| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // vk_utils: |
| // Helper functions for the Vulkan Renderer. |
| // |
| |
| #include "libANGLE/renderer/vulkan/vk_utils.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/renderer/vulkan/BufferVk.h" |
| #include "libANGLE/renderer/vulkan/CommandGraph.h" |
| #include "libANGLE/renderer/vulkan/ContextVk.h" |
| #include "libANGLE/renderer/vulkan/DisplayVk.h" |
| #include "libANGLE/renderer/vulkan/RendererVk.h" |
| |
| namespace |
| { |
| VkImageUsageFlags GetStagingBufferUsageFlags(rx::vk::StagingUsage usage) |
| { |
| switch (usage) |
| { |
| case rx::vk::StagingUsage::Read: |
| return VK_BUFFER_USAGE_TRANSFER_DST_BIT; |
| case rx::vk::StagingUsage::Write: |
| return VK_BUFFER_USAGE_TRANSFER_SRC_BIT; |
| case rx::vk::StagingUsage::Both: |
| return (VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT); |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| } // anonymous namespace |
| |
| namespace angle |
| { |
| egl::Error ToEGL(Result result, rx::DisplayVk *displayVk, EGLint errorCode) |
| { |
| if (result != angle::Result::Continue) |
| { |
| return displayVk->getEGLError(errorCode); |
| } |
| else |
| { |
| return egl::NoError(); |
| } |
| } |
| } // namespace angle |
| |
| namespace rx |
| { |
| // Mirrors std_validation_str in loader.c |
| const char *g_VkStdValidationLayerName = "VK_LAYER_LUNARG_standard_validation"; |
| const char *g_VkValidationLayerNames[] = { |
| "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", |
| "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_core_validation", |
| "VK_LAYER_GOOGLE_unique_objects"}; |
| |
| bool HasValidationLayer(const std::vector<VkLayerProperties> &layerProps, const char *layerName) |
| { |
| for (const auto &layerProp : layerProps) |
| { |
| if (std::string(layerProp.layerName) == layerName) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool HasStandardValidationLayer(const std::vector<VkLayerProperties> &layerProps) |
| { |
| return HasValidationLayer(layerProps, g_VkStdValidationLayerName); |
| } |
| |
| bool HasValidationLayers(const std::vector<VkLayerProperties> &layerProps) |
| { |
| for (const char *layerName : g_VkValidationLayerNames) |
| { |
| if (!HasValidationLayer(layerProps, layerName)) |
| { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| angle::Result FindAndAllocateCompatibleMemory(vk::Context *context, |
| const vk::MemoryProperties &memoryProperties, |
| VkMemoryPropertyFlags requestedMemoryPropertyFlags, |
| VkMemoryPropertyFlags *memoryPropertyFlagsOut, |
| const VkMemoryRequirements &memoryRequirements, |
| const void *extraAllocationInfo, |
| vk::DeviceMemory *deviceMemoryOut) |
| { |
| uint32_t memoryTypeIndex = 0; |
| ANGLE_TRY(memoryProperties.findCompatibleMemoryIndex(context, memoryRequirements, |
| requestedMemoryPropertyFlags, |
| memoryPropertyFlagsOut, &memoryTypeIndex)); |
| |
| VkMemoryAllocateInfo allocInfo = {}; |
| allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; |
| allocInfo.pNext = extraAllocationInfo; |
| allocInfo.memoryTypeIndex = memoryTypeIndex; |
| allocInfo.allocationSize = memoryRequirements.size; |
| |
| ANGLE_VK_TRY(context, deviceMemoryOut->allocate(context->getDevice(), allocInfo)); |
| return angle::Result::Continue; |
| } |
| |
| template <typename T> |
| angle::Result AllocateAndBindBufferOrImageMemory(vk::Context *context, |
| VkMemoryPropertyFlags requestedMemoryPropertyFlags, |
| VkMemoryPropertyFlags *memoryPropertyFlagsOut, |
| const VkMemoryRequirements &memoryRequirements, |
| const void *extraAllocationInfo, |
| T *bufferOrImage, |
| vk::DeviceMemory *deviceMemoryOut) |
| { |
| const vk::MemoryProperties &memoryProperties = context->getRenderer()->getMemoryProperties(); |
| |
| ANGLE_TRY(FindAndAllocateCompatibleMemory( |
| context, memoryProperties, requestedMemoryPropertyFlags, memoryPropertyFlagsOut, |
