| /* |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved. |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #include "config.h" |
| |
| #include "BidiResolver.h" |
| #include "Hyphenation.h" |
| #include "InlineIterator.h" |
| #include "InlineTextBox.h" |
| #include "Logging.h" |
| #include "RenderArena.h" |
| #include "RenderCombineText.h" |
| #include "RenderFlowThread.h" |
| #include "RenderInline.h" |
| #include "RenderLayer.h" |
| #include "RenderListMarker.h" |
| #include "RenderRubyRun.h" |
| #include "RenderView.h" |
| #include "Settings.h" |
| #include "TrailingFloatsRootInlineBox.h" |
| #include "VerticalPositionCache.h" |
| #include "break_lines.h" |
| #include <wtf/AlwaysInline.h> |
| #include <wtf/RefCountedLeakCounter.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/Vector.h> |
| #include <wtf/unicode/CharacterNames.h> |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| #include "WrapShapeInfo.h" |
| #endif |
| |
| #if ENABLE(SVG) |
| #include "RenderSVGInlineText.h" |
| #include "SVGRootInlineBox.h" |
| #endif |
| |
| using namespace std; |
| using namespace WTF; |
| using namespace Unicode; |
| |
| namespace WebCore { |
| |
| // We don't let our line box tree for a single line get any deeper than this. |
| const unsigned cMaxLineDepth = 200; |
| |
| class LineWidth { |
| public: |
| LineWidth(RenderBlock* block, bool isFirstLine) |
| : m_block(block) |
| , m_uncommittedWidth(0) |
| , m_committedWidth(0) |
| , m_overhangWidth(0) |
| , m_left(0) |
| , m_right(0) |
| , m_availableWidth(0) |
| #if ENABLE(CSS_EXCLUSIONS) |
| , m_segment(0) |
| #endif |
| , m_isFirstLine(isFirstLine) |
| { |
| ASSERT(block); |
| #if ENABLE(CSS_EXCLUSIONS) |
| WrapShapeInfo* wrapShapeInfo = m_block->wrapShapeInfo(); |
| // FIXME: Bug 91878: Add support for multiple segments, currently we only support one |
| if (wrapShapeInfo && wrapShapeInfo->lineState() == WrapShapeInfo::LINE_INSIDE_SHAPE) { |
| // All interior shape positions should have at least one segment |
| ASSERT(wrapShapeInfo->hasSegments()); |
| m_segment = &wrapShapeInfo->segments()[0]; |
| } |
| #endif |
| updateAvailableWidth(); |
| } |
| #if ENABLE(SUBPIXEL_LAYOUT) |
| bool fitsOnLine() const { return currentWidth() <= m_availableWidth + LayoutUnit::epsilon(); } |
| bool fitsOnLine(float extra) const { return currentWidth() + extra <= m_availableWidth + LayoutUnit::epsilon(); } |
| #else |
| bool fitsOnLine() const { return currentWidth() <= m_availableWidth; } |
| bool fitsOnLine(float extra) const { return currentWidth() + extra <= m_availableWidth; } |
| #endif |
| float currentWidth() const { return m_committedWidth + m_uncommittedWidth; } |
| |
| // FIXME: We should eventually replace these three functions by ones that work on a higher abstraction. |
| float uncommittedWidth() const { return m_uncommittedWidth; } |
| float committedWidth() const { return m_committedWidth; } |
| float availableWidth() const { return m_availableWidth; } |
| |
| void updateAvailableWidth(); |
| void shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::FloatingObject*); |
| void addUncommittedWidth(float delta) { m_uncommittedWidth += delta; } |
| void commit() |
| { |
| m_committedWidth += m_uncommittedWidth; |
| m_uncommittedWidth = 0; |
| } |
| void applyOverhang(RenderRubyRun*, RenderObject* startRenderer, RenderObject* endRenderer); |
| void fitBelowFloats(); |
| |
| private: |
| void computeAvailableWidthFromLeftAndRight() |
| { |
| m_availableWidth = max(0.0f, m_right - m_left) + m_overhangWidth; |
| } |
| |
| private: |
| RenderBlock* m_block; |
| float m_uncommittedWidth; |
| float m_committedWidth; |
| float m_overhangWidth; // The amount by which |m_availableWidth| has been inflated to account for possible contraction due to ruby overhang. |
| float m_left; |
| float m_right; |
| float m_availableWidth; |
| #if ENABLE(CSS_EXCLUSIONS) |
| const LineSegment* m_segment; |
| #endif |
| bool m_isFirstLine; |
| }; |
| |
| static LayoutUnit logicalHeightForLine(RenderBlock* block) |
| { |
| InlineFlowBox* lineBox = block->firstRootBox(); |
| LayoutUnit logicalHeight = 0; |
| if (!lineBox) |
| return logicalHeight; |
| |
| if (lineBox->firstChild() && lineBox->firstChild()->renderer() && lineBox->firstChild()->renderer()->isRenderBlock()) |
| logicalHeight = toRenderBlock(lineBox->firstChild()->renderer())->logicalHeight(); |
| else |
| logicalHeight = lineBox->height(); |
| return logicalHeight; |
| } |
| |
| inline void LineWidth::updateAvailableWidth() |
| { |
| LayoutUnit height = m_block->logicalHeight(); |
| LayoutUnit logicalHeight = logicalHeightForLine(m_block); |
| m_left = m_block->logicalLeftOffsetForLine(height, m_isFirstLine, logicalHeight); |
| m_right = m_block->logicalRightOffsetForLine(height, m_isFirstLine, logicalHeight); |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| if (m_segment) { |
| m_left = max<float>(m_segment->logicalLeft, m_left); |
| m_right = min<float>(m_segment->logicalRight, m_right); |
| } |
| #endif |
| |
| computeAvailableWidthFromLeftAndRight(); |
| } |
| |
| inline void LineWidth::shrinkAvailableWidthForNewFloatIfNeeded(RenderBlock::FloatingObject* newFloat) |
| { |
| LayoutUnit height = m_block->logicalHeight(); |
| if (height < m_block->logicalTopForFloat(newFloat) || height >= m_block->logicalBottomForFloat(newFloat)) |
| return; |
| |
| if (newFloat->type() == RenderBlock::FloatingObject::FloatLeft) { |
| m_left = m_block->pixelSnappedLogicalRightForFloat(newFloat); |
| if (m_isFirstLine && m_block->style()->isLeftToRightDirection()) |
| m_left += floorToInt(m_block->textIndentOffset()); |
| } else { |
| m_right = m_block->pixelSnappedLogicalLeftForFloat(newFloat); |
| if (m_isFirstLine && !m_block->style()->isLeftToRightDirection()) |
| m_right -= floorToInt(m_block->textIndentOffset()); |
| } |
| |
| computeAvailableWidthFromLeftAndRight(); |
| } |
| |
| void LineWidth::applyOverhang(RenderRubyRun* rubyRun, RenderObject* startRenderer, RenderObject* endRenderer) |
| { |
| int startOverhang; |
| int endOverhang; |
| rubyRun->getOverhang(m_isFirstLine, startRenderer, endRenderer, startOverhang, endOverhang); |
| |
| startOverhang = min<int>(startOverhang, m_committedWidth); |
| m_availableWidth += startOverhang; |
| |
| endOverhang = max(min<int>(endOverhang, m_availableWidth - currentWidth()), 0); |
| m_availableWidth += endOverhang; |
| m_overhangWidth += startOverhang + endOverhang; |
| } |
| |
| void LineWidth::fitBelowFloats() |
| { |
| ASSERT(!m_committedWidth); |
| ASSERT(!fitsOnLine()); |
| |
| LayoutUnit floatLogicalBottom; |
| LayoutUnit lastFloatLogicalBottom = m_block->logicalHeight(); |
| float newLineWidth = m_availableWidth; |
| float newLineLeft = m_left; |
| float newLineRight = m_right; |
| while (true) { |
| floatLogicalBottom = m_block->nextFloatLogicalBottomBelow(lastFloatLogicalBottom); |
| if (floatLogicalBottom <= lastFloatLogicalBottom) |
| break; |
| |
| newLineLeft = m_block->logicalLeftOffsetForLine(floatLogicalBottom, m_isFirstLine); |
| newLineRight = m_block->logicalRightOffsetForLine(floatLogicalBottom, m_isFirstLine); |
| newLineWidth = max(0.0f, newLineRight - newLineLeft); |
| lastFloatLogicalBottom = floatLogicalBottom; |
| if (newLineWidth >= m_uncommittedWidth) |
| break; |
| } |
| |
| if (newLineWidth > m_availableWidth) { |
| m_block->setLogicalHeight(lastFloatLogicalBottom); |
| m_availableWidth = newLineWidth + m_overhangWidth; |
| m_left = newLineLeft; |
| m_right = newLineRight; |
| } |
| } |
| |
| class LineInfo { |
| public: |
| LineInfo() |
| : m_isFirstLine(true) |
| , m_isLastLine(false) |
| , m_isEmpty(true) |
| , m_previousLineBrokeCleanly(true) |
| , m_floatPaginationStrut(0) |
| , m_runsFromLeadingWhitespace(0) |
| { } |
| |
| bool isFirstLine() const { return m_isFirstLine; } |
| bool isLastLine() const { return m_isLastLine; } |
| bool isEmpty() const { return m_isEmpty; } |
| bool previousLineBrokeCleanly() const { return m_previousLineBrokeCleanly; } |
| LayoutUnit floatPaginationStrut() const { return m_floatPaginationStrut; } |
| unsigned runsFromLeadingWhitespace() const { return m_runsFromLeadingWhitespace; } |
| void resetRunsFromLeadingWhitespace() { m_runsFromLeadingWhitespace = 0; } |
| void incrementRunsFromLeadingWhitespace() { m_runsFromLeadingWhitespace++; } |
| |
| void setFirstLine(bool firstLine) { m_isFirstLine = firstLine; } |
| void setLastLine(bool lastLine) { m_isLastLine = lastLine; } |
| void setEmpty(bool empty, RenderBlock* block = 0, LineWidth* lineWidth = 0) |
| { |
| if (m_isEmpty == empty) |
| return; |
| m_isEmpty = empty; |
| if (!empty && block && floatPaginationStrut()) { |
| block->setLogicalHeight(block->logicalHeight() + floatPaginationStrut()); |
| setFloatPaginationStrut(0); |
| lineWidth->updateAvailableWidth(); |
| } |
| } |
| |
| void setPreviousLineBrokeCleanly(bool previousLineBrokeCleanly) { m_previousLineBrokeCleanly = previousLineBrokeCleanly; } |
| void setFloatPaginationStrut(LayoutUnit strut) { m_floatPaginationStrut = strut; } |
| |
| private: |
| bool m_isFirstLine; |
| bool m_isLastLine; |
| bool m_isEmpty; |
| bool m_previousLineBrokeCleanly; |
| LayoutUnit m_floatPaginationStrut; |
| unsigned m_runsFromLeadingWhitespace; |
| }; |
| |
| static inline LayoutUnit borderPaddingMarginStart(RenderInline* child) |
| { |
| return child->marginStart() + child->paddingStart() + child->borderStart(); |
| } |
| |
| static inline LayoutUnit borderPaddingMarginEnd(RenderInline* child) |
| { |
| return child->marginEnd() + child->paddingEnd() + child->borderEnd(); |
| } |
| |
| static LayoutUnit inlineLogicalWidth(RenderObject* child, bool start = true, bool end = true) |
| { |
| unsigned lineDepth = 1; |
| LayoutUnit extraWidth = 0; |
| RenderObject* parent = child->parent(); |
| while (parent->isRenderInline() && lineDepth++ < cMaxLineDepth) { |
| RenderInline* parentAsRenderInline = toRenderInline(parent); |
| if (start && !child->previousSibling()) |
| extraWidth += borderPaddingMarginStart(parentAsRenderInline); |
| if (end && !child->nextSibling()) |
| extraWidth += borderPaddingMarginEnd(parentAsRenderInline); |
| child = parent; |
| parent = child->parent(); |
| } |
| return extraWidth; |
| } |
| |
| static void determineDirectionality(TextDirection& dir, InlineIterator iter) |
| { |
| while (!iter.atEnd()) { |
| if (iter.atParagraphSeparator()) |
| return; |
| if (UChar current = iter.current()) { |
| Direction charDirection = direction(current); |
| if (charDirection == LeftToRight) { |
| dir = LTR; |
| return; |
| } |
| if (charDirection == RightToLeft || charDirection == RightToLeftArabic) { |
| dir = RTL; |
| return; |
| } |
| } |
| iter.increment(); |
| } |
| } |
| |
| static void checkMidpoints(LineMidpointState& lineMidpointState, InlineIterator& lBreak) |
| { |
| // Check to see if our last midpoint is a start point beyond the line break. If so, |
| // shave it off the list, and shave off a trailing space if the previous end point doesn't |
| // preserve whitespace. |
| if (lBreak.m_obj && lineMidpointState.numMidpoints && !(lineMidpointState.numMidpoints % 2)) { |
| InlineIterator* midpoints = lineMidpointState.midpoints.data(); |
| InlineIterator& endpoint = midpoints[lineMidpointState.numMidpoints - 2]; |
| const InlineIterator& startpoint = midpoints[lineMidpointState.numMidpoints - 1]; |
| InlineIterator currpoint = endpoint; |
| while (!currpoint.atEnd() && currpoint != startpoint && currpoint != lBreak) |
| currpoint.increment(); |
| if (currpoint == lBreak) { |
| // We hit the line break before the start point. Shave off the start point. |
| lineMidpointState.numMidpoints--; |
| if (endpoint.m_obj->style()->collapseWhiteSpace()) |
| endpoint.m_pos--; |
| } |
| } |
| } |
| |
| static void addMidpoint(LineMidpointState& lineMidpointState, const InlineIterator& midpoint) |
| { |
| if (lineMidpointState.midpoints.size() <= lineMidpointState.numMidpoints) |
| lineMidpointState.midpoints.grow(lineMidpointState.numMidpoints + 10); |
| |
| InlineIterator* midpoints = lineMidpointState.midpoints.data(); |
| midpoints[lineMidpointState.numMidpoints++] = midpoint; |
| } |
| |
| static inline BidiRun* createRun(int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| return new (obj->renderArena()) BidiRun(start, end, obj, resolver.context(), resolver.dir()); |
| } |
| |
| void RenderBlock::appendRunsForObject(BidiRunList<BidiRun>& runs, int start, int end, RenderObject* obj, InlineBidiResolver& resolver) |
| { |
| if (start > end || shouldSkipCreatingRunsForObject(obj)) |
| return; |
| |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| bool haveNextMidpoint = (lineMidpointState.currentMidpoint < lineMidpointState.numMidpoints); |
| InlineIterator nextMidpoint; |
| if (haveNextMidpoint) |
| nextMidpoint = lineMidpointState.midpoints[lineMidpointState.currentMidpoint]; |
| if (lineMidpointState.betweenMidpoints) { |
| if (!(haveNextMidpoint && nextMidpoint.m_obj == obj)) |
| return; |
| // This is a new start point. Stop ignoring objects and |
| // adjust our start. |
| lineMidpointState.betweenMidpoints = false; |
| start = nextMidpoint.m_pos; |
| lineMidpointState.currentMidpoint++; |
| if (start < end) |
| return appendRunsForObject(runs, start, end, obj, resolver); |
| } else { |
| if (!haveNextMidpoint || (obj != nextMidpoint.m_obj)) { |
| runs.addRun(createRun(start, end, obj, resolver)); |
| return; |
| } |
| |
| // An end midpoint has been encountered within our object. We |
| // need to go ahead and append a run with our endpoint. |
| if (static_cast<int>(nextMidpoint.m_pos + 1) <= end) { |
| lineMidpointState.betweenMidpoints = true; |
| lineMidpointState.currentMidpoint++; |
| if (nextMidpoint.m_pos != UINT_MAX) { // UINT_MAX means stop at the object and don't include any of it. |
| if (static_cast<int>(nextMidpoint.m_pos + 1) > start) |
| runs.addRun(createRun(start, nextMidpoint.m_pos + 1, obj, resolver)); |
| return appendRunsForObject(runs, nextMidpoint.m_pos + 1, end, obj, resolver); |
| } |
| } else |
| runs.addRun(createRun(start, end, obj, resolver)); |
| } |
| } |
| |
| static inline InlineBox* createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun = false) |
| { |
| if (isRootLineBox) |
| return toRenderBlock(obj)->createAndAppendRootInlineBox(); |
| |
| if (obj->isText()) { |
| InlineTextBox* textBox = toRenderText(obj)->createInlineTextBox(); |
| // We only treat a box as text for a <br> if we are on a line by ourself or in strict mode |
| // (Note the use of strict mode. In "almost strict" mode, we don't treat the box for <br> as text.) |
| if (obj->isBR()) |
| textBox->setIsText(isOnlyRun || obj->document()->inNoQuirksMode()); |
| return textBox; |
| } |
| |
| if (obj->isBox()) |
| return toRenderBox(obj)->createInlineBox(); |
| |
| return toRenderInline(obj)->createAndAppendInlineFlowBox(); |
| } |
| |
| static inline void dirtyLineBoxesForRenderer(RenderObject* o, bool fullLayout) |
| { |
| if (o->isText()) { |
| if (o->preferredLogicalWidthsDirty() && (o->isCounter() || o->isQuote())) |
| toRenderText(o)->computePreferredLogicalWidths(0); // FIXME: Counters depend on this hack. No clue why. Should be investigated and removed. |
| toRenderText(o)->dirtyLineBoxes(fullLayout); |
| } else |
| toRenderInline(o)->dirtyLineBoxes(fullLayout); |
| } |
| |
| static bool parentIsConstructedOrHaveNext(InlineFlowBox* parentBox) |
| { |
| do { |
| if (parentBox->isConstructed() || parentBox->nextOnLine()) |
| return true; |
| parentBox = parentBox->parent(); |
| } while (parentBox); |
| return false; |
| } |
| |
