| /* |
| * Copyright (C) 2011-2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(DFG_JIT) |
| |
| #include "AssemblyHelpers.h" |
| #include "BytecodeLivenessAnalysisInlines.h" |
| #include "CodeBlock.h" |
| #include "DFGArgumentPosition.h" |
| #include "DFGBasicBlock.h" |
| #include "DFGFrozenValue.h" |
| #include "DFGNode.h" |
| #include "DFGPlan.h" |
| #include "DFGPropertyTypeKey.h" |
| #include "DFGScannable.h" |
| #include "FullBytecodeLiveness.h" |
| #include "MethodOfGettingAValueProfile.h" |
| #include <wtf/BitVector.h> |
| #include <wtf/HashMap.h> |
| #include <wtf/StackCheck.h> |
| #include <wtf/StdLibExtras.h> |
| #include <wtf/StdUnorderedMap.h> |
| #include <wtf/Vector.h> |
| |
| namespace WTF { |
| template <typename T> class SingleRootGraph; |
| } |
| |
| namespace JSC { |
| |
| class CodeBlock; |
| class CallFrame; |
| |
| namespace DFG { |
| |
| class BackwardsCFG; |
| class BackwardsDominators; |
| class CFG; |
| class CPSCFG; |
| class ControlEquivalenceAnalysis; |
| template <typename T> class Dominators; |
| template <typename T> class NaturalLoops; |
| class FlowIndexing; |
| template<typename> class FlowMap; |
| |
| using ArgumentsVector = Vector<Node*, 8>; |
| |
| using SSACFG = CFG; |
| using CPSDominators = Dominators<CPSCFG>; |
| using SSADominators = Dominators<SSACFG>; |
| using CPSNaturalLoops = NaturalLoops<CPSCFG>; |
| using SSANaturalLoops = NaturalLoops<SSACFG>; |
| |
| #define DFG_NODE_DO_TO_CHILDREN(graph, node, thingToDo) do { \ |
| Node* _node = (node); \ |
| if (_node->flags() & NodeHasVarArgs) { \ |
| for (unsigned _childIdx = _node->firstChild(); \ |
| _childIdx < _node->firstChild() + _node->numChildren(); \ |
| _childIdx++) { \ |
| if (!!(graph).m_varArgChildren[_childIdx]) \ |
| thingToDo(_node, (graph).m_varArgChildren[_childIdx]); \ |
| } \ |
| } else { \ |
| for (unsigned _edgeIndex = 0; _edgeIndex < AdjacencyList::Size; _edgeIndex++) { \ |
| Edge& _edge = _node->children.child(_edgeIndex); \ |
| if (!_edge) \ |
| break; \ |
| thingToDo(_node, _edge); \ |
| } \ |
| } \ |
| } while (false) |
| |
| #define DFG_ASSERT(graph, node, assertion, ...) do { \ |
| if (!!(assertion)) \ |
| break; \ |
| (graph).logAssertionFailure( \ |
| (node), __FILE__, __LINE__, WTF_PRETTY_FUNCTION, #assertion); \ |
| CRASH_WITH_SECURITY_IMPLICATION_AND_INFO(__VA_ARGS__); \ |
| } while (false) |
| |
| #define DFG_CRASH(graph, node, reason, ...) do { \ |
| (graph).logAssertionFailure( \ |
| (node), __FILE__, __LINE__, WTF_PRETTY_FUNCTION, (reason)); \ |
| CRASH_WITH_SECURITY_IMPLICATION_AND_INFO(__VA_ARGS__); \ |
| } while (false) |
| |
| struct InlineVariableData { |
| InlineCallFrame* inlineCallFrame; |
| unsigned argumentPositionStart; |
| VariableAccessData* calleeVariable; |
| }; |
| |
| enum AddSpeculationMode { |
| DontSpeculateInt32, |
| SpeculateInt32AndTruncateConstants, |
| SpeculateInt32 |
| }; |
| |
| struct Prefix { |
| enum NoHeaderTag { NoHeader }; |
| |
| Prefix() { } |
| |
| Prefix(const char* prefixStr, NoHeaderTag tag = NoHeader) |
| : prefixStr(prefixStr) |
| , noHeader(tag == NoHeader) |
| { } |
| |
| Prefix(NoHeaderTag) |
| : noHeader(true) |
| { } |
| |
| void dump(PrintStream& out) const; |
| |
| void clearBlockIndex() { blockIndex = -1; } |
| void clearNodeIndex() { nodeIndex = -1; } |
| |
| void enable() { m_enabled = true; } |
| void disable() { m_enabled = false; } |
| |
| int32_t phaseNumber { -1 }; |
| int32_t blockIndex { -1 }; |
| int32_t nodeIndex { -1 }; |
| const char* prefixStr { nullptr }; |
| bool noHeader { false }; |
| |
| static constexpr const char* noString = nullptr; |
| |
| private: |
| bool m_enabled { true }; |
| }; |
| |
| // |
| // === Graph === |
| // |
| // The order may be significant for nodes with side-effects (property accesses, value conversions). |
| // Nodes that are 'dead' remain in the vector with refCount 0. |
| class Graph final : public virtual Scannable { |
| public: |
| Graph(VM&, Plan&); |
| ~Graph() final; |
| |
| void changeChild(Edge& edge, Node* newNode) |
| { |
| edge.setNode(newNode); |
| } |
| |
| void changeEdge(Edge& edge, Edge newEdge) |
| { |
| edge = newEdge; |
| } |
| |
| void compareAndSwap(Edge& edge, Node* oldNode, Node* newNode) |
| { |
| if (edge.node() != oldNode) |
| return; |
| changeChild(edge, newNode); |
| } |
| |
| void compareAndSwap(Edge& edge, Edge oldEdge, Edge newEdge) |
| { |
| if (edge != oldEdge) |
| return; |
| changeEdge(edge, newEdge); |
| } |
| |
| void performSubstitution(Node* node) |
| { |
| if (node->flags() & NodeHasVarArgs) { |
| for (unsigned childIdx = node->firstChild(); childIdx < node->firstChild() + node->numChildren(); childIdx++) |
| performSubstitutionForEdge(m_varArgChildren[childIdx]); |
| } else { |
| performSubstitutionForEdge(node->child1()); |
| performSubstitutionForEdge(node->child2()); |
| performSubstitutionForEdge(node->child3()); |
| } |
| } |
| |
| void performSubstitutionForEdge(Edge& child) |
| { |
| // Check if this operand is actually unused. |
| if (!child) |
| return; |
| |
| // Check if there is any replacement. |
| Node* replacement = child->replacement(); |
| if (!replacement) |
| return; |
| |
| child.setNode(replacement); |
| |
| // There is definitely a replacement. Assert that the replacement does not |
| // have a replacement. |
| ASSERT(!child->replacement()); |
