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/*
* Copyright (C) 2006, 2007, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Base64Utilities.h"
#include "ContextDestructionObserver.h"
#include "EventTarget.h"
#include "ExceptionOr.h"
#include "FrameDestructionObserver.h"
#include "ScrollToOptions.h"
#include "Supplementable.h"
#include "URL.h"
#include <functional>
#include <memory>
#include <wtf/Forward.h>
#include <wtf/HashSet.h>
#include <wtf/Optional.h>
#include <wtf/WeakPtr.h>
namespace Inspector {
class ScriptCallStack;
}
namespace JSC {
class ExecState;
class JSObject;
class JSValue;
template<typename T> class Strong;
}
namespace WebCore {
class BarProp;
class CSSRuleList;
class CSSStyleDeclaration;
class Crypto;
class CustomElementRegistry;
class DOMApplicationCache;
class DOMSelection;
class DOMURL;
class DOMWindowProperty;
class DOMWrapperWorld;
class Database;
class DatabaseCallback;
class Document;
class Element;
class EventListener;
class FloatRect;
class Frame;
class History;
class IDBFactory;
class Location;
class MediaQueryList;
class MessageEvent;
class MessagePort;
class Navigator;
class Node;
class NodeList;
class Page;
class PageConsoleClient;
class Performance;
class PostMessageTimer;
class RequestAnimationFrameCallback;
class ScheduledAction;
class Screen;
class SecurityOrigin;
class SerializedScriptValue;
class Storage;
class StyleMedia;
class WebKitNamespace;
class WebKitPoint;
struct WindowFeatures;
enum SetLocationLocking { LockHistoryBasedOnGestureState, LockHistoryAndBackForwardList };
// FIXME: DOMWindow shouldn't subclass FrameDestructionObserver and instead should get to Frame via its Document.
class DOMWindow final
: public RefCounted<DOMWindow>
, public EventTargetWithInlineData
, public ContextDestructionObserver
, public FrameDestructionObserver
, public Base64Utilities
, public Supplementable<DOMWindow> {
public:
static Ref<DOMWindow> create(Document* document) { return adoptRef(*new DOMWindow(document)); }
WEBCORE_EXPORT virtual ~DOMWindow();
// In some rare cases, we'll reuse a DOMWindow for a new Document. For example,
// when a script calls window.open("..."), the browser gives JavaScript a window
// synchronously but kicks off the load in the window asynchronously. Web sites
// expect that modifications that they make to the window object synchronously
// won't be blown away when the network load commits. To make that happen, we
// "securely transition" the existing DOMWindow to the Document that results from
// the network load. See also SecurityContext::isSecureTransitionTo.
void didSecureTransitionTo(Document*);
EventTargetInterface eventTargetInterface() const override { return DOMWindowEventTargetInterfaceType; }
ScriptExecutionContext* scriptExecutionContext() const override { return ContextDestructionObserver::scriptExecutionContext(); }
DOMWindow* toDOMWindow() override;
void registerProperty(DOMWindowProperty*);
void unregisterProperty(DOMWindowProperty*);
void resetUnlessSuspendedForDocumentSuspension();
void suspendForDocumentSuspension();
void resumeFromDocumentSuspension();
RefPtr<MediaQueryList> matchMedia(const String&);
WEBCORE_EXPORT unsigned pendingUnloadEventListeners() const;
WEBCORE_EXPORT static bool dispatchAllPendingBeforeUnloadEvents();
WEBCORE_EXPORT static void dispatchAllPendingUnloadEvents();
static FloatRect adjustWindowRect(Page*, const FloatRect& pendingChanges);
bool allowPopUp(); // Call on first window, not target window.
