blob: 8bee8b8981dd17ce8966dcf436b216f18bb85fdd [file] [log] [blame]
/*
Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org>
2004, 2005, 2006 Rob Buis <buis@kde.org>
2005 Eric Seidel <eric.seidel@kdemail.net>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
aint with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "RenderPath.h"
#include "SVGRenderStyle.h"
#include "SVGPaintServer.h"
#include <QDebug>
#include <QPainterPathStroker>
namespace WebCore {
bool RenderPath::strokeContains(const FloatPoint& point, bool requiresStroke) const
{
if (path().isEmpty())
return false;
if (requiresStroke && !SVGPaintServer::strokePaintServer(style(), this))
return false;
return false;
}
static QPainterPath getPathStroke(const QPainterPath &path, const RenderObject* object, const RenderStyle* style)
{
QPainterPathStroker s;
s.setWidth(SVGRenderStyle::cssPrimitiveToLength(object, style->svgStyle()->strokeWidth(), 1.0));
if (style->svgStyle()->capStyle() == ButtCap)
s.setCapStyle(Qt::FlatCap);
else if (style->svgStyle()->capStyle() == RoundCap)
s.setCapStyle(Qt::RoundCap);
if (style->svgStyle()->joinStyle() == MiterJoin) {
s.setJoinStyle(Qt::MiterJoin);
s.setMiterLimit((qreal) style->svgStyle()->strokeMiterLimit());
} else if(style->svgStyle()->joinStyle() == RoundJoin)
s.setJoinStyle(Qt::RoundJoin);
const DashArray& dashes = WebCore::dashArrayFromRenderingStyle(style);
double dashOffset = SVGRenderStyle::cssPrimitiveToLength(object, style->svgStyle()->strokeDashOffset(), 0.0);
unsigned int dashLength = !dashes.isEmpty() ? dashes.size() : 0;
if(dashLength) {
QVector<qreal> pattern;
unsigned int count = (dashLength % 2) == 0 ? dashLength : dashLength * 2;
for(unsigned int i = 0; i < count; i++)
pattern.append(dashes[i % dashLength] / (float)s.width());
s.setDashPattern(pattern);
Q_UNUSED(dashOffset);
// TODO: dash-offset, does/will qt4 API allow it? (Rob)
}
return s.createStroke(path);
}
FloatRect RenderPath::strokeBBox() const
{
QPainterPath outline = getPathStroke(*(path().platformPath()), this, style());
return outline.boundingRect();
}
}
// vim:ts=4:noet