| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "SVGPropertyOwner.h" |
| #include <wtf/Optional.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/text/WTFString.h> |
| |
| namespace WebCore { |
| |
| enum class SVGPropertyAccess : uint8_t { ReadWrite, ReadOnly }; |
| enum class SVGPropertyState : uint8_t { Clean, Dirty }; |
| |
| class SVGProperty : public RefCounted<SVGProperty> { |
| public: |
| virtual ~SVGProperty() = default; |
| |
| // Managing the relationship with the owner. |
| bool isAttached() const { return m_owner; } |
| virtual void attach(SVGPropertyOwner* owner, SVGPropertyAccess access) |
| { |
| ASSERT(!m_owner); |
| ASSERT(m_state == SVGPropertyState::Clean); |
| m_owner = owner; |
| m_access = access; |
| } |
| |
| virtual void detach() |
| { |
| m_owner = nullptr; |
| m_access = SVGPropertyAccess::ReadWrite; |
| m_state = SVGPropertyState::Clean; |
| } |
| |
| void reattach(SVGPropertyOwner* owner, SVGPropertyAccess access) |
| { |
| ASSERT_UNUSED(owner, owner == m_owner); |
| m_access = access; |
| m_state = SVGPropertyState::Clean; |
| } |
| |
| const SVGElement* contextElement() const |
| { |
| if (!m_owner) |
| return nullptr; |
| return m_owner->attributeContextElement(); |
| } |
| |
| void commitChange() |
| { |
| if (!m_owner) |
| return; |
| m_owner->commitPropertyChange(this); |
| } |
| |
| // DOM access. |
| SVGPropertyAccess access() const { return m_access; } |
| bool isReadOnly() const { return m_access == SVGPropertyAccess::ReadOnly; } |
| |
| // Synchronizing the SVG attribute and its reflection here. |
| bool isDirty() const { return m_state == SVGPropertyState::Dirty; } |
| void setDirty() { m_state = SVGPropertyState::Dirty; } |
| Optional<String> synchronize() |
| { |
| if (m_state == SVGPropertyState::Clean) |
| return WTF::nullopt; |
| m_state = SVGPropertyState::Clean; |
| return valueAsString(); |
| } |
| |
| // This is used when calling setAttribute(). |
| virtual String valueAsString() const { return emptyString(); } |
| |
| // Visual Studio doesn't seem to see these private constructors from subclasses. |
| // FIXME: See what it takes to remove this hack. |
| #if !COMPILER(MSVC) |
| protected: |
| #endif |
| SVGProperty(SVGPropertyOwner* owner = nullptr, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite) |
| : m_owner(owner) |
| , m_access(access) |
| { |
| } |
| |
| SVGPropertyOwner* m_owner { nullptr }; |
| SVGPropertyAccess m_access { SVGPropertyAccess::ReadWrite }; |
| SVGPropertyState m_state { SVGPropertyState::Clean }; |
| }; |
| |
| } // namespace WebCore |