| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // EGLContextCompatibilityTest.cpp: |
| // This test will try to use all combinations of context configs and |
| // surface configs. If the configs are compatible, it checks that simple |
| // rendering works, otherwise it checks an error is generated one MakeCurrent. |
| // |
| |
| #include <gtest/gtest.h> |
| |
| #include <vector> |
| |
| #include "common/debug.h" |
| #include "test_utils/ANGLETest.h" |
| #include "test_utils/angle_test_configs.h" |
| #include "test_utils/angle_test_instantiate.h" |
| #include "util/OSWindow.h" |
| #include "util/random_utils.h" |
| |
| using namespace angle; |
| |
| namespace |
| { |
| // The only configs with 16-bits for each of red, green, blue, and alpha is GL_RGBA16F |
| bool IsRGBA16FConfig(EGLDisplay display, EGLConfig config) |
| { |
| EGLint red, green, blue, alpha; |
| eglGetConfigAttrib(display, config, EGL_RED_SIZE, &red); |
| eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &green); |
| eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blue); |
| eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alpha); |
| return ((red == 16) && (green == 16) && (blue == 16) && (alpha == 16)); |
| } |
| |
| bool IsRGB10_A2Config(EGLDisplay display, EGLConfig config) |
| { |
| EGLint red, green, blue, alpha; |
| eglGetConfigAttrib(display, config, EGL_RED_SIZE, &red); |
| eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &green); |
| eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blue); |
| eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alpha); |
| return ((red == 10) && (green == 10) && (blue == 10) && (alpha == 2)); |
| } |
| |
| // Queries EGL config to determine if multisampled or not |
| bool IsMultisampledConfig(EGLDisplay display, EGLConfig config) |
| { |
| EGLint samples = 0; |
| eglGetConfigAttrib(display, config, EGL_SAMPLES, &samples); |
| return (samples > 1); |
| } |
| |
| bool ShouldSkipConfig(EGLDisplay display, EGLConfig config, bool windowSurfaceTest) |
| { |
| // Skip multisampled configurations due to test instability. |
| if (IsMultisampledConfig(display, config)) |
| return true; |
| |
| // Disable RGBA16F/RGB10_A2 on Android due to OSWindow on Android not providing compatible |
| // windows (http://anglebug.com/3156) |
| if (IsAndroid()) |
| { |
| if (IsRGB10_A2Config(display, config)) |
| return true; |
| |
| if (IsRGBA16FConfig(display, config)) |
| return windowSurfaceTest; |
| } |
| |
| return false; |
| } |
| |
| std::vector<EGLConfig> GetConfigs(EGLDisplay display) |
| { |
| int nConfigs = 0; |
| if (eglGetConfigs(display, nullptr, 0, &nConfigs) != EGL_TRUE) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglGetConfigs error\n"; |
| return {}; |
| } |
| if (nConfigs == 0) |
| { |
| std::cerr << "EGLContextCompatiblityTest: no configs\n"; |
| return {}; |
| } |
| |
| std::vector<EGLConfig> configs; |
| |
| int nReturnedConfigs = 0; |
| configs.resize(nConfigs); |
| if (eglGetConfigs(display, configs.data(), nConfigs, &nReturnedConfigs) != EGL_TRUE) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglGetConfigs error\n"; |
| return {}; |
| } |
| if (nConfigs != nReturnedConfigs) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglGetConfigs returned wrong count\n"; |
| return {}; |
| } |
| |
| return configs; |
| } |
| |
| PlatformParameters FromRenderer(EGLint renderer) |
