| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3HeapRange.h" |
| #include <wtf/PrintStream.h> |
| |
| namespace JSC { namespace B3 { |
| |
| struct Effects { |
| // True if this cannot continue execution in the current block. |
| bool terminal { false }; |
| |
| // True if this value can cause execution to terminate abruptly, and that this abrupt termination is |
| // observable. An example of how this gets used is to limit the hoisting of controlDependent values. |
| // Note that if exitsSideways is set to true but reads is bottom, then B3 is free to assume that |
| // after abrupt termination of this procedure, none of the heap will be read. That's usually false, |
| // so make sure that reads corresponds to the set of things that are readable after this function |
| // terminates abruptly. |
| bool exitsSideways { false }; |
| |
| // True if the instruction may change semantics if hoisted above some control flow. For example, |
| // loads are usually control-dependent because we must assume that any control construct (either |
| // a terminal like Branch or anything that exits sideways, like Check) validates whether the |
| // pointer is valid. Hoisting the load above control may cause the load to trap even though it |
| // would not have otherwise trapped. |
| bool controlDependent { false }; |
| |
| // True if this writes to the local state. Operations that write local state don't write to anything |
| // in "memory" but they have a side-effect anyway. This is for modeling Upsilons, Sets, and Fences. |
| // This is a way of saying: even though this operation is not a terminal, does not exit sideways, |
| // and does not write to the heap, you still cannot kill this operation. |
| bool writesLocalState { false }; |
| |
| // True if this reads from the local state. This is only used for Phi and Get. |
| bool readsLocalState { false }; |
| |
| // B3 understands things about pinned registers. Therefore, it needs to know who reads them and |
| // who writes them. We don't track this on a per-register basis because that would be harder and |
| // we don't need it. Note that if you want to construct an immutable pinned register while also |
| // having other pinned registers that are mutable, then you can use ArgumentReg. Also note that |
| // nobody will stop you from making this get out-of-sync with your clobbered register sets in |
| // Patchpoint. It's recommended that you err on the side of being conservative. |
| // FIXME: Explore making these be RegisterSets. That's mainly hard because it would be awkward to |
| // reconcile with StackmapValue's support for clobbered regs. |
| // https://bugs.webkit.org/show_bug.cgi?id=163173 |
| bool readsPinned { false }; |
| bool writesPinned { false }; |
| |
| // Memory fences cannot be reordered around each other regardless of their effects. This is flagged |
| // if the operation is a memory fence. |
| bool fence { false }; |
| |
| // WARNING: The B3::hoistLoopInvariantValues() phase thinks that it understands this exhaustively. If you |
| // add any new kinds of things that can be read or written, you should check that phase. |
| |
| HeapRange writes; |
| HeapRange reads; |
| |
| static Effects none() |
| { |
| return Effects(); |
| } |
| |
| static Effects forCall() |
| { |
| Effects result; |
| result.exitsSideways = true; |
| result.controlDependent = true; |
| result.writes = HeapRange::top(); |
| result.reads = HeapRange::top(); |
| result.readsPinned = true; |
| result.writesPinned = true; |
| result.fence = true; |
| return result; |
| } |
| |
| static Effects forCheck() |
| { |
| Effects result; |
| result.exitsSideways = true; |
| // The program could read anything after exiting, and it's on us to declare this. |
| result.reads = HeapRange::top(); |
| return result; |
| } |
| |
| bool mustExecute() const |
| { |
| return terminal || exitsSideways || writesLocalState || writes || writesPinned || fence; |
| } |
| |
| // Returns true if reordering instructions with these respective effects would change program |
| // behavior in an observable way. |
| bool interferes(const Effects&) const; |
| |
| JS_EXPORT_PRIVATE bool operator==(const Effects&) const; |
| JS_EXPORT_PRIVATE bool operator!=(const Effects&) const; |
| |
| JS_EXPORT_PRIVATE void dump(PrintStream& out) const; |
| }; |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |