| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // GLES1State.cpp: Implements the GLES1State class, tracking state |
| // for GLES1 contexts. |
| |
| #include "libANGLE/GLES1State.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/GLES1Renderer.h" |
| |
| namespace gl |
| { |
| |
| TextureCoordF::TextureCoordF() = default; |
| |
| TextureCoordF::TextureCoordF(float _s, float _t, float _r, float _q) : s(_s), t(_t), r(_r), q(_q) {} |
| |
| bool TextureCoordF::operator==(const TextureCoordF &other) const |
| { |
| return s == other.s && t == other.t && r == other.r && q == other.q; |
| } |
| |
| MaterialParameters::MaterialParameters() = default; |
| |
| LightModelParameters::LightModelParameters() = default; |
| |
| LightParameters::LightParameters() = default; |
| |
| LightParameters::LightParameters(const LightParameters &other) = default; |
| |
| FogParameters::FogParameters() = default; |
| |
| TextureEnvironmentParameters::TextureEnvironmentParameters() = default; |
| |
| TextureEnvironmentParameters::TextureEnvironmentParameters( |
| const TextureEnvironmentParameters &other) = default; |
| |
| PointParameters::PointParameters() = default; |
| |
| PointParameters::PointParameters(const PointParameters &other) = default; |
| |
| ClipPlaneParameters::ClipPlaneParameters() = default; |
| |
| ClipPlaneParameters::ClipPlaneParameters(bool enabled, const angle::Vector4 &equation) |
| : enabled(enabled), equation(equation) |
| {} |
| |
| ClipPlaneParameters::ClipPlaneParameters(const ClipPlaneParameters &other) = default; |
| |
| GLES1State::GLES1State() |
| : mGLState(nullptr), |
| mVertexArrayEnabled(false), |
| mNormalArrayEnabled(false), |
| mColorArrayEnabled(false), |
| mPointSizeArrayEnabled(false), |
| mLineSmoothEnabled(false), |
| mPointSmoothEnabled(false), |
| mPointSpriteEnabled(false), |
| mAlphaTestEnabled(false), |
| mLogicOpEnabled(false), |
| mLightingEnabled(false), |
| mFogEnabled(false), |
| mRescaleNormalEnabled(false), |
| mNormalizeEnabled(false), |
| mColorMaterialEnabled(false), |
| mReflectionMapEnabled(false), |
| mCurrentColor({0.0f, 0.0f, 0.0f, 0.0f}), |
| mCurrentNormal({0.0f, 0.0f, 0.0f}), |
| mClientActiveTexture(0), |
| mMatrixMode(MatrixType::Modelview), |
| mShadeModel(ShadingModel::Smooth), |
| mAlphaTestFunc(AlphaTestFunc::AlwaysPass), |
| mAlphaTestRef(0.0f), |
| mLogicOp(LogicalOperation::Copy), |
| mLineSmoothHint(HintSetting::DontCare), |
| mPointSmoothHint(HintSetting::DontCare), |
| mPerspectiveCorrectionHint(HintSetting::DontCare), |
| mFogHint(HintSetting::DontCare) |
| {} |
| |
| GLES1State::~GLES1State() = default; |
| |
| // Taken from the GLES 1.x spec which specifies all initial state values. |
| void GLES1State::initialize(const Context *context, const State *state) |
| { |
| mGLState = state; |
| |
| const Caps &caps = context->getCaps(); |
| |
| mTexUnitEnables.resize(caps.maxMultitextureUnits); |
| for (auto &enables : mTexUnitEnables) |
| { |
| enables.reset(); |
| } |
| |
| mVertexArrayEnabled = false; |
| mNormalArrayEnabled = false; |
| mColorArrayEnabled = false; |
| mPointSizeArrayEnabled = false; |
| mTexCoordArrayEnabled.resize(caps.maxMultitextureUnits, false); |
