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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include <gtest/gtest.h>
#include "test_utils/ANGLETest.h"
using namespace angle;
class EGLQueryContextTest : public ANGLETest
{
public:
void testSetUp() override
{
int clientVersion = GetParam().majorVersion;
EGLint dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, GetParam().getRenderer(), EGL_NONE};
mDisplay = eglGetPlatformDisplayEXT(
EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
EXPECT_TRUE(mDisplay != EGL_NO_DISPLAY);
EXPECT_TRUE(eglInitialize(mDisplay, nullptr, nullptr) != EGL_FALSE);
EGLint ncfg;
EGLint cfgattrs[] = {EGL_RED_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_BLUE_SIZE,
8,
EGL_RENDERABLE_TYPE,
clientVersion == 3 ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE,
EGL_PBUFFER_BIT,
EGL_NONE};
EXPECT_TRUE(eglChooseConfig(mDisplay, cfgattrs, &mConfig, 1, &ncfg) != EGL_FALSE);
EXPECT_TRUE(ncfg == 1);
EGLint ctxattrs[] = {EGL_CONTEXT_CLIENT_VERSION, clientVersion, EGL_NONE};
mContext = eglCreateContext(mDisplay, mConfig, nullptr, ctxattrs);
EXPECT_TRUE(mContext != EGL_NO_CONTEXT);
EGLint surfattrs[] = {EGL_WIDTH, 16, EGL_HEIGHT, 16, EGL_NONE};
mSurface = eglCreatePbufferSurface(mDisplay, mConfig, surfattrs);
EXPECT_TRUE(mSurface != EGL_NO_SURFACE);
}
void testTearDown() override
{
if (mDisplay != EGL_NO_DISPLAY)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(mDisplay, mContext);
eglDestroySurface(mDisplay, mSurface);
eglTerminate(mDisplay);
}
ASSERT_EGL_SUCCESS() << "Error during test TearDown";
}
EGLDisplay mDisplay;
EGLConfig mConfig;
EGLContext mContext;
EGLSurface mSurface;
};
TEST_P(EGLQueryContextTest, GetConfigID)
{
EGLint configId, contextConfigId;
EXPECT_TRUE(eglGetConfigAttrib(mDisplay, mConfig, EGL_CONFIG_ID, &configId) != EGL_FALSE);
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_CONFIG_ID, &contextConfigId) != EGL_FALSE);
EXPECT_TRUE(configId == contextConfigId);
}
TEST_P(EGLQueryContextTest, GetClientType)
{
EGLint clientType;
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_CONTEXT_CLIENT_TYPE, &clientType) !=
EGL_FALSE);
EXPECT_TRUE(clientType == EGL_OPENGL_ES_API);
}
TEST_P(EGLQueryContextTest, GetClientVersion)
{
EGLint clientVersion;
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_CONTEXT_CLIENT_VERSION, &clientVersion) !=
EGL_FALSE);
EXPECT_GE(clientVersion, GetParam().majorVersion);
}
TEST_P(EGLQueryContextTest, GetRenderBufferNoSurface)
{
EGLint renderBuffer;
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_RENDER_BUFFER, &renderBuffer) != EGL_FALSE);
EXPECT_TRUE(renderBuffer == EGL_NONE);
}
TEST_P(EGLQueryContextTest, GetRenderBufferBoundSurface)
{
EGLint renderBuffer, contextRenderBuffer;
EXPECT_TRUE(eglQuerySurface(mDisplay, mSurface, EGL_RENDER_BUFFER, &renderBuffer) != EGL_FALSE);
EXPECT_TRUE(eglMakeCurrent(mDisplay, mSurface, mSurface, mContext) != EGL_FALSE);
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_RENDER_BUFFER, &contextRenderBuffer) !=
EGL_FALSE);
EXPECT_TRUE(renderBuffer == contextRenderBuffer);
ASSERT_EGL_SUCCESS();
}
TEST_P(EGLQueryContextTest, BadDisplay)
{
EGLint val;
EXPECT_TRUE(eglQueryContext(EGL_NO_DISPLAY, mContext, EGL_CONTEXT_CLIENT_TYPE, &val) ==
EGL_FALSE);
EXPECT_TRUE(eglGetError() == EGL_BAD_DISPLAY);
}
TEST_P(EGLQueryContextTest, NotInitialized)
{
EGLint val;
testTearDown();
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_CONTEXT_CLIENT_TYPE, &val) == EGL_FALSE);
EXPECT_TRUE(eglGetError() == EGL_NOT_INITIALIZED);
mDisplay = EGL_NO_DISPLAY;
mSurface = EGL_NO_SURFACE;
mContext = EGL_NO_CONTEXT;
}
TEST_P(EGLQueryContextTest, BadContext)
{
EGLint val;
EXPECT_TRUE(eglQueryContext(mDisplay, EGL_NO_CONTEXT, EGL_CONTEXT_CLIENT_TYPE, &val) ==
EGL_FALSE);
EXPECT_TRUE(eglGetError() == EGL_BAD_CONTEXT);
}
TEST_P(EGLQueryContextTest, BadAttribute)
{
EGLint val;
EXPECT_TRUE(eglQueryContext(mDisplay, mContext, EGL_HEIGHT, &val) == EGL_FALSE);
EXPECT_TRUE(eglGetError() == EGL_BAD_ATTRIBUTE);
}
ANGLE_INSTANTIATE_TEST(EGLQueryContextTest,
WithNoFixture(ES2_D3D9()),
WithNoFixture(ES2_D3D11()),
WithNoFixture(ES2_OPENGL()),
WithNoFixture(ES2_VULKAN()),
WithNoFixture(ES3_D3D11()),
WithNoFixture(ES3_OPENGL()));