| /* |
| * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "RenderLayerCompositor.h" |
| |
| #include "AnimationController.h" |
| #include "CanvasRenderingContext.h" |
| #include "CSSPropertyNames.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "FlowThreadController.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "GraphicsLayer.h" |
| #include "HTMLCanvasElement.h" |
| #include "HTMLIFrameElement.h" |
| #include "HTMLNames.h" |
| #include "HitTestResult.h" |
| #include "InspectorInstrumentation.h" |
| #include "Logging.h" |
| #include "MainFrame.h" |
| #include "NodeList.h" |
| #include "Page.h" |
| #include "ProgressTracker.h" |
| #include "RenderEmbeddedObject.h" |
| #include "RenderFlowThread.h" |
| #include "RenderFullScreen.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderIFrame.h" |
| #include "RenderLayerBacking.h" |
| #include "RenderNamedFlowFragment.h" |
| #include "RenderReplica.h" |
| #include "RenderVideo.h" |
| #include "RenderView.h" |
| #include "ScrollingConstraints.h" |
| #include "ScrollingCoordinator.h" |
| #include "Settings.h" |
| #include "TiledBacking.h" |
| #include "TransformState.h" |
| #include <wtf/CurrentTime.h> |
| #include <wtf/TemporaryChange.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| |
| #if PLATFORM(IOS) |
| #include "LegacyTileCache.h" |
| #include "MainFrame.h" |
| #include "Region.h" |
| #include "RenderScrollbar.h" |
| #endif |
| |
| #ifndef NDEBUG |
| #include "RenderTreeAsText.h" |
| #endif |
| |
| #if ENABLE(3D_RENDERING) |
| // This symbol is used to determine from a script whether 3D rendering is enabled (via 'nm'). |
| bool WebCoreHas3DRendering = true; |
| #endif |
| |
| #if !PLATFORM(MAC) && !PLATFORM(IOS) |
| #define WTF_USE_COMPOSITING_FOR_SMALL_CANVASES 1 |
| #endif |
| |
| namespace WebCore { |
| |
| static const int canvasAreaThresholdRequiringCompositing = 50 * 100; |
| // During page loading delay layer flushes up to this many seconds to allow them coalesce, reducing workload. |
| #if PLATFORM(IOS) |
| static const double throttledLayerFlushInitialDelay = .5; |
| static const double throttledLayerFlushDelay = 1.5; |
| #else |
| static const double throttledLayerFlushInitialDelay = .5; |
| static const double throttledLayerFlushDelay = .5; |
| #endif |
| |
| using namespace HTMLNames; |
| |
| class OverlapMapContainer { |
| public: |
| void add(const IntRect& bounds) |
| { |
| m_layerRects.append(bounds); |
| m_boundingBox.unite(bounds); |
| } |
| |
| bool overlapsLayers(const IntRect& bounds) const |
| { |
| // Checking with the bounding box will quickly reject cases when |
| // layers are created for lists of items going in one direction and |
| // never overlap with each other. |
| if (!bounds.intersects(m_boundingBox)) |
| return false; |
| for (unsigned i = 0; i < m_layerRects.size(); i++) { |
| if (m_layerRects[i].intersects(bounds)) |
| return true; |
| } |
| return false; |
| } |
| |
| void unite(const OverlapMapContainer& otherContainer) |
| { |
| m_layerRects.appendVector(otherContainer.m_layerRects); |
| m_boundingBox.unite(otherContainer.m_boundingBox); |
| } |
| private: |
| Vector<IntRect> m_layerRects; |
| IntRect m_boundingBox; |
| }; |
| |
| class RenderLayerCompositor::OverlapMap { |
| WTF_MAKE_NONCOPYABLE(OverlapMap); |
| public: |
| OverlapMap() |
| : m_geometryMap(UseTransforms) |
| { |
| // Begin assuming the root layer will be composited so that there is |
| // something on the stack. The root layer should also never get an |
| // popCompositingContainer call. |
| pushCompositingContainer(); |
| } |
| |
| void add(const RenderLayer* layer, const IntRect& bounds) |
| { |
| // Layers do not contribute to overlap immediately--instead, they will |
| // contribute to overlap as soon as their composited ancestor has been |
| // recursively processed and popped off the stack. |
| ASSERT(m_overlapStack.size() >= 2); |
| m_overlapStack[m_overlapStack.size() - 2].add(bounds); |
| m_layers.add(layer); |
| } |
| |
| bool contains(const RenderLayer* layer) |
| { |
| return m_layers.contains(layer); |
| } |
| |
| bool overlapsLayers(const IntRect& bounds) const |
| { |
| return m_overlapStack.last().overlapsLayers(bounds); |
| } |
| |
| bool isEmpty() |
| { |
| return m_layers.isEmpty(); |
| } |
| |
| void pushCompositingContainer() |