| { |
| return WithNoFixture(PlatformParameters(2, 0, EGLPlatformParameters(renderer))); |
| } |
| |
| std::string EGLConfigName(EGLDisplay display, EGLConfig config) |
| { |
| EGLint red; |
| eglGetConfigAttrib(display, config, EGL_RED_SIZE, &red); |
| EGLint green; |
| eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &green); |
| EGLint blue; |
| eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blue); |
| EGLint alpha; |
| eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alpha); |
| EGLint depth; |
| eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depth); |
| EGLint stencil; |
| eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencil); |
| EGLint samples; |
| eglGetConfigAttrib(display, config, EGL_SAMPLES, &samples); |
| |
| std::stringstream strstr; |
| if (red > 0) |
| { |
| strstr << "R" << red; |
| } |
| if (green > 0) |
| { |
| strstr << "G" << green; |
| } |
| if (blue > 0) |
| { |
| strstr << "B" << blue; |
| } |
| if (alpha > 0) |
| { |
| strstr << "A" << alpha; |
| } |
| if (depth > 0) |
| { |
| strstr << "D" << depth; |
| } |
| if (stencil > 0) |
| { |
| strstr << "S" << stencil; |
| } |
| if (samples > 0) |
| { |
| strstr << "MS" << samples; |
| } |
| return strstr.str(); |
| } |
| |
| const std::array<EGLint, 3> kContextAttribs = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; |
| |
| class EGLContextCompatibilityTest : public ANGLETestBase, public testing::Test |
| { |
| public: |
| EGLContextCompatibilityTest(EGLint renderer) |
| : ANGLETestBase(FromRenderer(renderer)), mRenderer(renderer) |
| {} |
| |
| void SetUp() final |
| { |
| ANGLETestBase::ANGLETestSetUp(); |
| ASSERT_TRUE(eglGetPlatformDisplayEXT != nullptr); |
| |
| EGLint dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, mRenderer, EGL_NONE}; |
| mDisplay = eglGetPlatformDisplayEXT( |
| EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); |
| ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY); |
| |
| ASSERT_TRUE(eglInitialize(mDisplay, nullptr, nullptr) == EGL_TRUE); |
| |
| int nConfigs = 0; |
| ASSERT_TRUE(eglGetConfigs(mDisplay, nullptr, 0, &nConfigs) == EGL_TRUE); |
| ASSERT_TRUE(nConfigs != 0); |
| |
| int nReturnedConfigs = 0; |
| mConfigs.resize(nConfigs); |
| ASSERT_TRUE(eglGetConfigs(mDisplay, mConfigs.data(), nConfigs, &nReturnedConfigs) == |
| EGL_TRUE); |
| ASSERT_TRUE(nConfigs == nReturnedConfigs); |
| } |
| |
| void TearDown() final |
| { |
| eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| eglTerminate(mDisplay); |
| ANGLETestBase::ANGLETestTearDown(); |
| } |
| |
| protected: |
| bool areConfigsCompatible(EGLConfig c1, EGLConfig c2, EGLint surfaceBit) |
| { |
| EGLint colorBufferType1, colorBufferType2; |
| EGLint red1, red2, green1, green2, blue1, blue2, alpha1, alpha2; |
| EGLint depth1, depth2, stencil1, stencil2; |
| EGLint surfaceType1, surfaceType2; |
| |
| eglGetConfigAttrib(mDisplay, c1, EGL_COLOR_BUFFER_TYPE, &colorBufferType1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_COLOR_BUFFER_TYPE, &colorBufferType2); |
| |
| eglGetConfigAttrib(mDisplay, c1, EGL_RED_SIZE, &red1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_RED_SIZE, &red2); |
| eglGetConfigAttrib(mDisplay, c1, EGL_GREEN_SIZE, &green1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_GREEN_SIZE, &green2); |
| eglGetConfigAttrib(mDisplay, c1, EGL_BLUE_SIZE, &blue1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_BLUE_SIZE, &blue2); |
