blob: 9b75848e70a47b8afa598124172dc2d02ab0b069 [file] [log] [blame]
/*
Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005 Rob Buis <buis@kde.org>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG)
#include "AffineTransform.h"
#include "SVGTransform.h"
#include "SVGSVGElement.h"
#include "SVGTransformDistance.h"
#include "SVGTransformList.h"
using namespace WebCore;
SVGTransformList::SVGTransformList(const QualifiedName& attributeName)
: SVGPODList<SVGTransform>(attributeName)
{
}
SVGTransformList::~SVGTransformList()
{
}
SVGTransform SVGTransformList::createSVGTransformFromMatrix(const AffineTransform& matrix) const
{
return SVGSVGElement::createSVGTransformFromMatrix(matrix);
}
SVGTransform SVGTransformList::consolidate()
{
ExceptionCode ec = 0;
return initialize(concatenate(), ec);
}
SVGTransform SVGTransformList::concatenate() const
{
unsigned int length = numberOfItems();
if (!length)
return SVGTransform();
AffineTransform matrix;
ExceptionCode ec = 0;
for (unsigned int i = 0; i < length; i++)
matrix = getItem(i, ec).matrix() * matrix;
return SVGTransform(matrix);
}
SVGTransform SVGTransformList::concatenateForType(SVGTransform::SVGTransformType type) const
{
unsigned int length = numberOfItems();
if (!length)
return SVGTransform();
ExceptionCode ec = 0;
SVGTransformDistance totalTransform;
for (unsigned int i = 0; i < length; i++) {
const SVGTransform& transform = getItem(i, ec);
if (transform.type() == type)
totalTransform.addSVGTransform(transform);
}
return totalTransform.addToSVGTransform(SVGTransform());
}
#endif // ENABLE(SVG)