| } |
| |
| template<typename... Params> |
| Node* addNode(Params... params) |
| { |
| return m_nodes.addNew(params...); |
| } |
| |
| template<typename... Params> |
| Node* addNode(SpeculatedType type, Params... params) |
| { |
| Node* node = m_nodes.addNew(params...); |
| node->predict(type); |
| return node; |
| } |
| |
| void deleteNode(Node*); |
| unsigned maxNodeCount() const { return m_nodes.size(); } |
| Node* nodeAt(unsigned index) const { return m_nodes[index]; } |
| void packNodeIndices(); |
| |
| void dethread(); |
| |
| FrozenValue* freeze(JSValue); // We use weak freezing by default. |
| FrozenValue* freezeStrong(JSValue); // Shorthand for freeze(value)->strengthenTo(StrongValue). |
| |
| void convertToConstant(Node* node, FrozenValue* value); |
| void convertToConstant(Node* node, JSValue value); |
| void convertToStrongConstant(Node* node, JSValue value); |
| |
| // Use this to produce a value you know won't be accessed but the compiler |
| // might think is live. For exmaple, in our op_iterator_next parsing |
| // value VirtualRegister is only read if we are not "done". Because the |
| // done control flow is not in the op_iterator_next bytecode this is not |
| // obvious to the compiler. |
| // FIXME: This isn't quite a true bottom value. For example, any object |
| // speculation will now be Object|Other as this returns null. We should |
| // fix this when we can allocate on the Compiler thread. |
| // https://bugs.webkit.org/show_bug.cgi?id=210627 |
| FrozenValue* bottomValueMatchingSpeculation(SpeculatedType); |
| |
| RegisteredStructure registerStructure(Structure* structure) |
| { |
| StructureRegistrationResult ignored; |
| return registerStructure(structure, ignored); |
| } |
| RegisteredStructure registerStructure(Structure*, StructureRegistrationResult&); |
| void registerAndWatchStructureTransition(Structure*); |
| void assertIsRegistered(Structure* structure); |
| |
| // CodeBlock is optional, but may allow additional information to be dumped (e.g. Identifier names). |
| void dump(PrintStream& = WTF::dataFile(), DumpContext* = nullptr); |
| |
| bool terminalsAreValid(); |
| |
| enum PhiNodeDumpMode { DumpLivePhisOnly, DumpAllPhis }; |
| void dumpBlockHeader(PrintStream&, const char* prefix, BasicBlock*, PhiNodeDumpMode, DumpContext*); |
| void dump(PrintStream&, Edge); |
| void dump(PrintStream&, const char* prefix, Node*, DumpContext* = nullptr); |
| static int amountOfNodeWhiteSpace(Node*); |
| static void printNodeWhiteSpace(PrintStream&, Node*); |
| |
| // Dump the code origin of the given node as a diff from the code origin of the |
| // preceding node. Returns true if anything was printed. |
| bool dumpCodeOrigin(PrintStream&, const char* prefix, Node*& previousNode, Node* currentNode, DumpContext*); |
| |
| AddSpeculationMode addSpeculationMode(Node* add, bool leftShouldSpeculateInt32, bool rightShouldSpeculateInt32, PredictionPass pass) |
| { |
| ASSERT(add->op() == ValueAdd || add->op() == ValueSub || add->op() == ArithAdd || add->op() == ArithSub); |
| |
| RareCaseProfilingSource source = add->sourceFor(pass); |
| |
| Node* left = add->child1().node(); |
| Node* right = add->child2().node(); |
| |
| if (left->hasConstant()) |
| return addImmediateShouldSpeculateInt32(add, rightShouldSpeculateInt32, right, left, source); |
| if (right->hasConstant()) |
| return addImmediateShouldSpeculateInt32(add, leftShouldSpeculateInt32, left, right, source); |
| |
| return (leftShouldSpeculateInt32 && rightShouldSpeculateInt32 && add->canSpeculateInt32(source)) ? SpeculateInt32 : DontSpeculateInt32; |
| } |
| |
| AddSpeculationMode valueAddSpeculationMode(Node* add, PredictionPass pass) |
| { |
| return addSpeculationMode( |
| add, |
| add->child1()->shouldSpeculateInt32OrBooleanExpectingDefined(), |
| add->child2()->shouldSpeculateInt32OrBooleanExpectingDefined(), |
| pass); |
| } |
| |
| AddSpeculationMode arithAddSpeculationMode(Node* add, PredictionPass pass) |
| { |
| return addSpeculationMode( |
| add, |
| add->child1()->shouldSpeculateInt32OrBooleanForArithmetic(), |
| add->child2()->shouldSpeculateInt32OrBooleanForArithmetic(), |
| pass); |
| } |
| |
| AddSpeculationMode addSpeculationMode(Node* add, PredictionPass pass) |
| { |
| if (add->op() == ValueAdd) |
| return valueAddSpeculationMode(add, pass); |
| |
| return arithAddSpeculationMode(add, pass); |
| } |
| |
| bool addShouldSpeculateInt32(Node* add, PredictionPass pass) |
| { |
| return addSpeculationMode(add, pass) != DontSpeculateInt32; |
| } |
| |
| bool addShouldSpeculateInt52(Node* add) |
| { |
| if (!enableInt52()) |
| return false; |
| |
| Node* left = add->child1().node(); |
| Node* right = add->child2().node(); |
| |
| if (hasExitSite(add, Int52Overflow)) |
| return false; |
| |
| if (Node::shouldSpeculateInt52(left, right)) |
| return true; |
| |
| auto shouldSpeculateInt52ForAdd = [] (Node* node) { |
| // When DoubleConstant node appears, it means that users explicitly write a constant in their code with double form instead of integer form (1.0 instead of 1). |
| // In that case, we should honor this decision: using it as integer is not appropriate. |
| if (node->op() == DoubleConstant) |
| return false; |
| return isIntAnyFormat(node->prediction()); |
| }; |
| |