| InlineFlowBox* RenderBlock::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox) |
| { |
| // See if we have an unconstructed line box for this object that is also |
| // the last item on the line. |
| unsigned lineDepth = 1; |
| InlineFlowBox* parentBox = 0; |
| InlineFlowBox* result = 0; |
| bool hasDefaultLineBoxContain = style()->lineBoxContain() == RenderStyle::initialLineBoxContain(); |
| do { |
| ASSERT(obj->isRenderInline() || obj == this); |
| |
| RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0; |
| |
| // Get the last box we made for this render object. |
| parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlock(obj)->lastLineBox(); |
| |
| // If this box or its ancestor is constructed then it is from a previous line, and we need |
| // to make a new box for our line. If this box or its ancestor is unconstructed but it has |
| // something following it on the line, then we know we have to make a new box |
| // as well. In this situation our inline has actually been split in two on |
| // the same line (this can happen with very fancy language mixtures). |
| bool constructedNewBox = false; |
| bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCreateLineBoxes(); |
| bool canUseExistingParentBox = parentBox && !parentIsConstructedOrHaveNext(parentBox); |
| if (allowedToConstructNewBox && !canUseExistingParentBox) { |
| // We need to make a new box for this render object. Once |
| // made, we need to place it at the end of the current line. |
| InlineBox* newBox = createInlineBoxForRenderer(obj, obj == this); |
| ASSERT(newBox->isInlineFlowBox()); |
| parentBox = toInlineFlowBox(newBox); |
| parentBox->setFirstLineStyleBit(lineInfo.isFirstLine()); |
| parentBox->setIsHorizontal(isHorizontalWritingMode()); |
| if (!hasDefaultLineBoxContain) |
| parentBox->clearDescendantsHaveSameLineHeightAndBaseline(); |
| constructedNewBox = true; |
| } |
| |
| if (constructedNewBox || canUseExistingParentBox) { |
| if (!result) |
| result = parentBox; |
| |
| // If we have hit the block itself, then |box| represents the root |
| // inline box for the line, and it doesn't have to be appended to any parent |
| // inline. |
| if (childBox) |
| parentBox->addToLine(childBox); |
| |
| if (!constructedNewBox || obj == this) |
| break; |
| |
| childBox = parentBox; |
| } |
| |
| // If we've exceeded our line depth, then jump straight to the root and skip all the remaining |
| // intermediate inline flows. |
| obj = (++lineDepth >= cMaxLineDepth) ? this : obj->parent(); |
| |
| } while (true); |
| |
| return result; |
| } |
| |
| static bool reachedEndOfTextRenderer(const BidiRunList<BidiRun>& bidiRuns) |
| { |
| BidiRun* run = bidiRuns.logicallyLastRun(); |
| if (!run) |
| return true; |
| unsigned int pos = run->stop(); |
| RenderObject* r = run->m_object; |
| if (!r->isText() || r->isBR()) |
| return false; |
| RenderText* renderText = toRenderText(r); |
| if (pos >= renderText->textLength()) |
| return true; |
| |
| while (isASCIISpace(renderText->characters()[pos])) { |
| pos++; |
| if (pos >= renderText->textLength()) |
| return true; |
| } |
| return false; |
| } |
| |
| RootInlineBox* RenderBlock::constructLine(BidiRunList<BidiRun>& bidiRuns, const LineInfo& lineInfo) |
| { |
| ASSERT(bidiRuns.firstRun()); |
| |
| bool rootHasSelectedChildren = false; |
| InlineFlowBox* parentBox = 0; |
| int runCount = bidiRuns.runCount() - lineInfo.runsFromLeadingWhitespace(); |
| for (BidiRun* r = bidiRuns.firstRun(); r; r = r->next()) { |
| // Create a box for our object. |
| bool isOnlyRun = (runCount == 1); |
| if (runCount == 2 && !r->m_object->isListMarker()) |
| isOnlyRun = (!style()->isLeftToRightDirection() ? bidiRuns.lastRun() : bidiRuns.firstRun())->m_object->isListMarker(); |
| |
| if (lineInfo.isEmpty()) |
| continue; |
| |
| InlineBox* box = createInlineBoxForRenderer(r->m_object, false, isOnlyRun); |
| r->m_box = box; |
| |
| ASSERT(box); |
| if (!box) |
| continue; |
| |
| if (!rootHasSelectedChildren && box->renderer()->selectionState() != RenderObject::SelectionNone) |
| rootHasSelectedChildren = true; |
| |
| // If we have no parent box yet, or if the run is not simply a sibling, |
| // then we need to construct inline boxes as necessary to properly enclose the |
| // run's inline box. |
| if (!parentBox || parentBox->renderer() != r->m_object->parent()) |
| // Create new inline boxes all the way back to the appropriate insertion point. |
| parentBox = createLineBoxes(r->m_object->parent(), lineInfo, box); |
| else { |
| // Append the inline box to this line. |
| parentBox->addToLine(box); |
| } |
| |
| bool visuallyOrdered = r->m_object->style()->rtlOrdering() == VisualOrder; |
| box->setBidiLevel(r->level()); |
| |
| if (box->isInlineTextBox()) { |
| InlineTextBox* text = toInlineTextBox(box); |
| text->setStart(r->m_start); |
| text->setLen(r->m_stop - r->m_start); |
| text->setDirOverride(r->dirOverride(visuallyOrdered)); |
| if (r->m_hasHyphen) |
| text->setHasHyphen(true); |
| } |
| } |
| |
| // We should have a root inline box. It should be unconstructed and |
| // be the last continuation of our line list. |
| ASSERT(lastLineBox() && !lastLineBox()->isConstructed()); |
| |
| // Set the m_selectedChildren flag on the root inline box if one of the leaf inline box |
| // from the bidi runs walk above has a selection state. |
| if (rootHasSelectedChildren) |
| lastLineBox()->root()->setHasSelectedChildren(true); |
| |
| // Set bits on our inline flow boxes that indicate which sides should |
| // paint borders/margins/padding. This knowledge will ultimately be used when |
| // we determine the horizontal positions and widths of all the inline boxes on |
| // the line. |
| bool isLogicallyLastRunWrapped = bidiRuns.logicallyLastRun()->m_object && bidiRuns.logicallyLastRun()->m_object->isText() ? !reachedEndOfTextRenderer(bidiRuns) : true; |
| lastLineBox()->determineSpacingForFlowBoxes(lineInfo.isLastLine(), isLogicallyLastRunWrapped, bidiRuns.logicallyLastRun()->m_object); |
| |
| // Now mark the line boxes as being constructed. |
| lastLineBox()->setConstructed(); |
| |
| // Return the last line. |
| return lastRootBox(); |
| } |
| |
| ETextAlign RenderBlock::textAlignmentForLine(bool endsWithSoftBreak) const |
| { |
| ETextAlign alignment = style()->textAlign(); |
| if (!endsWithSoftBreak && alignment == JUSTIFY) |
| alignment = TASTART; |
| |
| return alignment; |
| } |
| |
| static void updateLogicalWidthForLeftAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // The direction of the block should determine what happens with wide lines. |
| // In particular with RTL blocks, wide lines should still spill out to the left. |
| if (isLeftToRightDirection) { |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| return; |
| } |
| |
| if (trailingSpaceRun) |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| else if (totalLogicalWidth > availableLogicalWidth) |
| logicalLeft -= (totalLogicalWidth - availableLogicalWidth); |
| } |
| |
| static void updateLogicalWidthForRightAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| // Wide lines spill out of the block based off direction. |
| // So even if text-align is right, if direction is LTR, wide lines should overflow out of the right |
| // side of the block. |
| if (isLeftToRightDirection) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| } |
| if (totalLogicalWidth < availableLogicalWidth) |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| return; |
| } |
| |
| if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) { |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth)); |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| } else |
| logicalLeft += availableLogicalWidth - totalLogicalWidth; |
| } |
| |
| static void updateLogicalWidthForCenterAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| float trailingSpaceWidth = 0; |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceWidth = min(trailingSpaceRun->m_box->logicalWidth(), (availableLogicalWidth - totalLogicalWidth + 1) / 2); |
| trailingSpaceRun->m_box->setLogicalWidth(max<float>(0, trailingSpaceWidth)); |
| } |
| if (isLeftToRightDirection) |
| logicalLeft += max<float>((availableLogicalWidth - totalLogicalWidth) / 2, 0); |
| else |
| logicalLeft += totalLogicalWidth > availableLogicalWidth ? (availableLogicalWidth - totalLogicalWidth) : (availableLogicalWidth - totalLogicalWidth) / 2 - trailingSpaceWidth; |
| } |
| |
| void RenderBlock::setMarginsForRubyRun(BidiRun* run, RenderRubyRun* renderer, RenderObject* previousObject, const LineInfo& lineInfo) |
| { |
| int startOverhang; |
| int endOverhang; |
| RenderObject* nextObject = 0; |
| for (BidiRun* runWithNextObject = run->next(); runWithNextObject; runWithNextObject = runWithNextObject->next()) { |
| if (!runWithNextObject->m_object->isOutOfFlowPositioned() && !runWithNextObject->m_box->isLineBreak()) { |
| nextObject = runWithNextObject->m_object; |
| break; |
| } |
| } |
| renderer->getOverhang(lineInfo.isFirstLine(), renderer->style()->isLeftToRightDirection() ? previousObject : nextObject, renderer->style()->isLeftToRightDirection() ? nextObject : previousObject, startOverhang, endOverhang); |
| setMarginStartForChild(renderer, -startOverhang); |
| setMarginEndForChild(renderer, -endOverhang); |
| } |
| |
| static inline float measureHyphenWidth(RenderText* renderer, const Font& font) |
| { |
| RenderStyle* style = renderer->style(); |
| return font.width(RenderBlock::constructTextRun(renderer, font, style->hyphenString().string(), style)); |
| } |
| |
| static inline void setLogicalWidthForTextRun(RootInlineBox* lineBox, BidiRun* run, RenderText* renderer, float xPos, const LineInfo& lineInfo, |
| GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache) |
| { |
| HashSet<const SimpleFontData*> fallbackFonts; |
| GlyphOverflow glyphOverflow; |
| |
| // Always compute glyph overflow if the block's line-box-contain value is "glyphs". |
| if (lineBox->fitsToGlyphs()) { |
| // If we don't stick out of the root line's font box, then don't bother computing our glyph overflow. This optimization |
| // will keep us from computing glyph bounds in nearly all cases. |
| bool includeRootLine = lineBox->includesRootLineBoxFontOrLeading(); |
| int baselineShift = lineBox->verticalPositionForBox(run->m_box, verticalPositionCache); |
| int rootDescent = includeRootLine ? lineBox->renderer()->style(lineInfo.isFirstLine())->font().fontMetrics().descent() : 0; |
| int rootAscent = includeRootLine ? lineBox->renderer()->style(lineInfo.isFirstLine())->font().fontMetrics().ascent() : 0; |
| int boxAscent = renderer->style(lineInfo.isFirstLine())->font().fontMetrics().ascent() - baselineShift; |
| int boxDescent = renderer->style(lineInfo.isFirstLine())->font().fontMetrics().descent() + baselineShift; |
| if (boxAscent > rootDescent || boxDescent > rootAscent) |
| glyphOverflow.computeBounds = true; |
| } |
| |
| LayoutUnit hyphenWidth = 0; |
| if (toInlineTextBox(run->m_box)->hasHyphen()) { |
| const Font& font = renderer->style(lineInfo.isFirstLine())->font(); |
| hyphenWidth = measureHyphenWidth(renderer, font); |
| } |
| run->m_box->setLogicalWidth(renderer->width(run->m_start, run->m_stop - run->m_start, xPos, lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow) + hyphenWidth); |
| if (!fallbackFonts.isEmpty()) { |
| ASSERT(run->m_box->isText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->m_box), make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| ASSERT(it->second.first.isEmpty()); |
| copyToVector(fallbackFonts, it->second.first); |
| run->m_box->parent()->clearDescendantsHaveSameLineHeightAndBaseline(); |
| } |
| if ((glyphOverflow.top || glyphOverflow.bottom || glyphOverflow.left || glyphOverflow.right)) { |
| ASSERT(run->m_box->isText()); |
| GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.add(toInlineTextBox(run->m_box), make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).iterator; |
| it->second.second = glyphOverflow; |
| run->m_box->clearKnownToHaveNoOverflow(); |
| } |
| } |
| |
| static inline void computeExpansionForJustifiedText(BidiRun* firstRun, BidiRun* trailingSpaceRun, Vector<unsigned, 16>& expansionOpportunities, unsigned expansionOpportunityCount, float& totalLogicalWidth, float availableLogicalWidth) |
| { |
| if (!expansionOpportunityCount || availableLogicalWidth <= totalLogicalWidth) |
| return; |
| |
| size_t i = 0; |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| if (!r->m_box || r == trailingSpaceRun) |
| continue; |
| |
| if (r->m_object->isText()) { |
| unsigned opportunitiesInRun = expansionOpportunities[i++]; |
| |
| ASSERT(opportunitiesInRun <= expansionOpportunityCount); |
| |
| // Only justify text if whitespace is collapsed. |
| if (r->m_object->style()->collapseWhiteSpace()) { |
| InlineTextBox* textBox = toInlineTextBox(r->m_box); |
| int expansion = (availableLogicalWidth - totalLogicalWidth) * opportunitiesInRun / expansionOpportunityCount; |
| textBox->setExpansion(expansion); |
| totalLogicalWidth += expansion; |
| } |
| expansionOpportunityCount -= opportunitiesInRun; |
| if (!expansionOpportunityCount) |
| break; |
| } |
| } |
| } |
| |
| void RenderBlock::updateLogicalWidthForAlignment(const ETextAlign& textAlign, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float& availableLogicalWidth, int expansionOpportunityCount) |
| { |
| // Armed with the total width of the line (without justification), |
| // we now examine our text-align property in order to determine where to position the |
| // objects horizontally. The total width of the line can be increased if we end up |
| // justifying text. |
| switch (textAlign) { |
| case LEFT: |
| case WEBKIT_LEFT: |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case RIGHT: |
| case WEBKIT_RIGHT: |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case CENTER: |
| case WEBKIT_CENTER: |
| updateLogicalWidthForCenterAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case JUSTIFY: |
| adjustInlineDirectionLineBounds(expansionOpportunityCount, logicalLeft, availableLogicalWidth); |
| if (expansionOpportunityCount) { |
| if (trailingSpaceRun) { |
| totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth(); |
| trailingSpaceRun->m_box->setLogicalWidth(0); |
| } |
| break; |
| } |
| // Fall through |
| case TASTART: |
| if (style()->isLeftToRightDirection()) |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| case TAEND: |
| if (style()->isLeftToRightDirection()) |
| updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| else |
| updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth); |
| break; |
| } |
| } |
| |
| void RenderBlock::computeInlineDirectionPositionsForLine(RootInlineBox* lineBox, const LineInfo& lineInfo, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, |
| GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache) |
| { |
| ETextAlign textAlign = textAlignmentForLine(!reachedEnd && !lineBox->endsWithBreak()); |
| |
| LayoutUnit lineLogicalHeight = logicalHeightForLine(this); |
| // CSS 2.1: "'Text-indent' only affects a line if it is the first formatted line of an element. For example, the first line of an anonymous block |
| // box is only affected if it is the first child of its parent element." |
| bool firstLine = lineInfo.isFirstLine() && !(isAnonymousBlock() && parent()->firstChild() != this); |
| float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(logicalHeight(), firstLine, lineLogicalHeight); |
| float logicalRight = pixelSnappedLogicalRightOffsetForLine(logicalHeight(), firstLine, lineLogicalHeight); |