| eglGetConfigAttrib(mDisplay, c1, EGL_ALPHA_SIZE, &alpha1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_ALPHA_SIZE, &alpha2); |
| |
| eglGetConfigAttrib(mDisplay, c1, EGL_DEPTH_SIZE, &depth1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_DEPTH_SIZE, &depth2); |
| eglGetConfigAttrib(mDisplay, c1, EGL_STENCIL_SIZE, &stencil1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_STENCIL_SIZE, &stencil2); |
| |
| eglGetConfigAttrib(mDisplay, c1, EGL_SURFACE_TYPE, &surfaceType1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_SURFACE_TYPE, &surfaceType2); |
| |
| EGLint colorComponentType1 = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT; |
| EGLint colorComponentType2 = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT; |
| if (IsEGLDisplayExtensionEnabled(mDisplay, "EGL_EXT_pixel_format_float")) |
| { |
| eglGetConfigAttrib(mDisplay, c1, EGL_COLOR_COMPONENT_TYPE_EXT, &colorComponentType1); |
| eglGetConfigAttrib(mDisplay, c2, EGL_COLOR_COMPONENT_TYPE_EXT, &colorComponentType2); |
| } |
| |
| EXPECT_EGL_SUCCESS(); |
| |
| return colorBufferType1 == colorBufferType2 && red1 == red2 && green1 == green2 && |
| blue1 == blue2 && alpha1 == alpha2 && colorComponentType1 == colorComponentType2 && |
| depth1 == depth2 && stencil1 == stencil2 && (surfaceType1 & surfaceBit) != 0 && |
| (surfaceType2 & surfaceBit) != 0; |
| } |
| |
| void testWindowCompatibility(EGLConfig windowConfig, |
| EGLConfig contextConfig, |
| bool compatible) const |
| { |
| OSWindow *osWindow = OSWindow::New(); |
| ASSERT_TRUE(osWindow != nullptr); |
| osWindow->initialize("EGLContextCompatibilityTest", 500, 500); |
| |
| EGLContext context = |
| eglCreateContext(mDisplay, contextConfig, EGL_NO_CONTEXT, kContextAttribs.data()); |
| ASSERT_TRUE(context != EGL_NO_CONTEXT); |
| |
| EGLSurface window = |
| eglCreateWindowSurface(mDisplay, windowConfig, osWindow->getNativeWindow(), nullptr); |
| ASSERT_EGL_SUCCESS(); |
| |
| if (compatible) |
| { |
| testClearSurface(window, windowConfig, context); |
| } |
| else |
| { |
| testMakeCurrentFails(window, context); |
| } |
| |
| eglDestroySurface(mDisplay, window); |
| ASSERT_EGL_SUCCESS(); |
| |
| eglDestroyContext(mDisplay, context); |
| ASSERT_EGL_SUCCESS(); |
| |
| OSWindow::Delete(&osWindow); |
| } |
| |
| void testPbufferCompatibility(EGLConfig pbufferConfig, |
| EGLConfig contextConfig, |
| bool compatible) const |
| { |
| EGLContext context = |
| eglCreateContext(mDisplay, contextConfig, EGL_NO_CONTEXT, kContextAttribs.data()); |
| ASSERT_TRUE(context != EGL_NO_CONTEXT); |
| |
| const EGLint pBufferAttribs[] = { |
| EGL_WIDTH, 500, EGL_HEIGHT, 500, EGL_NONE, |
| }; |
| EGLSurface pbuffer = eglCreatePbufferSurface(mDisplay, pbufferConfig, pBufferAttribs); |
| ASSERT_TRUE(pbuffer != EGL_NO_SURFACE); |
| |
| if (compatible) |
| { |
| testClearSurface(pbuffer, pbufferConfig, context); |
| } |
| else |
| { |
| testMakeCurrentFails(pbuffer, context); |
| } |
| |
| eglDestroySurface(mDisplay, pbuffer); |
| ASSERT_EGL_SUCCESS(); |
| |
| eglDestroyContext(mDisplay, context); |
| ASSERT_EGL_SUCCESS(); |
| } |
| |
| std::vector<EGLConfig> mConfigs; |
| EGLDisplay mDisplay = EGL_NO_DISPLAY; |
| EGLint mRenderer = 0; |
| |
| private: |
| void testClearSurface(EGLSurface surface, EGLConfig surfaceConfig, EGLContext context) const |
