaksIt->value; |
| #if !ASSERT_DISABLED |
| bool found = false; |
| for (Breakpoint* current = breakpoints.head(); current && !found; current = current->next()) { |
| if (current->id == breakpoint->id) |
| found = true; |
| } |
| ASSERT(found); |
| #endif |
| |
| m_breakpointIDToBreakpoint.remove(idIt); |
| breakpoints.remove(breakpoint); |
| delete breakpoint; |
| |
| if (breakpoints.isEmpty()) { |
| it->value.remove(breaksIt); |
| if (it->value.isEmpty()) |
| m_sourceIDToBreakpoints.remove(it); |
| } |
| } |
| |
| bool Debugger::hasBreakpoint(SourceID sourceID, const TextPosition& position, Breakpoint *hitBreakpoint) |
| { |
| if (!m_breakpointsActivated) |
| return false; |
| |
| SourceIDToBreakpointsMap::const_iterator it = m_sourceIDToBreakpoints.find(sourceID); |
| if (it == m_sourceIDToBreakpoints.end()) |
| return false; |
| |
| unsigned line = position.m_line.zeroBasedInt(); |
| unsigned column = position.m_column.zeroBasedInt(); |
| |
| LineToBreakpointsMap::const_iterator breaksIt = it->value.find(line); |
| if (breaksIt == it->value.end()) |
| return false; |
| |
| bool hit = false; |
| const BreakpointsList& breakpoints = *breaksIt->value; |
| Breakpoint* breakpoint; |
| for (breakpoint = breakpoints.head(); breakpoint; breakpoint = breakpoint->next()) { |
| unsigned breakLine = breakpoint->line; |
| unsigned breakColumn = breakpoint->column; |
| // Since frontend truncates the indent, the first statement in a line must match the breakpoint (line,0). |
| ASSERT(this == m_currentCallFrame->codeBlock()->globalObject()->debugger()); |
| if ((line != m_lastExecutedLine && line == breakLine && !breakColumn) |
| || (line == breakLine && column == breakColumn)) { |
| hit = true; |
| break; |
| } |
| } |
| if (!hit) |
| return false; |
| |
| if (hitBreakpoint) |
| *hitBreakpoint = *breakpoint; |
| |
| if (breakpoint->condition.isEmpty()) |
| return true; |
| |
| // We cannot stop in the debugger while executing condition code, |
| // so make it looks like the debugger is already paused. |
| TemporaryPausedState pausedState(*this); |
| |
| JSValue exception; |
| DebuggerCallFrame* debuggerCallFrame = currentDebuggerCallFrame(); |
| JSValue result = debuggerCallFrame->evaluate(breakpoint->condition, exception); |
| |
| // We can lose the debugger while executing JavaScript. |
| if (!m_currentCallFrame) |
| return false; |
| |
| if (exception) { |
| // An erroneous condition counts as "false". |
| handleExceptionInBreakpointCondition(m_currentCallFrame, exception); |
| return false; |
| } |
| |
| return result.toBoolean(m_currentCallFrame); |
| } |
| |
| class Debugger::ClearCodeBlockDebuggerRequestsFunctor { |
| public: |
| ClearCodeBlockDebuggerRequestsFunctor(Debugger* debugger) |
| : m_debugger(debugger) |
| { |
| } |
| |
| bool operator()(CodeBlock* codeBlock) |
| { |
| if (codeBlock->hasDebuggerRequests() && m_debugger == codeBlock->globalObject()->debugger()) |
| codeBlock->clearDebuggerRequests(); |
| return false; |
| } |
| |
| private: |
| Debugger* m_debugger; |
| }; |
| |
| void Debugger::clearBreakpoints() |
| { |
| m_topBreakpointID = noBreakpointID; |
| m_breakpointIDToBreakpoint.clear(); |
| m_sourceIDToBreakpoints.clear(); |
| |
| if (!m_vm) |
| return; |
| ClearCodeBlockDebuggerRequestsFunctor functor(this); |
| forEachCodeBlock(functor); |
| } |
| |
| class Debugger::ClearDebuggerRequestsFunctor { |
| public: |
| ClearDebuggerRequestsFunctor(JSGlobalObject* globalObject) |
| : m_globalObject(globalObject) |
| { |
| } |
| |
| bool operator()(CodeBlock* codeBlock) |
| { |
| if (codeBlock->hasDebuggerRequests() && m_globalObject == codeBlock->globalObject()) |