| #if ENABLE(CSS_EXCLUSIONS) |
| WrapShapeInfo* wrapShapeInfo = this->wrapShapeInfo(); |
| if (wrapShapeInfo && wrapShapeInfo->lineState() == WrapShapeInfo::LINE_INSIDE_SHAPE) { |
| logicalLeft = max<float>(roundToInt(wrapShapeInfo->segments()[0].logicalLeft), logicalLeft); |
| logicalRight = min<float>(floorToInt(wrapShapeInfo->segments()[0].logicalRight), logicalRight); |
| } |
| #endif |
| float availableLogicalWidth = logicalRight - logicalLeft; |
| |
| bool needsWordSpacing = false; |
| float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth(); |
| unsigned expansionOpportunityCount = 0; |
| bool isAfterExpansion = true; |
| Vector<unsigned, 16> expansionOpportunities; |
| RenderObject* previousObject = 0; |
| |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| if (!r->m_box || r->m_object->isOutOfFlowPositioned() || r->m_box->isLineBreak()) |
| continue; // Positioned objects are only participating to figure out their |
| // correct static x position. They have no effect on the width. |
| // Similarly, line break boxes have no effect on the width. |
| if (r->m_object->isText()) { |
| RenderText* rt = toRenderText(r->m_object); |
| if (textAlign == JUSTIFY && r != trailingSpaceRun) { |
| if (!isAfterExpansion) |
| toInlineTextBox(r->m_box)->setCanHaveLeadingExpansion(true); |
| unsigned opportunitiesInRun = Font::expansionOpportunityCount(rt->characters() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion); |
| expansionOpportunities.append(opportunitiesInRun); |
| expansionOpportunityCount += opportunitiesInRun; |
| } |
| |
| if (int length = rt->textLength()) { |
| if (!r->m_start && needsWordSpacing && isSpaceOrNewline(rt->characters()[r->m_start])) |
| totalLogicalWidth += rt->style(lineInfo.isFirstLine())->font().wordSpacing(); |
| needsWordSpacing = !isSpaceOrNewline(rt->characters()[r->m_stop - 1]) && r->m_stop == length; |
| } |
| |
| setLogicalWidthForTextRun(lineBox, r, rt, totalLogicalWidth, lineInfo, textBoxDataMap, verticalPositionCache); |
| } else { |
| isAfterExpansion = false; |
| if (!r->m_object->isRenderInline()) { |
| RenderBox* renderBox = toRenderBox(r->m_object); |
| if (renderBox->isRubyRun()) |
| setMarginsForRubyRun(r, toRenderRubyRun(renderBox), previousObject, lineInfo); |
| r->m_box->setLogicalWidth(logicalWidthForChild(renderBox)); |
| totalLogicalWidth += marginStartForChild(renderBox) + marginEndForChild(renderBox); |
| } |
| } |
| |
| totalLogicalWidth += r->m_box->logicalWidth(); |
| previousObject = r->m_object; |
| } |
| |
| if (isAfterExpansion && !expansionOpportunities.isEmpty()) { |
| expansionOpportunities.last()--; |
| expansionOpportunityCount--; |
| } |
| |
| updateLogicalWidthForAlignment(textAlign, trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth, expansionOpportunityCount); |
| |
| computeExpansionForJustifiedText(firstRun, trailingSpaceRun, expansionOpportunities, expansionOpportunityCount, totalLogicalWidth, availableLogicalWidth); |
| |
| // The widths of all runs are now known. We can now place every inline box (and |
| // compute accurate widths for the inline flow boxes). |
| needsWordSpacing = false; |
| lineBox->placeBoxesInInlineDirection(logicalLeft, needsWordSpacing, textBoxDataMap); |
| } |
| |
| void RenderBlock::computeBlockDirectionPositionsForLine(RootInlineBox* lineBox, BidiRun* firstRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, |
| VerticalPositionCache& verticalPositionCache) |
| { |
| setLogicalHeight(lineBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache)); |
| |
| // Now make sure we place replaced render objects correctly. |
| for (BidiRun* r = firstRun; r; r = r->next()) { |
| ASSERT(r->m_box); |
| if (!r->m_box) |
| continue; // Skip runs with no line boxes. |
| |
| // Align positioned boxes with the top of the line box. This is |
| // a reasonable approximation of an appropriate y position. |
| if (r->m_object->isOutOfFlowPositioned()) |
| r->m_box->setLogicalTop(logicalHeight()); |
| |
| // Position is used to properly position both replaced elements and |
| // to update the static normal flow x/y of positioned elements. |
| if (r->m_object->isText()) |
| toRenderText(r->m_object)->positionLineBox(r->m_box); |
| else if (r->m_object->isBox()) |
| toRenderBox(r->m_object)->positionLineBox(r->m_box); |
| } |
| // Positioned objects and zero-length text nodes destroy their boxes in |
| // position(), which unnecessarily dirties the line. |
| lineBox->markDirty(false); |
| } |
| |
| static inline bool isCollapsibleSpace(UChar character, RenderText* renderer) |
| { |
| if (character == ' ' || character == '\t' || character == softHyphen) |
| return true; |
| if (character == '\n') |
| return !renderer->style()->preserveNewline(); |
| if (character == noBreakSpace) |
| return renderer->style()->nbspMode() == SPACE; |
| return false; |
| } |
| |
| |
| static void setStaticPositions(RenderBlock* block, RenderBox* child) |
| { |
| // FIXME: The math here is actually not really right. It's a best-guess approximation that |
| // will work for the common cases |
| RenderObject* containerBlock = child->container(); |
| LayoutUnit blockHeight = block->logicalHeight(); |
| if (containerBlock->isRenderInline()) { |
| // A relative positioned inline encloses us. In this case, we also have to determine our |
| // position as though we were an inline. Set |staticInlinePosition| and |staticBlockPosition| on the relative positioned |
| // inline so that we can obtain the value later. |
| toRenderInline(containerBlock)->layer()->setStaticInlinePosition(block->startAlignedOffsetForLine(blockHeight, false)); |
| toRenderInline(containerBlock)->layer()->setStaticBlockPosition(blockHeight); |
| } |
| |
| if (child->style()->isOriginalDisplayInlineType()) |
| block->setStaticInlinePositionForChild(child, blockHeight, block->startAlignedOffsetForLine(blockHeight, false)); |
| else |
| block->setStaticInlinePositionForChild(child, blockHeight, block->startOffsetForContent(blockHeight)); |
| child->layer()->setStaticBlockPosition(blockHeight); |
| } |
| |
| inline BidiRun* RenderBlock::handleTrailingSpaces(BidiRunList<BidiRun>& bidiRuns, BidiContext* currentContext) |
| { |
| if (!bidiRuns.runCount() |
| || !bidiRuns.logicallyLastRun()->m_object->style()->breakOnlyAfterWhiteSpace() |
| || !bidiRuns.logicallyLastRun()->m_object->style()->autoWrap()) |
| return 0; |
| |
| BidiRun* trailingSpaceRun = bidiRuns.logicallyLastRun(); |
| RenderObject* lastObject = trailingSpaceRun->m_object; |
| if (!lastObject->isText()) |
| return 0; |
| |
| RenderText* lastText = toRenderText(lastObject); |
| const UChar* characters = lastText->characters(); |
| int firstSpace = trailingSpaceRun->stop(); |
| while (firstSpace > trailingSpaceRun->start()) { |
| UChar current = characters[firstSpace - 1]; |
| if (!isCollapsibleSpace(current, lastText)) |
| break; |
| firstSpace--; |
| } |
| if (firstSpace == trailingSpaceRun->stop()) |
| return 0; |
| |
| TextDirection direction = style()->direction(); |
| bool shouldReorder = trailingSpaceRun != (direction == LTR ? bidiRuns.lastRun() : bidiRuns.firstRun()); |
| if (firstSpace != trailingSpaceRun->start()) { |
| BidiContext* baseContext = currentContext; |
| while (BidiContext* parent = baseContext->parent()) |
| baseContext = parent; |
| |
| BidiRun* newTrailingRun = new (renderArena()) BidiRun(firstSpace, trailingSpaceRun->m_stop, trailingSpaceRun->m_object, baseContext, OtherNeutral); |
| trailingSpaceRun->m_stop = firstSpace; |
| if (direction == LTR) |
| bidiRuns.addRun(newTrailingRun); |
| else |
| bidiRuns.prependRun(newTrailingRun); |
| trailingSpaceRun = newTrailingRun; |
| return trailingSpaceRun; |
| } |
| if (!shouldReorder) |
| return trailingSpaceRun; |
| |
| if (direction == LTR) { |
| bidiRuns.moveRunToEnd(trailingSpaceRun); |
| trailingSpaceRun->m_level = 0; |
| } else { |
| bidiRuns.moveRunToBeginning(trailingSpaceRun); |
| trailingSpaceRun->m_level = 1; |
| } |
| return trailingSpaceRun; |
| } |
| |
| void RenderBlock::appendFloatingObjectToLastLine(FloatingObject* floatingObject) |
| { |
| ASSERT(!floatingObject->m_originatingLine); |
| floatingObject->m_originatingLine = lastRootBox(); |
| lastRootBox()->appendFloat(floatingObject->renderer()); |
| } |
| |
| // FIXME: This should be a BidiStatus constructor or create method. |
| static inline BidiStatus statusWithDirection(TextDirection textDirection, bool isOverride) |
| { |
| WTF::Unicode::Direction direction = textDirection == LTR ? LeftToRight : RightToLeft; |
| RefPtr<BidiContext> context = BidiContext::create(textDirection == LTR ? 0 : 1, direction, isOverride, FromStyleOrDOM); |
| |
| // This copies BidiStatus and may churn the ref on BidiContext. I doubt it matters. |
| return BidiStatus(direction, direction, direction, context.release()); |
| } |
| |
| // FIXME: BidiResolver should have this logic. |
| static inline void constructBidiRuns(InlineBidiResolver& topResolver, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& endOfLine, VisualDirectionOverride override, bool previousLineBrokeCleanly) |
| { |
| // FIXME: We should pass a BidiRunList into createBidiRunsForLine instead |
| // of the resolver owning the runs. |
| ASSERT(&topResolver.runs() == &bidiRuns); |
| RenderObject* currentRoot = topResolver.position().root(); |
| topResolver.createBidiRunsForLine(endOfLine, override, previousLineBrokeCleanly); |
| |
| while (!topResolver.isolatedRuns().isEmpty()) { |
| // It does not matter which order we resolve the runs as long as we resolve them all. |
| BidiRun* isolatedRun = topResolver.isolatedRuns().last(); |
| topResolver.isolatedRuns().removeLast(); |
| |
| RenderObject* startObj = isolatedRun->object(); |
| |
| // Only inlines make sense with unicode-bidi: isolate (blocks are already isolated). |
| // FIXME: Because enterIsolate is not passed a RenderObject, we have to crawl up the |
| // tree to see which parent inline is the isolate. We could change enterIsolate |
| // to take a RenderObject and do this logic there, but that would be a layering |
| // violation for BidiResolver (which knows nothing about RenderObject). |
| RenderInline* isolatedInline = toRenderInline(containingIsolate(startObj, currentRoot)); |
| InlineBidiResolver isolatedResolver; |
| EUnicodeBidi unicodeBidi = isolatedInline->style()->unicodeBidi(); |
| TextDirection direction; |
| if (unicodeBidi == Plaintext) |
| determineDirectionality(direction, InlineIterator(isolatedInline, isolatedRun->object(), 0)); |
| else { |
| ASSERT(unicodeBidi == Isolate || unicodeBidi == IsolateOverride); |
| direction = isolatedInline->style()->direction(); |
| } |
| isolatedResolver.setStatus(statusWithDirection(direction, isOverride(unicodeBidi))); |
| |
| // FIXME: The fact that we have to construct an Iterator here |
| // currently prevents this code from moving into BidiResolver. |
| if (!bidiFirstSkippingEmptyInlines(isolatedInline, &isolatedResolver)) |
| continue; |
| |
| // The starting position is the beginning of the first run within the isolate that was identified |
| // during the earlier call to createBidiRunsForLine. This can be but is not necessarily the |
| // first run within the isolate. |
| InlineIterator iter = InlineIterator(isolatedInline, startObj, isolatedRun->m_start); |
| isolatedResolver.setPositionIgnoringNestedIsolates(iter); |
| |
| // We stop at the next end of line; we may re-enter this isolate in the next call to constructBidiRuns(). |
| // FIXME: What should end and previousLineBrokeCleanly be? |
| // rniwa says previousLineBrokeCleanly is just a WinIE hack and could always be false here? |
| isolatedResolver.createBidiRunsForLine(endOfLine, NoVisualOverride, previousLineBrokeCleanly); |
| // Note that we do not delete the runs from the resolver. |
| // We're not guaranteed to get any BidiRuns in the previous step. If we don't, we allow the placeholder |
| // itself to be turned into an InlineBox. We can't remove it here without potentially losing track of |
| // the logically last run. |
| if (isolatedResolver.runs().runCount()) |
| bidiRuns.replaceRunWithRuns(isolatedRun, isolatedResolver.runs()); |
| |
| // If we encountered any nested isolate runs, just move them |
| // to the top resolver's list for later processing. |
| if (!isolatedResolver.isolatedRuns().isEmpty()) { |
| topResolver.isolatedRuns().append(isolatedResolver.isolatedRuns()); |
| isolatedResolver.isolatedRuns().clear(); |
| } |
| } |
| } |
| |
| // This function constructs line boxes for all of the text runs in the resolver and computes their position. |
| RootInlineBox* RenderBlock::createLineBoxesFromBidiRuns(BidiRunList<BidiRun>& bidiRuns, const InlineIterator& end, LineInfo& lineInfo, VerticalPositionCache& verticalPositionCache, BidiRun* trailingSpaceRun) |
| { |
| if (!bidiRuns.runCount()) |
| return 0; |
| |
| // FIXME: Why is this only done when we had runs? |
| lineInfo.setLastLine(!end.m_obj); |
| |
| RootInlineBox* lineBox = constructLine(bidiRuns, lineInfo); |
| if (!lineBox) |
| return 0; |
| |
| lineBox->setEndsWithBreak(lineInfo.previousLineBrokeCleanly()); |
| |
| #if ENABLE(SVG) |
| bool isSVGRootInlineBox = lineBox->isSVGRootInlineBox(); |
| #else |
| bool isSVGRootInlineBox = false; |
| #endif |
| |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| |
| // Now we position all of our text runs horizontally. |
| if (!isSVGRootInlineBox) |
| computeInlineDirectionPositionsForLine(lineBox, lineInfo, bidiRuns.firstRun(), trailingSpaceRun, end.atEnd(), textBoxDataMap, verticalPositionCache); |
| |
| // Now position our text runs vertically. |
| computeBlockDirectionPositionsForLine(lineBox, bidiRuns.firstRun(), textBoxDataMap, verticalPositionCache); |
| |
| #if ENABLE(SVG) |
| // SVG text layout code computes vertical & horizontal positions on its own. |
| // Note that we still need to execute computeVerticalPositionsForLine() as |
| // it calls InlineTextBox::positionLineBox(), which tracks whether the box |
| // contains reversed text or not. If we wouldn't do that editing and thus |
| // text selection in RTL boxes would not work as expected. |
| if (isSVGRootInlineBox) { |
| ASSERT(isSVGText()); |
| static_cast<SVGRootInlineBox*>(lineBox)->computePerCharacterLayoutInformation(); |
| } |
| #endif |
| |
| // Compute our overflow now. |
| lineBox->computeOverflow(lineBox->lineTop(), lineBox->lineBottom(), textBoxDataMap); |
| |
| #if PLATFORM(MAC) |
| // Highlight acts as an overflow inflation. |
| if (style()->highlight() != nullAtom) |
| lineBox->addHighlightOverflow(); |
| #endif |
| return lineBox; |
| } |
| |
| // Like LayoutState for layout(), LineLayoutState keeps track of global information |
| // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| class LineLayoutState { |
| public: |
| LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom) |
| : m_lastFloat(0) |
| , m_endLine(0) |
| , m_floatIndex(0) |
| , m_endLineLogicalTop(0) |
| , m_endLineMatched(false) |
| , m_checkForFloatsFromLastLine(false) |
| , m_isFullLayout(fullLayout) |
| , m_repaintLogicalTop(repaintLogicalTop) |
| , m_repaintLogicalBottom(repaintLogicalBottom) |
| , m_usesRepaintBounds(false) |
| { } |
| |
| void markForFullLayout() { m_isFullLayout = true; } |
| bool isFullLayout() const { return m_isFullLayout; } |
| |
| bool usesRepaintBounds() const { return m_usesRepaintBounds; } |
| |
| void setRepaintRange(LayoutUnit logicalHeight) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = m_repaintLogicalBottom = logicalHeight; |
| } |
| |