| |
| mLineSmoothEnabled = false; |
| mPointSmoothEnabled = false; |
| mPointSpriteEnabled = false; |
| mLogicOpEnabled = false; |
| mAlphaTestEnabled = false; |
| mLightingEnabled = false; |
| mFogEnabled = false; |
| mRescaleNormalEnabled = false; |
| mNormalizeEnabled = false; |
| mColorMaterialEnabled = false; |
| mReflectionMapEnabled = false; |
| |
| mMatrixMode = MatrixType::Modelview; |
| |
| mCurrentColor = {1.0f, 1.0f, 1.0f, 1.0f}; |
| mCurrentNormal = {0.0f, 0.0f, 1.0f}; |
| mCurrentTextureCoords.resize(caps.maxMultitextureUnits); |
| mClientActiveTexture = 0; |
| |
| mTextureEnvironments.resize(caps.maxMultitextureUnits); |
| |
| mModelviewMatrices.push_back(angle::Mat4()); |
| mProjectionMatrices.push_back(angle::Mat4()); |
| mTextureMatrices.resize(caps.maxMultitextureUnits); |
| for (auto &stack : mTextureMatrices) |
| { |
| stack.push_back(angle::Mat4()); |
| } |
| |
| mMaterial.ambient = {0.2f, 0.2f, 0.2f, 1.0f}; |
| mMaterial.diffuse = {0.8f, 0.8f, 0.8f, 1.0f}; |
| mMaterial.specular = {0.0f, 0.0f, 0.0f, 1.0f}; |
| mMaterial.emissive = {0.0f, 0.0f, 0.0f, 1.0f}; |
| |
| mMaterial.specularExponent = 0.0f; |
| |
| mLightModel.color = {0.2f, 0.2f, 0.2f, 1.0f}; |
| mLightModel.twoSided = false; |
| |
| mLights.resize(caps.maxLights); |
| |
| // GL_LIGHT0 is special and has default state that avoids all-black renderings. |
| mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; |
| mLights[0].specular = {1.0f, 1.0f, 1.0f, 1.0f}; |
| |
| mFog.mode = FogMode::Exp; |
| mFog.density = 1.0f; |
| mFog.start = 0.0f; |
| mFog.end = 1.0f; |
| |
| mFog.color = {0.0f, 0.0f, 0.0f, 0.0f}; |
| |
| mShadeModel = ShadingModel::Smooth; |
| |
| mAlphaTestFunc = AlphaTestFunc::AlwaysPass; |
| mAlphaTestRef = 0.0f; |
| |
| mLogicOp = LogicalOperation::Copy; |
| |
| mClipPlanes.resize(caps.maxClipPlanes, |
| ClipPlaneParameters(false, angle::Vector4(0.0f, 0.0f, 0.0f, 0.0f))); |
| |
| mLineSmoothHint = HintSetting::DontCare; |
| mPointSmoothHint = HintSetting::DontCare; |
| mPerspectiveCorrectionHint = HintSetting::DontCare; |
| mFogHint = HintSetting::DontCare; |
| |
| // The user-specified point size, GL_POINT_SIZE_MAX, |
| // is initially equal to the implementation maximum. |
| mPointParameters.pointSizeMax = caps.maxAliasedPointSize; |
| |
| mDirtyBits.set(); |
| } |
| |
| void GLES1State::setAlphaFunc(AlphaTestFunc func, GLfloat ref) |
| { |
| setDirty(DIRTY_GLES1_ALPHA_TEST); |
| mAlphaTestFunc = func; |
| mAlphaTestRef = ref; |
| } |
| |
| void GLES1State::setClientTextureUnit(unsigned int unit) |
| { |
| setDirty(DIRTY_GLES1_CLIENT_ACTIVE_TEXTURE); |
| mClientActiveTexture = unit; |
| } |
| |
| unsigned int GLES1State::getClientTextureUnit() const |
| { |
| return mClientActiveTexture; |
| } |
| |
| void GLES1State::setCurrentColor(const ColorF &color) |
| { |
| setDirty(DIRTY_GLES1_CURRENT_VECTOR); |
| mCurrentColor = color; |
| } |
| |
| const ColorF &GLES1State::getCurrentColor() const |
| { |
| return mCurrentColor; |
| } |
| |
| void GLES1State::setCurrentNormal(const angle::Vector3 &normal) |
| { |
| setDirty(DIRTY_GLES1_CURRENT_VECTOR); |
| mCurrentNormal = normal; |
| } |
