| <!DOCTYPE html> |
| <html> |
| <head> |
| <script src="../../http/tests/inspector/resources/inspector-test.js"></script> |
| <script> |
| function test() |
| { |
| let suite = InspectorTest.createAsyncSuite("Protocol.Condition"); |
| |
| suite.addTestCase({ |
| name: "Protocol.Condition.Platform", |
| description: "Check that protocol domains/events/commands with a non-matching PLATFORM condition are not hooked up.", |
| async test() { |
| let platformIOSFamily = await InspectorTest.evaluateInPage(`testRunner.isIOSFamily`); |
| InspectorTest.expectEqual(InspectorBackend.hasCommand("DOM.setInspectModeEnabled", "showRulers"), !platformIOSFamily, "Should have a 'showRulers' parameter for the 'DOM.setInspectModeEnabled' command if not iOS."); |
| }, |
| }); |
| |
| suite.addTestCase({ |
| name: "Protocol.Condition.Enable", |
| description: "Check that protocol domains/events/commands with a non-matching ENABLE condition are not hooked up.", |
| async test() { |
| InspectorTest.expectFalse(InspectorBackend.hasCommand("DOM.getDataBindingsForNode"), "Should not have a 'DOM.getDataBindingsForNode' command."); |
| |
| let enableWebGL = !!window.WebGLRenderingContext; |
| InspectorTest.expectEqual(InspectorBackend.hasCommand("Canvas.requestShaderSource"), enableWebGL, "Should have the 'Canvas.requestShaderSource' command if WebGL is enabled."); |
| }, |
| }); |
| |
| suite.runTestCasesAndFinish(); |
| } |
| </script> |
| </head> |
| <body onload="runTest()"> |
| <p>Tests to validate the condition property of protocol domains/events/commands.</p> |
| </body> |
| </html> |