| void updateRepaintRangeFromBox(RootInlineBox* box, LayoutUnit paginationDelta = 0) |
| { |
| m_usesRepaintBounds = true; |
| m_repaintLogicalTop = min(m_repaintLogicalTop, box->logicalTopVisualOverflow() + min(paginationDelta, ZERO_LAYOUT_UNIT)); |
| m_repaintLogicalBottom = max(m_repaintLogicalBottom, box->logicalBottomVisualOverflow() + max(paginationDelta, ZERO_LAYOUT_UNIT)); |
| } |
| |
| bool endLineMatched() const { return m_endLineMatched; } |
| void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatched; } |
| |
| bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLine; } |
| void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLine = check; } |
| |
| LineInfo& lineInfo() { return m_lineInfo; } |
| const LineInfo& lineInfo() const { return m_lineInfo; } |
| |
| LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = logicalTop; } |
| |
| RootInlineBox* endLine() const { return m_endLine; } |
| void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| |
| RenderBlock::FloatingObject* lastFloat() const { return m_lastFloat; } |
| void setLastFloat(RenderBlock::FloatingObject* lastFloat) { m_lastFloat = lastFloat; } |
| |
| Vector<RenderBlock::FloatWithRect>& floats() { return m_floats; } |
| |
| unsigned floatIndex() const { return m_floatIndex; } |
| void setFloatIndex(unsigned floatIndex) { m_floatIndex = floatIndex; } |
| |
| private: |
| Vector<RenderBlock::FloatWithRect> m_floats; |
| RenderBlock::FloatingObject* m_lastFloat; |
| RootInlineBox* m_endLine; |
| LineInfo m_lineInfo; |
| unsigned m_floatIndex; |
| LayoutUnit m_endLineLogicalTop; |
| bool m_endLineMatched; |
| bool m_checkForFloatsFromLastLine; |
| |
| bool m_isFullLayout; |
| |
| // FIXME: Should this be a range object instead of two ints? |
| LayoutUnit& m_repaintLogicalTop; |
| LayoutUnit& m_repaintLogicalBottom; |
| |
| bool m_usesRepaintBounds; |
| }; |
| |
| static void deleteLineRange(LineLayoutState& layoutState, RenderArena* arena, RootInlineBox* startLine, RootInlineBox* stopLine = 0) |
| { |
| RootInlineBox* boxToDelete = startLine; |
| while (boxToDelete && boxToDelete != stopLine) { |
| layoutState.updateRepaintRangeFromBox(boxToDelete); |
| // Note: deleteLineRange(renderArena(), firstRootBox()) is not identical to deleteLineBoxTree(). |
| // deleteLineBoxTree uses nextLineBox() instead of nextRootBox() when traversing. |
| RootInlineBox* next = boxToDelete->nextRootBox(); |
| boxToDelete->deleteLine(arena); |
| boxToDelete = next; |
| } |
| } |
| |
| void RenderBlock::layoutRunsAndFloats(LineLayoutState& layoutState, bool hasInlineChild) |
| { |
| // We want to skip ahead to the first dirty line |
| InlineBidiResolver resolver; |
| RootInlineBox* startLine = determineStartPosition(layoutState, resolver); |
| |
| unsigned consecutiveHyphenatedLines = 0; |
| if (startLine) { |
| for (RootInlineBox* line = startLine->prevRootBox(); line && line->isHyphenated(); line = line->prevRootBox()) |
| consecutiveHyphenatedLines++; |
| } |
| |
| // FIXME: This would make more sense outside of this function, but since |
| // determineStartPosition can change the fullLayout flag we have to do this here. Failure to call |
| // determineStartPosition first will break fast/repaint/line-flow-with-floats-9.html. |
| if (layoutState.isFullLayout() && hasInlineChild && !selfNeedsLayout()) { |
| setNeedsLayout(true, MarkOnlyThis); // Mark as needing a full layout to force us to repaint. |
| RenderView* v = view(); |
| if (v && !v->doingFullRepaint() && hasLayer()) { |
| // Because we waited until we were already inside layout to discover |
| // that the block really needed a full layout, we missed our chance to repaint the layer |
| // before layout started. Luckily the layer has cached the repaint rect for its original |
| // position and size, and so we can use that to make a repaint happen now. |
| repaintUsingContainer(containerForRepaint(), layer()->repaintRect()); |
| } |
| } |
| |
| if (m_floatingObjects && !m_floatingObjects->set().isEmpty()) |
| layoutState.setLastFloat(m_floatingObjects->set().last()); |
| |
| // We also find the first clean line and extract these lines. We will add them back |
| // if we determine that we're able to synchronize after handling all our dirty lines. |
| InlineIterator cleanLineStart; |
| BidiStatus cleanLineBidiStatus; |
| if (!layoutState.isFullLayout() && startLine) |
| determineEndPosition(layoutState, startLine, cleanLineStart, cleanLineBidiStatus); |
| |
| if (startLine) { |
| if (!layoutState.usesRepaintBounds()) |
| layoutState.setRepaintRange(logicalHeight()); |
| deleteLineRange(layoutState, renderArena(), startLine); |
| } |
| |
| if (!layoutState.isFullLayout() && lastRootBox() && lastRootBox()->endsWithBreak()) { |
| // If the last line before the start line ends with a line break that clear floats, |
| // adjust the height accordingly. |
| // A line break can be either the first or the last object on a line, depending on its direction. |
| if (InlineBox* lastLeafChild = lastRootBox()->lastLeafChild()) { |
| RenderObject* lastObject = lastLeafChild->renderer(); |
| if (!lastObject->isBR()) |
| lastObject = lastRootBox()->firstLeafChild()->renderer(); |
| if (lastObject->isBR()) { |
| EClear clear = lastObject->style()->clear(); |
| if (clear != CNONE) |
| newLine(clear); |
| } |
| } |
| } |
| |
| layoutRunsAndFloatsInRange(layoutState, resolver, cleanLineStart, cleanLineBidiStatus, consecutiveHyphenatedLines); |
| linkToEndLineIfNeeded(layoutState); |
| repaintDirtyFloats(layoutState.floats()); |
| } |
| |
| RenderBlock::RenderTextInfo::RenderTextInfo() |
| : m_text(0) |
| { |
| } |
| |
| RenderBlock::RenderTextInfo::~RenderTextInfo() |
| { |
| } |
| |
| void RenderBlock::layoutRunsAndFloatsInRange(LineLayoutState& layoutState, InlineBidiResolver& resolver, const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus, unsigned consecutiveHyphenatedLines) |
| { |
| RenderStyle* styleToUse = style(); |
| bool paginated = view()->layoutState() && view()->layoutState()->isPaginated(); |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| InlineIterator end = resolver.position(); |
| bool checkForEndLineMatch = layoutState.endLine(); |
| RenderTextInfo renderTextInfo; |
| VerticalPositionCache verticalPositionCache; |
| |
| LineBreaker lineBreaker(this); |
| |
| #if ENABLE(CSS_EXCLUSIONS) |
| WrapShapeInfo* wrapShapeInfo = this->wrapShapeInfo(); |
| // Move to the top of the shape inside to begin layout |
| if (wrapShapeInfo && logicalHeight() < wrapShapeInfo->shapeTop()) |
| setLogicalHeight(wrapShapeInfo->shapeTop()); |
| #endif |
| |
| while (!end.atEnd()) { |
| // FIXME: Is this check necessary before the first iteration or can it be moved to the end? |
| if (checkForEndLineMatch) { |
| layoutState.setEndLineMatched(matchedEndLine(layoutState, resolver, cleanLineStart, cleanLineBidiStatus)); |
| if (layoutState.endLineMatched()) { |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| } |
| |
| lineMidpointState.reset(); |
| |
| layoutState.lineInfo().setEmpty(true); |
| layoutState.lineInfo().resetRunsFromLeadingWhitespace(); |
| |
| const InlineIterator oldEnd = end; |
| bool isNewUBAParagraph = layoutState.lineInfo().previousLineBrokeCleanly(); |
| FloatingObject* lastFloatFromPreviousLine = (m_floatingObjects && !m_floatingObjects->set().isEmpty()) ? m_floatingObjects->set().last() : 0; |
| #if ENABLE(CSS_EXCLUSIONS) |
| // FIXME: Bug 89993: If the wrap shape comes from a parent, we will need to adjust |
| // the height coordinate |
| if (wrapShapeInfo) |
| wrapShapeInfo->computeSegmentsForLine(logicalHeight()); |
| #endif |
| end = lineBreaker.nextLineBreak(resolver, layoutState.lineInfo(), renderTextInfo, lastFloatFromPreviousLine, consecutiveHyphenatedLines); |
| if (resolver.position().atEnd()) { |
| // FIXME: We shouldn't be creating any runs in nextLineBreak to begin with! |
| // Once BidiRunList is separated from BidiResolver this will not be needed. |
| resolver.runs().deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| layoutState.setCheckForFloatsFromLastLine(true); |
| resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0); |
| break; |
| } |
| ASSERT(end != resolver.position()); |
| |
| // This is a short-cut for empty lines. |
| if (layoutState.lineInfo().isEmpty()) { |
| if (lastRootBox()) |
| lastRootBox()->setLineBreakInfo(end.m_obj, end.m_pos, resolver.status()); |
| } else { |
| VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride); |
| |
| if (isNewUBAParagraph && styleToUse->unicodeBidi() == Plaintext && !resolver.context()->parent()) { |
| TextDirection direction = styleToUse->direction(); |
| determineDirectionality(direction, resolver.position()); |
| resolver.setStatus(BidiStatus(direction, isOverride(styleToUse->unicodeBidi()))); |
| } |
| // FIXME: This ownership is reversed. We should own the BidiRunList and pass it to createBidiRunsForLine. |
| BidiRunList<BidiRun>& bidiRuns = resolver.runs(); |
| constructBidiRuns(resolver, bidiRuns, end, override, layoutState.lineInfo().previousLineBrokeCleanly()); |
| ASSERT(resolver.position() == end); |
| |
| BidiRun* trailingSpaceRun = !layoutState.lineInfo().previousLineBrokeCleanly() ? handleTrailingSpaces(bidiRuns, resolver.context()) : 0; |
| |
| if (bidiRuns.runCount() && lineBreaker.lineWasHyphenated()) { |
| bidiRuns.logicallyLastRun()->m_hasHyphen = true; |
| consecutiveHyphenatedLines++; |
| } else |
| consecutiveHyphenatedLines = 0; |
| |
| // Now that the runs have been ordered, we create the line boxes. |
| // At the same time we figure out where border/padding/margin should be applied for |
| // inline flow boxes. |
| |
| LayoutUnit oldLogicalHeight = logicalHeight(); |
| RootInlineBox* lineBox = createLineBoxesFromBidiRuns(bidiRuns, end, layoutState.lineInfo(), verticalPositionCache, trailingSpaceRun); |
| |
| bidiRuns.deleteRuns(); |
| resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed). |
| |
| if (lineBox) { |
| lineBox->setLineBreakInfo(end.m_obj, end.m_pos, resolver.status()); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (paginated) { |
| LayoutUnit adjustment = 0; |
| adjustLinePositionForPagination(lineBox, adjustment); |
| if (adjustment) { |
| LayoutUnit oldLineWidth = availableLogicalWidthForLine(oldLogicalHeight, layoutState.lineInfo().isFirstLine()); |
| lineBox->adjustBlockDirectionPosition(adjustment); |
| if (layoutState.usesRepaintBounds()) |
| layoutState.updateRepaintRangeFromBox(lineBox); |
| |
| if (availableLogicalWidthForLine(oldLogicalHeight + adjustment, layoutState.lineInfo().isFirstLine()) != oldLineWidth) { |
| // We have to delete this line, remove all floats that got added, and let line layout re-run. |
| lineBox->deleteLine(renderArena()); |
| removeFloatingObjectsBelow(lastFloatFromPreviousLine, oldLogicalHeight); |
| setLogicalHeight(oldLogicalHeight + adjustment); |
| resolver.setPositionIgnoringNestedIsolates(oldEnd); |
| end = oldEnd; |
| continue; |
| } |
| |
| setLogicalHeight(lineBox->lineBottomWithLeading()); |
| } |
| } |
| } |
| |
| for (size_t i = 0; i < lineBreaker.positionedObjects().size(); ++i) |
| setStaticPositions(this, lineBreaker.positionedObjects()[i]); |
| |
| layoutState.lineInfo().setFirstLine(false); |
| newLine(lineBreaker.clear()); |
| } |
| |
| if (m_floatingObjects && lastRootBox()) { |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator it = floatingObjectSet.begin(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| FloatingObjectSetIterator lastFloatIterator = floatingObjectSet.find(layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) { |
| FloatingObject* f = *it; |
| appendFloatingObjectToLastLine(f); |
| ASSERT(f->m_renderer == layoutState.floats()[layoutState.floatIndex()].object); |
| // If a float's geometry has changed, give up on syncing with clean lines. |
| if (layoutState.floats()[layoutState.floatIndex()].rect != f->frameRect()) |
| checkForEndLineMatch = false; |
| layoutState.setFloatIndex(layoutState.floatIndex() + 1); |
| } |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last() : 0); |
| } |
| |
| lineMidpointState.reset(); |
| resolver.setPosition(end, numberOfIsolateAncestors(end)); |
| } |
| } |
| |
| void RenderBlock::linkToEndLineIfNeeded(LineLayoutState& layoutState) |
| { |
| if (layoutState.endLine()) { |
| if (layoutState.endLineMatched()) { |
| bool paginated = view()->layoutState() && view()->layoutState()->isPaginated(); |
| // Attach all the remaining lines, and then adjust their y-positions as needed. |
| LayoutUnit delta = logicalHeight() - layoutState.endLineLogicalTop(); |
| for (RootInlineBox* line = layoutState.endLine(); line; line = line->nextRootBox()) { |
| line->attachLine(); |
| if (paginated) { |
| delta -= line->paginationStrut(); |
| adjustLinePositionForPagination(line, delta); |
| } |
| if (delta) { |
| layoutState.updateRepaintRangeFromBox(line, delta); |
| line->adjustBlockDirectionPosition(delta); |
| } |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator f = cleanLineFloats->begin(); f != end; ++f) { |
| FloatingObject* floatingObject = insertFloatingObject(*f); |
| ASSERT(!floatingObject->m_originatingLine); |
| floatingObject->m_originatingLine = line; |
| setLogicalHeight(logicalTopForChild(*f) - marginBeforeForChild(*f) + delta); |
| positionNewFloats(); |
| } |
| } |
| } |
| setLogicalHeight(lastRootBox()->lineBottomWithLeading()); |
| } else { |
| // Delete all the remaining lines. |
| deleteLineRange(layoutState, renderArena(), layoutState.endLine()); |
| } |
| } |
| |
| if (m_floatingObjects && (layoutState.checkForFloatsFromLastLine() || positionNewFloats()) && lastRootBox()) { |
| // In case we have a float on the last line, it might not be positioned up to now. |
| // This has to be done before adding in the bottom border/padding, or the float will |
| // include the padding incorrectly. -dwh |
| if (layoutState.checkForFloatsFromLastLine()) { |
| LayoutUnit bottomVisualOverflow = lastRootBox()->logicalBottomVisualOverflow(); |
| LayoutUnit bottomLayoutOverflow = lastRootBox()->logicalBottomLayoutOverflow(); |
| TrailingFloatsRootInlineBox* trailingFloatsLineBox = new (renderArena()) TrailingFloatsRootInlineBox(this); |
| m_lineBoxes.appendLineBox(trailingFloatsLineBox); |
| trailingFloatsLineBox->setConstructed(); |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| VerticalPositionCache verticalPositionCache; |
| LayoutUnit blockLogicalHeight = logicalHeight(); |
| trailingFloatsLineBox->alignBoxesInBlockDirection(blockLogicalHeight, textBoxDataMap, verticalPositionCache); |
| trailingFloatsLineBox->setLineTopBottomPositions(blockLogicalHeight, blockLogicalHeight, blockLogicalHeight, blockLogicalHeight); |
| trailingFloatsLineBox->setPaginatedLineWidth(availableLogicalWidthForContent(blockLogicalHeight)); |
| LayoutRect logicalLayoutOverflow(0, blockLogicalHeight, 1, bottomLayoutOverflow - blockLogicalHeight); |
| LayoutRect logicalVisualOverflow(0, blockLogicalHeight, 1, bottomVisualOverflow - blockLogicalHeight); |
| trailingFloatsLineBox->setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, trailingFloatsLineBox->lineTop(), trailingFloatsLineBox->lineBottom()); |
| } |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator it = floatingObjectSet.begin(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| if (layoutState.lastFloat()) { |
| FloatingObjectSetIterator lastFloatIterator = floatingObjectSet.find(layoutState.lastFloat()); |
| ASSERT(lastFloatIterator != end); |
| ++lastFloatIterator; |
| it = lastFloatIterator; |
| } |
| for (; it != end; ++it) |
| appendFloatingObjectToLastLine(*it); |