static bool allowPopUp(Frame* firstFrame);
static bool canShowModalDialog(const Frame*);
WEBCORE_EXPORT void setCanShowModalDialogOverride(bool);
Screen* screen() const;
History* history() const;
Crypto* crypto() const;
BarProp* locationbar() const;
BarProp* menubar() const;
BarProp* personalbar() const;
BarProp* scrollbars() const;
BarProp* statusbar() const;
BarProp* toolbar() const;
Navigator* navigator() const;
Navigator* clientInformation() const { return navigator(); }
Location* location() const;
void setLocation(DOMWindow& activeWindow, DOMWindow& firstWindow, const String& location, SetLocationLocking = LockHistoryBasedOnGestureState);
DOMSelection* getSelection();
Element* frameElement() const;
WEBCORE_EXPORT void focus(bool allowFocus = false);
void focus(DOMWindow& callerWindow);
void blur();
WEBCORE_EXPORT void close();
void close(Document&);
void print();
void stop();
WEBCORE_EXPORT RefPtr<DOMWindow> open(const String& urlString, const AtomicString& frameName, const String& windowFeaturesString, DOMWindow& activeWindow, DOMWindow& firstWindow);
void showModalDialog(const String& urlString, const String& dialogFeaturesString, DOMWindow& activeWindow, DOMWindow& firstWindow, std::function<void(DOMWindow&)> prepareDialogFunction);
void alert(const String& message = emptyString());
bool confirm(const String& message);
String prompt(const String& message, const String& defaultValue);
bool find(const String&, bool caseSensitive, bool backwards, bool wrap, bool wholeWord, bool searchInFrames, bool showDialog) const;
bool offscreenBuffering() const;
int outerHeight() const;
int outerWidth() const;
int innerHeight() const;
int innerWidth() const;
int screenX() const;
int screenY() const;
int screenLeft() const { return screenX(); }
int screenTop() const { return screenY(); }
int scrollX() const;
int scrollY() const;
bool closed() const;
unsigned length() const;
String name() const;
void setName(const String&);
String status() const;
void setStatus(const String&);
String defaultStatus() const;
void setDefaultStatus(const String&);
// Self-referential attributes
DOMWindow* self() const;
DOMWindow* window() const { return self(); }
DOMWindow* frames() const { return self(); }
DOMWindow* opener() const;
DOMWindow* parent() const;
DOMWindow* top() const;
// DOM Level 2 AbstractView Interface
WEBCORE_EXPORT Document* document() const;
// CSSOM View Module
RefPtr<StyleMedia> styleMedia() const;
// DOM Level 2 Style Interface
WEBCORE_EXPORT Ref<CSSStyleDeclaration> getComputedStyle(Element&, const String& pseudoElt) const;
ExceptionOr<RefPtr<CSSStyleDeclaration>> getComputedStyle(Document&, const String& pseudoElt);
// WebKit extensions
WEBCORE_EXPORT RefPtr<CSSRuleList> getMatchedCSSRules(Element*, const String& pseudoElt, bool authorOnly = true) const;
double devicePixelRatio() const;
RefPtr<WebKitPoint> webkitConvertPointFromPageToNode(Node*, const WebKitPoint*) const;
RefPtr<WebKitPoint> webkitConvertPointFromNodeToPage(Node*, const WebKitPoint*) const;
PageConsoleClient* console() const;
void printErrorMessage(const String&);
String crossDomainAccessErrorMessage(const DOMWindow& activeWindow);
ExceptionOr<void> postMessage(JSC::ExecState&, DOMWindow& callerWindow, JSC::JSValue message, const String& targetOrigin, Vector<JSC::Strong<JSC::JSObject>>&&);
void postMessageTimerFired(PostMessageTimer&);
void dispatchMessageEventWithOriginCheck(SecurityOrigin* intendedTargetOrigin, Event&, PassRefPtr<Inspector::ScriptCallStack>);
void languagesChanged();
void scrollBy(const ScrollToOptions&) const;
void scrollBy(double x, double y) const;
void scrollTo(const ScrollToOptions&) const;
void scrollTo(double x, double y) const;
void moveBy(float x, float y) const;
void moveTo(float x, float y) const;
void resizeBy(float x, float y) const;
void resizeTo(float width, float height) const;
// Timers
ExceptionOr<int> setTimeout(std::unique_ptr<ScheduledAction>, int timeout);
void clearTimeout(int timeoutId);
ExceptionOr<int> setInterval(std::unique_ptr<ScheduledAction>, int timeout);
void clearInterval(int timeoutId);
int requestAnimationFrame(Ref<RequestAnimationFrameCallback>&&);
int webkitRequestAnimationFrame(Ref<RequestAnimationFrameCallback>&&);
void cancelAnimationFrame(int id);
// Events
// EventTarget API
bool addEventListener(const AtomicString& eventType, Ref<EventListener>&&, const AddEventListenerOptions&) override;
bool removeEventListener(const AtomicString& eventType, EventListener&, const ListenerOptions&) override;
void removeAllEventListeners() override;
using EventTarget::dispatchEvent;
bool dispatchEvent(Event&, EventTarget*);
void dispatchLoadEvent();
void captureEvents();
void releaseEvents();
void finishedLoading();
using RefCounted<DOMWindow>::ref;
using RefCounted<DOMWindow>::deref;
// HTML 5 key/value storage
ExceptionOr<Storage*> sessionStorage() const;
ExceptionOr<Storage*> localStorage() const;
Storage* optionalSessionStorage() const { return m_sessionStorage.get(); }
Storage* optionalLocalStorage() const { return m_localStorage.get(); }
DOMApplicationCache* applicationCache() const;
DOMApplicationCache* optionalApplicationCache() const { return m_applicationCache.get(); }
CustomElementRegistry* customElementRegistry() { return m_customElementRegistry.get(); }
CustomElementRegistry& ensureCustomElementRegistry();
ExceptionOr<Ref<NodeList>> collectMatchingElementsInFlatTree(Node&, const String& selectors);
#if ENABLE(ORIENTATION_EVENTS)
// This is the interface orientation in degrees. Some examples are:
// 0 is straight up; -90 is when the device is rotated 90 clockwise;
// 90 is when rotated counter clockwise.