| memoryRequirements, extraAllocationInfo, deviceMemoryOut)); |
| ANGLE_VK_TRY(context, bufferOrImage->bindMemory(context->getDevice(), *deviceMemoryOut)); |
| return angle::Result::Continue; |
| } |
| |
| template <typename T> |
| angle::Result AllocateBufferOrImageMemory(vk::Context *context, |
| VkMemoryPropertyFlags requestedMemoryPropertyFlags, |
| VkMemoryPropertyFlags *memoryPropertyFlagsOut, |
| const void *extraAllocationInfo, |
| T *bufferOrImage, |
| vk::DeviceMemory *deviceMemoryOut) |
| { |
| // Call driver to determine memory requirements. |
| VkMemoryRequirements memoryRequirements; |
| bufferOrImage->getMemoryRequirements(context->getDevice(), &memoryRequirements); |
| |
| ANGLE_TRY(AllocateAndBindBufferOrImageMemory( |
| context, requestedMemoryPropertyFlags, memoryPropertyFlagsOut, memoryRequirements, |
| extraAllocationInfo, bufferOrImage, deviceMemoryOut)); |
| |
| return angle::Result::Continue; |
| } |
| |
| const char *VulkanResultString(VkResult result) |
| { |
| switch (result) |
| { |
| case VK_SUCCESS: |
| return "Command successfully completed."; |
| case VK_NOT_READY: |
| return "A fence or query has not yet completed."; |
| case VK_TIMEOUT: |
| return "A wait operation has not completed in the specified time."; |
| case VK_EVENT_SET: |
| return "An event is signaled."; |
| case VK_EVENT_RESET: |
| return "An event is unsignaled."; |
| case VK_INCOMPLETE: |
| return "A return array was too small for the result."; |
| case VK_SUBOPTIMAL_KHR: |
| return "A swapchain no longer matches the surface properties exactly, but can still be " |
| "used to present to the surface successfully."; |
| case VK_ERROR_OUT_OF_HOST_MEMORY: |
| return "A host memory allocation has failed."; |
| case VK_ERROR_OUT_OF_DEVICE_MEMORY: |
| return "A device memory allocation has failed."; |
| case VK_ERROR_INITIALIZATION_FAILED: |
| return "Initialization of an object could not be completed for implementation-specific " |
| "reasons."; |
| case VK_ERROR_DEVICE_LOST: |
| return "The logical or physical device has been lost."; |
| case VK_ERROR_MEMORY_MAP_FAILED: |
| return "Mapping of a memory object has failed."; |
| case VK_ERROR_LAYER_NOT_PRESENT: |
| return "A requested layer is not present or could not be loaded."; |
| case VK_ERROR_EXTENSION_NOT_PRESENT: |
| return "A requested extension is not supported."; |
| case VK_ERROR_FEATURE_NOT_PRESENT: |
| return "A requested feature is not supported."; |
| case VK_ERROR_INCOMPATIBLE_DRIVER: |
| return "The requested version of Vulkan is not supported by the driver or is otherwise " |
| "incompatible for implementation-specific reasons."; |
| case VK_ERROR_TOO_MANY_OBJECTS: |
| return "Too many objects of the type have already been created."; |
| case VK_ERROR_FORMAT_NOT_SUPPORTED: |
| return "A requested format is not supported on this device."; |
| case VK_ERROR_SURFACE_LOST_KHR: |
| return "A surface is no longer available."; |
| case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: |
| return "The requested window is already connected to a VkSurfaceKHR, or to some other " |
| "non-Vulkan API."; |
| case VK_ERROR_OUT_OF_DATE_KHR: |
| return "A surface has changed in such a way that it is no longer compatible with the " |
| "swapchain."; |
| case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: |
| return "The display used by a swapchain does not use the same presentable image " |
| "layout, or is incompatible in a way that prevents sharing an image."; |
| case VK_ERROR_VALIDATION_FAILED_EXT: |
| return "The validation layers detected invalid API usage."; |
| default: |
| return "Unknown vulkan error code."; |
| } |
| } |
| |
| bool GetAvailableValidationLayers(const std::vector<VkLayerProperties> &layerProps, |
| bool mustHaveLayers, |
| VulkanLayerVector *enabledLayerNames) |
| { |
| if (HasStandardValidationLayer(layerProps)) |
| { |
| enabledLayerNames->push_back(g_VkStdValidationLayerName); |
