<div id="result">PASS if the first context was lost due to creating too many WebGL contexts.</div> | |
<script> | |
if (window.testRunner) | |
testRunner.dumpAsText(); | |
var maxNumberOfActiveContexts = 16; | |
var contexts = []; | |
for (var i = 0; i <= maxNumberOfActiveContexts; i++) | |
contexts[i] = document.createElement("canvas").getContext("webgl"); | |
if (!contexts[0].isContextLost()) | |
document.getElementById("result").textContent = "FAIL"; | |
</script> |