| { |
| eglMakeCurrent(mDisplay, surface, surface, context); |
| ASSERT_EGL_SUCCESS(); |
| |
| glViewport(0, 0, 500, 500); |
| glClearColor(0.0f, 0.0f, 1.0f, 1.0f); |
| glClear(GL_COLOR_BUFFER_BIT); |
| ASSERT_GL_NO_ERROR(); |
| |
| EGLint surfaceCompontentType = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT; |
| if (IsEGLDisplayExtensionEnabled(mDisplay, "EGL_EXT_pixel_format_float")) |
| { |
| eglGetConfigAttrib(mDisplay, surfaceConfig, EGL_COLOR_COMPONENT_TYPE_EXT, |
| &surfaceCompontentType); |
| } |
| |
| if (surfaceCompontentType == EGL_COLOR_COMPONENT_TYPE_FIXED_EXT) |
| { |
| EXPECT_PIXEL_EQ(250, 250, 0, 0, 255, 255); |
| } |
| else |
| { |
| EXPECT_PIXEL_32F_EQ(250, 250, 0, 0, 1.0f, 1.0f); |
| } |
| |
| eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| ASSERT_EGL_SUCCESS(); |
| } |
| |
| void testMakeCurrentFails(EGLSurface surface, EGLContext context) const |
| { |
| eglMakeCurrent(mDisplay, surface, surface, context); |
| EXPECT_EGL_ERROR(EGL_BAD_MATCH); |
| } |
| }; |
| |
| // The test is split in several subtest so that simple cases |
| // are tested separately. Also each surface types are not tested |
| // together. |
| |
| // Basic test checking contexts and windows created with the |
| // same config can render. |
| class EGLContextCompatibilityTest_WindowSameConfig : public EGLContextCompatibilityTest |
| { |
| public: |
| EGLContextCompatibilityTest_WindowSameConfig(EGLint renderer, size_t configIndex) |
| : EGLContextCompatibilityTest(renderer), mConfigIndex(configIndex) |
| {} |
| |
| void TestBody() override |
| { |
| EGLConfig config = mConfigs[mConfigIndex]; |
| |
| EGLint surfaceType; |
| eglGetConfigAttrib(mDisplay, config, EGL_SURFACE_TYPE, &surfaceType); |
| ASSERT_EGL_SUCCESS(); |
| |
| ANGLE_SKIP_TEST_IF((surfaceType & EGL_WINDOW_BIT) == 0); |
| |
| testWindowCompatibility(config, config, true); |
| } |
| |
| EGLint mConfigIndex; |
| }; |
| |
| // Basic test checking contexts and pbuffers created with the |
| // same config can render. |
| class EGLContextCompatibilityTest_PbufferSameConfig : public EGLContextCompatibilityTest |
| { |
| public: |
| EGLContextCompatibilityTest_PbufferSameConfig(EGLint renderer, size_t configIndex) |
| : EGLContextCompatibilityTest(renderer), mConfigIndex(configIndex) |
| {} |
| |
| void TestBody() override |
| { |
| EGLConfig config = mConfigs[mConfigIndex]; |
| |
| EGLint surfaceType; |
| eglGetConfigAttrib(mDisplay, config, EGL_SURFACE_TYPE, &surfaceType); |
| ASSERT_EGL_SUCCESS(); |
| |
| ANGLE_SKIP_TEST_IF((surfaceType & EGL_PBUFFER_BIT) == 0); |
| |
| testPbufferCompatibility(config, config, true); |
| } |
| |
| EGLint mConfigIndex; |
| }; |
| |
| // Check that a context rendering to a window with a different |
| // config works or errors according to the EGL compatibility rules |
| class EGLContextCompatibilityTest_WindowDifferentConfig : public EGLContextCompatibilityTest |
| { |
| public: |
| EGLContextCompatibilityTest_WindowDifferentConfig(EGLint renderer, |
| size_t configIndexA, |
| size_t configIndexB) |
| : EGLContextCompatibilityTest(renderer), |
| mConfigIndexA(configIndexA), |
| mConfigIndexB(configIndexB) |
| {} |
| |
| void TestBody() override |
| { |
| EGLConfig config1 = mConfigs[mConfigIndexA]; |
| EGLConfig config2 = mConfigs[mConfigIndexB]; |
| |
| EGLint surfaceType; |
| eglGetConfigAttrib(mDisplay, config1, EGL_SURFACE_TYPE, &surfaceType); |