| } |
| else if (HasValidationLayers(layerProps)) |
| { |
| for (const char *layerName : g_VkValidationLayerNames) |
| { |
| enabledLayerNames->push_back(layerName); |
| } |
| } |
| else |
| { |
| // Generate an error if the layers were explicitly requested, warning otherwise. |
| if (mustHaveLayers) |
| { |
| ERR() << "Vulkan validation layers are missing."; |
| } |
| else |
| { |
| WARN() << "Vulkan validation layers are missing."; |
| } |
| |
| return false; |
| } |
| |
| return true; |
| } |
| |
| namespace vk |
| { |
| const char *gLoaderLayersPathEnv = "VK_LAYER_PATH"; |
| const char *gLoaderICDFilenamesEnv = "VK_ICD_FILENAMES"; |
| |
| VkImageAspectFlags GetDepthStencilAspectFlags(const angle::Format &format) |
| { |
| return (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) | |
| (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0); |
| } |
| |
| VkImageAspectFlags GetFormatAspectFlags(const angle::Format &format) |
| { |
| VkImageAspectFlags dsAspect = GetDepthStencilAspectFlags(format); |
| // If the image is not depth stencil, assume color aspect. Note that detecting color formats |
| // is less trivial than depth/stencil, e.g. as block formats don't indicate any bits for RGBA |
| // channels. |
| return dsAspect != 0 ? dsAspect : VK_IMAGE_ASPECT_COLOR_BIT; |
| } |
| |
| // Context implementation. |
| Context::Context(RendererVk *renderer) : mRenderer(renderer) {} |
| |
| Context::~Context() {} |
| |
| VkDevice Context::getDevice() const |
| { |
| return mRenderer->getDevice(); |
| } |
| |
| // MemoryProperties implementation. |
| MemoryProperties::MemoryProperties() : mMemoryProperties{0} {} |
| |
| void MemoryProperties::init(VkPhysicalDevice physicalDevice) |
| { |
| ASSERT(mMemoryProperties.memoryTypeCount == 0); |
| vkGetPhysicalDeviceMemoryProperties(physicalDevice, &mMemoryProperties); |
| ASSERT(mMemoryProperties.memoryTypeCount > 0); |
| } |
| |
| void MemoryProperties::destroy() |
| { |
| mMemoryProperties = {0}; |
| } |
| |
| angle::Result MemoryProperties::findCompatibleMemoryIndex( |
| Context *context, |
| const VkMemoryRequirements &memoryRequirements, |
| VkMemoryPropertyFlags requestedMemoryPropertyFlags, |
| VkMemoryPropertyFlags *memoryPropertyFlagsOut, |
| uint32_t *typeIndexOut) const |
| { |
| ASSERT(mMemoryProperties.memoryTypeCount > 0 && mMemoryProperties.memoryTypeCount <= 32); |
| |
| // Find a compatible memory pool index. If the index doesn't change, we could cache it. |
| // Not finding a valid memory pool means an out-of-spec driver, or internal error. |
| // TODO(jmadill): Determine if it is possible to cache indexes. |
| // TODO(jmadill): More efficient memory allocation. |
| for (size_t memoryIndex : angle::BitSet32<32>(memoryRequirements.memoryTypeBits)) |
| { |
| ASSERT(memoryIndex < mMemoryProperties.memoryTypeCount); |
| |
| if ((mMemoryProperties.memoryTypes[memoryIndex].propertyFlags & |
| requestedMemoryPropertyFlags) == requestedMemoryPropertyFlags) |
| { |
| *memoryPropertyFlagsOut = mMemoryProperties.memoryTypes[memoryIndex].propertyFlags; |
| *typeIndexOut = static_cast<uint32_t>(memoryIndex); |
| return angle::Result::Continue; |
| } |
| } |
| |
| // TODO(jmadill): Add error message to error. |
| context->handleError(VK_ERROR_INCOMPATIBLE_DRIVER, __FILE__, ANGLE_FUNCTION, __LINE__); |
| return angle::Result::Stop; |
| } |
| |
| // StagingBuffer implementation. |
| StagingBuffer::StagingBuffer() : mSize(0) {} |
| |
| void StagingBuffer::destroy(VkDevice device) |
| { |
| mBuffer.destroy(device); |
| mDeviceMemory.destroy(device); |
| mSize = 0; |
| } |
| |
| angle::Result StagingBuffer::init(Context *context, VkDeviceSize size, StagingUsage usage) |
| { |
| VkBufferCreateInfo createInfo = {}; |
| createInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| createInfo.flags = 0; |
| createInfo.size = size; |
| createInfo.usage = GetStagingBufferUsageFlags(usage); |
| createInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; |
| createInfo.queueFamilyIndexCount = 0; |
| createInfo.pQueueFamilyIndices = nullptr; |
| |
| VkMemoryPropertyFlags flags = |
| (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); |
| |
| ANGLE_VK_TRY(context, mBuffer.init(context->getDevice(), createInfo)); |
| VkMemoryPropertyFlags flagsOut = 0; |
| ANGLE_TRY(AllocateBufferMemory(context, flags, &flagsOut, nullptr, &mBuffer, &mDeviceMemory)); |
| mSize = static_cast<size_t>(size); |
| return angle::Result::Continue; |
| } |
| |
| void StagingBuffer::dumpResources(Serial serial, std::vector<vk::GarbageObject> *garbageQueue) |
| { |
| mBuffer.dumpResources(serial, garbageQueue); |
| mDeviceMemory.dumpResources(serial, garbageQueue); |
| } |
| |
| angle::Result AllocateBufferMemory(vk::Context *context, |
| VkMemoryPropertyFlags requestedMemoryPropertyFlags, |
| VkMemoryPropertyFlags *memoryPropertyFlagsOut, |
| const void *extraAllocationInfo, |
| Buffer *buffer, |
| DeviceMemory *deviceMemoryOut) |
| { |
| return AllocateBufferOrImageMemory(context, requestedMemoryPropertyFlags, |
| memoryPropertyFlagsOut, extraAllocationInfo, buffer, |
| deviceMemoryOut); |
| } |
| |
| angle::Result AllocateImageMemory(vk::Context *context, |
| VkMemoryPropertyFlags memoryPropertyFlags, |
| const void *extraAllocationInfo, |
| Image *image, |
| DeviceMemory *deviceMemoryOut) |
| { |
| VkMemoryPropertyFlags memoryPropertyFlagsOut = 0; |
| return AllocateBufferOrImageMemory(context, memoryPropertyFlags, &memoryPropertyFlagsOut, |
| extraAllocationInfo, image, deviceMemoryOut); |
| } |
| |
| angle::Result AllocateImageMemoryWithRequirements(vk::Context *context, |
| VkMemoryPropertyFlags memoryPropertyFlags, |
| const VkMemoryRequirements &memoryRequirements, |
| const void *extraAllocationInfo, |
| Image *image, |
| DeviceMemory *deviceMemoryOut) |
| { |
| VkMemoryPropertyFlags memoryPropertyFlagsOut = 0; |
| return AllocateAndBindBufferOrImageMemory(context, memoryPropertyFlags, &memoryPropertyFlagsOut, |
| memoryRequirements, extraAllocationInfo, image, |
| deviceMemoryOut); |
| } |
| |
| angle::Result InitShaderAndSerial(Context *context, |
| ShaderAndSerial *shaderAndSerial, |
| const uint32_t *shaderCode, |
| size_t shaderCodeSize) |
| { |
| VkShaderModuleCreateInfo createInfo = {}; |
| createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; |
| createInfo.flags = 0; |
| createInfo.codeSize = shaderCodeSize; |
| createInfo.pCode = shaderCode; |
| |
| ANGLE_VK_TRY(context, shaderAndSerial->get().init(context->getDevice(), createInfo)); |
| shaderAndSerial->updateSerial(context->getRenderer()->issueShaderSerial()); |
| return angle::Result::Continue; |
| } |
| |
| gl::TextureType Get2DTextureType(uint32_t layerCount, GLint samples) |
| { |
| if (layerCount > 1) |
| { |
| if (samples > 1) |
| { |
| return gl::TextureType::_2DMultisampleArray; |
| } |
| else |
| { |
| return gl::TextureType::_2DArray; |
| } |
| } |
| else |
| { |
| if (samples > 1) |
| { |
| return gl::TextureType::_2DMultisample; |
| } |
| else |
| { |
| return gl::TextureType::_2D; |
| } |
| } |
| } |
| |
| GarbageObjectBase::GarbageObjectBase() : mHandleType(HandleType::Invalid), mHandle(VK_NULL_HANDLE) |
| {} |
| |
| // GarbageObjectBase implementation |
| void GarbageObjectBase::destroy(VkDevice device) |
| { |
| switch (mHandleType) |
| { |
| case HandleType::Semaphore: |
| vkDestroySemaphore(device, reinterpret_cast<VkSemaphore>(mHandle), nullptr); |
| break; |
| case HandleType::CommandBuffer: |
| // Command buffers are pool allocated. |
| UNREACHABLE(); |
| break; |
| case HandleType::Event: |
| vkDestroyEvent(device, reinterpret_cast<VkEvent>(mHandle), nullptr); |
| break; |
| case HandleType::Fence: |
| vkDestroyFence(device, reinterpret_cast<VkFence>(mHandle), nullptr); |
| break; |
| case HandleType::DeviceMemory: |
