| /* |
| * Copyright (C) 2010 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/WorkQueue.h> |
| |
| #include <wtf/BlockPtr.h> |
| #include <wtf/Ref.h> |
| |
| namespace WTF { |
| |
| void WorkQueue::dispatch(Function<void()>&& function) |
| { |
| dispatch_async(m_dispatchQueue, makeBlockPtr([protectedThis = makeRef(*this), function = WTFMove(function)] { |
| function(); |
| }).get()); |
| } |
| |
| void WorkQueue::dispatchAfter(Seconds duration, Function<void()>&& function) |
| { |
| dispatch_after(dispatch_time(DISPATCH_TIME_NOW, duration.nanosecondsAs<int64_t>()), m_dispatchQueue, makeBlockPtr([protectedThis = makeRef(*this), function = WTFMove(function)] { |
| function(); |
| }).get()); |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static dispatch_qos_class_t dispatchQOSClass(WorkQueue::QOS qos) |
| { |
| switch (qos) { |
| case WorkQueue::QOS::UserInteractive: |
| return Thread::adjustedQOSClass(QOS_CLASS_USER_INTERACTIVE); |
| case WorkQueue::QOS::UserInitiated: |
| return Thread::adjustedQOSClass(QOS_CLASS_USER_INITIATED); |
| case WorkQueue::QOS::Default: |
| return Thread::adjustedQOSClass(QOS_CLASS_DEFAULT); |
| case WorkQueue::QOS::Utility: |
| return Thread::adjustedQOSClass(QOS_CLASS_UTILITY); |
| case WorkQueue::QOS::Background: |
| return Thread::adjustedQOSClass(QOS_CLASS_BACKGROUND); |
| } |
| } |
| #else |
| static dispatch_queue_t targetQueueForQOSClass(WorkQueue::QOS qos) |
| { |
| switch (qos) { |
| case WorkQueue::QOS::UserInteractive: |
| case WorkQueue::QOS::UserInitiated: |
| return dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0); |
| case WorkQueue::QOS::Utility: |
| return dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0); |
| case WorkQueue::QOS::Background: |
| return dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0); |
| case WorkQueue::QOS::Default: |
| ASSERT_NOT_REACHED(); |
| return nullptr; |
| } |
| ASSERT_NOT_REACHED(); |
| } |
| #endif |
| |
| void WorkQueue::platformInitialize(const char* name, Type type, QOS qos) |
| { |
| dispatch_queue_attr_t attr = type == Type::Concurrent ? DISPATCH_QUEUE_CONCURRENT : DISPATCH_QUEUE_SERIAL; |
| attr = dispatch_queue_attr_make_with_qos_class(attr, dispatchQOSClass(qos), 0); |
| m_dispatchQueue = dispatch_queue_create(name, attr); |
| dispatch_set_context(m_dispatchQueue, this); |
| } |
| |
| void WorkQueue::platformInvalidate() |
| { |
| dispatch_release(m_dispatchQueue); |
| } |
| |
| void WorkQueue::concurrentApply(size_t iterations, WTF::Function<void(size_t index)>&& function) |
| { |
| dispatch_apply(iterations, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), makeBlockPtr([function = WTFMove(function)](size_t index) { |
| function(index); |
| }).get()); |
| } |
| |
| } |