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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ImageBufferIOSurfaceBackend.h"
#if HAVE(IOSURFACE)
#include "GraphicsContextCG.h"
#include "ImageData.h"
#include "IntRect.h"
#include "IOSurface.h"
#include <CoreGraphics/CoreGraphics.h>
#include <pal/spi/cg/CoreGraphicsSPI.h>
#include <wtf/IsoMallocInlines.h>
#include <wtf/StdLibExtras.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(ImageBufferIOSurfaceBackend);
IntSize ImageBufferIOSurfaceBackend::calculateBackendSize(const FloatSize& size, float resolutionScale)
{
IntSize backendSize = ImageBufferCGBackend::calculateBackendSize(size, resolutionScale);
if (backendSize.isEmpty())
return { };
IntSize maxSize = IOSurface::maximumSize();
if (backendSize.width() > maxSize.width() || backendSize.height() > maxSize.height())
return { };
return backendSize;
}
RetainPtr<CGColorSpaceRef> ImageBufferIOSurfaceBackend::contextColorSpace(const GraphicsContext& context)
{
CGContextRef cgContext = context.platformContext();
if (CGContextGetType(cgContext) == kCGContextTypeIOSurface)
return CGIOSurfaceContextGetColorSpace(cgContext);
return ImageBufferCGBackend::contextColorSpace(context);
}
std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, CGColorSpaceRef cgColorSpace, const HostWindow* hostWindow)
{
IntSize backendSize = calculateBackendSize(size, resolutionScale);
if (backendSize.isEmpty())
return nullptr;
auto surface = IOSurface::create(backendSize, backendSize, cgColorSpace);
if (!surface)
return nullptr;
RetainPtr<CGContextRef> cgContext = surface->ensurePlatformContext(hostWindow);
if (!cgContext)
return nullptr;
CGContextClearRect(cgContext.get(), FloatRect(FloatPoint::zero(), backendSize));
return makeUnique<ImageBufferIOSurfaceBackend>(size, backendSize, resolutionScale, colorSpace, WTFMove(surface));
}
std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, const GraphicsContext& context)
{
if (auto cgColorSpace = contextColorSpace(context))
return ImageBufferIOSurfaceBackend::create(size, 1, ColorSpace::SRGB, cgColorSpace.get(), nullptr);
return ImageBufferIOSurfaceBackend::create(size, 1, ColorSpace::SRGB, nullptr);
}
std::unique_ptr<ImageBufferIOSurfaceBackend> ImageBufferIOSurfaceBackend::create(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, const HostWindow* hostWindow)
{
return ImageBufferIOSurfaceBackend::create(size, resolutionScale, colorSpace, cachedCGColorSpace(colorSpace), hostWindow);
}
ImageBufferIOSurfaceBackend::ImageBufferIOSurfaceBackend(const FloatSize& logicalSize, const IntSize& backendSize, float resolutionScale, ColorSpace colorSpace, std::unique_ptr<IOSurface>&& surface)
: ImageBufferCGBackend(logicalSize, backendSize, resolutionScale, colorSpace)
, m_surface(WTFMove(surface))
{
ASSERT(m_surface);
setupContext();
}
GraphicsContext& ImageBufferIOSurfaceBackend::context() const
{
return m_surface->ensureGraphicsContext();
}
void ImageBufferIOSurfaceBackend::flushContext()
{
CGContextFlush(context().platformContext());
}
size_t ImageBufferIOSurfaceBackend::memoryCost() const
{
return m_surface->totalBytes();
}
size_t ImageBufferIOSurfaceBackend::externalMemoryCost() const
{
return memoryCost();
}
unsigned ImageBufferIOSurfaceBackend::bytesPerRow() const
{
return m_surface->bytesPerRow();
}
ColorFormat ImageBufferIOSurfaceBackend::backendColorFormat() const
{
return ColorFormat::BGRA;
}
NativeImagePtr ImageBufferIOSurfaceBackend::copyNativeImage(BackingStoreCopy) const
{
return m_surface->createImage();
}
NativeImagePtr ImageBufferIOSurfaceBackend::sinkIntoNativeImage()
{
return IOSurface::sinkIntoImage(WTFMove(m_surface));
}
void ImageBufferIOSurfaceBackend::drawConsuming(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions& options)
{
FloatRect adjustedSrcRect = srcRect;
adjustedSrcRect.scale(m_resolutionScale);
if (auto image = sinkIntoNativeImage())
destContext.drawNativeImage(image.get(), m_backendSize, destRect, adjustedSrcRect, options);
}
Vector<uint8_t> ImageBufferIOSurfaceBackend::toBGRAData() const
{
IOSurface::Locker lock(*m_surface);
return ImageBufferBackend::toBGRAData(lock.surfaceBaseAddress());
}
RefPtr<ImageData> ImageBufferIOSurfaceBackend::getImageData(AlphaPremultiplication outputFormat, const IntRect& srcRect) const
{
IOSurface::Locker lock(*m_surface);
return ImageBufferBackend::getImageData(outputFormat, srcRect, lock.surfaceBaseAddress());
}
void ImageBufferIOSurfaceBackend::putImageData(AlphaPremultiplication inputFormat, const ImageData& imageData, const IntRect& srcRect, const IntPoint& destPoint)
{
IOSurface::Locker lock(*m_surface, IOSurface::Locker::AccessMode::ReadWrite);
ImageBufferBackend::putImageData(inputFormat, imageData, srcRect, destPoint, lock.surfaceBaseAddress());
// Force recreating the IOSurface cached image.
// See https://bugs.webkit.org/show_bug.cgi?id=157966 for explaining why this is necessary.
context().fillRect(FloatRect(1, 1, 0, 0));
}
} // namespace WebCore
#endif // HAVE(IOSURFACE)