| { |
| m_overlapStack.append(OverlapMapContainer()); |
| } |
| |
| void popCompositingContainer() |
| { |
| m_overlapStack[m_overlapStack.size() - 2].unite(m_overlapStack.last()); |
| m_overlapStack.removeLast(); |
| } |
| |
| RenderGeometryMap& geometryMap() { return m_geometryMap; } |
| |
| private: |
| struct RectList { |
| Vector<IntRect> rects; |
| IntRect boundingRect; |
| |
| void append(const IntRect& rect) |
| { |
| rects.append(rect); |
| boundingRect.unite(rect); |
| } |
| |
| void append(const RectList& rectList) |
| { |
| rects.appendVector(rectList.rects); |
| boundingRect.unite(rectList.boundingRect); |
| } |
| |
| bool intersects(const IntRect& rect) const |
| { |
| if (!rects.size() || !boundingRect.intersects(rect)) |
| return false; |
| |
| for (unsigned i = 0; i < rects.size(); i++) { |
| if (rects[i].intersects(rect)) |
| return true; |
| } |
| return false; |
| } |
| }; |
| |
| Vector<OverlapMapContainer> m_overlapStack; |
| HashSet<const RenderLayer*> m_layers; |
| RenderGeometryMap m_geometryMap; |
| }; |
| |
| struct CompositingState { |
| CompositingState(RenderLayer* compAncestor, bool testOverlap = true) |
| : m_compositingAncestor(compAncestor) |
| , m_subtreeIsCompositing(false) |
| , m_testingOverlap(testOverlap) |
| #if ENABLE(CSS_COMPOSITING) |
| , m_hasUnisolatedCompositedBlendingDescendants(false) |
| #endif |
| #ifndef NDEBUG |
| , m_depth(0) |
| #endif |
| { |
| } |
| |
| CompositingState(const CompositingState& other) |
| : m_compositingAncestor(other.m_compositingAncestor) |
| , m_subtreeIsCompositing(other.m_subtreeIsCompositing) |
| , m_testingOverlap(other.m_testingOverlap) |
| #if ENABLE(CSS_COMPOSITING) |
| , m_hasUnisolatedCompositedBlendingDescendants(other.m_hasUnisolatedCompositedBlendingDescendants) |
| #endif |
| #ifndef NDEBUG |
| , m_depth(other.m_depth + 1) |
| #endif |
| { |
| } |
| |
| RenderLayer* m_compositingAncestor; |
| bool m_subtreeIsCompositing; |
| bool m_testingOverlap; |
| #if ENABLE(CSS_COMPOSITING) |
| bool m_hasUnisolatedCompositedBlendingDescendants; |
| #endif |
| #ifndef NDEBUG |
| int m_depth; |
| #endif |
| }; |
| |
| |
| #if !LOG_DISABLED |
| static inline bool compositingLogEnabled() |
| { |
| return LogCompositing.state == WTFLogChannelOn; |
| } |
| #endif |
| |
| RenderLayerCompositor::RenderLayerCompositor(RenderView& renderView) |
| : m_renderView(renderView) |
| , m_updateCompositingLayersTimer(this, &RenderLayerCompositor::updateCompositingLayersTimerFired) |
| , m_hasAcceleratedCompositing(true) |
| , m_compositingTriggers(static_cast<ChromeClient::CompositingTriggerFlags>(ChromeClient::AllTriggers)) |
| , m_compositedLayerCount(0) |
| , m_showDebugBorders(false) |
| , m_showRepaintCounter(false) |
| , m_acceleratedDrawingEnabled(false) |
| , m_reevaluateCompositingAfterLayout(false) |
| , m_compositing(false) |
| , m_compositingLayersNeedRebuild(false) |
| , m_flushingLayers(false) |
| , m_shouldFlushOnReattach(false) |
| , m_forceCompositingMode(false) |
| , m_inPostLayoutUpdate(false) |
| , m_isTrackingRepaints(false) |
| , m_layersWithTiledBackingCount(0) |
| , m_rootLayerAttachment(RootLayerUnattached) |
| , m_layerFlushTimer(this, &RenderLayerCompositor::layerFlushTimerFired) |
| , m_layerFlushThrottlingEnabled(page() && page()->progress().isMainLoadProgressing()) |
| , m_layerFlushThrottlingTemporarilyDisabledForInteraction(false) |
| , m_hasPendingLayerFlush(false) |
| , m_paintRelatedMilestonesTimer(this, &RenderLayerCompositor::paintRelatedMilestonesTimerFired) |
| #if !LOG_DISABLED |
| , m_rootLayerUpdateCount(0) |
| , m_obligateCompositedLayerCount(0) |
| , m_secondaryCompositedLayerCount(0) |
| , m_obligatoryBackingStoreBytes(0) |
| , m_secondaryBackingStoreBytes(0) |
| #endif |
| { |
| } |
| |
| RenderLayerCompositor::~RenderLayerCompositor() |
| { |
| // Take care that the owned GraphicsLayers are deleted first as their destructors may call back here. |
| m_clipLayer = nullptr; |
| m_scrollLayer = nullptr; |
| ASSERT(m_rootLayerAttachment == RootLayerUnattached); |
| } |
| |
| void RenderLayerCompositor::enableCompositingMode(bool enable /* = true */) |
| { |
| if (enable != m_compositing) { |
| m_compositing = enable; |
| |
| if (m_compositing) { |
| ensureRootLayer(); |
| notifyIFramesOfCompositingChange(); |