| |
| const angle::Vector3 &GLES1State::getCurrentNormal() const |
| { |
| return mCurrentNormal; |
| } |
| |
| void GLES1State::setCurrentTextureCoords(unsigned int unit, const TextureCoordF &coords) |
| { |
| setDirty(DIRTY_GLES1_CURRENT_VECTOR); |
| mCurrentTextureCoords[unit] = coords; |
| } |
| |
| const TextureCoordF &GLES1State::getCurrentTextureCoords(unsigned int unit) const |
| { |
| return mCurrentTextureCoords[unit]; |
| } |
| |
| void GLES1State::setMatrixMode(MatrixType mode) |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| mMatrixMode = mode; |
| } |
| |
| MatrixType GLES1State::getMatrixMode() const |
| { |
| return mMatrixMode; |
| } |
| |
| GLint GLES1State::getCurrentMatrixStackDepth(GLenum queryType) const |
| { |
| switch (queryType) |
| { |
| case GL_MODELVIEW_STACK_DEPTH: |
| return clampCast<GLint>(mModelviewMatrices.size()); |
| case GL_PROJECTION_STACK_DEPTH: |
| return clampCast<GLint>(mProjectionMatrices.size()); |
| case GL_TEXTURE_STACK_DEPTH: |
| return clampCast<GLint>(mTextureMatrices[mGLState->getActiveSampler()].size()); |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| void GLES1State::pushMatrix() |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| auto &stack = currentMatrixStack(); |
| stack.push_back(stack.back()); |
| } |
| |
| void GLES1State::popMatrix() |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| auto &stack = currentMatrixStack(); |
| stack.pop_back(); |
| } |
| |
| GLES1State::MatrixStack &GLES1State::currentMatrixStack() |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| switch (mMatrixMode) |
| { |
| case MatrixType::Modelview: |
| return mModelviewMatrices; |
| case MatrixType::Projection: |
| return mProjectionMatrices; |
| case MatrixType::Texture: |
| return mTextureMatrices[mGLState->getActiveSampler()]; |
| default: |
| UNREACHABLE(); |
| return mModelviewMatrices; |
| } |
| } |
| |
| const angle::Mat4 &GLES1State::getModelviewMatrix() const |
| { |
| return mModelviewMatrices.back(); |
| } |
| |
| const GLES1State::MatrixStack &GLES1State::currentMatrixStack() const |
| { |
| switch (mMatrixMode) |
| { |
| case MatrixType::Modelview: |
| return mModelviewMatrices; |
| case MatrixType::Projection: |
| return mProjectionMatrices; |
| case MatrixType::Texture: |
| return mTextureMatrices[mGLState->getActiveSampler()]; |
| default: |
| UNREACHABLE(); |
| return mModelviewMatrices; |
| } |
| } |
| |
| void GLES1State::loadMatrix(const angle::Mat4 &m) |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| currentMatrixStack().back() = m; |
| } |
| |
| void GLES1State::multMatrix(const angle::Mat4 &m) |
| { |
| setDirty(DIRTY_GLES1_MATRICES); |
| angle::Mat4 currentMatrix = currentMatrixStack().back(); |
| currentMatrixStack().back() = currentMatrix.product(m); |
| } |
| |
| void GLES1State::setLogicOp(LogicalOperation opcodePacked) |
| { |
| setDirty(DIRTY_GLES1_LOGIC_OP); |
| mLogicOp = opcodePacked; |
| } |
| |
| void GLES1State::setClientStateEnabled(ClientVertexArrayType clientState, bool enable) |
| { |
| setDirty(DIRTY_GLES1_CLIENT_STATE_ENABLE); |
| switch (clientState) |
| { |
| case ClientVertexArrayType::Vertex: |