| layoutState.setLastFloat(!floatingObjectSet.isEmpty() ? floatingObjectSet.last() : 0); |
| } |
| } |
| |
| void RenderBlock::repaintDirtyFloats(Vector<FloatWithRect>& floats) |
| { |
| size_t floatCount = floats.size(); |
| // Floats that did not have layout did not repaint when we laid them out. They would have |
| // painted by now if they had moved, but if they stayed at (0, 0), they still need to be |
| // painted. |
| for (size_t i = 0; i < floatCount; ++i) { |
| if (!floats[i].everHadLayout) { |
| RenderBox* f = floats[i].object; |
| if (!f->x() && !f->y() && f->checkForRepaintDuringLayout()) |
| f->repaint(); |
| } |
| } |
| } |
| |
| void RenderBlock::layoutInlineChildren(bool relayoutChildren, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom) |
| { |
| m_overflow.clear(); |
| |
| setLogicalHeight(borderBefore() + paddingBefore()); |
| |
| // Lay out our hypothetical grid line as though it occurs at the top of the block. |
| if (view()->layoutState() && view()->layoutState()->lineGrid() == this) |
| layoutLineGridBox(); |
| |
| // Figure out if we should clear out our line boxes. |
| // FIXME: Handle resize eventually! |
| bool isFullLayout = !firstLineBox() || selfNeedsLayout() || relayoutChildren; |
| LineLayoutState layoutState(isFullLayout, repaintLogicalTop, repaintLogicalBottom); |
| |
| if (isFullLayout) |
| lineBoxes()->deleteLineBoxes(renderArena()); |
| |
| // Text truncation only kicks in if your overflow isn't visible and your text-overflow-mode isn't |
| // clip. |
| // FIXME: CSS3 says that descendants that are clipped must also know how to truncate. This is insanely |
| // difficult to figure out (especially in the middle of doing layout), and is really an esoteric pile of nonsense |
| // anyway, so we won't worry about following the draft here. |
| bool hasTextOverflow = style()->textOverflow() && hasOverflowClip(); |
| |
| // Walk all the lines and delete our ellipsis line boxes if they exist. |
| if (hasTextOverflow) |
| deleteEllipsisLineBoxes(); |
| |
| if (firstChild()) { |
| // In full layout mode, clear the line boxes of children upfront. Otherwise, |
| // siblings can run into stale root lineboxes during layout. Then layout |
| // the replaced elements later. In partial layout mode, line boxes are not |
| // deleted and only dirtied. In that case, we can layout the replaced |
| // elements at the same time. |
| bool hasInlineChild = false; |
| Vector<RenderBox*> replacedChildren; |
| for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) { |
| RenderObject* o = walker.current(); |
| if (!hasInlineChild && o->isInline()) |
| hasInlineChild = true; |
| |
| if (o->isReplaced() || o->isFloating() || o->isOutOfFlowPositioned()) { |
| RenderBox* box = toRenderBox(o); |
| |
| if (relayoutChildren || box->hasRelativeDimensions()) |
| o->setChildNeedsLayout(true, MarkOnlyThis); |
| |
| // If relayoutChildren is set and the child has percentage padding or an embedded content box, we also need to invalidate the childs pref widths. |
| if (relayoutChildren && box->needsPreferredWidthsRecalculation()) |
| o->setPreferredLogicalWidthsDirty(true, MarkOnlyThis); |
| |
| if (o->isOutOfFlowPositioned()) |
| o->containingBlock()->insertPositionedObject(box); |
| else if (o->isFloating()) |
| layoutState.floats().append(FloatWithRect(box)); |
| else if (isFullLayout || o->needsLayout()) { |
| // Replaced element. |
| box->dirtyLineBoxes(isFullLayout); |
| if (isFullLayout) |
| replacedChildren.append(box); |
| else |
| o->layoutIfNeeded(); |
| } |
| } else if (o->isText() || (o->isRenderInline() && !walker.atEndOfInline())) { |
| if (!o->isText()) |
| toRenderInline(o)->updateAlwaysCreateLineBoxes(layoutState.isFullLayout()); |
| if (layoutState.isFullLayout() || o->selfNeedsLayout()) |
| dirtyLineBoxesForRenderer(o, layoutState.isFullLayout()); |
| o->setNeedsLayout(false); |
| } |
| } |
| |
| for (size_t i = 0; i < replacedChildren.size(); i++) |
| replacedChildren[i]->layoutIfNeeded(); |
| |
| layoutRunsAndFloats(layoutState, hasInlineChild); |
| } |
| |
| // Expand the last line to accommodate Ruby and emphasis marks. |
| int lastLineAnnotationsAdjustment = 0; |
| if (lastRootBox()) { |
| LayoutUnit lowestAllowedPosition = max(lastRootBox()->lineBottom(), logicalHeight() + paddingAfter()); |
| if (!style()->isFlippedLinesWritingMode()) |
| lastLineAnnotationsAdjustment = lastRootBox()->computeUnderAnnotationAdjustment(lowestAllowedPosition); |
| else |
| lastLineAnnotationsAdjustment = lastRootBox()->computeOverAnnotationAdjustment(lowestAllowedPosition); |
| } |
| |
| // Now add in the bottom border/padding. |
| setLogicalHeight(logicalHeight() + lastLineAnnotationsAdjustment + borderAfter() + paddingAfter() + scrollbarLogicalHeight()); |
| |
| if (!firstLineBox() && hasLineIfEmpty()) |
| setLogicalHeight(logicalHeight() + lineHeight(true, isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes)); |
| |
| // See if we have any lines that spill out of our block. If we do, then we will possibly need to |
| // truncate text. |
| if (hasTextOverflow) |
| checkLinesForTextOverflow(); |
| } |
| |
| void RenderBlock::checkFloatsInCleanLine(RootInlineBox* line, Vector<FloatWithRect>& floats, size_t& floatIndex, bool& encounteredNewFloat, bool& dirtiedByFloat) |
| { |
| Vector<RenderBox*>* cleanLineFloats = line->floatsPtr(); |
| if (!cleanLineFloats) |
| return; |
| |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator it = cleanLineFloats->begin(); it != end; ++it) { |
| RenderBox* floatingBox = *it; |
| floatingBox->layoutIfNeeded(); |
| LayoutSize newSize(floatingBox->width() + floatingBox->marginWidth(), floatingBox->height() + floatingBox->marginHeight()); |
| ASSERT(floatIndex < floats.size()); |
| if (floats[floatIndex].object != floatingBox) { |
| encounteredNewFloat = true; |
| return; |
| } |
| |
| if (floats[floatIndex].rect.size() != newSize) { |
| LayoutUnit floatTop = isHorizontalWritingMode() ? floats[floatIndex].rect.y() : floats[floatIndex].rect.x(); |
| LayoutUnit floatHeight = isHorizontalWritingMode() ? max(floats[floatIndex].rect.height(), newSize.height()) |
| : max(floats[floatIndex].rect.width(), newSize.width()); |
| floatHeight = min(floatHeight, MAX_LAYOUT_UNIT - floatTop); |
| line->markDirty(); |
| markLinesDirtyInBlockRange(line->lineBottomWithLeading(), floatTop + floatHeight, line); |
| floats[floatIndex].rect.setSize(newSize); |
| dirtiedByFloat = true; |
| } |
| floatIndex++; |
| } |
| } |
| |
| RootInlineBox* RenderBlock::determineStartPosition(LineLayoutState& layoutState, InlineBidiResolver& resolver) |
| { |
| RootInlineBox* curr = 0; |
| RootInlineBox* last = 0; |
| |
| // FIXME: This entire float-checking block needs to be broken into a new function. |
| bool dirtiedByFloat = false; |
| if (!layoutState.isFullLayout()) { |
| // Paginate all of the clean lines. |
| bool paginated = view()->layoutState() && view()->layoutState()->isPaginated(); |
| LayoutUnit paginationDelta = 0; |
| size_t floatIndex = 0; |
| for (curr = firstRootBox(); curr && !curr->isDirty(); curr = curr->nextRootBox()) { |
| if (paginated) { |
| if (lineWidthForPaginatedLineChanged(curr)) { |
| curr->markDirty(); |
| break; |
| } |
| paginationDelta -= curr->paginationStrut(); |
| adjustLinePositionForPagination(curr, paginationDelta); |
| if (paginationDelta) { |
| if (containsFloats() || !layoutState.floats().isEmpty()) { |
| // FIXME: Do better eventually. For now if we ever shift because of pagination and floats are present just go to a full layout. |
| layoutState.markForFullLayout(); |
| break; |
| } |
| |
| layoutState.updateRepaintRangeFromBox(curr, paginationDelta); |
| curr->adjustBlockDirectionPosition(paginationDelta); |
| } |
| } |
| |
| // If a new float has been inserted before this line or before its last known float, just do a full layout. |
| bool encounteredNewFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| layoutState.markForFullLayout(); |
| |
| if (dirtiedByFloat || layoutState.isFullLayout()) |
| break; |
| } |
| // Check if a new float has been inserted after the last known float. |
| if (!curr && floatIndex < layoutState.floats().size()) |
| layoutState.markForFullLayout(); |
| } |
| |
| if (layoutState.isFullLayout()) { |
| // FIXME: This should just call deleteLineBoxTree, but that causes |
| // crashes for fast/repaint tests. |
| RenderArena* arena = renderArena(); |
| curr = firstRootBox(); |
| while (curr) { |
| // Note: This uses nextRootBox() insted of nextLineBox() like deleteLineBoxTree does. |
| RootInlineBox* next = curr->nextRootBox(); |
| curr->deleteLine(arena); |
| curr = next; |
| } |
| ASSERT(!firstLineBox() && !lastLineBox()); |
| } else { |
| if (curr) { |
| // We have a dirty line. |
| if (RootInlineBox* prevRootBox = curr->prevRootBox()) { |
| // We have a previous line. |
| if (!dirtiedByFloat && (!prevRootBox->endsWithBreak() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= toRenderText(prevRootBox->lineBreakObj())->textLength()))) |
| // The previous line didn't break cleanly or broke at a newline |
| // that has been deleted, so treat it as dirty too. |
| curr = prevRootBox; |
| } |
| } else { |
| // No dirty lines were found. |
| // If the last line didn't break cleanly, treat it as dirty. |
| if (lastRootBox() && !lastRootBox()->endsWithBreak()) |
| curr = lastRootBox(); |
| } |
| |
| // If we have no dirty lines, then last is just the last root box. |
| last = curr ? curr->prevRootBox() : lastRootBox(); |
| } |
| |
| unsigned numCleanFloats = 0; |
| if (!layoutState.floats().isEmpty()) { |
| LayoutUnit savedLogicalHeight = logicalHeight(); |
| // Restore floats from clean lines. |
| RootInlineBox* line = firstRootBox(); |
| while (line != curr) { |
| if (Vector<RenderBox*>* cleanLineFloats = line->floatsPtr()) { |
| Vector<RenderBox*>::iterator end = cleanLineFloats->end(); |
| for (Vector<RenderBox*>::iterator f = cleanLineFloats->begin(); f != end; ++f) { |
| FloatingObject* floatingObject = insertFloatingObject(*f); |
| ASSERT(!floatingObject->m_originatingLine); |
| floatingObject->m_originatingLine = line; |
| setLogicalHeight(logicalTopForChild(*f) - marginBeforeForChild(*f)); |
| positionNewFloats(); |
| ASSERT(layoutState.floats()[numCleanFloats].object == *f); |
| numCleanFloats++; |
| } |
| } |
| line = line->nextRootBox(); |
| } |
| setLogicalHeight(savedLogicalHeight); |
| } |
| layoutState.setFloatIndex(numCleanFloats); |
| |
| layoutState.lineInfo().setFirstLine(!last); |
| layoutState.lineInfo().setPreviousLineBrokeCleanly(!last || last->endsWithBreak()); |
| |
| if (last) { |
| setLogicalHeight(last->lineBottomWithLeading()); |
| InlineIterator iter = InlineIterator(this, last->lineBreakObj(), last->lineBreakPos()); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| resolver.setStatus(last->lineBreakBidiStatus()); |
| } else { |
| TextDirection direction = style()->direction(); |
| if (style()->unicodeBidi() == Plaintext) |
| determineDirectionality(direction, InlineIterator(this, bidiFirstSkippingEmptyInlines(this), 0)); |
| resolver.setStatus(BidiStatus(direction, isOverride(style()->unicodeBidi()))); |
| InlineIterator iter = InlineIterator(this, bidiFirstSkippingEmptyInlines(this, &resolver), 0); |
| resolver.setPosition(iter, numberOfIsolateAncestors(iter)); |
| } |
| return curr; |
| } |
| |
| void RenderBlock::determineEndPosition(LineLayoutState& layoutState, RootInlineBox* startLine, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus) |
| { |
| ASSERT(!layoutState.endLine()); |
| size_t floatIndex = layoutState.floatIndex(); |
| RootInlineBox* last = 0; |
| for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) { |
| if (!curr->isDirty()) { |
| bool encounteredNewFloat = false; |
| bool dirtiedByFloat = false; |
| checkFloatsInCleanLine(curr, layoutState.floats(), floatIndex, encounteredNewFloat, dirtiedByFloat); |
| if (encounteredNewFloat) |
| return; |
| } |
| if (curr->isDirty()) |
| last = 0; |
| else if (!last) |
| last = curr; |
| } |
| |
| if (!last) |
| return; |
| |
| // At this point, |last| is the first line in a run of clean lines that ends with the last line |
| // in the block. |
| |
| RootInlineBox* prev = last->prevRootBox(); |
| cleanLineStart = InlineIterator(this, prev->lineBreakObj(), prev->lineBreakPos()); |
| cleanLineBidiStatus = prev->lineBreakBidiStatus(); |
| layoutState.setEndLineLogicalTop(prev->lineBottomWithLeading()); |
| |
| for (RootInlineBox* line = last; line; line = line->nextRootBox()) |
| line->extractLine(); // Disconnect all line boxes from their render objects while preserving |
| // their connections to one another. |
| |
| layoutState.setEndLine(last); |
| } |
| |
| bool RenderBlock::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutState) |
| { |
| LayoutUnit lineDelta = logicalHeight() - layoutState.endLineLogicalTop(); |
| |
| bool paginated = view()->layoutState() && view()->layoutState()->isPaginated(); |
| if (paginated && inRenderFlowThread()) { |
| // Check all lines from here to the end, and see if the hypothetical new position for the lines will result |
| // in a different available line width. |
| for (RootInlineBox* lineBox = layoutState.endLine(); lineBox; lineBox = lineBox->nextRootBox()) { |
| if (paginated) { |
| // This isn't the real move we're going to do, so don't update the line box's pagination |
| // strut yet. |
| LayoutUnit oldPaginationStrut = lineBox->paginationStrut(); |
| lineDelta -= oldPaginationStrut; |
| adjustLinePositionForPagination(lineBox, lineDelta); |
| lineBox->setPaginationStrut(oldPaginationStrut); |
| } |
| if (lineWidthForPaginatedLineChanged(lineBox, lineDelta)) |
| return false; |
| } |
| } |
| |
| if (!lineDelta || !m_floatingObjects) |
| return true; |
| |
| // See if any floats end in the range along which we want to shift the lines vertically. |
| LayoutUnit logicalTop = min(logicalHeight(), layoutState.endLineLogicalTop()); |
| |
| RootInlineBox* lastLine = layoutState.endLine(); |
| while (RootInlineBox* nextLine = lastLine->nextRootBox()) |
| lastLine = nextLine; |
| |
| LayoutUnit logicalBottom = lastLine->lineBottomWithLeading() + absoluteValue(lineDelta); |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| FloatingObjectSetIterator end = floatingObjectSet.end(); |
| for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) { |
| FloatingObject* f = *it; |
| if (logicalBottomForFloat(f) >= logicalTop && logicalBottomForFloat(f) < logicalBottom) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderBlock::matchedEndLine(LineLayoutState& layoutState, const InlineBidiResolver& resolver, const InlineIterator& endLineStart, const BidiStatus& endLineStatus) |
| { |
| if (resolver.position() == endLineStart) { |
| if (resolver.status() != endLineStatus) |
| return false; |
| return checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // The first clean line doesn't match, but we can check a handful of following lines to try |
| // to match back up. |
| static int numLines = 8; // The # of lines we're willing to match against. |
| RootInlineBox* originalEndLine = layoutState.endLine(); |
| RootInlineBox* line = originalEndLine; |
| for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) { |
| if (line->lineBreakObj() == resolver.position().m_obj && line->lineBreakPos() == resolver.position().m_pos) { |
| // We have a match. |
| if (line->lineBreakBidiStatus() != resolver.status()) |
| return false; // ...but the bidi state doesn't match. |
| |
| bool matched = false; |
| RootInlineBox* result = line->nextRootBox(); |