| // Allow Int52 ArithAdd only when the one side of the binary operation should be speculated Int52. It is a bit conservative |
| // decision. This is because Double to Int52 conversion is not so cheap. Frequent back-and-forth conversions between Double and Int52 |
| // rather hurt the performance. If the one side of the operation is already Int52, the cost for constructing ArithAdd becomes |
| // cheap since only one Double to Int52 conversion could be required. |
| // This recovers some regression in assorted tests while keeping kraken crypto improvements. |
| if (!left->shouldSpeculateInt52() && !right->shouldSpeculateInt52()) |
| return false; |
| |
| auto usesAsNumbers = [](Node* node) { |
| NodeFlags flags = node->flags() & NodeBytecodeBackPropMask; |
| if (!flags) |
| return false; |
| return (flags & (NodeBytecodeUsesAsNumber | NodeBytecodeNeedsNegZero | NodeBytecodeUsesAsInt | NodeBytecodeUsesAsArrayIndex)) == flags; |
| }; |
| |
| // Wrapping Int52 to Value is also not so cheap. Thus, we allow Int52 addition only when the node is used as number. |
| if (!usesAsNumbers(add)) |
| return false; |
| |
| return shouldSpeculateInt52ForAdd(left) && shouldSpeculateInt52ForAdd(right); |
| } |
| |
| bool binaryArithShouldSpeculateInt32(Node* node, PredictionPass pass) |
| { |
| Node* left = node->child1().node(); |
| Node* right = node->child2().node(); |
| |
| return Node::shouldSpeculateInt32OrBooleanForArithmetic(left, right) |
| && node->canSpeculateInt32(node->sourceFor(pass)); |
| } |
| |
| bool binaryArithShouldSpeculateInt52(Node* node, PredictionPass pass) |
| { |
| if (!enableInt52()) |
| return false; |
| |
| Node* left = node->child1().node(); |
| Node* right = node->child2().node(); |
| |
| return Node::shouldSpeculateInt52(left, right) |
| && node->canSpeculateInt52(pass) |
| && !hasExitSite(node, Int52Overflow); |
| } |
| |
| bool unaryArithShouldSpeculateInt32(Node* node, PredictionPass pass) |
| { |
| return node->child1()->shouldSpeculateInt32OrBooleanForArithmetic() |
| && node->canSpeculateInt32(pass); |
| } |
| |
| bool unaryArithShouldSpeculateInt52(Node* node, PredictionPass pass) |
| { |
| if (!enableInt52()) |
| return false; |
| return node->child1()->shouldSpeculateInt52() |
| && node->canSpeculateInt52(pass) |
| && !hasExitSite(node, Int52Overflow); |
| } |
| |
| #if USE(BIGINT32) |
| bool binaryArithShouldSpeculateBigInt32(Node* node, PredictionPass pass) |
| { |
| if (!node->canSpeculateBigInt32(pass)) |
| return false; |
| if (hasExitSite(node, BigInt32Overflow)) |
| return false; |
| return Node::shouldSpeculateBigInt32(node->child1().node(), node->child2().node()); |
| } |
| |
| bool unaryArithShouldSpeculateBigInt32(Node* node, PredictionPass pass) |
| { |
| if (!node->canSpeculateBigInt32(pass)) |
| return false; |
| if (hasExitSite(node, BigInt32Overflow)) |
| return false; |
| return node->child1()->shouldSpeculateBigInt32(); |
| } |
| #endif |
| |
| bool canOptimizeStringObjectAccess(const CodeOrigin&); |
| |
| bool getRegExpPrototypeProperty(JSObject* regExpPrototype, Structure* regExpPrototypeStructure, UniquedStringImpl* uid, JSValue& returnJSValue); |
| |
| bool roundShouldSpeculateInt32(Node* arithRound, PredictionPass pass) |
| { |
| ASSERT(arithRound->op() == ArithRound || arithRound->op() == ArithFloor || arithRound->op() == ArithCeil || arithRound->op() == ArithTrunc); |
| return arithRound->canSpeculateInt32(pass) && !hasExitSite(arithRound->origin.semantic, Overflow) && !hasExitSite(arithRound->origin.semantic, NegativeZero); |
| } |
| |
| static const char* opName(NodeType); |
| |
| RegisteredStructureSet* addStructureSet(const StructureSet& structureSet) |
| { |
| m_structureSets.append(); |
| RegisteredStructureSet* result = &m_structureSets.last(); |
| |
| for (Structure* structure : structureSet) |
| result->add(registerStructure(structure)); |
| |
| return result; |
| } |
| |
| RegisteredStructureSet* addStructureSet(const RegisteredStructureSet& structureSet) |
| { |
| m_structureSets.append(); |
| RegisteredStructureSet* result = &m_structureSets.last(); |
| |
| for (RegisteredStructure structure : structureSet) |
| result->add(structure); |
| |
| return result; |
| } |
| |
| JSGlobalObject* globalObjectFor(CodeOrigin codeOrigin) |
| { |
| return m_codeBlock->globalObjectFor(codeOrigin); |
| } |
| |
| JSObject* globalThisObjectFor(CodeOrigin codeOrigin) |
| { |
| JSGlobalObject* object = globalObjectFor(codeOrigin); |
| return jsCast<JSObject*>(object->methodTable(m_vm)->toThis(object, object, ECMAMode::sloppy())); |
| } |
| |
| ScriptExecutable* executableFor(InlineCallFrame* inlineCallFrame) |
| { |
| if (!inlineCallFrame) |
| return m_codeBlock->ownerExecutable(); |
| |
| return inlineCallFrame->baselineCodeBlock->ownerExecutable(); |
| } |
| |
| ScriptExecutable* executableFor(const CodeOrigin& codeOrigin) |
| { |
| return executableFor(codeOrigin.inlineCallFrame()); |
| } |
| |
| CodeBlock* baselineCodeBlockFor(InlineCallFrame* inlineCallFrame) |
| { |
| if (!inlineCallFrame) |
| return m_profiledBlock; |
| return baselineCodeBlockForInlineCallFrame(inlineCallFrame); |
| } |
| |
| CodeBlock* baselineCodeBlockFor(const CodeOrigin& codeOrigin) |
| { |
| return baselineCodeBlockForOriginAndBaselineCodeBlock(codeOrigin, m_profiledBlock); |
| } |
| |
| bool masqueradesAsUndefinedWatchpointIsStillValid(const CodeOrigin& codeOrigin) |
