| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and wgl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // validationGL44_autogen.h: |
| // Validation functions for the OpenGL 4.4 entry points. |
| |
| #ifndef LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ |
| #define LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ |
| |
| #include "common/PackedEnums.h" |
| |
| namespace gl |
| { |
| class Context; |
| |
| bool ValidateBindBuffersBase(const Context *context, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked); |
| bool ValidateBindBuffersRange(const Context *context, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizeiptr *sizes); |
| bool ValidateBindImageTextures(const Context *context, |
| GLuint first, |
| GLsizei count, |
| const GLuint *textures); |
| bool ValidateBindSamplers(const Context *context, |
| GLuint first, |
| GLsizei count, |
| const GLuint *samplers); |
| bool ValidateBindTextures(const Context *context, |
| GLuint first, |
| GLsizei count, |
| const GLuint *textures); |
| bool ValidateBindVertexBuffers(const Context *context, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides); |
| bool ValidateBufferStorage(const Context *context, |
| GLenum target, |
| GLsizeiptr size, |
| const void *data, |
| GLbitfield flags); |
| bool ValidateClearTexImage(const Context *context, |
| TextureID texturePacked, |
| GLint level, |
| GLenum format, |
| GLenum type, |
| const void *data); |
| bool ValidateClearTexSubImage(const Context *context, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *data); |
| } // namespace gl |
| |
| #endif // LIBANGLE_VALIDATION_GL44_AUTOGEN_H_ |