| vkFreeMemory(device, reinterpret_cast<VkDeviceMemory>(mHandle), nullptr); |
| break; |
| case HandleType::Buffer: |
| vkDestroyBuffer(device, reinterpret_cast<VkBuffer>(mHandle), nullptr); |
| break; |
| case HandleType::BufferView: |
| vkDestroyBufferView(device, reinterpret_cast<VkBufferView>(mHandle), nullptr); |
| break; |
| case HandleType::Image: |
| vkDestroyImage(device, reinterpret_cast<VkImage>(mHandle), nullptr); |
| break; |
| case HandleType::ImageView: |
| vkDestroyImageView(device, reinterpret_cast<VkImageView>(mHandle), nullptr); |
| break; |
| case HandleType::ShaderModule: |
| vkDestroyShaderModule(device, reinterpret_cast<VkShaderModule>(mHandle), nullptr); |
| break; |
| case HandleType::PipelineLayout: |
| vkDestroyPipelineLayout(device, reinterpret_cast<VkPipelineLayout>(mHandle), nullptr); |
| break; |
| case HandleType::RenderPass: |
| vkDestroyRenderPass(device, reinterpret_cast<VkRenderPass>(mHandle), nullptr); |
| break; |
| case HandleType::Pipeline: |
| vkDestroyPipeline(device, reinterpret_cast<VkPipeline>(mHandle), nullptr); |
| break; |
| case HandleType::DescriptorSetLayout: |
| vkDestroyDescriptorSetLayout(device, reinterpret_cast<VkDescriptorSetLayout>(mHandle), |
| nullptr); |
| break; |
| case HandleType::Sampler: |
| vkDestroySampler(device, reinterpret_cast<VkSampler>(mHandle), nullptr); |
| break; |
| case HandleType::DescriptorPool: |
| vkDestroyDescriptorPool(device, reinterpret_cast<VkDescriptorPool>(mHandle), nullptr); |
| break; |
| case HandleType::Framebuffer: |
| vkDestroyFramebuffer(device, reinterpret_cast<VkFramebuffer>(mHandle), nullptr); |
| break; |
| case HandleType::CommandPool: |
| vkDestroyCommandPool(device, reinterpret_cast<VkCommandPool>(mHandle), nullptr); |
| break; |
| case HandleType::QueryPool: |
| vkDestroyQueryPool(device, reinterpret_cast<VkQueryPool>(mHandle), nullptr); |
| break; |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| |
| // GarbageObject implementation. |
| GarbageObject::GarbageObject() : mSerial() {} |
| |
| GarbageObject::GarbageObject(const GarbageObject &other) = default; |
| |
| GarbageObject &GarbageObject::operator=(const GarbageObject &other) = default; |
| |
| bool GarbageObject::destroyIfComplete(VkDevice device, Serial completedSerial) |
| { |
| if (completedSerial >= mSerial) |
| { |
| destroy(device); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool SamplerNameContainsNonZeroArrayElement(const std::string &name) |
| { |
| constexpr char kZERO_ELEMENT[] = "[0]"; |
| |
| size_t start = 0; |
| while (true) |
| { |
| start = name.find(kZERO_ELEMENT[0], start); |
| if (start == std::string::npos) |
| { |
| break; |
| } |
| if (name.compare(start, strlen(kZERO_ELEMENT), kZERO_ELEMENT) != 0) |
| { |
| return true; |
| } |
| start++; |
| } |
| return false; |
| } |
| |
| std::string GetMappedSamplerName(const std::string &originalName) |
| { |
| std::string samplerName = originalName; |
| |
| // Samplers in structs are extracted. |
| std::replace(samplerName.begin(), samplerName.end(), '.', '_'); |
| |
| // Remove array elements |
| auto out = samplerName.begin(); |
| for (auto in = samplerName.begin(); in != samplerName.end(); in++) |
| { |
| if (*in == '[') |
| { |
| while (*in != ']') |
| { |
| in++; |
| ASSERT(in != samplerName.end()); |
| } |
| } |
| else |
| { |
| *out++ = *in; |
| } |
| } |
| |
| samplerName.erase(out, samplerName.end()); |
| |
| return samplerName; |
| } |
| |
| } // namespace vk |
| |
| // VK_EXT_debug_utils |
| PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT = nullptr; |
| PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT = nullptr; |
| PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT = nullptr; |
| PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT = nullptr; |
| PFN_vkCmdInsertDebugUtilsLabelEXT vkCmdInsertDebugUtilsLabelEXT = nullptr; |
| |
| // VK_EXT_debug_report |
| PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT = nullptr; |
| PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT = nullptr; |
| |
| // VK_KHR_get_physical_device_properties2 |
| PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR = nullptr; |
| |
| // VK_KHR_external_semaphore_fd |
| PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR = nullptr; |
| |
| #if defined(ANGLE_PLATFORM_FUCHSIA) |
| // VK_FUCHSIA_imagepipe_surface |
| PFN_vkCreateImagePipeSurfaceFUCHSIA vkCreateImagePipeSurfaceFUCHSIA = nullptr; |
| #endif |
| |
| #define GET_FUNC(vkName) \ |
| do \ |
| { \ |
| vkName = reinterpret_cast<PFN_##vkName>(vkGetInstanceProcAddr(instance, #vkName)); \ |
| ASSERT(vkName); \ |
| } while (0) |
| |
| void InitDebugUtilsEXTFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkCreateDebugUtilsMessengerEXT); |
| GET_FUNC(vkDestroyDebugUtilsMessengerEXT); |
| GET_FUNC(vkCmdBeginDebugUtilsLabelEXT); |
| GET_FUNC(vkCmdEndDebugUtilsLabelEXT); |
| GET_FUNC(vkCmdInsertDebugUtilsLabelEXT); |
| } |
| |
| void InitDebugReportEXTFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkCreateDebugReportCallbackEXT); |
| GET_FUNC(vkDestroyDebugReportCallbackEXT); |
| } |
| |
| void InitGetPhysicalDeviceProperties2KHRFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkGetPhysicalDeviceProperties2KHR); |
| } |
| |
| #if defined(ANGLE_PLATFORM_FUCHSIA) |
| void InitImagePipeSurfaceFUCHSIAFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkCreateImagePipeSurfaceFUCHSIA); |
| } |
| #endif |
| |
| #if defined(ANGLE_PLATFORM_ANDROID) |
| PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID = |
| nullptr; |
| PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID = nullptr; |
| void InitExternalMemoryHardwareBufferANDROIDFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkGetAndroidHardwareBufferPropertiesANDROID); |
| GET_FUNC(vkGetMemoryAndroidHardwareBufferANDROID); |
| } |
| #endif |
| |
| void InitExternalSemaphoreFdFunctions(VkInstance instance) |
| { |
| GET_FUNC(vkImportSemaphoreFdKHR); |
| } |
| |
| #undef GET_FUNC |
| |
| namespace gl_vk |
| { |
| |
| VkFilter GetFilter(const GLenum filter) |
| { |
| switch (filter) |
| { |
| case GL_LINEAR_MIPMAP_LINEAR: |
| case GL_LINEAR_MIPMAP_NEAREST: |
| case GL_LINEAR: |
| return VK_FILTER_LINEAR; |
| case GL_NEAREST_MIPMAP_LINEAR: |
| case GL_NEAREST_MIPMAP_NEAREST: |
| case GL_NEAREST: |
| return VK_FILTER_NEAREST; |
| default: |
| UNIMPLEMENTED(); |
| return VK_FILTER_MAX_ENUM; |
| } |
| } |
| |
| VkSamplerMipmapMode GetSamplerMipmapMode(const GLenum filter) |
| { |
| switch (filter) |
| { |
| case GL_LINEAR: |
| case GL_LINEAR_MIPMAP_LINEAR: |
| case GL_NEAREST_MIPMAP_LINEAR: |
| return VK_SAMPLER_MIPMAP_MODE_LINEAR; |
| case GL_NEAREST: |
| case GL_NEAREST_MIPMAP_NEAREST: |
| case GL_LINEAR_MIPMAP_NEAREST: |
| return VK_SAMPLER_MIPMAP_MODE_NEAREST; |
| default: |
| UNIMPLEMENTED(); |
| return VK_SAMPLER_MIPMAP_MODE_MAX_ENUM; |
| } |
| } |
| |
| VkSamplerAddressMode GetSamplerAddressMode(const GLenum wrap) |
| { |
| switch (wrap) |
| { |
| case GL_REPEAT: |
| return VK_SAMPLER_ADDRESS_MODE_REPEAT; |
| case GL_MIRRORED_REPEAT: |
| return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; |
| case GL_CLAMP_TO_BORDER: |
| return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; |
| case GL_CLAMP_TO_EDGE: |
| return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; |
| default: |
| UNIMPLEMENTED(); |
| return VK_SAMPLER_ADDRESS_MODE_MAX_ENUM; |
| } |
| } |
| |
| VkRect2D GetRect(const gl::Rectangle &source) |
| { |
| return {{source.x, source.y}, |
| {static_cast<uint32_t>(source.width), static_cast<uint32_t>(source.height)}}; |
| } |
| |
| VkPrimitiveTopology GetPrimitiveTopology(gl::PrimitiveMode mode) |
| { |
| switch (mode) |
| { |
| case gl::PrimitiveMode::Triangles: |
| return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; |
| case gl::PrimitiveMode::Points: |