| layoutState.setEndLine(result); |
| if (result) { |
| layoutState.setEndLineLogicalTop(line->lineBottomWithLeading()); |
| matched = checkPaginationAndFloatsAtEndLine(layoutState); |
| } |
| |
| // Now delete the lines that we failed to sync. |
| deleteLineRange(layoutState, renderArena(), originalEndLine, result); |
| return matched; |
| } |
| } |
| |
| return false; |
| } |
| |
| static inline bool skipNonBreakingSpace(const InlineIterator& it, const LineInfo& lineInfo) |
| { |
| if (it.m_obj->style()->nbspMode() != SPACE || it.current() != noBreakSpace) |
| return false; |
| |
| // FIXME: This is bad. It makes nbsp inconsistent with space and won't work correctly |
| // with m_minWidth/m_maxWidth. |
| // Do not skip a non-breaking space if it is the first character |
| // on a line after a clean line break (or on the first line, since previousLineBrokeCleanly starts off |
| // |true|). |
| if (lineInfo.isEmpty() && lineInfo.previousLineBrokeCleanly()) |
| return false; |
| |
| return true; |
| } |
| |
| enum WhitespacePosition { LeadingWhitespace, TrailingWhitespace }; |
| static inline bool shouldCollapseWhiteSpace(const RenderStyle* style, const LineInfo& lineInfo, WhitespacePosition whitespacePosition) |
| { |
| // CSS2 16.6.1 |
| // If a space (U+0020) at the beginning of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is removed. |
| // If a space (U+0020) at the end of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is also removed. |
| // If spaces (U+0020) or tabs (U+0009) at the end of a line have 'white-space' set to 'pre-wrap', UAs may visually collapse them. |
| return style->collapseWhiteSpace() |
| || (whitespacePosition == TrailingWhitespace && style->whiteSpace() == PRE_WRAP && (!lineInfo.isEmpty() || !lineInfo.previousLineBrokeCleanly())); |
| } |
| |
| static bool requiresLineBoxForContent(RenderInline* flow, const LineInfo& lineInfo) |
| { |
| RenderObject* parent = flow->parent(); |
| if (flow->document()->inNoQuirksMode() |
| && (flow->style(lineInfo.isFirstLine())->lineHeight() != parent->style(lineInfo.isFirstLine())->lineHeight() |
| || flow->style()->verticalAlign() != parent->style()->verticalAlign() |
| || !parent->style()->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(flow->style()->font().fontMetrics()))) |
| return true; |
| return false; |
| } |
| |
| static bool alwaysRequiresLineBox(RenderInline* flow) |
| { |
| // FIXME: Right now, we only allow line boxes for inlines that are truly empty. |
| // We need to fix this, though, because at the very least, inlines containing only |
| // ignorable whitespace should should also have line boxes. |
| return !flow->firstChild() && flow->hasInlineDirectionBordersPaddingOrMargin(); |
| } |
| |
| static bool requiresLineBox(const InlineIterator& it, const LineInfo& lineInfo = LineInfo(), WhitespacePosition whitespacePosition = LeadingWhitespace) |
| { |
| if (it.m_obj->isFloatingOrOutOfFlowPositioned()) |
| return false; |
| |
| if (it.m_obj->isRenderInline() && !alwaysRequiresLineBox(toRenderInline(it.m_obj)) && !requiresLineBoxForContent(toRenderInline(it.m_obj), lineInfo)) |
| return false; |
| |
| if (!shouldCollapseWhiteSpace(it.m_obj->style(), lineInfo, whitespacePosition) || it.m_obj->isBR()) |
| return true; |
| |
| UChar current = it.current(); |
| return current != ' ' && current != '\t' && current != softHyphen && (current != '\n' || it.m_obj->preservesNewline()) |
| && !skipNonBreakingSpace(it, lineInfo); |
| } |
| |
| bool RenderBlock::generatesLineBoxesForInlineChild(RenderObject* inlineObj) |
| { |
| ASSERT(inlineObj->parent() == this); |
| |
| InlineIterator it(this, inlineObj, 0); |
| // FIXME: We should pass correct value for WhitespacePosition. |
| while (!it.atEnd() && !requiresLineBox(it)) |
| it.increment(); |
| |
| return !it.atEnd(); |
| } |
| |
| // FIXME: The entire concept of the skipTrailingWhitespace function is flawed, since we really need to be building |
| // line boxes even for containers that may ultimately collapse away. Otherwise we'll never get positioned |
| // elements quite right. In other words, we need to build this function's work into the normal line |
| // object iteration process. |
| // NB. this function will insert any floating elements that would otherwise |
| // be skipped but it will not position them. |
| void RenderBlock::LineBreaker::skipTrailingWhitespace(InlineIterator& iterator, const LineInfo& lineInfo) |
| { |
| while (!iterator.atEnd() && !requiresLineBox(iterator, lineInfo, TrailingWhitespace)) { |
| RenderObject* object = iterator.m_obj; |
| if (object->isOutOfFlowPositioned()) |
| setStaticPositions(m_block, toRenderBox(object)); |
| else if (object->isFloating()) |
| m_block->insertFloatingObject(toRenderBox(object)); |
| iterator.increment(); |
| } |
| } |
| |
| void RenderBlock::LineBreaker::skipLeadingWhitespace(InlineBidiResolver& resolver, LineInfo& lineInfo, |
| FloatingObject* lastFloatFromPreviousLine, LineWidth& width) |
| { |
| while (!resolver.position().atEnd() && !requiresLineBox(resolver.position(), lineInfo, LeadingWhitespace)) { |
| RenderObject* object = resolver.position().m_obj; |
| if (object->isOutOfFlowPositioned()) { |
| setStaticPositions(m_block, toRenderBox(object)); |
| if (object->style()->isOriginalDisplayInlineType()) { |
| resolver.runs().addRun(createRun(0, 1, object, resolver)); |
| lineInfo.incrementRunsFromLeadingWhitespace(); |
| } |
| } else if (object->isFloating()) |
| m_block->positionNewFloatOnLine(m_block->insertFloatingObject(toRenderBox(object)), lastFloatFromPreviousLine, lineInfo, width); |
| else if (object->isText() && object->style()->hasTextCombine() && object->isCombineText() && !toRenderCombineText(object)->isCombined()) { |
| toRenderCombineText(object)->combineText(); |
| if (toRenderCombineText(object)->isCombined()) |
| continue; |
| } |
| resolver.increment(); |
| } |
| resolver.commitExplicitEmbedding(); |
| } |
| |
| // This is currently just used for list markers and inline flows that have line boxes. Neither should |
| // have an effect on whitespace at the start of the line. |
| static bool shouldSkipWhitespaceAfterStartObject(RenderBlock* block, RenderObject* o, LineMidpointState& lineMidpointState) |
| { |
| RenderObject* next = bidiNextSkippingEmptyInlines(block, o); |
| if (next && !next->isBR() && next->isText() && toRenderText(next)->textLength() > 0) { |
| RenderText* nextText = toRenderText(next); |
| UChar nextChar = nextText->characters()[0]; |
| if (nextText->style()->isCollapsibleWhiteSpace(nextChar)) { |
| addMidpoint(lineMidpointState, InlineIterator(0, o, 0)); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| static inline float textWidth(RenderText* text, unsigned from, unsigned len, const Font& font, float xPos, bool isFixedPitch, bool collapseWhiteSpace, TextLayout* layout = 0) |
| { |
| if (isFixedPitch || (!from && len == text->textLength()) || text->style()->hasTextCombine()) |
| return text->width(from, len, font, xPos); |
| |
| if (layout) |
| return Font::width(*layout, from, len); |
| |
| TextRun run = RenderBlock::constructTextRun(text, font, text->characters() + from, len, text->style()); |
| run.setCharactersLength(text->textLength() - from); |
| ASSERT(run.charactersLength() >= run.length()); |
| |
| run.setCharacterScanForCodePath(!text->canUseSimpleFontCodePath()); |
| run.setTabSize(!collapseWhiteSpace, text->style()->tabSize()); |
| run.setXPos(xPos); |
| return font.width(run); |
| } |
| |
| static void tryHyphenating(RenderText* text, const Font& font, const AtomicString& localeIdentifier, unsigned consecutiveHyphenatedLines, int consecutiveHyphenatedLinesLimit, int minimumPrefixLength, int minimumSuffixLength, int lastSpace, int pos, float xPos, int availableWidth, bool isFixedPitch, bool collapseWhiteSpace, int lastSpaceWordSpacing, InlineIterator& lineBreak, int nextBreakable, bool& hyphenated) |
| { |
| // Map 'hyphenate-limit-{before,after}: auto;' to 2. |
| if (minimumPrefixLength < 0) |
| minimumPrefixLength = 2; |
| |
| if (minimumSuffixLength < 0) |
| minimumSuffixLength = 2; |
| |
| if (pos - lastSpace <= minimumSuffixLength) |
| return; |
| |
| if (consecutiveHyphenatedLinesLimit >= 0 && consecutiveHyphenatedLines >= static_cast<unsigned>(consecutiveHyphenatedLinesLimit)) |
| return; |
| |
| int hyphenWidth = measureHyphenWidth(text, font); |
| |
| float maxPrefixWidth = availableWidth - xPos - hyphenWidth - lastSpaceWordSpacing; |
| // If the maximum width available for the prefix before the hyphen is small, then it is very unlikely |
| // that an hyphenation opportunity exists, so do not bother to look for it. |
| if (maxPrefixWidth <= font.pixelSize() * 5 / 4) |
| return; |
| |
| TextRun run = RenderBlock::constructTextRun(text, font, text->characters() + lastSpace, pos - lastSpace, text->style()); |
| run.setCharactersLength(text->textLength() - lastSpace); |
| ASSERT(run.charactersLength() >= run.length()); |
| |
| run.setTabSize(!collapseWhiteSpace, text->style()->tabSize()); |
| run.setXPos(xPos + lastSpaceWordSpacing); |
| |
| unsigned prefixLength = font.offsetForPosition(run, maxPrefixWidth, false); |
| if (prefixLength < static_cast<unsigned>(minimumPrefixLength)) |
| return; |
| |
| prefixLength = lastHyphenLocation(text->characters() + lastSpace, pos - lastSpace, min(prefixLength, static_cast<unsigned>(pos - lastSpace - minimumSuffixLength)) + 1, localeIdentifier); |
| if (!prefixLength || prefixLength < static_cast<unsigned>(minimumPrefixLength)) |
| return; |
| |
| // When lastSapce is a space, which it always is except sometimes at the beginning of a line or after collapsed |
| // space, it should not count towards hyphenate-limit-before. |
| if (prefixLength == static_cast<unsigned>(minimumPrefixLength)) { |
| UChar characterAtLastSpace = text->characters()[lastSpace]; |
| if (characterAtLastSpace == ' ' || characterAtLastSpace == '\n' || characterAtLastSpace == '\t' || characterAtLastSpace == noBreakSpace) |
| return; |
| } |
| |
| ASSERT(pos - lastSpace - prefixLength >= static_cast<unsigned>(minimumSuffixLength)); |
| |
| #if !ASSERT_DISABLED |
| float prefixWidth = hyphenWidth + textWidth(text, lastSpace, prefixLength, font, xPos, isFixedPitch, collapseWhiteSpace) + lastSpaceWordSpacing; |
| ASSERT(xPos + prefixWidth <= availableWidth); |
| #else |
| UNUSED_PARAM(isFixedPitch); |
| #endif |
| |
| lineBreak.moveTo(text, lastSpace + prefixLength, nextBreakable); |
| hyphenated = true; |
| } |
| |
| class TrailingObjects { |
| public: |
| TrailingObjects(); |
| void setTrailingWhitespace(RenderText*); |
| void clear(); |
| void appendBoxIfNeeded(RenderBox*); |
| |
| enum CollapseFirstSpaceOrNot { DoNotCollapseFirstSpace, CollapseFirstSpace }; |
| |
| void updateMidpointsForTrailingBoxes(LineMidpointState&, const InlineIterator& lBreak, CollapseFirstSpaceOrNot); |
| |
| private: |
| RenderText* m_whitespace; |
| Vector<RenderBox*, 4> m_boxes; |
| }; |
| |
| TrailingObjects::TrailingObjects() |
| : m_whitespace(0) |
| { |
| } |
| |
| inline void TrailingObjects::setTrailingWhitespace(RenderText* whitespace) |
| { |
| ASSERT(whitespace); |
| m_whitespace = whitespace; |
| } |
| |
| inline void TrailingObjects::clear() |
| { |
| m_whitespace = 0; |
| m_boxes.clear(); |
| } |
| |
| inline void TrailingObjects::appendBoxIfNeeded(RenderBox* box) |
| { |
| if (m_whitespace) |
| m_boxes.append(box); |
| } |
| |
| void TrailingObjects::updateMidpointsForTrailingBoxes(LineMidpointState& lineMidpointState, const InlineIterator& lBreak, CollapseFirstSpaceOrNot collapseFirstSpace) |
| { |
| if (!m_whitespace) |
| return; |
| |
| // This object is either going to be part of the last midpoint, or it is going to be the actual endpoint. |
| // In both cases we just decrease our pos by 1 level to exclude the space, allowing it to - in effect - collapse into the newline. |
| if (lineMidpointState.numMidpoints % 2) { |
| // Find the trailing space object's midpoint. |
| int trailingSpaceMidpoint = lineMidpointState.numMidpoints - 1; |
| for ( ; trailingSpaceMidpoint > 0 && lineMidpointState.midpoints[trailingSpaceMidpoint].m_obj != m_whitespace; --trailingSpaceMidpoint) { } |
| ASSERT(trailingSpaceMidpoint >= 0); |
| if (collapseFirstSpace == CollapseFirstSpace) |
| lineMidpointState.midpoints[trailingSpaceMidpoint].m_pos--; |
| |
| // Now make sure every single trailingPositionedBox following the trailingSpaceMidpoint properly stops and starts |
| // ignoring spaces. |
| size_t currentMidpoint = trailingSpaceMidpoint + 1; |
| for (size_t i = 0; i < m_boxes.size(); ++i) { |
| if (currentMidpoint >= lineMidpointState.numMidpoints) { |
| // We don't have a midpoint for this box yet. |
| InlineIterator ignoreStart(0, m_boxes[i], 0); |
| addMidpoint(lineMidpointState, ignoreStart); // Stop ignoring. |
| addMidpoint(lineMidpointState, ignoreStart); // Start ignoring again. |
| } else { |
| ASSERT(lineMidpointState.midpoints[currentMidpoint].m_obj == m_boxes[i]); |
| ASSERT(lineMidpointState.midpoints[currentMidpoint + 1].m_obj == m_boxes[i]); |
| } |
| currentMidpoint += 2; |
| } |
| } else if (!lBreak.m_obj) { |
| ASSERT(m_whitespace->isText()); |
| ASSERT(collapseFirstSpace == CollapseFirstSpace); |
| // Add a new end midpoint that stops right at the very end. |
| unsigned length = m_whitespace->textLength(); |
| unsigned pos = length >= 2 ? length - 2 : UINT_MAX; |
| InlineIterator endMid(0, m_whitespace, pos); |
| addMidpoint(lineMidpointState, endMid); |
| for (size_t i = 0; i < m_boxes.size(); ++i) { |
| InlineIterator ignoreStart(0, m_boxes[i], 0); |
| addMidpoint(lineMidpointState, ignoreStart); // Stop ignoring spaces. |
| addMidpoint(lineMidpointState, ignoreStart); // Start ignoring again. |
| } |
| } |
| } |
| |
| void RenderBlock::LineBreaker::reset() |
| { |
| m_positionedObjects.clear(); |
| m_hyphenated = false; |
| m_clear = CNONE; |
| } |
| |
| InlineIterator RenderBlock::LineBreaker::nextLineBreak(InlineBidiResolver& resolver, LineInfo& lineInfo, RenderTextInfo& renderTextInfo, FloatingObject* lastFloatFromPreviousLine, unsigned consecutiveHyphenatedLines) |
| { |
| reset(); |
| |
| ASSERT(resolver.position().root() == m_block); |
| |
| bool appliedStartWidth = resolver.position().m_pos > 0; |
| bool includeEndWidth = true; |
| LineMidpointState& lineMidpointState = resolver.midpointState(); |
| |
| LineWidth width(m_block, lineInfo.isFirstLine()); |
| |
| skipLeadingWhitespace(resolver, lineInfo, lastFloatFromPreviousLine, width); |
| |
| if (resolver.position().atEnd()) |
| return resolver.position(); |
| |
| // This variable is used only if whitespace isn't set to PRE, and it tells us whether |
| // or not we are currently ignoring whitespace. |
| bool ignoringSpaces = false; |
| InlineIterator ignoreStart; |
| |
| // This variable tracks whether the very last character we saw was a space. We use |
| // this to detect when we encounter a second space so we know we have to terminate |
| // a run. |
| bool currentCharacterIsSpace = false; |
| bool currentCharacterIsWS = false; |
| TrailingObjects trailingObjects; |
| |
| InlineIterator lBreak = resolver.position(); |
| |
| // FIXME: It is error-prone to split the position object out like this. |
| // Teach this code to work with objects instead of this split tuple. |
| InlineIterator current = resolver.position(); |
| RenderObject* last = current.m_obj; |
| bool atStart = true; |
| |
| bool startingNewParagraph = lineInfo.previousLineBrokeCleanly(); |
| lineInfo.setPreviousLineBrokeCleanly(false); |
| |