| codeBlock->clearDebuggerRequests(); |
| return false; |
| } |
| |
| private: |
| JSGlobalObject* m_globalObject; |
| }; |
| |
| void Debugger::clearDebuggerRequests(JSGlobalObject* globalObject) |
| { |
| ASSERT(m_vm); |
| ClearDebuggerRequestsFunctor functor(globalObject); |
| forEachCodeBlock(functor); |
| } |
| |
| void Debugger::setBreakpointsActivated(bool activated) |
| { |
| m_breakpointsActivated = activated; |
| } |
| |
| void Debugger::setPauseOnExceptionsState(PauseOnExceptionsState pause) |
| { |
| m_pauseOnExceptionsState = pause; |
| } |
| |
| void Debugger::setPauseOnNextStatement(bool pause) |
| { |
| m_pauseOnNextStatement = pause; |
| if (pause) |
| setSteppingMode(SteppingModeEnabled); |
| } |
| |
| void Debugger::breakProgram() |
| { |
| if (m_isPaused) |
| return; |
| |
| m_pauseOnNextStatement = true; |
| setSteppingMode(SteppingModeEnabled); |
| m_currentCallFrame = m_vm->topCallFrame; |
| ASSERT(m_currentCallFrame); |
| pauseIfNeeded(m_currentCallFrame); |
| } |
| |
| void Debugger::continueProgram() |
| { |
| if (!m_isPaused) |
| return; |
| |
| m_pauseOnNextStatement = false; |
| notifyDoneProcessingDebuggerEvents(); |
| } |
| |
| void Debugger::stepIntoStatement() |
| { |
| if (!m_isPaused) |
| return; |
| |
| m_pauseOnNextStatement = true; |
| setSteppingMode(SteppingModeEnabled); |
| notifyDoneProcessingDebuggerEvents(); |
| } |
| |
| void Debugger::stepOverStatement() |
| { |
| if (!m_isPaused) |
| return; |
| |
| m_pauseOnCallFrame = m_currentCallFrame; |
| notifyDoneProcessingDebuggerEvents(); |
| } |
| |
| void Debugger::stepOutOfFunction() |
| { |
| if (!m_isPaused) |
| return; |
| |
| VMEntryFrame* topVMEntryFrame = m_vm->topVMEntryFrame; |
| m_pauseOnCallFrame = m_currentCallFrame ? m_currentCallFrame->callerFrame(topVMEntryFrame) : 0; |
| notifyDoneProcessingDebuggerEvents(); |
| } |
| |
| void Debugger::updateCallFrame(CallFrame* callFrame) |
| { |
| m_currentCallFrame = callFrame; |
| SourceID sourceID = DebuggerCallFrame::sourceIDForCallFrame(callFrame); |
| if (m_lastExecutedSourceID != sourceID) { |
| m_lastExecutedLine = UINT_MAX; |
| m_lastExecutedSourceID = sourceID; |
| } |
| } |
| |
| void Debugger::updateCallFrameAndPauseIfNeeded(CallFrame* callFrame) |
| { |
| updateCallFrame(callFrame); |
| pauseIfNeeded(callFrame); |
| if (!isStepping()) |
| m_currentCallFrame = 0; |
| } |
| |
| void Debugger::pauseIfNeeded(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| JSGlobalObject* vmEntryGlobalObject = callFrame->vmEntryGlobalObject(); |
| if (!needPauseHandling(vmEntryGlobalObject)) |
| return; |
| |
| Breakpoint breakpoint; |
| bool didHitBreakpoint = false; |
| bool pauseNow = m_pauseOnNextStatement; |
| pauseNow |= (m_pauseOnCallFrame == m_currentCallFrame); |
| |
| DebuggerCallFrameScope debuggerCallFrameScope(*this); |
| |
| intptr_t sourceID = DebuggerCallFrame::sourceIDForCallFrame(m_currentCallFrame); |
| TextPosition position = DebuggerCallFrame::positionForCallFrame(m_currentCallFrame); |
| pauseNow |= didHitBreakpoint = hasBreakpoint(sourceID, position, &breakpoint); |
| m_lastExecutedLine = position.m_line.zeroBasedInt(); |
| if (!pauseNow) |
| return; |
| |
| // Make sure we are not going to pause again on breakpoint actions by |
| // reseting the pause state before executing any breakpoint actions. |
| TemporaryPausedState pausedState(*this); |
| m_pauseOnCallFrame = 0; |
| m_pauseOnNextStatement = false; |
| |
| if (didHitBreakpoint) { |
| handleBreakpointHit(breakpoint); |
| // Note that the actions can potentially stop the debugger, so we need to check that |