| return VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| case gl::PrimitiveMode::Lines: |
| return VK_PRIMITIVE_TOPOLOGY_LINE_LIST; |
| case gl::PrimitiveMode::LineStrip: |
| return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP; |
| case gl::PrimitiveMode::TriangleFan: |
| return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; |
| case gl::PrimitiveMode::TriangleStrip: |
| return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; |
| case gl::PrimitiveMode::LineLoop: |
| return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP; |
| default: |
| UNREACHABLE(); |
| return VK_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| } |
| } |
| |
| VkCullModeFlagBits GetCullMode(const gl::RasterizerState &rasterState) |
| { |
| if (!rasterState.cullFace) |
| { |
| return VK_CULL_MODE_NONE; |
| } |
| |
| switch (rasterState.cullMode) |
| { |
| case gl::CullFaceMode::Front: |
| return VK_CULL_MODE_FRONT_BIT; |
| case gl::CullFaceMode::Back: |
| return VK_CULL_MODE_BACK_BIT; |
| case gl::CullFaceMode::FrontAndBack: |
| return VK_CULL_MODE_FRONT_AND_BACK; |
| default: |
| UNREACHABLE(); |
| return VK_CULL_MODE_NONE; |
| } |
| } |
| |
| VkFrontFace GetFrontFace(GLenum frontFace, bool invertCullFace) |
| { |
| // Invert CW and CCW to have the same behavior as OpenGL. |
| switch (frontFace) |
| { |
| case GL_CW: |
| return invertCullFace ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE; |
| case GL_CCW: |
| return invertCullFace ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE; |
| default: |
| UNREACHABLE(); |
| return VK_FRONT_FACE_CLOCKWISE; |
| } |
| } |
| |
| VkSampleCountFlagBits GetSamples(GLint sampleCount) |
| { |
| switch (sampleCount) |
| { |
| case 0: |
| case 1: |
| return VK_SAMPLE_COUNT_1_BIT; |
| case 2: |
| return VK_SAMPLE_COUNT_2_BIT; |
| case 4: |
| return VK_SAMPLE_COUNT_4_BIT; |
| case 8: |
| return VK_SAMPLE_COUNT_8_BIT; |
| case 16: |
| return VK_SAMPLE_COUNT_16_BIT; |
| case 32: |
| return VK_SAMPLE_COUNT_32_BIT; |
| default: |
| UNREACHABLE(); |
| return VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM; |
| } |
| } |
| |
| VkComponentSwizzle GetSwizzle(const GLenum swizzle) |
| { |
| switch (swizzle) |
| { |
| case GL_ALPHA: |
| return VK_COMPONENT_SWIZZLE_A; |
| case GL_RED: |
| return VK_COMPONENT_SWIZZLE_R; |
| case GL_GREEN: |
| return VK_COMPONENT_SWIZZLE_G; |
| case GL_BLUE: |
| return VK_COMPONENT_SWIZZLE_B; |
| case GL_ZERO: |
| return VK_COMPONENT_SWIZZLE_ZERO; |
| case GL_ONE: |
| return VK_COMPONENT_SWIZZLE_ONE; |
| default: |
| UNREACHABLE(); |
| return VK_COMPONENT_SWIZZLE_IDENTITY; |
| } |
| } |
| |
| VkCompareOp GetCompareOp(const GLenum compareFunc) |
| { |
| switch (compareFunc) |
| { |
| case GL_NEVER: |
| return VK_COMPARE_OP_NEVER; |
| case GL_LESS: |
| return VK_COMPARE_OP_LESS; |
| case GL_EQUAL: |
| return VK_COMPARE_OP_EQUAL; |
| case GL_LEQUAL: |
| return VK_COMPARE_OP_LESS_OR_EQUAL; |
| case GL_GREATER: |
| return VK_COMPARE_OP_GREATER; |
| case GL_NOTEQUAL: |
| return VK_COMPARE_OP_NOT_EQUAL; |
| case GL_GEQUAL: |
| return VK_COMPARE_OP_GREATER_OR_EQUAL; |
| case GL_ALWAYS: |
| return VK_COMPARE_OP_ALWAYS; |
| default: |
| UNREACHABLE(); |
| return VK_COMPARE_OP_ALWAYS; |
| } |
| } |
| |
| void GetOffset(const gl::Offset &glOffset, VkOffset3D *vkOffset) |
| { |
| vkOffset->x = glOffset.x; |
| vkOffset->y = glOffset.y; |
| vkOffset->z = glOffset.z; |
| } |
| |
| void GetExtent(const gl::Extents &glExtent, VkExtent3D *vkExtent) |
| { |
| vkExtent->width = glExtent.width; |
| vkExtent->height = glExtent.height; |
| vkExtent->depth = glExtent.depth; |
| } |
| |
| VkImageType GetImageType(gl::TextureType textureType) |
| { |
| switch (textureType) |
| { |
| case gl::TextureType::_2D: |
| case gl::TextureType::_2DArray: |
| case gl::TextureType::_2DMultisample: |
| case gl::TextureType::_2DMultisampleArray: |
| case gl::TextureType::CubeMap: |