| bool autoWrapWasEverTrueOnLine = false; |
| bool floatsFitOnLine = true; |
| |
| // Firefox and Opera will allow a table cell to grow to fit an image inside it under |
| // very specific circumstances (in order to match common WinIE renderings). |
| // Not supporting the quirk has caused us to mis-render some real sites. (See Bugzilla 10517.) |
| RenderStyle* blockStyle = m_block->style(); |
| bool allowImagesToBreak = !m_block->document()->inQuirksMode() || !m_block->isTableCell() || !blockStyle->logicalWidth().isIntrinsicOrAuto(); |
| |
| EWhiteSpace currWS = blockStyle->whiteSpace(); |
| EWhiteSpace lastWS = currWS; |
| while (current.m_obj) { |
| RenderStyle* currentStyle = current.m_obj->style(); |
| RenderObject* next = bidiNextSkippingEmptyInlines(m_block, current.m_obj); |
| if (next && next->parent() && !next->parent()->isDescendantOf(current.m_obj->parent())) |
| includeEndWidth = true; |
| |
| currWS = current.m_obj->isReplaced() ? current.m_obj->parent()->style()->whiteSpace() : currentStyle->whiteSpace(); |
| lastWS = last->isReplaced() ? last->parent()->style()->whiteSpace() : last->style()->whiteSpace(); |
| |
| bool autoWrap = RenderStyle::autoWrap(currWS); |
| autoWrapWasEverTrueOnLine = autoWrapWasEverTrueOnLine || autoWrap; |
| |
| #if ENABLE(SVG) |
| bool preserveNewline = current.m_obj->isSVGInlineText() ? false : RenderStyle::preserveNewline(currWS); |
| #else |
| bool preserveNewline = RenderStyle::preserveNewline(currWS); |
| #endif |
| |
| bool collapseWhiteSpace = RenderStyle::collapseWhiteSpace(currWS); |
| |
| if (current.m_obj->isBR()) { |
| if (width.fitsOnLine()) { |
| lBreak.moveToStartOf(current.m_obj); |
| lBreak.increment(); |
| |
| // A <br> always breaks a line, so don't let the line be collapsed |
| // away. Also, the space at the end of a line with a <br> does not |
| // get collapsed away. It only does this if the previous line broke |
| // cleanly. Otherwise the <br> has no effect on whether the line is |
| // empty or not. |
| if (startingNewParagraph) |
| lineInfo.setEmpty(false, m_block, &width); |
| trailingObjects.clear(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| |
| if (!lineInfo.isEmpty()) |
| m_clear = currentStyle->clear(); |
| } |
| goto end; |
| } |
| |
| if (current.m_obj->isOutOfFlowPositioned()) { |
| // If our original display wasn't an inline type, then we can |
| // go ahead and determine our static inline position now. |
| RenderBox* box = toRenderBox(current.m_obj); |
| bool isInlineType = box->style()->isOriginalDisplayInlineType(); |
| if (!isInlineType) |
| m_block->setStaticInlinePositionForChild(box, m_block->logicalHeight(), m_block->startOffsetForContent(m_block->logicalHeight())); |
| else { |
| // If our original display was an INLINE type, then we can go ahead |
| // and determine our static y position now. |
| box->layer()->setStaticBlockPosition(m_block->logicalHeight()); |
| } |
| |
| // If we're ignoring spaces, we have to stop and include this object and |
| // then start ignoring spaces again. |
| if (isInlineType || current.m_obj->container()->isRenderInline()) { |
| if (ignoringSpaces) { |
| ignoreStart.m_obj = current.m_obj; |
| ignoreStart.m_pos = 0; |
| addMidpoint(lineMidpointState, ignoreStart); // Stop ignoring spaces. |
| addMidpoint(lineMidpointState, ignoreStart); // Start ignoring again. |
| } |
| trailingObjects.appendBoxIfNeeded(box); |
| } else |
| m_positionedObjects.append(box); |
| } else if (current.m_obj->isFloating()) { |
| RenderBox* floatBox = toRenderBox(current.m_obj); |
| FloatingObject* f = m_block->insertFloatingObject(floatBox); |
| // check if it fits in the current line. |
| // If it does, position it now, otherwise, position |
| // it after moving to next line (in newLine() func) |
| if (floatsFitOnLine && width.fitsOnLine(m_block->logicalWidthForFloat(f))) { |
| m_block->positionNewFloatOnLine(f, lastFloatFromPreviousLine, lineInfo, width); |
| if (lBreak.m_obj == current.m_obj) { |
| ASSERT(!lBreak.m_pos); |
| lBreak.increment(); |
| } |
| } else |
| floatsFitOnLine = false; |
| } else if (current.m_obj->isRenderInline()) { |
| // Right now, we should only encounter empty inlines here. |
| ASSERT(!current.m_obj->firstChild()); |
| |
| RenderInline* flowBox = toRenderInline(current.m_obj); |
| |
| // Now that some inline flows have line boxes, if we are already ignoring spaces, we need |
| // to make sure that we stop to include this object and then start ignoring spaces again. |
| // If this object is at the start of the line, we need to behave like list markers and |
| // start ignoring spaces. |
| bool requiresLineBox = alwaysRequiresLineBox(flowBox); |
| if (requiresLineBox || requiresLineBoxForContent(flowBox, lineInfo)) { |
| // An empty inline that only has line-height, vertical-align or font-metrics will only get a |
| // line box to affect the height of the line if the rest of the line is not empty. |
| if (requiresLineBox) |
| lineInfo.setEmpty(false, m_block, &width); |
| if (ignoringSpaces) { |
| trailingObjects.clear(); |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, 0)); // Stop ignoring spaces. |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, 0)); // Start ignoring again. |
| } else if (blockStyle->collapseWhiteSpace() && resolver.position().m_obj == current.m_obj |
| && shouldSkipWhitespaceAfterStartObject(m_block, current.m_obj, lineMidpointState)) { |
| // Like with list markers, we start ignoring spaces to make sure that any |
| // additional spaces we see will be discarded. |
| currentCharacterIsSpace = true; |
| currentCharacterIsWS = true; |
| ignoringSpaces = true; |
| } |
| } |
| |
| width.addUncommittedWidth(borderPaddingMarginStart(flowBox) + borderPaddingMarginEnd(flowBox)); |
| } else if (current.m_obj->isReplaced()) { |
| RenderBox* replacedBox = toRenderBox(current.m_obj); |
| |
| // Break on replaced elements if either has normal white-space. |
| if ((autoWrap || RenderStyle::autoWrap(lastWS)) && (!current.m_obj->isImage() || allowImagesToBreak)) { |
| width.commit(); |
| lBreak.moveToStartOf(current.m_obj); |
| } |
| |
| if (ignoringSpaces) |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, 0)); |
| |
| lineInfo.setEmpty(false, m_block, &width); |
| ignoringSpaces = false; |
| currentCharacterIsSpace = false; |
| currentCharacterIsWS = false; |
| trailingObjects.clear(); |
| |
| // Optimize for a common case. If we can't find whitespace after the list |
| // item, then this is all moot. |
| LayoutUnit replacedLogicalWidth = m_block->logicalWidthForChild(replacedBox) + m_block->marginStartForChild(replacedBox) + m_block->marginEndForChild(replacedBox) + inlineLogicalWidth(current.m_obj); |
| if (current.m_obj->isListMarker()) { |
| if (blockStyle->collapseWhiteSpace() && shouldSkipWhitespaceAfterStartObject(m_block, current.m_obj, lineMidpointState)) { |
| // Like with inline flows, we start ignoring spaces to make sure that any |
| // additional spaces we see will be discarded. |
| currentCharacterIsSpace = true; |
| currentCharacterIsWS = true; |
| ignoringSpaces = true; |
| } |
| if (toRenderListMarker(current.m_obj)->isInside()) |
| width.addUncommittedWidth(replacedLogicalWidth); |
| } else |
| width.addUncommittedWidth(replacedLogicalWidth); |
| if (current.m_obj->isRubyRun()) |
| width.applyOverhang(toRenderRubyRun(current.m_obj), last, next); |
| } else if (current.m_obj->isText()) { |
| if (!current.m_pos) |
| appliedStartWidth = false; |
| |
| RenderText* t = toRenderText(current.m_obj); |
| |
| #if ENABLE(SVG) |
| bool isSVGText = t->isSVGInlineText(); |
| #endif |
| |
| if (t->style()->hasTextCombine() && current.m_obj->isCombineText() && !toRenderCombineText(current.m_obj)->isCombined()) |
| toRenderCombineText(current.m_obj)->combineText(); |
| |
| RenderStyle* style = t->style(lineInfo.isFirstLine()); |
| const Font& f = style->font(); |
| bool isFixedPitch = f.isFixedPitch(); |
| bool canHyphenate = style->hyphens() == HyphensAuto && WebCore::canHyphenate(style->locale()); |
| |
| int lastSpace = current.m_pos; |
| float wordSpacing = currentStyle->wordSpacing(); |
| float lastSpaceWordSpacing = 0; |
| |
| // Non-zero only when kerning is enabled, in which case we measure words with their trailing |
| // space, then subtract its width. |
| float wordTrailingSpaceWidth = f.typesettingFeatures() & Kerning ? f.width(constructTextRun(t, f, &space, 1, style)) + wordSpacing : 0; |
| |
| float wrapW = width.uncommittedWidth() + inlineLogicalWidth(current.m_obj, !appliedStartWidth, true); |
| float charWidth = 0; |
| bool breakNBSP = autoWrap && currentStyle->nbspMode() == SPACE; |
| // Auto-wrapping text should wrap in the middle of a word only if it could not wrap before the word, |
| // which is only possible if the word is the first thing on the line, that is, if |w| is zero. |
| bool breakWords = currentStyle->breakWords() && ((autoWrap && !width.committedWidth()) || currWS == PRE); |
| bool midWordBreak = false; |
| bool breakAll = currentStyle->wordBreak() == BreakAllWordBreak && autoWrap; |
| float hyphenWidth = 0; |
| |
| if (t->isWordBreak()) { |
| width.commit(); |
| lBreak.moveToStartOf(current.m_obj); |
| ASSERT(current.m_pos == t->textLength()); |
| } |
| |
| if (renderTextInfo.m_text != t || renderTextInfo.m_lineBreakIterator.string() != t->characters()) { |
| renderTextInfo.m_text = t; |
| renderTextInfo.m_layout = f.createLayout(t, width.currentWidth(), collapseWhiteSpace); |
| renderTextInfo.m_lineBreakIterator.reset(t->characters(), t->textLength(), style->locale()); |
| } |
| TextLayout* textLayout = renderTextInfo.m_layout.get(); |
| |
| for (; current.m_pos < t->textLength(); current.fastIncrementInTextNode()) { |
| bool previousCharacterIsSpace = currentCharacterIsSpace; |
| bool previousCharacterIsWS = currentCharacterIsWS; |
| UChar c = current.current(); |
| currentCharacterIsSpace = c == ' ' || c == '\t' || (!preserveNewline && (c == '\n')); |
| |
| if (!collapseWhiteSpace || !currentCharacterIsSpace) |
| lineInfo.setEmpty(false, m_block, &width); |
| |
| if (c == softHyphen && autoWrap && !hyphenWidth && style->hyphens() != HyphensNone) { |
| hyphenWidth = measureHyphenWidth(t, f); |
| width.addUncommittedWidth(hyphenWidth); |
| } |
| |
| bool applyWordSpacing = false; |
| |
| currentCharacterIsWS = currentCharacterIsSpace || (breakNBSP && c == noBreakSpace); |
| |
| if ((breakAll || breakWords) && !midWordBreak) { |
| wrapW += charWidth; |
| bool midWordBreakIsBeforeSurrogatePair = U16_IS_LEAD(c) && current.m_pos + 1 < t->textLength() && U16_IS_TRAIL(t->characters()[current.m_pos + 1]); |
| charWidth = textWidth(t, current.m_pos, midWordBreakIsBeforeSurrogatePair ? 2 : 1, f, width.committedWidth() + wrapW, isFixedPitch, collapseWhiteSpace, textLayout); |
| midWordBreak = width.committedWidth() + wrapW + charWidth > width.availableWidth(); |
| } |
| |
| bool betweenWords = c == '\n' || (currWS != PRE && !atStart && isBreakable(renderTextInfo.m_lineBreakIterator, current.m_pos, current.m_nextBreakablePosition, breakNBSP) |
| && (style->hyphens() != HyphensNone || (current.previousInSameNode() != softHyphen))); |
| |
| if (betweenWords || midWordBreak) { |
| bool stoppedIgnoringSpaces = false; |
| if (ignoringSpaces) { |
| if (!currentCharacterIsSpace) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| lastSpaceWordSpacing = 0; |
| lastSpace = current.m_pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); |
| stoppedIgnoringSpaces = true; |
| } else { |
| // Just keep ignoring these spaces. |
| continue; |
| } |
| } |
| |
| float additionalTmpW; |
| if (wordTrailingSpaceWidth && currentCharacterIsSpace) |
| additionalTmpW = textWidth(t, lastSpace, current.m_pos + 1 - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, textLayout) - wordTrailingSpaceWidth + lastSpaceWordSpacing; |
| else |
| additionalTmpW = textWidth(t, lastSpace, current.m_pos - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, textLayout) + lastSpaceWordSpacing; |
| width.addUncommittedWidth(additionalTmpW); |
| if (!appliedStartWidth) { |
| width.addUncommittedWidth(inlineLogicalWidth(current.m_obj, true, false)); |
| appliedStartWidth = true; |
| } |
| |
| applyWordSpacing = wordSpacing && currentCharacterIsSpace; |
| |
| if (!width.committedWidth() && autoWrap && !width.fitsOnLine()) |
| width.fitBelowFloats(); |
| |
| if (autoWrap || breakWords) { |
| // If we break only after white-space, consider the current character |
| // as candidate width for this line. |
| bool lineWasTooWide = false; |
| if (width.fitsOnLine() && currentCharacterIsWS && currentStyle->breakOnlyAfterWhiteSpace() && !midWordBreak) { |
| float charWidth = textWidth(t, current.m_pos, 1, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, textLayout) + (applyWordSpacing ? wordSpacing : 0); |
| // Check if line is too big even without the extra space |
| // at the end of the line. If it is not, do nothing. |
| // If the line needs the extra whitespace to be too long, |
| // then move the line break to the space and skip all |
| // additional whitespace. |
| if (!width.fitsOnLine(charWidth)) { |
| lineWasTooWide = true; |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| skipTrailingWhitespace(lBreak, lineInfo); |
| } |
| } |
| if (lineWasTooWide || !width.fitsOnLine()) { |
| if (canHyphenate && !width.fitsOnLine()) { |
| tryHyphenating(t, f, style->locale(), consecutiveHyphenatedLines, blockStyle->hyphenationLimitLines(), style->hyphenationLimitBefore(), style->hyphenationLimitAfter(), lastSpace, current.m_pos, width.currentWidth() - additionalTmpW, width.availableWidth(), isFixedPitch, collapseWhiteSpace, lastSpaceWordSpacing, lBreak, current.m_nextBreakablePosition, m_hyphenated); |
| if (m_hyphenated) |
| goto end; |
| } |
| if (lBreak.atTextParagraphSeparator()) { |
| if (!stoppedIgnoringSpaces && current.m_pos > 0) { |
| // We need to stop right before the newline and then start up again. |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos - 1)); // Stop |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); // Start |
| } |
| lBreak.increment(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| } |
| if (lBreak.m_obj && lBreak.m_pos && lBreak.m_obj->isText() && toRenderText(lBreak.m_obj)->textLength() && toRenderText(lBreak.m_obj)->characters()[lBreak.m_pos - 1] == softHyphen && style->hyphens() != HyphensNone) |
| m_hyphenated = true; |
| goto end; // Didn't fit. Jump to the end. |
| } else { |
| if (!betweenWords || (midWordBreak && !autoWrap)) |
| width.addUncommittedWidth(-additionalTmpW); |
| if (hyphenWidth) { |
| // Subtract the width of the soft hyphen out since we fit on a line. |
| width.addUncommittedWidth(-hyphenWidth); |
| hyphenWidth = 0; |
| } |
| } |
| } |
| |
| if (c == '\n' && preserveNewline) { |
| if (!stoppedIgnoringSpaces && current.m_pos > 0) { |
| // We need to stop right before the newline and then start up again. |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos - 1)); // Stop |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); // Start |
| } |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| lBreak.increment(); |
| lineInfo.setPreviousLineBrokeCleanly(true); |
| return lBreak; |
| } |
| |
| if (autoWrap && betweenWords) { |
| width.commit(); |
| wrapW = 0; |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| // Auto-wrapping text should not wrap in the middle of a word once it has had an |
| // opportunity to break after a word. |
| breakWords = false; |
| } |
| |
| if (midWordBreak && !U16_IS_TRAIL(c) && !(category(c) & (Mark_NonSpacing | Mark_Enclosing | Mark_SpacingCombining))) { |