| ASSERT_EGL_SUCCESS(); |
| |
| ANGLE_SKIP_TEST_IF((surfaceType & EGL_WINDOW_BIT) == 0); |
| |
| testWindowCompatibility(config1, config2, |
| areConfigsCompatible(config1, config2, EGL_WINDOW_BIT)); |
| } |
| |
| EGLint mConfigIndexA; |
| EGLint mConfigIndexB; |
| }; |
| |
| // Check that a context rendering to a pbuffer with a different |
| // config works or errors according to the EGL compatibility rules |
| class EGLContextCompatibilityTest_PbufferDifferentConfig : public EGLContextCompatibilityTest |
| { |
| public: |
| EGLContextCompatibilityTest_PbufferDifferentConfig(EGLint renderer, |
| size_t configIndexA, |
| size_t configIndexB) |
| : EGLContextCompatibilityTest(renderer), |
| mConfigIndexA(configIndexA), |
| mConfigIndexB(configIndexB) |
| {} |
| |
| void TestBody() override |
| { |
| EGLConfig config1 = mConfigs[mConfigIndexA]; |
| EGLConfig config2 = mConfigs[mConfigIndexB]; |
| |
| EGLint surfaceType; |
| eglGetConfigAttrib(mDisplay, config1, EGL_SURFACE_TYPE, &surfaceType); |
| ASSERT_EGL_SUCCESS(); |
| |
| ANGLE_SKIP_TEST_IF((surfaceType & EGL_PBUFFER_BIT) == 0); |
| |
| testPbufferCompatibility(config1, config2, |
| areConfigsCompatible(config1, config2, EGL_PBUFFER_BIT)); |
| } |
| |
| EGLint mConfigIndexA; |
| EGLint mConfigIndexB; |
| }; |
| } // namespace |
| |
| void RegisterContextCompatibilityTests() |
| { |
| std::vector<EGLint> renderers = {{ |
| EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE, |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, |
| EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE, |
| EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE, |
| EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE, |
| }}; |
| |
| LoadEntryPointsWithUtilLoader(angle::GLESDriverType::AngleEGL); |
| |
| if (eglGetPlatformDisplayEXT == nullptr) |
| { |
| std::cerr << "EGLContextCompatiblityTest: missing eglGetPlatformDisplayEXT\n"; |
| return; |
| } |
| |
| for (EGLint renderer : renderers) |
| { |
| PlatformParameters params = FromRenderer(renderer); |
| if (IsPlatformAvailable(params)) |
| continue; |
| |
| EGLint dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, renderer, EGL_NONE}; |
| EGLDisplay display = eglGetPlatformDisplayEXT( |
| EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); |
| if (display == EGL_NO_DISPLAY) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglGetPlatformDisplayEXT error\n"; |
| return; |
| } |
| |
| if (eglInitialize(display, nullptr, nullptr) != EGL_TRUE) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglInitialize error\n"; |
| return; |
| } |
| |
| std::vector<EGLConfig> configs = GetConfigs(display); |
| std::vector<std::string> configNames; |
| std::string rendererName = GetRendererName(renderer); |
| |
| for (EGLConfig config : configs) |
| { |
| configNames.push_back(EGLConfigName(display, config)); |
| } |
| |
| for (size_t configIndex = 0; configIndex < configs.size(); ++configIndex) |
| { |
| if (ShouldSkipConfig(display, configs[configIndex], true)) |
| continue; |
| |
| std::stringstream nameStr; |
| nameStr << "WindowSameConfig/" << rendererName << "_" << configNames[configIndex]; |
| std::string name = nameStr.str(); |
| |
| testing::RegisterTest( |
| "EGLContextCompatibilityTest", name.c_str(), nullptr, nullptr, __FILE__, __LINE__, |
| [renderer, configIndex]() -> EGLContextCompatibilityTest * { |