| { |
| return globalObjectFor(codeOrigin)->masqueradesAsUndefinedWatchpoint()->isStillValid(); |
| } |
| |
| bool hasGlobalExitSite(const CodeOrigin& codeOrigin, ExitKind exitKind) |
| { |
| return baselineCodeBlockFor(codeOrigin)->unlinkedCodeBlock()->hasExitSite(FrequentExitSite(exitKind)); |
| } |
| |
| bool hasExitSite(const CodeOrigin& codeOrigin, ExitKind exitKind) |
| { |
| return baselineCodeBlockFor(codeOrigin)->unlinkedCodeBlock()->hasExitSite(FrequentExitSite(codeOrigin.bytecodeIndex(), exitKind)); |
| } |
| |
| bool hasExitSite(Node* node, ExitKind exitKind) |
| { |
| return hasExitSite(node->origin.semantic, exitKind); |
| } |
| |
| MethodOfGettingAValueProfile methodOfGettingAValueProfileFor(Node* currentNode, Node* operandNode); |
| |
| BlockIndex numBlocks() const { return m_blocks.size(); } |
| BasicBlock* block(BlockIndex blockIndex) const { return m_blocks[blockIndex].get(); } |
| BasicBlock* lastBlock() const { return block(numBlocks() - 1); } |
| |
| void appendBlock(Ref<BasicBlock>&& basicBlock) |
| { |
| basicBlock->index = m_blocks.size(); |
| m_blocks.append(WTFMove(basicBlock)); |
| } |
| |
| void killBlock(BlockIndex blockIndex) |
| { |
| m_blocks[blockIndex] = nullptr; |
| } |
| |
| void killBlock(BasicBlock* basicBlock) |
| { |
| killBlock(basicBlock->index); |
| } |
| |
| void killBlockAndItsContents(BasicBlock*); |
| |
| void killUnreachableBlocks(); |
| |
| void determineReachability(); |
| void resetReachability(); |
| |
| void computeRefCounts(); |
| |
| unsigned varArgNumChildren(Node* node) |
| { |
| ASSERT(node->flags() & NodeHasVarArgs); |
| return node->numChildren(); |
| } |
| |
| unsigned numChildren(Node* node) |
| { |
| if (node->flags() & NodeHasVarArgs) |
| return varArgNumChildren(node); |
| return AdjacencyList::Size; |
| } |
| |
| template <typename Function = bool(*)(Edge)> |
| AdjacencyList copyVarargChildren(Node* node, Function filter = [] (Edge) { return true; }) |
| { |
| ASSERT(node->flags() & NodeHasVarArgs); |
| unsigned firstChild = m_varArgChildren.size(); |
| unsigned numChildren = 0; |
| doToChildren(node, [&] (Edge edge) { |
| if (filter(edge)) { |
| ++numChildren; |
| m_varArgChildren.append(edge); |
| } |
| }); |
| |
| return AdjacencyList(AdjacencyList::Variable, firstChild, numChildren); |
| } |
| |
| Edge& varArgChild(Node* node, unsigned index) |
| { |
| ASSERT(node->flags() & NodeHasVarArgs); |
| return m_varArgChildren[node->firstChild() + index]; |
| } |
| |
| Edge& child(Node* node, unsigned index) |
| { |
| if (node->flags() & NodeHasVarArgs) |
| return varArgChild(node, index); |
| return node->children.child(index); |
| } |
| |
| void voteNode(Node* node, unsigned ballot, float weight = 1) |
| { |
| switch (node->op()) { |
| case ValueToInt32: |
| case UInt32ToNumber: |
| node = node->child1().node(); |
| break; |
| default: |
| break; |
| } |
| |
| if (node->op() == GetLocal) |
| node->variableAccessData()->vote(ballot, weight); |
| } |
| |
| void voteNode(Edge edge, unsigned ballot, float weight = 1) |
| { |
| voteNode(edge.node(), ballot, weight); |
| } |
| |
| void voteChildren(Node* node, unsigned ballot, float weight = 1) |
| { |
| if (node->flags() & NodeHasVarArgs) { |
| for (unsigned childIdx = node->firstChild(); |
| childIdx < node->firstChild() + node->numChildren(); |
| childIdx++) { |
| if (!!m_varArgChildren[childIdx]) |
| voteNode(m_varArgChildren[childIdx], ballot, weight); |
| } |
| return; |
| } |
| |
| if (!node->child1()) |
| return; |
| voteNode(node->child1(), ballot, weight); |
| if (!node->child2()) |
| return; |
| voteNode(node->child2(), ballot, weight); |
| if (!node->child3()) |
| return; |
| voteNode(node->child3(), ballot, weight); |
| } |
| |
| template<typename T> // T = Node* or Edge |
| void substitute(BasicBlock& block, unsigned startIndexInBlock, T oldThing, T newThing) |
| { |
| for (unsigned indexInBlock = startIndexInBlock; indexInBlock < block.size(); ++indexInBlock) { |
| Node* node = block[indexInBlock]; |
| if (node->flags() & NodeHasVarArgs) { |
| for (unsigned childIdx = node->firstChild(); childIdx < node->firstChild() + node->numChildren(); ++childIdx) { |
| if (!!m_varArgChildren[childIdx]) |
| compareAndSwap(m_varArgChildren[childIdx], oldThing, newThing); |
| } |
| continue; |
| } |
| if (!node->child1()) |
| continue; |
| compareAndSwap(node->children.child1(), oldThing, newThing); |
| if (!node->child2()) |
| continue; |
| compareAndSwap(node->children.child2(), oldThing, newThing); |
| if (!node->child3()) |
| continue; |
| compareAndSwap(node->children.child3(), oldThing, newThing); |
| } |
| } |
| |
| // Use this if you introduce a new GetLocal and you know that you introduced it *before* |
| // any GetLocals in the basic block. |
| // FIXME: it may be appropriate, in the future, to generalize this to handle GetLocals |
| // introduced anywhere in the basic block. |
| void substituteGetLocal(BasicBlock& block, unsigned startIndexInBlock, VariableAccessData* variableAccessData, Node* newGetLocal); |
| |
| void invalidateCFG(); |
| void invalidateNodeLiveness(); |
| |
| void clearFlagsOnAllNodes(NodeFlags); |
| |
| void clearReplacements(); |
| void clearEpochs(); |
| void initializeNodeOwners(); |
| |
| BlockList blocksInPreOrder(); |