| mVertexArrayEnabled = enable; |
| break; |
| case ClientVertexArrayType::Normal: |
| mNormalArrayEnabled = enable; |
| break; |
| case ClientVertexArrayType::Color: |
| mColorArrayEnabled = enable; |
| break; |
| case ClientVertexArrayType::PointSize: |
| mPointSizeArrayEnabled = enable; |
| break; |
| case ClientVertexArrayType::TextureCoord: |
| mTexCoordArrayEnabled[mClientActiveTexture] = enable; |
| break; |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| |
| void GLES1State::setTexCoordArrayEnabled(unsigned int unit, bool enable) |
| { |
| setDirty(DIRTY_GLES1_CLIENT_STATE_ENABLE); |
| mTexCoordArrayEnabled[unit] = enable; |
| } |
| |
| bool GLES1State::isClientStateEnabled(ClientVertexArrayType clientState) const |
| { |
| switch (clientState) |
| { |
| case ClientVertexArrayType::Vertex: |
| return mVertexArrayEnabled; |
| case ClientVertexArrayType::Normal: |
| return mNormalArrayEnabled; |
| case ClientVertexArrayType::Color: |
| return mColorArrayEnabled; |
| case ClientVertexArrayType::PointSize: |
| return mPointSizeArrayEnabled; |
| case ClientVertexArrayType::TextureCoord: |
| return mTexCoordArrayEnabled[mClientActiveTexture]; |
| default: |
| UNREACHABLE(); |
| return false; |
| } |
| } |
| |
| bool GLES1State::isTexCoordArrayEnabled(unsigned int unit) const |
| { |
| ASSERT(unit < mTexCoordArrayEnabled.size()); |
| return mTexCoordArrayEnabled[unit]; |
| } |
| |
| bool GLES1State::isTextureTargetEnabled(unsigned int unit, const TextureType type) const |
| { |
| return mTexUnitEnables[unit].test(type); |
| } |
| |
| LightModelParameters &GLES1State::lightModelParameters() |
| { |
| setDirty(DIRTY_GLES1_LIGHTS); |
| return mLightModel; |
| } |
| |
| const LightModelParameters &GLES1State::lightModelParameters() const |
| { |
| return mLightModel; |
| } |
| |
| LightParameters &GLES1State::lightParameters(unsigned int light) |
| { |
| setDirty(DIRTY_GLES1_LIGHTS); |
| return mLights[light]; |
| } |
| |
| const LightParameters &GLES1State::lightParameters(unsigned int light) const |
| { |
| return mLights[light]; |
| } |
| |
| MaterialParameters &GLES1State::materialParameters() |
| { |
| setDirty(DIRTY_GLES1_MATERIAL); |
| return mMaterial; |
| } |
| |
| const MaterialParameters &GLES1State::materialParameters() const |
| { |
| return mMaterial; |
| } |
| |
| bool GLES1State::isColorMaterialEnabled() const |
| { |
| return mColorMaterialEnabled; |
| } |
| |
| void GLES1State::setShadeModel(ShadingModel model) |
| { |
| setDirty(DIRTY_GLES1_SHADE_MODEL); |
| mShadeModel = model; |
| } |
| |
| void GLES1State::setClipPlane(unsigned int plane, const GLfloat *equation) |
| { |
| setDirty(DIRTY_GLES1_CLIP_PLANES); |
| assert(plane < mClipPlanes.size()); |
| mClipPlanes[plane].equation[0] = equation[0]; |
| mClipPlanes[plane].equation[1] = equation[1]; |
| mClipPlanes[plane].equation[2] = equation[2]; |
| mClipPlanes[plane].equation[3] = equation[3]; |
| } |
| |
| void GLES1State::getClipPlane(unsigned int plane, GLfloat *equation) const |
| { |
| assert(plane < mClipPlanes.size()); |
| equation[0] = mClipPlanes[plane].equation[0]; |
| equation[1] = mClipPlanes[plane].equation[1]; |