| // we still have a current call frame when we get back. |
| if (breakpoint.autoContinue || !m_currentCallFrame) |
| return; |
| } |
| |
| handlePause(m_reasonForPause, vmEntryGlobalObject); |
| |
| if (!m_pauseOnNextStatement && !m_pauseOnCallFrame) { |
| setSteppingMode(SteppingModeDisabled); |
| m_currentCallFrame = nullptr; |
| } |
| } |
| |
| void Debugger::exception(CallFrame* callFrame, JSValue exception, bool hasHandler) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedForException); |
| if (m_pauseOnExceptionsState == PauseOnAllExceptions || (m_pauseOnExceptionsState == PauseOnUncaughtExceptions && !hasHandler)) { |
| m_pauseOnNextStatement = true; |
| setSteppingMode(SteppingModeEnabled); |
| } |
| |
| m_hasHandlerForExceptionCallback = true; |
| m_currentException = exception; |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| m_currentException = JSValue(); |
| m_hasHandlerForExceptionCallback = false; |
| } |
| |
| void Debugger::atStatement(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedAtStatement); |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| } |
| |
| void Debugger::callEvent(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedAfterCall); |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| } |
| |
| void Debugger::returnEvent(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedBeforeReturn); |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| |
| // detach may have been called during pauseIfNeeded |
| if (!m_currentCallFrame) |
| return; |
| |
| // Treat stepping over a return statement like stepping out. |
| if (m_currentCallFrame == m_pauseOnCallFrame) { |
| VMEntryFrame* topVMEntryFrame = m_vm->topVMEntryFrame; |
| m_pauseOnCallFrame = m_currentCallFrame->callerFrame(topVMEntryFrame); |
| } |
| |
| VMEntryFrame* topVMEntryFrame = m_vm->topVMEntryFrame; |
| m_currentCallFrame = m_currentCallFrame->callerFrame(topVMEntryFrame); |
| } |
| |
| void Debugger::willExecuteProgram(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedAtStartOfProgram); |
| // FIXME: This check for whether we're debugging a worker thread is a workaround |
| // for https://bugs.webkit.org/show_bug.cgi?id=102637. Remove it when we rework |
| // the debugger implementation to not require callbacks. |
| if (!m_isInWorkerThread) |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| else if (isStepping()) |
| updateCallFrame(callFrame); |
| } |
| |
| void Debugger::didExecuteProgram(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedAtEndOfProgram); |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| |
| // Treat stepping over the end of a program like stepping out. |
| if (!m_currentCallFrame) |
| return; |
| if (m_currentCallFrame == m_pauseOnCallFrame) { |
| VMEntryFrame* topVMEntryFrame = m_vm->topVMEntryFrame; |
| m_pauseOnCallFrame = m_currentCallFrame->callerFrame(topVMEntryFrame); |
| if (!m_currentCallFrame) |
| return; |
| } |
| VMEntryFrame* topVMEntryFrame = m_vm->topVMEntryFrame; |
| m_currentCallFrame = m_currentCallFrame->callerFrame(topVMEntryFrame); |
| } |
| |
| void Debugger::didReachBreakpoint(CallFrame* callFrame) |
| { |
| if (m_isPaused) |
| return; |
| |
| PauseReasonDeclaration reason(*this, PausedForBreakpoint); |
| m_pauseOnNextStatement = true; |
| setSteppingMode(SteppingModeEnabled); |
| updateCallFrameAndPauseIfNeeded(callFrame); |
| } |
| |
| DebuggerCallFrame* Debugger::currentDebuggerCallFrame() const |
| { |
| ASSERT(m_currentDebuggerCallFrame); |
| return m_currentDebuggerCallFrame.get(); |
| } |
| |
| } // namespace JSC |