| /* |
| * Copyright (C) 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "LayerFragment.h" |
| #include "RenderFragmentContainerSet.h" |
| #include "RenderMultiColumnFlow.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| // RenderMultiColumnSet represents a set of columns that all have the same width and height. By combining runs of same-size columns into a single |
| // object, we significantly reduce the number of unique RenderObjects required to represent columns. |
| // |
| // A simple multi-column block will have exactly one RenderMultiColumnSet child. A simple paginated multi-column block will have three |
| // RenderMultiColumnSet children: one for the content at the bottom of the first page (whose columns will have a shorter height), one |
| // for the 2nd to n-1 pages, and then one last column set that will hold the shorter columns on the final page (that may have to be balanced |
| // as well). |
| // |
| // Column spans result in the creation of new column sets as well, since a spanning fragment has to be placed in between the column sets that |
| // come before and after the span. |
| class RenderMultiColumnSet final : public RenderFragmentContainerSet { |
| WTF_MAKE_ISO_ALLOCATED(RenderMultiColumnSet); |
| public: |
| RenderMultiColumnSet(RenderFragmentedFlow&, RenderStyle&&); |
| |
| RenderBlockFlow* multiColumnBlockFlow() const { return downcast<RenderBlockFlow>(parent()); } |
| RenderMultiColumnFlow* multiColumnFlow() const { return static_cast<RenderMultiColumnFlow*>(fragmentedFlow()); } |
| |
| RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
| RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
| |
| // Return the first object in the flow thread that's rendered inside this set. |
| RenderObject* firstRendererInFragmentedFlow() const; |
| // Return the last object in the flow thread that's rendered inside this set. |
| RenderObject* lastRendererInFragmentedFlow() const; |
| |
| // Return true if the specified renderer (descendant of the flow thread) is inside this column set. |
| bool containsRendererInFragmentedFlow(const RenderObject&) const; |
| |
| void setLogicalTopInFragmentedFlow(LayoutUnit); |
| LayoutUnit logicalTopInFragmentedFlow() const { return isHorizontalWritingMode() ? fragmentedFlowPortionRect().y() : fragmentedFlowPortionRect().x(); } |
| void setLogicalBottomInFragmentedFlow(LayoutUnit); |
| LayoutUnit logicalBottomInFragmentedFlow() const { return isHorizontalWritingMode() ? fragmentedFlowPortionRect().maxY() : fragmentedFlowPortionRect().maxX(); } |
| LayoutUnit logicalHeightInFragmentedFlow() const { return isHorizontalWritingMode() ? fragmentedFlowPortionRect().height() : fragmentedFlowPortionRect().width(); } |
| |
| unsigned computedColumnCount() const { return m_computedColumnCount; } |
| LayoutUnit computedColumnWidth() const { return m_computedColumnWidth; } |
| LayoutUnit computedColumnHeight() const { return m_computedColumnHeight; } |
| bool columnHeightComputed() const { return m_columnHeightComputed; } |
| |
| void setComputedColumnWidthAndCount(LayoutUnit width, unsigned count) |
| { |
| m_computedColumnWidth = width; |
| m_computedColumnCount = count; |
| } |
| |
| LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; |
| |
| void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } |
| LayoutUnit minimumColumnHeight() const { return m_minimumColumnHeight; } |
| |
| unsigned forcedBreaksCount() const { return m_contentRuns.size(); } |
| void clearForcedBreaks(); |
| void addForcedBreak(LayoutUnit offsetFromFirstPage); |
| |
| // (Re-)calculate the column height. This is first and foremost needed by sets that are to |
| // balance the column height, but even when it isn't to be balanced, this is necessary if the |
| // multicol container's height is constrained. If |initial| is set, and we are to balance, guess |
| // an initial column height; otherwise, stretch the column height a tad. Return true if column |
| // height changed and another layout pass is required. |
| bool recalculateColumnHeight(bool initial); |
| |
| // Record space shortage (the amount of space that would have been enough to prevent some |
| // element from being moved to the next column) at a column break. The smallest amount of space |
| // shortage we find is the amount with which we will stretch the column height, if it turns out |
| // after layout that the columns weren't tall enough. |
| void recordSpaceShortage(LayoutUnit spaceShortage); |
| |
| void updateLogicalWidth() override; |
| |
| void prepareForLayout(bool initial); |
| // Begin laying out content for this column set. This happens at the beginning of flow thread |
| // layout, and when advancing from a previous column set or spanner to this one. |
| void beginFlow(RenderBlock* container); |
| // Finish laying out content for this column set. This happens at end of flow thread layout, and |
| // when advancing to the next column set or spanner. |
| void endFlow(RenderBlock* container, LayoutUnit bottomInContainer); |
| // Has this set been flowed in this layout pass? |
| bool hasBeenFlowed() const { return logicalBottomInFragmentedFlow() != RenderFragmentedFlow::maxLogicalHeight(); } |
| |
| bool requiresBalancing() const; |
| |
| LayoutPoint columnTranslationForOffset(const LayoutUnit&) const; |
| |
| void paintColumnRules(PaintInfo&, const LayoutPoint& paintOffset) override; |