| BlockList blocksInPostOrder(bool isSafeToValidate = true); |
| |
| class NaturalBlockIterable { |
| public: |
| NaturalBlockIterable() |
| : m_graph(nullptr) |
| { |
| } |
| |
| NaturalBlockIterable(Graph& graph) |
| : m_graph(&graph) |
| { |
| } |
| |
| class iterator { |
| public: |
| iterator() |
| : m_graph(nullptr) |
| , m_index(0) |
| { |
| } |
| |
| iterator(Graph& graph, BlockIndex index) |
| : m_graph(&graph) |
| , m_index(findNext(index)) |
| { |
| } |
| |
| BasicBlock *operator*() |
| { |
| return m_graph->block(m_index); |
| } |
| |
| iterator& operator++() |
| { |
| m_index = findNext(m_index + 1); |
| return *this; |
| } |
| |
| bool operator==(const iterator& other) const |
| { |
| return m_index == other.m_index; |
| } |
| |
| bool operator!=(const iterator& other) const |
| { |
| return !(*this == other); |
| } |
| |
| private: |
| BlockIndex findNext(BlockIndex index) |
| { |
| while (index < m_graph->numBlocks() && !m_graph->block(index)) |
| index++; |
| return index; |
| } |
| |
| Graph* m_graph; |
| BlockIndex m_index; |
| }; |
| |
| iterator begin() |
| { |
| return iterator(*m_graph, 0); |
| } |
| |
| iterator end() |
| { |
| return iterator(*m_graph, m_graph->numBlocks()); |
| } |
| |
| private: |
| Graph* m_graph; |
| }; |
| |
| NaturalBlockIterable blocksInNaturalOrder() |
| { |
| return NaturalBlockIterable(*this); |
| } |
| |
| template<typename ChildFunctor> |
| ALWAYS_INLINE void doToChildrenWithNode(Node* node, const ChildFunctor& functor) |
| { |
| DFG_NODE_DO_TO_CHILDREN(*this, node, functor); |
| } |
| |
| template<typename ChildFunctor> |
| ALWAYS_INLINE void doToChildren(Node* node, const ChildFunctor& functor) |
| { |
| class ForwardingFunc { |
| public: |
| ForwardingFunc(const ChildFunctor& functor) |
| : m_functor(functor) |
| { |
| } |
| |
| // This is a manually written func because we want ALWAYS_INLINE. |
| ALWAYS_INLINE void operator()(Node*, Edge& edge) const |
| { |
| m_functor(edge); |
| } |
| |
| private: |
| const ChildFunctor& m_functor; |
| }; |
| |
| doToChildrenWithNode(node, ForwardingFunc(functor)); |
| } |
| |
| bool uses(Node* node, Node* child) |
| { |
| bool result = false; |
| doToChildren(node, [&] (Edge edge) { result |= edge == child; }); |
| return result; |
| } |
| |
| bool isWatchingHavingABadTimeWatchpoint(Node* node) |
| { |
| JSGlobalObject* globalObject = globalObjectFor(node->origin.semantic); |
| return watchpoints().isWatched(globalObject->havingABadTimeWatchpoint()); |
| } |
| |
| bool isWatchingGlobalObjectWatchpoint(JSGlobalObject* globalObject, InlineWatchpointSet& set) |
| { |
| if (watchpoints().isWatched(set)) |
| return true; |
| |
| if (set.isStillValid()) { |
| // Since the global object owns this watchpoint, we make ourselves have a weak pointer to it. |
| // If the global object got deallocated, it wouldn't fire the watchpoint. It's unlikely the |
| // global object would get deallocated without this code ever getting thrown away, however, |
| // it's more sound logically to depend on the global object lifetime weakly. |
| freeze(globalObject); |
| watchpoints().addLazily(set); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool isWatchingArrayIteratorProtocolWatchpoint(Node* node) |
| { |
| JSGlobalObject* globalObject = globalObjectFor(node->origin.semantic); |
| InlineWatchpointSet& set = globalObject->arrayIteratorProtocolWatchpointSet(); |
| return isWatchingGlobalObjectWatchpoint(globalObject, set); |
| } |
| |
| bool isWatchingNumberToStringWatchpoint(Node* node) |
| { |
| JSGlobalObject* globalObject = globalObjectFor(node->origin.semantic); |
| InlineWatchpointSet& set = globalObject->numberToStringWatchpointSet(); |
| return isWatchingGlobalObjectWatchpoint(globalObject, set); |
| } |
| |
| Profiler::Compilation* compilation() { return m_plan.compilation(); } |
| |
| DesiredIdentifiers& identifiers() { return m_plan.identifiers(); } |
| DesiredWatchpoints& watchpoints() { return m_plan.watchpoints(); } |
| DesiredGlobalProperties& globalProperties() { return m_plan.globalProperties(); } |
| |
| // Returns false if the key is already invalid or unwatchable. If this is a Presence condition, |
| // this also makes it cheap to query if the condition holds. Also makes sure that the GC knows |
| // what's going on. |
| bool watchCondition(const ObjectPropertyCondition&); |
| bool watchConditions(const ObjectPropertyConditionSet&); |
| |
| bool watchGlobalProperty(JSGlobalObject*, unsigned identifierNumber); |
| |
| // Checks if it's known that loading from the given object at the given offset is fine. This is |
| // computed by tracking which conditions we track with watchCondition(). |
| bool isSafeToLoad(JSObject* base, PropertyOffset); |
| |
| // This uses either constant property inference or property type inference to derive a good abstract |
| // value for some property accessed with the given abstract value base. |
| AbstractValue inferredValueForProperty( |
| const AbstractValue& base, PropertyOffset, StructureClobberState); |
| |
| FullBytecodeLiveness& livenessFor(CodeBlock*); |
| FullBytecodeLiveness& livenessFor(InlineCallFrame*); |
| |
| // Quickly query if a single local is live at the given point. This is faster than calling |
| // forAllLiveInBytecode() if you will only query one local. But, if you want to know all of the |