| case gl::TextureType::External: |
| return VK_IMAGE_TYPE_2D; |
| case gl::TextureType::_3D: |
| return VK_IMAGE_TYPE_3D; |
| default: |
| // We will need to implement all the texture types for ES3+. |
| UNIMPLEMENTED(); |
| return VK_IMAGE_TYPE_MAX_ENUM; |
| } |
| } |
| |
| VkImageViewType GetImageViewType(gl::TextureType textureType) |
| { |
| switch (textureType) |
| { |
| case gl::TextureType::_2D: |
| case gl::TextureType::_2DMultisample: |
| case gl::TextureType::External: |
| return VK_IMAGE_VIEW_TYPE_2D; |
| case gl::TextureType::_2DArray: |
| case gl::TextureType::_2DMultisampleArray: |
| return VK_IMAGE_VIEW_TYPE_2D_ARRAY; |
| case gl::TextureType::_3D: |
| return VK_IMAGE_VIEW_TYPE_3D; |
| case gl::TextureType::CubeMap: |
| return VK_IMAGE_VIEW_TYPE_CUBE; |
| default: |
| // We will need to implement all the texture types for ES3+. |
| UNIMPLEMENTED(); |
| return VK_IMAGE_VIEW_TYPE_MAX_ENUM; |
| } |
| } |
| |
| VkColorComponentFlags GetColorComponentFlags(bool red, bool green, bool blue, bool alpha) |
| { |
| return (red ? VK_COLOR_COMPONENT_R_BIT : 0) | (green ? VK_COLOR_COMPONENT_G_BIT : 0) | |
| (blue ? VK_COLOR_COMPONENT_B_BIT : 0) | (alpha ? VK_COLOR_COMPONENT_A_BIT : 0); |
| } |
| |
| VkShaderStageFlags GetShaderStageFlags(gl::ShaderBitSet activeShaders) |
| { |
| VkShaderStageFlags flags = 0; |
| for (const gl::ShaderType shaderType : activeShaders) |
| { |
| flags |= kShaderStageMap[shaderType]; |
| } |
| return flags; |
| } |
| |
| void GetViewport(const gl::Rectangle &viewport, |
| float nearPlane, |
| float farPlane, |
| bool invertViewport, |
| GLint renderAreaHeight, |
| VkViewport *viewportOut) |
| { |
| viewportOut->x = static_cast<float>(viewport.x); |
| viewportOut->y = static_cast<float>(viewport.y); |
| viewportOut->width = static_cast<float>(viewport.width); |
| viewportOut->height = static_cast<float>(viewport.height); |
| viewportOut->minDepth = gl::clamp01(nearPlane); |
| viewportOut->maxDepth = gl::clamp01(farPlane); |
| |
| if (invertViewport) |
| { |
| viewportOut->y = static_cast<float>(renderAreaHeight - viewport.y); |
| viewportOut->height = -viewportOut->height; |
| } |
| } |
| |
| void GetExtentsAndLayerCount(gl::TextureType textureType, |
| const gl::Extents &extents, |
| VkExtent3D *extentsOut, |
| uint32_t *layerCountOut) |
| { |
| extentsOut->width = extents.width; |
| extentsOut->height = extents.height; |
| |
| switch (textureType) |
| { |
| case gl::TextureType::CubeMap: |
| extentsOut->depth = 1; |
| *layerCountOut = gl::kCubeFaceCount; |
| break; |
| |
| case gl::TextureType::_2DArray: |
| case gl::TextureType::_2DMultisampleArray: |
| extentsOut->depth = 1; |
| *layerCountOut = extents.depth; |
| break; |
| |
| default: |
| extentsOut->depth = extents.depth; |
| *layerCountOut = 1; |
| break; |
| } |
| } |
| } // namespace gl_vk |
| |
| namespace vk_gl |
| { |
| void AddSampleCounts(VkSampleCountFlags sampleCounts, gl::SupportedSampleSet *setOut) |
| { |
| // The possible bits are VK_SAMPLE_COUNT_n_BIT = n, with n = 1 << b. At the time of this |
| // writing, b is in [0, 6], however, we test all 32 bits in case the enum is extended. |
| for (size_t bit : angle::BitSet32<32>(sampleCounts)) |
| { |
| setOut->insert(static_cast<GLuint>(1 << bit)); |
| } |
| } |
| |
| GLuint GetMaxSampleCount(VkSampleCountFlags sampleCounts) |
| { |
| GLuint maxCount = 0; |
| for (size_t bit : angle::BitSet32<32>(sampleCounts)) |
| { |
| maxCount = static_cast<GLuint>(1 << bit); |
| } |
| return maxCount; |
| } |
| |
| GLuint GetSampleCount(VkSampleCountFlags supportedCounts, GLuint requestedCount) |
| { |
| for (size_t bit : angle::BitSet32<32>(supportedCounts)) |
| { |
| GLuint sampleCount = static_cast<GLuint>(1 << bit); |
| if (sampleCount >= requestedCount) |
| { |
| return sampleCount; |
| } |
| } |
| |
| UNREACHABLE(); |
| return 0; |
| } |
| } // namespace vk_gl |
| } // namespace rx |