| |
| enum ColumnHitTestTranslationMode { |
| ClampHitTestTranslationToColumns, |
| DoNotClampHitTestTranslationToColumns |
| }; |
| LayoutPoint translateFragmentPointToFragmentedFlow(const LayoutPoint & logicalPoint, ColumnHitTestTranslationMode = DoNotClampHitTestTranslationToColumns) const; |
| |
| void updateHitTestResult(HitTestResult&, const LayoutPoint&) override; |
| |
| LayoutRect columnRectAt(unsigned index) const; |
| unsigned columnCount() const; |
| |
| protected: |
| void addOverflowFromChildren() override; |
| |
| private: |
| bool isRenderMultiColumnSet() const override { return true; } |
| void layout() override; |
| |
| LogicalExtentComputedValues computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const override; |
| |
| void paintObject(PaintInfo&, const LayoutPoint&) override { } |
| |
| LayoutUnit pageLogicalWidth() const override { return m_computedColumnWidth; } |
| LayoutUnit pageLogicalHeight() const override { return m_computedColumnHeight; } |
| |
| LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const override; |
| |
| LayoutUnit logicalHeightOfAllFragmentedFlowContent() const override { return logicalHeightInFragmentedFlow(); } |
| |
| void repaintFragmentedFlowContent(const LayoutRect& repaintRect) override; |
| |
| void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect) override; |
| |
| void adjustFragmentBoundsFromFragmentedFlowPortionRect(LayoutRect& fragmentBounds) const override; |
| |
| VisiblePosition positionForPoint(const LayoutPoint&, const RenderFragmentContainer*) override; |
| |
| const char* renderName() const override; |
| |
| LayoutUnit calculateMaxColumnHeight() const; |
| LayoutUnit columnGap() const; |
| |
| LayoutUnit columnLogicalLeft(unsigned) const; |
| LayoutUnit columnLogicalTop(unsigned) const; |
| |
| LayoutRect fragmentedFlowPortionRectAt(unsigned index) const; |
| LayoutRect fragmentedFlowPortionOverflowRect(const LayoutRect& fragmentedFlowPortion, unsigned index, unsigned colCount, LayoutUnit colGap); |
| |
| LayoutUnit initialBlockOffsetForPainting() const; |
| |
| enum ColumnIndexCalculationMode { |
| ClampToExistingColumns, // Stay within the range of already existing columns. |
| AssumeNewColumns // Allow column indices outside the range of already existing columns. |
| }; |
| unsigned columnIndexAtOffset(LayoutUnit, ColumnIndexCalculationMode = ClampToExistingColumns) const; |
| |
| void setAndConstrainColumnHeight(LayoutUnit); |
| |
| // Return the index of the content run with the currently tallest columns, taking all implicit |
| // breaks assumed so far into account. |
| unsigned findRunWithTallestColumns() const; |
| |
| // Given the current list of content runs, make assumptions about where we need to insert |
| // implicit breaks (if there's room for any at all; depending on the number of explicit breaks), |
| // and store the results. This is needed in order to balance the columns. |
| void distributeImplicitBreaks(); |
| |
| LayoutUnit calculateBalancedHeight(bool initial) const; |
| |
| unsigned m_computedColumnCount; // Used column count (the resulting 'N' from the pseudo-algorithm in the multicol spec) |
| LayoutUnit m_computedColumnWidth; // Used column width (the resulting 'W' from the pseudo-algorithm in the multicol spec) |
| LayoutUnit m_computedColumnHeight; |
| LayoutUnit m_availableColumnHeight; |
| bool m_columnHeightComputed; |
| |
| // The following variables are used when balancing the column set. |
| LayoutUnit m_maxColumnHeight; // Maximum column height allowed. |
| LayoutUnit m_minSpaceShortage; // The smallest amout of space shortage that caused a column break. |
| LayoutUnit m_minimumColumnHeight; |
| |
| // A run of content without explicit (forced) breaks; i.e. a flow thread portion between two |
| // explicit breaks, between flow thread start and an explicit break, between an explicit break |
| // and flow thread end, or, in cases when there are no explicit breaks at all: between flow flow |
| // thread start and flow thread end. We need to know where the explicit breaks are, in order to |
| // figure out where the implicit breaks will end up, so that we get the columns properly |
| // balanced. A content run starts out as representing one single column, and will represent one |
| // additional column for each implicit break "inserted" there. |
| class ContentRun { |
| public: |
| ContentRun(LayoutUnit breakOffset) |
| : m_breakOffset(breakOffset) |
| , m_assumedImplicitBreaks(0) { } |
| |
| unsigned assumedImplicitBreaks() const { return m_assumedImplicitBreaks; } |
| void assumeAnotherImplicitBreak() { m_assumedImplicitBreaks++; } |
| LayoutUnit breakOffset() const { return m_breakOffset; } |
| |
| // Return the column height that this content run would require, considering the implicit |
| // breaks assumed so far. |
| LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return LayoutUnit(ceilf(float(m_breakOffset - startOffset) / float(m_assumedImplicitBreaks + 1))); } |
| |
| private: |
| LayoutUnit m_breakOffset; // Flow thread offset where this run ends. |
| unsigned m_assumedImplicitBreaks; // Number of implicit breaks in this run assumed so far. |
| }; |
| Vector<ContentRun, 1> m_contentRuns; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMultiColumnSet, isRenderMultiColumnSet()) |