| // locals live, then calling this for each local is much slower than forAllLiveInBytecode(). |
| bool isLiveInBytecode(Operand, CodeOrigin); |
| |
| // Quickly get all of the non-argument locals and tmps live at the given point. This doesn't give you |
| // any arguments because those are all presumed live. You can call forAllLiveInBytecode() to |
| // also get the arguments. This is much faster than calling isLiveInBytecode() for each local. |
| template<typename Functor> |
| void forAllLocalsAndTmpsLiveInBytecode(CodeOrigin codeOrigin, const Functor& functor) |
| { |
| // Support for not redundantly reporting arguments. Necessary because in case of a varargs |
| // call, only the callee knows that arguments are live while in the case of a non-varargs |
| // call, both callee and caller will see the variables live. |
| VirtualRegister exclusionStart; |
| VirtualRegister exclusionEnd; |
| |
| CodeOrigin* codeOriginPtr = &codeOrigin; |
| |
| bool isCallerOrigin = false; |
| for (;;) { |
| InlineCallFrame* inlineCallFrame = codeOriginPtr->inlineCallFrame(); |
| VirtualRegister stackOffset(inlineCallFrame ? inlineCallFrame->stackOffset : 0); |
| |
| if (inlineCallFrame) { |
| if (inlineCallFrame->isClosureCall) |
| functor(stackOffset + CallFrameSlot::callee); |
| if (inlineCallFrame->isVarargs()) |
| functor(stackOffset + CallFrameSlot::argumentCountIncludingThis); |
| } |
| |
| CodeBlock* codeBlock = baselineCodeBlockFor(inlineCallFrame); |
| FullBytecodeLiveness& fullLiveness = livenessFor(codeBlock); |
| const auto& livenessAtBytecode = fullLiveness.getLiveness(codeOriginPtr->bytecodeIndex(), appropriateLivenessCalculationPoint(*codeOriginPtr, isCallerOrigin)); |
| for (unsigned relativeLocal = codeBlock->numCalleeLocals(); relativeLocal--;) { |
| VirtualRegister reg = stackOffset + virtualRegisterForLocal(relativeLocal); |
| |
| // Don't report if our callee already reported. |
| if (reg >= exclusionStart && reg < exclusionEnd) |
| continue; |
| |
| if (livenessAtBytecode[relativeLocal]) |
| functor(reg); |
| } |
| |
| if (codeOriginPtr->bytecodeIndex().checkpoint()) { |
| ASSERT(codeBlock->numTmps()); |
| auto live = livenessForCheckpoint(*codeBlock, codeOriginPtr->bytecodeIndex()); |
| for (Operand operand : live) |
| functor(remapOperand(inlineCallFrame, operand)); |
| } |
| |
| if (!inlineCallFrame) |
| break; |
| |
| // Arguments are always live. This would be redundant if it wasn't for our |
| // op_call_varargs inlining. See the comment above. |
| exclusionStart = stackOffset + CallFrame::argumentOffsetIncludingThis(0); |
| exclusionEnd = stackOffset + CallFrame::argumentOffsetIncludingThis(inlineCallFrame->argumentsWithFixup.size()); |
| |
| // We will always have a "this" argument and exclusionStart should be a smaller stack |
| // offset than exclusionEnd. |
| ASSERT(exclusionStart < exclusionEnd); |
| |
| for (VirtualRegister reg = exclusionStart; reg < exclusionEnd; reg += 1) |
| functor(reg); |
| |
| // We need to handle tail callers because we may decide to exit to the |
| // the return bytecode following the tail call. |
| codeOriginPtr = &inlineCallFrame->directCaller; |
| isCallerOrigin = true; |
| } |
| } |
| |
| // Get a BitVector of all of the locals and tmps live right now. This is mostly useful if |
| // you want to compare two sets of live locals from two different CodeOrigins. |
| BitVector localsAndTmpsLiveInBytecode(CodeOrigin); |
| |
| LivenessCalculationPoint appropriateLivenessCalculationPoint(CodeOrigin origin, bool isCallerOrigin) |
| { |
| if (isCallerOrigin) { |
| // We do not need to keep used registers of call bytecodes live when terminating in inlined function, |
| // except for inlining invoked by non call bytecodes including getter/setter calls. |
| BytecodeIndex bytecodeIndex = origin.bytecodeIndex(); |
| InlineCallFrame* inlineCallFrame = origin.inlineCallFrame(); |
| CodeBlock* codeBlock = baselineCodeBlockFor(inlineCallFrame); |
| auto instruction = codeBlock->instructions().at(bytecodeIndex.offset()); |
| switch (instruction->opcodeID()) { |
| case op_call_varargs: |
| case op_tail_call_varargs: |
| case op_construct_varargs: |
| // When inlining varargs call, uses include array used for varargs. But when we are in inlined function, |
| // the content of this is already read and flushed to the stack. So, at this point, we no longer need to |
| // keep these use registers. We can use the liveness at LivenessCalculationPoint::AfterUse point. |
| // This is important to kill arguments allocations in DFG (not in FTL) when calling a function in a |
| // `func.apply(undefined, arguments)` manner. |
| return LivenessCalculationPoint::AfterUse; |
| default: |
| // We could list up the other bytecodes here, like, `op_call`, `op_get_by_id` (getter inlining). But we don't do that. |
| // To list up bytecodes here, we must ensure that these bytecodes never use `uses` registers after inlining. So we cannot |
| // return LivenessCalculationPoint::AfterUse blindly if isCallerOrigin = true. And since excluding liveness in the other |
| // bytecodes does not offer practical benefit, we do not try it. |
| break; |
| } |
| } |
| return LivenessCalculationPoint::BeforeUse; |
| } |
| |
| // Tells you all of the operands live at the given CodeOrigin. This is a small |