| equation[2] = mClipPlanes[plane].equation[2]; |
| equation[3] = mClipPlanes[plane].equation[3]; |
| } |
| |
| FogParameters &GLES1State::fogParameters() |
| { |
| setDirty(DIRTY_GLES1_FOG); |
| return mFog; |
| } |
| |
| const FogParameters &GLES1State::fogParameters() const |
| { |
| return mFog; |
| } |
| |
| TextureEnvironmentParameters &GLES1State::textureEnvironment(unsigned int unit) |
| { |
| setDirty(DIRTY_GLES1_TEXTURE_ENVIRONMENT); |
| assert(unit < mTextureEnvironments.size()); |
| return mTextureEnvironments[unit]; |
| } |
| |
| const TextureEnvironmentParameters &GLES1State::textureEnvironment(unsigned int unit) const |
| { |
| assert(unit < mTextureEnvironments.size()); |
| return mTextureEnvironments[unit]; |
| } |
| |
| PointParameters &GLES1State::pointParameters() |
| { |
| setDirty(DIRTY_GLES1_POINT_PARAMETERS); |
| return mPointParameters; |
| } |
| |
| const PointParameters &GLES1State::pointParameters() const |
| { |
| return mPointParameters; |
| } |
| |
| AttributesMask GLES1State::getVertexArraysAttributeMask() const |
| { |
| AttributesMask attribsMask; |
| |
| ClientVertexArrayType nonTexcoordArrays[] = { |
| ClientVertexArrayType::Vertex, |
| ClientVertexArrayType::Normal, |
| ClientVertexArrayType::Color, |
| ClientVertexArrayType::PointSize, |
| }; |
| |
| for (const ClientVertexArrayType attrib : nonTexcoordArrays) |
| { |
| attribsMask.set(GLES1Renderer::VertexArrayIndex(attrib, *this), |
| isClientStateEnabled(attrib)); |
| } |
| |
| for (unsigned int i = 0; i < GLES1Renderer::kTexUnitCount; i++) |
| { |
| attribsMask.set(GLES1Renderer::TexCoordArrayIndex(i), isTexCoordArrayEnabled(i)); |
| } |
| |
| return attribsMask; |
| } |
| |
| AttributesMask GLES1State::getActiveAttributesMask() const |
| { |
| // The program always has 8 attributes enabled. |
| return AttributesMask(0xFF); |
| } |
| |
| void GLES1State::setHint(GLenum target, GLenum mode) |
| { |
| setDirty(DIRTY_GLES1_HINT_SETTING); |
| HintSetting setting = FromGLenum<HintSetting>(mode); |
| switch (target) |
| { |
| case GL_PERSPECTIVE_CORRECTION_HINT: |
| mPerspectiveCorrectionHint = setting; |
| break; |
| case GL_POINT_SMOOTH_HINT: |
| mPointSmoothHint = setting; |
| break; |
| case GL_LINE_SMOOTH_HINT: |
| mLineSmoothHint = setting; |
| break; |
| case GL_FOG_HINT: |
| mFogHint = setting; |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| GLenum GLES1State::getHint(GLenum target) const |
| { |
| switch (target) |
| { |
| case GL_PERSPECTIVE_CORRECTION_HINT: |
| return ToGLenum(mPerspectiveCorrectionHint); |
| case GL_POINT_SMOOTH_HINT: |
| return ToGLenum(mPointSmoothHint); |
| case GL_LINE_SMOOTH_HINT: |
| return ToGLenum(mLineSmoothHint); |
| case GL_FOG_HINT: |
| return ToGLenum(mFogHint); |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| void GLES1State::setDirty(DirtyGles1Type type) |
| { |
| mDirtyBits.set(type); |
| } |
| |
| void GLES1State::setAllDirty() |
| { |
| mDirtyBits.set(); |
| } |
| |
| void GLES1State::clearDirty() |
| { |
| mDirtyBits.reset(); |
| } |
| |
| bool GLES1State::isDirty(DirtyGles1Type type) const |
| { |
| return mDirtyBits.test(type); |
| } |
| |
| } // namespace gl |