| // Remember this as a breakable position in case |
| // adding the end width forces a break. |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| midWordBreak &= (breakWords || breakAll); |
| } |
| |
| if (betweenWords) { |
| lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0; |
| lastSpace = current.m_pos; |
| } |
| |
| if (!ignoringSpaces && currentStyle->collapseWhiteSpace()) { |
| // If we encounter a newline, or if we encounter a |
| // second space, we need to go ahead and break up this |
| // run and enter a mode where we start collapsing spaces. |
| if (currentCharacterIsSpace && previousCharacterIsSpace) { |
| ignoringSpaces = true; |
| |
| // We just entered a mode where we are ignoring |
| // spaces. Create a midpoint to terminate the run |
| // before the second space. |
| addMidpoint(lineMidpointState, ignoreStart); |
| trailingObjects.updateMidpointsForTrailingBoxes(lineMidpointState, InlineIterator(), TrailingObjects::DoNotCollapseFirstSpace); |
| } |
| } |
| } else if (ignoringSpaces) { |
| // Stop ignoring spaces and begin at this |
| // new point. |
| ignoringSpaces = false; |
| lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0; |
| lastSpace = current.m_pos; // e.g., "Foo goo", don't add in any of the ignored spaces. |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); |
| } |
| |
| #if ENABLE(SVG) |
| if (isSVGText && current.m_pos > 0) { |
| // Force creation of new InlineBoxes for each absolute positioned character (those that start new text chunks). |
| if (toRenderSVGInlineText(t)->characterStartsNewTextChunk(current.m_pos)) { |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos - 1)); |
| addMidpoint(lineMidpointState, InlineIterator(0, current.m_obj, current.m_pos)); |
| } |
| } |
| #endif |
| |
| if (currentCharacterIsSpace && !previousCharacterIsSpace) { |
| ignoreStart.m_obj = current.m_obj; |
| ignoreStart.m_pos = current.m_pos; |
| } |
| |
| if (!currentCharacterIsWS && previousCharacterIsWS) { |
| if (autoWrap && currentStyle->breakOnlyAfterWhiteSpace()) |
| lBreak.moveTo(current.m_obj, current.m_pos, current.m_nextBreakablePosition); |
| } |
| |
| if (collapseWhiteSpace && currentCharacterIsSpace && !ignoringSpaces) |
| trailingObjects.setTrailingWhitespace(toRenderText(current.m_obj)); |
| else if (!currentStyle->collapseWhiteSpace() || !currentCharacterIsSpace) |
| trailingObjects.clear(); |
| |
| atStart = false; |
| } |
| |
| // IMPORTANT: current.m_pos is > length here! |
| float additionalTmpW = ignoringSpaces ? 0 : textWidth(t, lastSpace, current.m_pos - lastSpace, f, width.currentWidth(), isFixedPitch, collapseWhiteSpace, textLayout) + lastSpaceWordSpacing; |
| width.addUncommittedWidth(additionalTmpW + inlineLogicalWidth(current.m_obj, !appliedStartWidth, includeEndWidth)); |
| includeEndWidth = false; |
| |
| if (!width.fitsOnLine()) { |
| if (canHyphenate) |
| tryHyphenating(t, f, style->locale(), consecutiveHyphenatedLines, blockStyle->hyphenationLimitLines(), style->hyphenationLimitBefore(), style->hyphenationLimitAfter(), lastSpace, current.m_pos, width.currentWidth() - additionalTmpW, width.availableWidth(), isFixedPitch, collapseWhiteSpace, lastSpaceWordSpacing, lBreak, current.m_nextBreakablePosition, m_hyphenated); |
| |
| if (!m_hyphenated && lBreak.previousInSameNode() == softHyphen && style->hyphens() != HyphensNone) |
| m_hyphenated = true; |
| |
| if (m_hyphenated) |
| goto end; |
| } |
| } else |
| ASSERT_NOT_REACHED(); |
| |
| bool checkForBreak = autoWrap; |
| if (width.committedWidth() && !width.fitsOnLine() && lBreak.m_obj && currWS == NOWRAP) |
| checkForBreak = true; |
| else if (next && current.m_obj->isText() && next->isText() && !next->isBR() && (autoWrap || (next->style()->autoWrap()))) { |
| if (currentCharacterIsSpace) |
| checkForBreak = true; |
| else { |
| RenderText* nextText = toRenderText(next); |
| if (nextText->textLength()) { |
| UChar c = nextText->characters()[0]; |
| checkForBreak = (c == ' ' || c == '\t' || (c == '\n' && !next->preservesNewline())); |
| // If the next item on the line is text, and if we did not end with |
| // a space, then the next text run continues our word (and so it needs to |
| // keep adding to |tmpW|. Just update and continue. |
| } else if (nextText->isWordBreak()) |
| checkForBreak = true; |
| |
| if (!width.fitsOnLine() && !width.committedWidth()) |
| width.fitBelowFloats(); |
| |
| bool canPlaceOnLine = width.fitsOnLine() || !autoWrapWasEverTrueOnLine; |
| if (canPlaceOnLine && checkForBreak) { |
| width.commit(); |
| lBreak.moveToStartOf(next); |
| } |
| } |
| } |
| |
| if (checkForBreak && !width.fitsOnLine()) { |
| // if we have floats, try to get below them. |
| if (currentCharacterIsSpace && !ignoringSpaces && currentStyle->collapseWhiteSpace()) |
| trailingObjects.clear(); |
| |
| if (width.committedWidth()) |
| goto end; |
| |
| width.fitBelowFloats(); |
| |
| // |width| may have been adjusted because we got shoved down past a float (thus |
| // giving us more room), so we need to retest, and only jump to |
| // the end label if we still don't fit on the line. -dwh |
| if (!width.fitsOnLine()) |
| goto end; |
| } |
| |
| if (!current.m_obj->isFloatingOrOutOfFlowPositioned()) { |
| last = current.m_obj; |
| if (last->isReplaced() && autoWrap && (!last->isImage() || allowImagesToBreak) && (!last->isListMarker() || toRenderListMarker(last)->isInside())) { |
| width.commit(); |
| lBreak.moveToStartOf(next); |
| } |
| } |
| |
| // Clear out our character space bool, since inline <pre>s don't collapse whitespace |
| // with adjacent inline normal/nowrap spans. |
| if (!collapseWhiteSpace) |
| currentCharacterIsSpace = false; |
| |
| current.moveToStartOf(next); |
| atStart = false; |
| } |
| |
| if (width.fitsOnLine() || lastWS == NOWRAP) |
| lBreak.clear(); |
| |
| end: |
| if (lBreak == resolver.position() && (!lBreak.m_obj || !lBreak.m_obj->isBR())) { |
| // we just add as much as possible |
| if (blockStyle->whiteSpace() == PRE) { |
| // FIXME: Don't really understand this case. |
| if (current.m_pos) { |
| // FIXME: This should call moveTo which would clear m_nextBreakablePosition |
| // this code as-is is likely wrong. |
| lBreak.m_obj = current.m_obj; |
| lBreak.m_pos = current.m_pos - 1; |
| } else |
| lBreak.moveTo(last, last->isText() ? last->length() : 0); |
| } else if (lBreak.m_obj) { |
| // Don't ever break in the middle of a word if we can help it. |
| // There's no room at all. We just have to be on this line, |
| // even though we'll spill out. |
| lBreak.moveTo(current.m_obj, current.m_pos); |
| } |
| } |
| |
| // make sure we consume at least one char/object. |
| if (lBreak == resolver.position()) |
| lBreak.increment(); |
| |
| // Sanity check our midpoints. |
| checkMidpoints(lineMidpointState, lBreak); |
| |
| trailingObjects.updateMidpointsForTrailingBoxes(lineMidpointState, lBreak, TrailingObjects::CollapseFirstSpace); |
| |
| // We might have made lBreak an iterator that points past the end |
| // of the object. Do this adjustment to make it point to the start |
| // of the next object instead to avoid confusing the rest of the |
| // code. |
| if (lBreak.m_pos > 0) { |
| lBreak.m_pos--; |
| lBreak.increment(); |
| } |
| |
| return lBreak; |
| } |
| |
| void RenderBlock::addOverflowFromInlineChildren() |
| { |
| LayoutUnit endPadding = hasOverflowClip() ? paddingEnd() : ZERO_LAYOUT_UNIT; |
| // FIXME: Need to find another way to do this, since scrollbars could show when we don't want them to. |
| if (hasOverflowClip() && !endPadding && node() && node()->isRootEditableElement() && style()->isLeftToRightDirection()) |
| endPadding = 1; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| addLayoutOverflow(curr->paddedLayoutOverflowRect(endPadding)); |
| if (!hasOverflowClip()) |
| addVisualOverflow(curr->visualOverflowRect(curr->lineTop(), curr->lineBottom())); |
| } |
| } |
| |
| void RenderBlock::deleteEllipsisLineBoxes() |
| { |
| ETextAlign textAlign = style()->textAlign(); |
| bool ltr = style()->isLeftToRightDirection(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| if (curr->hasEllipsisBox()) { |
| curr->clearTruncation(); |
| |
| // Shift the line back where it belongs if we cannot accomodate an ellipsis. |
| float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| float availableLogicalWidth = logicalRightOffsetForLine(curr->lineTop(), false) - logicalLeft; |
| float totalLogicalWidth = curr->logicalWidth(); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (ltr) |
| curr->adjustLogicalPosition((logicalLeft - curr->logicalLeft()), 0); |
| else |
| curr->adjustLogicalPosition(-(curr->logicalLeft() - logicalLeft), 0); |
| } |
| firstLine = false; |
| } |
| } |
| |
| void RenderBlock::checkLinesForTextOverflow() |
| { |
| // Determine the width of the ellipsis using the current font. |
| // FIXME: CSS3 says this is configurable, also need to use 0x002E (FULL STOP) if horizontal ellipsis is "not renderable" |
| const Font& font = style()->font(); |
| DEFINE_STATIC_LOCAL(AtomicString, ellipsisStr, (&horizontalEllipsis, 1)); |
| const Font& firstLineFont = firstLineStyle()->font(); |
| int firstLineEllipsisWidth = firstLineFont.width(constructTextRun(this, firstLineFont, &horizontalEllipsis, 1, firstLineStyle())); |
| int ellipsisWidth = (font == firstLineFont) ? firstLineEllipsisWidth : font.width(constructTextRun(this, font, &horizontalEllipsis, 1, style())); |
| |
| // For LTR text truncation, we want to get the right edge of our padding box, and then we want to see |
| // if the right edge of a line box exceeds that. For RTL, we use the left edge of the padding box and |
| // check the left edge of the line box to see if it is less |
| // Include the scrollbar for overflow blocks, which means we want to use "contentWidth()" |
| bool ltr = style()->isLeftToRightDirection(); |
| ETextAlign textAlign = style()->textAlign(); |
| bool firstLine = true; |
| for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) { |
| LayoutUnit blockRightEdge = logicalRightOffsetForLine(curr->lineTop(), firstLine); |
| LayoutUnit blockLeftEdge = logicalLeftOffsetForLine(curr->lineTop(), firstLine); |
| LayoutUnit lineBoxEdge = ltr ? curr->x() + curr->logicalWidth() : curr->x(); |
| if ((ltr && lineBoxEdge > blockRightEdge) || (!ltr && lineBoxEdge < blockLeftEdge)) { |
| // This line spills out of our box in the appropriate direction. Now we need to see if the line |
| // can be truncated. In order for truncation to be possible, the line must have sufficient space to |
| // accommodate our truncation string, and no replaced elements (images, tables) can overlap the ellipsis |
| // space. |
| |
| LayoutUnit width = firstLine ? firstLineEllipsisWidth : ellipsisWidth; |
| LayoutUnit blockEdge = ltr ? blockRightEdge : blockLeftEdge; |
| if (curr->lineCanAccommodateEllipsis(ltr, blockEdge, lineBoxEdge, width)) { |
| float totalLogicalWidth = curr->placeEllipsis(ellipsisStr, ltr, blockLeftEdge, blockRightEdge, width); |
| |
| float logicalLeft = 0; // We are only intersted in the delta from the base position. |
| float truncatedWidth = pixelSnappedLogicalRightOffsetForLine(curr->lineTop(), firstLine); |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, truncatedWidth, 0); |
| if (ltr) |
| curr->adjustLogicalPosition(logicalLeft, 0); |
| else |
| curr->adjustLogicalPosition(-(truncatedWidth - (logicalLeft + totalLogicalWidth)), 0); |
| } |
| } |
| firstLine = false; |
| } |
| } |
| |
| bool RenderBlock::positionNewFloatOnLine(FloatingObject* newFloat, FloatingObject* lastFloatFromPreviousLine, LineInfo& lineInfo, LineWidth& width) |
| { |
| if (!positionNewFloats()) |
| return false; |
| |
| width.shrinkAvailableWidthForNewFloatIfNeeded(newFloat); |
| |
| // We only connect floats to lines for pagination purposes if the floats occur at the start of |
| // the line and the previous line had a hard break (so this line is either the first in the block |
| // or follows a <br>). |
| if (!newFloat->m_paginationStrut || !lineInfo.previousLineBrokeCleanly() || !lineInfo.isEmpty()) |
| return true; |
| |
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); |
| ASSERT(floatingObjectSet.last() == newFloat); |
| |
| LayoutUnit floatLogicalTop = logicalTopForFloat(newFloat); |
| int paginationStrut = newFloat->m_paginationStrut; |
| |
| if (floatLogicalTop - paginationStrut != logicalHeight() + lineInfo.floatPaginationStrut()) |
| return true; |
| |
| FloatingObjectSetIterator it = floatingObjectSet.end(); |
| --it; // Last float is newFloat, skip that one. |
| FloatingObjectSetIterator begin = floatingObjectSet.begin(); |
| while (it != begin) { |
| --it; |
| FloatingObject* f = *it; |
| if (f == lastFloatFromPreviousLine) |
| break; |
| if (logicalTopForFloat(f) == logicalHeight() + lineInfo.floatPaginationStrut()) { |
| f->m_paginationStrut += paginationStrut; |
| RenderBox* o = f->m_renderer; |
| setLogicalTopForChild(o, logicalTopForChild(o) + marginBeforeForChild(o) + paginationStrut); |
| if (o->isRenderBlock()) |
| toRenderBlock(o)->setChildNeedsLayout(true, MarkOnlyThis); |
| o->layoutIfNeeded(); |
| // Save the old logical top before calling removePlacedObject which will set |
| // isPlaced to false. Otherwise it will trigger an assert in logicalTopForFloat. |
| LayoutUnit oldLogicalTop = logicalTopForFloat(f); |
| m_floatingObjects->removePlacedObject(f); |
| setLogicalTopForFloat(f, oldLogicalTop + paginationStrut); |
| m_floatingObjects->addPlacedObject(f); |
| } |
| } |
| |
| // Just update the line info's pagination strut without altering our logical height yet. If the line ends up containing |
| // no content, then we don't want to improperly grow the height of the block. |
| lineInfo.setFloatPaginationStrut(lineInfo.floatPaginationStrut() + paginationStrut); |
| return true; |
| } |
| |
| LayoutUnit RenderBlock::startAlignedOffsetForLine(LayoutUnit position, bool firstLine) |
| { |
| ETextAlign textAlign = style()->textAlign(); |
| |
| if (textAlign == TASTART) // FIXME: Handle TAEND here |
| return startOffsetForLine(position, firstLine); |
| |
| // updateLogicalWidthForAlignment() handles the direction of the block so no need to consider it here |
| float totalLogicalWidth = 0; |
| float logicalLeft = logicalLeftOffsetForLine(logicalHeight(), false); |
| float availableLogicalWidth = logicalRightOffsetForLine(logicalHeight(), false) - logicalLeft; |
| updateLogicalWidthForAlignment(textAlign, 0, logicalLeft, totalLogicalWidth, availableLogicalWidth, 0); |
| |
| if (!style()->isLeftToRightDirection()) |
| return logicalWidth() - logicalLeft; |
| return logicalLeft; |
| } |
| |
| |
| void RenderBlock::layoutLineGridBox() |
| { |
| if (style()->lineGrid() == RenderStyle::initialLineGrid()) { |
| setLineGridBox(0); |
| return; |
| } |
| |
| setLineGridBox(0); |
| |
| RootInlineBox* lineGridBox = new (renderArena()) RootInlineBox(this); |
| lineGridBox->setHasTextChildren(); // Needed to make the line ascent/descent actually be honored in quirks mode. |
| lineGridBox->setConstructed(); |
| GlyphOverflowAndFallbackFontsMap textBoxDataMap; |
| VerticalPositionCache verticalPositionCache; |
| lineGridBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache); |
| |
| setLineGridBox(lineGridBox); |
| |
| // FIXME: If any of the characteristics of the box change compared to the old one, then we need to do a deep dirtying |
| // (similar to what happens when the page height changes). Ideally, though, we only do this if someone is actually snapping |
| // to this grid. |
| } |
| |
| } |