int orientation() const;
#endif
#if ENABLE(WEB_TIMING)
Performance* performance() const;
#endif
double nowTimestamp() const;
#if PLATFORM(IOS)
void incrementScrollEventListenersCount();
void decrementScrollEventListenersCount();
unsigned scrollEventListenerCount() const { return m_scrollEventListenerCount; }
#endif
void resetAllGeolocationPermission();
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
bool hasTouchEventListeners() const { return m_touchEventListenerCount > 0; }
#endif
#if ENABLE(USER_MESSAGE_HANDLERS)
bool shouldHaveWebKitNamespaceForWorld(DOMWrapperWorld&);
WebKitNamespace* webkitNamespace() const;
#endif
// FIXME: When this DOMWindow is no longer the active DOMWindow (i.e.,
// when its document is no longer the document that is displayed in its
// frame), we would like to zero out m_frame to avoid being confused
// by the document that is currently active in m_frame.
bool isCurrentlyDisplayedInFrame() const;
void willDetachDocumentFromFrame();
void willDestroyCachedFrame();
void enableSuddenTermination();
void disableSuddenTermination();
WeakPtr<DOMWindow> createWeakPtr() { return m_weakPtrFactory.createWeakPtr(); }
private:
explicit DOMWindow(Document*);
Page* page();
bool allowedToChangeWindowGeometry() const;
void frameDestroyed() override;
void willDetachPage() override;
void refEventTarget() override { ref(); }
void derefEventTarget() override { deref(); }
static RefPtr<Frame> createWindow(const String& urlString, const AtomicString& frameName, const WindowFeatures&, DOMWindow& activeWindow, Frame& firstFrame, Frame& openerFrame, std::function<void(DOMWindow&)> prepareDialogFunction = nullptr);
bool isInsecureScriptAccess(DOMWindow& activeWindow, const String& urlString);
void resetDOMWindowProperties();
void disconnectDOMWindowProperties();
void reconnectDOMWindowProperties();
void willDestroyDocumentInFrame();
bool isSameSecurityOriginAsMainFrame() const;
#if ENABLE(GAMEPAD)
void incrementGamepadEventListenerCount();
void decrementGamepadEventListenerCount();
#endif
bool m_shouldPrintWhenFinishedLoading { false };
bool m_suspendedForDocumentSuspension { false };
std::optional<bool> m_canShowModalDialogOverride;
HashSet<DOMWindowProperty*> m_properties;
mutable RefPtr<Crypto> m_crypto;
mutable RefPtr<History> m_history;
mutable RefPtr<BarProp> m_locationbar;
mutable RefPtr<StyleMedia> m_media;
mutable RefPtr<BarProp> m_menubar;
mutable RefPtr<Navigator> m_navigator;
mutable RefPtr<BarProp> m_personalbar;
mutable RefPtr<Screen> m_screen;
mutable RefPtr<BarProp> m_scrollbars;
mutable RefPtr<DOMSelection> m_selection;
mutable RefPtr<BarProp> m_statusbar;
mutable RefPtr<BarProp> m_toolbar;
mutable RefPtr<Location> m_location;
String m_status;
String m_defaultStatus;
enum class PageStatus { None, Shown, Hidden };
PageStatus m_lastPageStatus { PageStatus::None };
WeakPtrFactory<DOMWindow> m_weakPtrFactory;
#if PLATFORM(IOS)
unsigned m_scrollEventListenerCount { 0 };
#endif
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
unsigned m_touchEventListenerCount { 0 };
#endif
#if ENABLE(GAMEPAD)
unsigned m_gamepadEventListenerCount { 0 };
#endif
mutable RefPtr<Storage> m_sessionStorage;
mutable RefPtr<Storage> m_localStorage;
mutable RefPtr<DOMApplicationCache> m_applicationCache;
RefPtr<CustomElementRegistry> m_customElementRegistry;
#if ENABLE(WEB_TIMING)
mutable RefPtr<Performance> m_performance;
#endif
#if ENABLE(USER_MESSAGE_HANDLERS)
mutable RefPtr<WebKitNamespace> m_webkitNamespace;
#endif
};
inline String DOMWindow::status() const
{
return m_status;
}
inline String DOMWindow::defaultStatus() const
{
return m_defaultStatus;
}
} // namespace WebCore