| // extension to forAllLocalsOrTmpsLiveInBytecode(), since all arguments are always presumed live. |
| template<typename Functor> |
| void forAllLiveInBytecode(CodeOrigin codeOrigin, const Functor& functor) |
| { |
| forAllLocalsAndTmpsLiveInBytecode(codeOrigin, functor); |
| |
| // Report all arguments as being live. |
| for (unsigned argument = block(0)->variablesAtHead.numberOfArguments(); argument--;) |
| functor(virtualRegisterForArgumentIncludingThis(argument)); |
| } |
| |
| static unsigned parameterSlotsForArgCount(unsigned); |
| |
| unsigned frameRegisterCount(); |
| unsigned stackPointerOffset(); |
| unsigned requiredRegisterCountForExit(); |
| unsigned requiredRegisterCountForExecutionAndExit(); |
| |
| JSValue tryGetConstantProperty(JSValue base, const RegisteredStructureSet&, PropertyOffset); |
| JSValue tryGetConstantProperty(JSValue base, Structure*, PropertyOffset); |
| JSValue tryGetConstantProperty(JSValue base, const StructureAbstractValue&, PropertyOffset); |
| JSValue tryGetConstantProperty(const AbstractValue&, PropertyOffset); |
| |
| JSValue tryGetConstantClosureVar(JSValue base, ScopeOffset); |
| JSValue tryGetConstantClosureVar(const AbstractValue&, ScopeOffset); |
| JSValue tryGetConstantClosureVar(Node*, ScopeOffset); |
| |
| JSArrayBufferView* tryGetFoldableView(JSValue); |
| JSArrayBufferView* tryGetFoldableView(JSValue, ArrayMode arrayMode); |
| |
| bool canDoFastSpread(Node*, const AbstractValue&); |
| |
| void registerFrozenValues(); |
| |
| void visitChildren(SlotVisitor&) final; |
| |
| void logAssertionFailure( |
| std::nullptr_t, const char* file, int line, const char* function, |
| const char* assertion); |
| void logAssertionFailure( |
| Node*, const char* file, int line, const char* function, |
| const char* assertion); |
| void logAssertionFailure( |
| BasicBlock*, const char* file, int line, const char* function, |
| const char* assertion); |
| |
| bool hasDebuggerEnabled() const { return m_hasDebuggerEnabled; } |
| |
| CPSDominators& ensureCPSDominators(); |
| SSADominators& ensureSSADominators(); |
| CPSNaturalLoops& ensureCPSNaturalLoops(); |
| SSANaturalLoops& ensureSSANaturalLoops(); |
| BackwardsCFG& ensureBackwardsCFG(); |
| BackwardsDominators& ensureBackwardsDominators(); |
| ControlEquivalenceAnalysis& ensureControlEquivalenceAnalysis(); |
| CPSCFG& ensureCPSCFG(); |
| |
| // These functions only makes sense to call after bytecode parsing |
| // because it queries the m_hasExceptionHandlers boolean whose value |
| // is only fully determined after bytcode parsing. |
| bool willCatchExceptionInMachineFrame(CodeOrigin codeOrigin) |
| { |
| CodeOrigin ignored; |
| HandlerInfo* ignored2; |
| return willCatchExceptionInMachineFrame(codeOrigin, ignored, ignored2); |
| } |
| bool willCatchExceptionInMachineFrame(CodeOrigin, CodeOrigin& opCatchOriginOut, HandlerInfo*& catchHandlerOut); |
| |
| bool needsScopeRegister() const { return m_hasDebuggerEnabled || m_codeBlock->usesEval(); } |
| bool needsFlushedThis() const { return m_codeBlock->usesEval(); } |
| |
| void clearCPSCFGData(); |
| |
| bool isRoot(BasicBlock* block) const |
| { |
| ASSERT_WITH_MESSAGE(!m_isInSSAConversion, "This is not written to work during SSA conversion."); |
| |
| if (m_form == SSA) { |
| ASSERT(m_roots.size() == 1); |
| ASSERT(m_roots.contains(this->block(0))); |
| return block == this->block(0); |
| } |
| |
| if (m_roots.size() <= 4) { |
| bool result = m_roots.contains(block); |
| ASSERT(result == m_rootToArguments.contains(block)); |
| return result; |
| } |
| bool result = m_rootToArguments.contains(block); |
| ASSERT(result == m_roots.contains(block)); |
| return result; |
| } |
| |
| Prefix& prefix() { return m_prefix; } |
| void nextPhase() { m_prefix.phaseNumber++; } |
| |
| StackCheck m_stackChecker; |
| VM& m_vm; |
| Plan& m_plan; |
| CodeBlock* m_codeBlock; |
| CodeBlock* m_profiledBlock; |
| |
| Vector<RefPtr<BasicBlock>, 8> m_blocks; |
| Vector<BasicBlock*, 1> m_roots; |
| Vector<Edge, 16> m_varArgChildren; |
| |
| HashMap<EncodedJSValue, FrozenValue*, EncodedJSValueHash, EncodedJSValueHashTraits> m_frozenValueMap; |
| Bag<FrozenValue> m_frozenValues; |
| |
| Vector<uint32_t> m_uint32ValuesInUse; |
| |
| Bag<StorageAccessData> m_storageAccessData; |
| |
| // In CPS, this is all of the SetArgumentDefinitely nodes for the arguments in the machine code block |
| // that survived DCE. All of them except maybe "this" will survive DCE, because of the Flush |
| // nodes. In SSA, this has no meaning. It's empty. |
| HashMap<BasicBlock*, ArgumentsVector> m_rootToArguments; |
| |
| // In SSA, this is the argument speculation that we've locked in for an entrypoint block. |
| // |
| // We must speculate on the argument types at each entrypoint even if operations involving |
| // arguments get killed. For example: |
| // |
| // function foo(x) { |
| // var tmp = x + 1; |
| // } |
| // |
| // Assume that x is always int during profiling. The ArithAdd for "x + 1" will be dead and will |
| // have a proven check for the edge to "x". So, we will not insert a Check node and we will |
| // kill the GetStack for "x". But, we must do the int check in the progolue, because that's the |
| // thing we used to allow DCE of ArithAdd. Otherwise the add could be impure: |
| // |
| // var o = { |
| // valueOf: function() { do side effects; } |
| // }; |
