| /* |
| Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "FilterOperations.h" |
| #include "FloatRect.h" |
| #include "NicosiaAnimation.h" |
| #include "TextureMapper.h" |
| #include "TextureMapperSolidColorLayer.h" |
| #include <wtf/WeakPtr.h> |
| |
| #if USE(COORDINATED_GRAPHICS) |
| #include "NicosiaAnimatedBackingStoreClient.h" |
| #endif |
| |
| namespace WebCore { |
| |
| class Region; |
| class TextureMapperPaintOptions; |
| class TextureMapperPlatformLayer; |
| |
| class WEBCORE_EXPORT TextureMapperLayer : public CanMakeWeakPtr<TextureMapperLayer> { |
| WTF_MAKE_NONCOPYABLE(TextureMapperLayer); |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| TextureMapperLayer(); |
| virtual ~TextureMapperLayer(); |
| |
| void setID(uint32_t id) { m_id = id; } |
| uint32_t id() { return m_id; } |
| |
| const Vector<TextureMapperLayer*>& children() const { return m_children; } |
| |
| void setChildren(const Vector<TextureMapperLayer*>&); |
| void setMaskLayer(TextureMapperLayer*); |
| void setReplicaLayer(TextureMapperLayer*); |
| void setBackdropLayer(TextureMapperLayer*); |
| void setBackdropFiltersRect(const FloatRoundedRect&); |
| void setPosition(const FloatPoint&); |
| void setBoundsOrigin(const FloatPoint&); |
| void setSize(const FloatSize&); |
| void setAnchorPoint(const FloatPoint3D&); |
| void setPreserves3D(bool); |
| void setTransform(const TransformationMatrix&); |
| void setChildrenTransform(const TransformationMatrix&); |
| void setContentsRect(const FloatRect&); |
| void setMasksToBounds(bool); |
| void setDrawsContent(bool); |
| bool drawsContent() const { return m_state.drawsContent; } |
| bool contentsAreVisible() const { return m_state.contentsVisible; } |
| FloatSize size() const { return m_state.size; } |
| float opacity() const { return m_state.opacity; } |
| TransformationMatrix transform() const { return m_state.transform; } |
| void setContentsVisible(bool); |
| void setContentsOpaque(bool); |
| void setBackfaceVisibility(bool); |
| void setOpacity(float); |
| void setSolidColor(const Color&); |
| void setBackgroundColor(const Color&); |
| void setContentsTileSize(const FloatSize&); |
| void setContentsTilePhase(const FloatSize&); |
| void setContentsClippingRect(const FloatRoundedRect&); |
| void setFilters(const FilterOperations&); |
| |
| bool hasFilters() const |
| { |
| return !m_currentFilters.isEmpty(); |
| } |
| |
| void setDebugVisuals(bool showDebugBorders, const Color& debugBorderColor, float debugBorderWidth); |
| void setRepaintCounter(bool showRepaintCounter, int repaintCount); |
| void setContentsLayer(TextureMapperPlatformLayer*); |
| void setAnimations(const Nicosia::Animations&); |
| void setBackingStore(TextureMapperBackingStore*); |
| #if USE(COORDINATED_GRAPHICS) |
| void setAnimatedBackingStoreClient(Nicosia::AnimatedBackingStoreClient*); |
| #endif |
| |
| bool applyAnimationsRecursively(MonotonicTime); |
| bool syncAnimations(MonotonicTime); |
| bool descendantsOrSelfHaveRunningAnimations() const; |
| |
| void paint(TextureMapper&); |
| |
| void addChild(TextureMapperLayer*); |
| |
| private: |
| TextureMapperLayer& rootLayer() const |
| { |
| if (m_effectTarget) |
| return m_effectTarget->rootLayer(); |
| if (m_parent) |
| return m_parent->rootLayer(); |
| return const_cast<TextureMapperLayer&>(*this); |
| } |
| void computeTransformsRecursive(); |
| |
| static void sortByZOrder(Vector<TextureMapperLayer* >& array); |
| |
| TransformationMatrix replicaTransform(); |
| void removeFromParent(); |
| void removeAllChildren(); |
| |
| enum class ComputeOverlapRegionMode : uint8_t { |