| return new EGLContextCompatibilityTest_WindowSameConfig(renderer, configIndex); |
| }); |
| } |
| |
| for (size_t configIndex = 0; configIndex < configs.size(); ++configIndex) |
| { |
| if (ShouldSkipConfig(display, configs[configIndex], false)) |
| continue; |
| |
| std::stringstream nameStr; |
| nameStr << "PbufferSameConfig/" << rendererName << "_" << configNames[configIndex]; |
| std::string name = nameStr.str(); |
| |
| testing::RegisterTest( |
| "EGLContextCompatibilityTest", name.c_str(), nullptr, nullptr, __FILE__, __LINE__, |
| [renderer, configIndex]() -> EGLContextCompatibilityTest * { |
| return new EGLContextCompatibilityTest_PbufferSameConfig(renderer, configIndex); |
| }); |
| } |
| |
| // Because there are so many permutations, we skip some configs randomly. |
| // Attempt to run at most 100 tests per renderer. |
| RNG rng(0); |
| constexpr uint32_t kMaximumTestsPerRenderer = 100; |
| const uint32_t kTestCount = static_cast<uint32_t>(configs.size() * configs.size()); |
| const float kSkipP = |
| 1.0f - (static_cast<float>(std::min(kMaximumTestsPerRenderer, kTestCount)) / |
| static_cast<float>(kTestCount)); |
| |
| for (size_t configIndexA = 0; configIndexA < configs.size(); ++configIndexA) |
| { |
| if (ShouldSkipConfig(display, configs[configIndexA], true)) |
| continue; |
| |
| std::string configNameA = configNames[configIndexA]; |
| |
| for (size_t configIndexB = 0; configIndexB < configs.size(); ++configIndexB) |
| { |
| if (ShouldSkipConfig(display, configs[configIndexB], true)) |
| continue; |
| |
| if (rng.randomFloat() < kSkipP) |
| continue; |
| |
| std::string configNameB = configNames[configIndexB]; |
| |
| std::stringstream nameStr; |
| nameStr << "WindowDifferentConfig/" << rendererName << "_" << configNameA << "_" |
| << configNameB; |
| std::string name = nameStr.str(); |
| |
| testing::RegisterTest( |
| "EGLContextCompatibilityTest", name.c_str(), nullptr, nullptr, __FILE__, |
| __LINE__, |
| [renderer, configIndexA, configIndexB]() -> EGLContextCompatibilityTest * { |
| return new EGLContextCompatibilityTest_WindowDifferentConfig( |
| renderer, configIndexA, configIndexB); |
| }); |
| } |
| } |
| |
| for (size_t configIndexA = 0; configIndexA < configs.size(); ++configIndexA) |
| { |
| if (ShouldSkipConfig(display, configs[configIndexA], false)) |
| continue; |
| |
| std::string configNameA = configNames[configIndexA]; |
| |
| for (size_t configIndexB = 0; configIndexB < configs.size(); ++configIndexB) |
| { |
| if (ShouldSkipConfig(display, configs[configIndexB], false)) |
| continue; |
| |
| if (rng.randomFloat() < kSkipP) |
| continue; |
| |
| std::string configNameB = configNames[configIndexB]; |
| |
| std::stringstream nameStr; |
| nameStr << "PbufferDifferentConfig/" << rendererName << "_" << configNameA << "_" |
| << configNameB; |
| std::string name = nameStr.str(); |
| |
| testing::RegisterTest( |
| "EGLContextCompatibilityTest", name.c_str(), nullptr, nullptr, __FILE__, |
| __LINE__, |
| [renderer, configIndexA, configIndexB]() -> EGLContextCompatibilityTest * { |
| return new EGLContextCompatibilityTest_PbufferDifferentConfig( |
| renderer, configIndexA, configIndexB); |
| }); |
| } |
| } |
| |
| if (eglTerminate(display) == EGL_FALSE) |
| { |
| std::cerr << "EGLContextCompatiblityTest: eglTerminate error\n"; |
| return; |
| } |
| } |
| } |