| // foo(o); |
| // |
| // If we DCE the ArithAdd and we remove the int check on x, then this won't do the side |
| // effects. |
| // |
| // By convention, entrypoint index 0 is used for the CodeBlock's op_enter entrypoint. |
| // So argumentFormats[0] are the argument formats for the normal call entrypoint. |
| Vector<Vector<FlushFormat>> m_argumentFormats; |
| |
| SegmentedVector<VariableAccessData, 16> m_variableAccessData; |
| SegmentedVector<ArgumentPosition, 8> m_argumentPositions; |
| Bag<Transition> m_transitions; |
| Bag<BranchData> m_branchData; |
| Bag<SwitchData> m_switchData; |
| Bag<MultiGetByOffsetData> m_multiGetByOffsetData; |
| Bag<MultiPutByOffsetData> m_multiPutByOffsetData; |
| Bag<MultiDeleteByOffsetData> m_multiDeleteByOffsetData; |
| Bag<MatchStructureData> m_matchStructureData; |
| Bag<ObjectMaterializationData> m_objectMaterializationData; |
| Bag<CallVarargsData> m_callVarargsData; |
| Bag<LoadVarargsData> m_loadVarargsData; |
| Bag<StackAccessData> m_stackAccessData; |
| Bag<LazyJSValue> m_lazyJSValues; |
| Bag<CallDOMGetterData> m_callDOMGetterData; |
| Bag<BitVector> m_bitVectors; |
| Vector<InlineVariableData, 4> m_inlineVariableData; |
| HashMap<CodeBlock*, std::unique_ptr<FullBytecodeLiveness>> m_bytecodeLiveness; |
| HashSet<std::pair<JSObject*, PropertyOffset>> m_safeToLoad; |
| Vector<Ref<Snippet>> m_domJITSnippets; |
| std::unique_ptr<CPSDominators> m_cpsDominators; |
| std::unique_ptr<SSADominators> m_ssaDominators; |
| std::unique_ptr<CPSNaturalLoops> m_cpsNaturalLoops; |
| std::unique_ptr<SSANaturalLoops> m_ssaNaturalLoops; |
| std::unique_ptr<SSACFG> m_ssaCFG; |
| std::unique_ptr<CPSCFG> m_cpsCFG; |
| std::unique_ptr<BackwardsCFG> m_backwardsCFG; |
| std::unique_ptr<BackwardsDominators> m_backwardsDominators; |
| std::unique_ptr<ControlEquivalenceAnalysis> m_controlEquivalenceAnalysis; |
| unsigned m_tmps; |
| unsigned m_localVars; |
| unsigned m_nextMachineLocal; |
| unsigned m_parameterSlots; |
| |
| // This is the number of logical entrypoints that we're compiling. This is only used |
| // in SSA. Each EntrySwitch node must have m_numberOfEntrypoints cases. Note, this is |
| // not the same as m_roots.size(). m_roots.size() represents the number of roots in |
| // the CFG. In SSA, m_roots.size() == 1 even if we're compiling more than one entrypoint. |
| unsigned m_numberOfEntrypoints { UINT_MAX }; |
| |
| // This maps an entrypoint index to a particular op_catch bytecode offset. By convention, |
| // it'll never have zero as a key because we use zero to mean the op_enter entrypoint. |
| HashMap<unsigned, BytecodeIndex> m_entrypointIndexToCatchBytecodeIndex; |
| |
| HashSet<String> m_localStrings; |
| HashMap<const StringImpl*, String> m_copiedStrings; |
| |
| #if USE(JSVALUE32_64) |
| StdUnorderedMap<int64_t, double*> m_doubleConstantsMap; |
| std::unique_ptr<Bag<double>> m_doubleConstants; |
| #endif |
| |
| OptimizationFixpointState m_fixpointState; |
| StructureRegistrationState m_structureRegistrationState; |
| GraphForm m_form; |
| UnificationState m_unificationState; |
| PlanStage m_planStage { PlanStage::Initial }; |
| RefCountState m_refCountState; |
| bool m_hasDebuggerEnabled; |
| bool m_hasExceptionHandlers { false }; |
| bool m_isInSSAConversion { false }; |
| Optional<uint32_t> m_maxLocalsForCatchOSREntry; |
| std::unique_ptr<FlowIndexing> m_indexingCache; |
| std::unique_ptr<FlowMap<AbstractValue>> m_abstractValuesCache; |
| Bag<EntrySwitchData> m_entrySwitchData; |
| |
| RegisteredStructure stringStructure; |
| RegisteredStructure symbolStructure; |
| |
| HashSet<Node*> m_slowGetByVal; |
| |
| private: |
| bool isStringPrototypeMethodSane(JSGlobalObject*, UniquedStringImpl*); |
| |
| void handleSuccessor(Vector<BasicBlock*, 16>& worklist, BasicBlock*, BasicBlock* successor); |
| |
| AddSpeculationMode addImmediateShouldSpeculateInt32(Node* add, bool variableShouldSpeculateInt32, Node* operand, Node*immediate, RareCaseProfilingSource source) |
| { |
| ASSERT(immediate->hasConstant()); |
| |
| JSValue immediateValue = immediate->asJSValue(); |
| if (!immediateValue.isNumber() && !immediateValue.isBoolean()) |
| return DontSpeculateInt32; |
| |
| if (!variableShouldSpeculateInt32) |
| return DontSpeculateInt32; |
| |
| // Integer constants can be typed Double if they are written like a double in the source code (e.g. 42.0). |
| // In that case, we stay conservative unless the other operand was explicitly typed as integer. |
| NodeFlags operandResultType = operand->result(); |
| if (operandResultType != NodeResultInt32 && immediateValue.isDouble()) |
| return DontSpeculateInt32; |
| |
| if (immediateValue.isBoolean() || jsNumber(immediateValue.asNumber()).isInt32()) |
| return add->canSpeculateInt32(source) ? SpeculateInt32 : DontSpeculateInt32; |
| |
| double doubleImmediate = immediateValue.asDouble(); |
| const double twoToThe48 = 281474976710656.0; |
| if (doubleImmediate < -twoToThe48 || doubleImmediate > twoToThe48) |
| return DontSpeculateInt32; |
| |
| return bytecodeCanTruncateInteger(add->arithNodeFlags()) ? SpeculateInt32AndTruncateConstants : DontSpeculateInt32; |
| } |
| |
| B3::SparseCollection<Node> m_nodes; |
| SegmentedVector<RegisteredStructureSet, 16> m_structureSets; |
| Prefix m_prefix; |
| }; |
| |
| } } // namespace JSC::DFG |
| |
| #endif |