| Intersection, |
| Union, |
| Mask |
| }; |
| struct ComputeOverlapRegionData { |
| ComputeOverlapRegionMode mode; |
| IntRect clipBounds; |
| Region& overlapRegion; |
| Region& nonOverlapRegion; |
| }; |
| void computeOverlapRegions(ComputeOverlapRegionData&, const TransformationMatrix&, bool includesReplica = true); |
| |
| void paintRecursive(TextureMapperPaintOptions&); |
| void paintSelfChildrenReplicaFilterAndMask(TextureMapperPaintOptions&); |
| void paintUsingOverlapRegions(TextureMapperPaintOptions&); |
| void paintIntoSurface(TextureMapperPaintOptions&); |
| void paintWithIntermediateSurface(TextureMapperPaintOptions&, const IntRect&); |
| void paintSelfAndChildrenWithIntermediateSurface(TextureMapperPaintOptions&, const IntRect&); |
| void paintSelfChildrenFilterAndMask(TextureMapperPaintOptions&); |
| void paintSelf(TextureMapperPaintOptions&); |
| void paintSelfAndChildren(TextureMapperPaintOptions&); |
| void paintSelfAndChildrenWithReplica(TextureMapperPaintOptions&); |
| void applyMask(TextureMapperPaintOptions&); |
| |
| bool isVisible() const; |
| |
| bool shouldBlend() const; |
| |
| inline FloatRect layerRect() const |
| { |
| return FloatRect(FloatPoint::zero(), m_state.size); |
| } |
| |
| Vector<TextureMapperLayer*> m_children; |
| TextureMapperLayer* m_parent { nullptr }; |
| WeakPtr<TextureMapperLayer> m_effectTarget; |
| TextureMapperBackingStore* m_backingStore { nullptr }; |
| TextureMapperPlatformLayer* m_contentsLayer { nullptr }; |
| float m_currentOpacity { 1.0 }; |
| FilterOperations m_currentFilters; |
| float m_centerZ { 0 }; |
| |
| struct State { |
| FloatPoint pos; |
| FloatPoint3D anchorPoint; |
| FloatPoint boundsOrigin; |
| FloatSize size; |
| TransformationMatrix transform; |
| TransformationMatrix childrenTransform; |
| float opacity; |
| FloatRect contentsRect; |
| FloatSize contentsTileSize; |
| FloatSize contentsTilePhase; |
| FloatRoundedRect contentsClippingRect; |
| WeakPtr<TextureMapperLayer> maskLayer; |
| WeakPtr<TextureMapperLayer> replicaLayer; |
| WeakPtr<TextureMapperLayer> backdropLayer; |
| FloatRoundedRect backdropFiltersRect; |
| Color solidColor; |
| Color backgroundColor; |
| FilterOperations filters; |
| Color debugBorderColor; |
| float debugBorderWidth; |
| int repaintCount; |
| |
| bool preserves3D : 1; |
| bool masksToBounds : 1; |
| bool drawsContent : 1; |
| bool contentsVisible : 1; |
| bool contentsOpaque : 1; |
| bool backfaceVisibility : 1; |
| bool visible : 1; |
| bool showDebugBorders : 1; |
| bool showRepaintCounter : 1; |
| |
| State() |
| : anchorPoint(0.5, 0.5, 0) |
| , opacity(1) |
| , debugBorderWidth(0) |
| , repaintCount(0) |
| , preserves3D(false) |
| , masksToBounds(false) |
| , drawsContent(false) |
| , contentsVisible(true) |
| , contentsOpaque(false) |
| , backfaceVisibility(true) |
| , visible(true) |
| , showDebugBorders(false) |
| , showRepaintCounter(false) |
| { |
| } |
| }; |
| |
| State m_state; |
| Nicosia::Animations m_animations; |
| uint32_t m_id { 0 }; |
| #if USE(COORDINATED_GRAPHICS) |
| RefPtr<Nicosia::AnimatedBackingStoreClient> m_animatedBackingStoreClient; |
| #endif |
| bool m_isBackdrop { false }; |
| bool m_isReplica { false }; |
| |
| struct { |
| TransformationMatrix localTransform; |
| TransformationMatrix combined; |
| TransformationMatrix combinedForChildren; |
| #if USE(COORDINATED_GRAPHICS) |
| TransformationMatrix futureLocalTransform; |
| TransformationMatrix futureCombined; |
| TransformationMatrix futureCombinedForChildren; |
| #endif |
| } m_layerTransforms; |
| }; |
| |
| } // namespace WebCore |