| } else |
| destroyRootLayer(); |
| } |
| } |
| |
| void RenderLayerCompositor::cacheAcceleratedCompositingFlags() |
| { |
| bool hasAcceleratedCompositing = false; |
| bool showDebugBorders = false; |
| bool showRepaintCounter = false; |
| bool forceCompositingMode = false; |
| bool acceleratedDrawingEnabled = false; |
| |
| const Settings& settings = m_renderView.frameView().frame().settings(); |
| hasAcceleratedCompositing = settings.acceleratedCompositingEnabled(); |
| |
| // We allow the chrome to override the settings, in case the page is rendered |
| // on a chrome that doesn't allow accelerated compositing. |
| if (hasAcceleratedCompositing) { |
| if (Page* page = this->page()) { |
| m_compositingTriggers = page->chrome().client().allowedCompositingTriggers(); |
| hasAcceleratedCompositing = m_compositingTriggers; |
| } |
| } |
| |
| showDebugBorders = settings.showDebugBorders(); |
| showRepaintCounter = settings.showRepaintCounter(); |
| forceCompositingMode = settings.forceCompositingMode() && hasAcceleratedCompositing; |
| |
| if (forceCompositingMode && m_renderView.document().ownerElement()) |
| forceCompositingMode = requiresCompositingForScrollableFrame(); |
| |
| acceleratedDrawingEnabled = settings.acceleratedDrawingEnabled(); |
| |
| if (hasAcceleratedCompositing != m_hasAcceleratedCompositing || showDebugBorders != m_showDebugBorders || showRepaintCounter != m_showRepaintCounter || forceCompositingMode != m_forceCompositingMode) |
| setCompositingLayersNeedRebuild(); |
| |
| bool debugBordersChanged = m_showDebugBorders != showDebugBorders; |
| m_hasAcceleratedCompositing = hasAcceleratedCompositing; |
| m_showDebugBorders = showDebugBorders; |
| m_showRepaintCounter = showRepaintCounter; |
| m_forceCompositingMode = forceCompositingMode; |
| m_acceleratedDrawingEnabled = acceleratedDrawingEnabled; |
| |
| if (debugBordersChanged) { |
| if (m_layerForHorizontalScrollbar) |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForVerticalScrollbar) |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForScrollCorner) |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| } |
| } |
| |
| bool RenderLayerCompositor::canRender3DTransforms() const |
| { |
| return hasAcceleratedCompositing() && (m_compositingTriggers & ChromeClient::ThreeDTransformTrigger); |
| } |
| |
| void RenderLayerCompositor::setCompositingLayersNeedRebuild(bool needRebuild) |
| { |
| if (inCompositingMode()) |
| m_compositingLayersNeedRebuild = needRebuild; |
| } |
| |
| void RenderLayerCompositor::customPositionForVisibleRectComputation(const GraphicsLayer* graphicsLayer, FloatPoint& position) const |
| { |
| if (graphicsLayer != m_scrollLayer.get()) |
| return; |
| |
| FloatPoint scrollPosition = -position; |
| |
| if (m_renderView.frameView().scrollBehaviorForFixedElements() == StickToDocumentBounds) |
| scrollPosition = m_renderView.frameView().constrainScrollPositionForOverhang(roundedIntPoint(scrollPosition)); |
| |
| position = -scrollPosition; |
| } |
| |
| void RenderLayerCompositor::notifyFlushRequired(const GraphicsLayer* layer) |
| { |
| scheduleLayerFlush(layer->canThrottleLayerFlush()); |
| } |
| |
| void RenderLayerCompositor::scheduleLayerFlushNow() |
| { |
| m_hasPendingLayerFlush = false; |
| if (Page* page = this->page()) |
| page->chrome().client().scheduleCompositingLayerFlush(); |
| } |
| |
| void RenderLayerCompositor::scheduleLayerFlush(bool canThrottle) |
| { |
| ASSERT(!m_flushingLayers); |
| |
| if (canThrottle) |
| startInitialLayerFlushTimerIfNeeded(); |
| |
| if (canThrottle && isThrottlingLayerFlushes()) { |
| m_hasPendingLayerFlush = true; |
| return; |
| } |
| scheduleLayerFlushNow(); |
| } |
| |
| #if PLATFORM(IOS) |
| ChromeClient* RenderLayerCompositor::chromeClient() const |
| { |
| Page* page = m_renderView.frameView().frame().page(); |
| if (!page) |
| return 0; |
| return &page->chrome().client(); |
| } |
| #endif |
| |
| void RenderLayerCompositor::flushPendingLayerChanges(bool isFlushRoot) |
| { |
| // FrameView::flushCompositingStateIncludingSubframes() flushes each subframe, |
| // but GraphicsLayer::flushCompositingState() will cross frame boundaries |
| // if the GraphicsLayers are connected (the RootLayerAttachedViaEnclosingFrame case). |
| // As long as we're not the root of the flush, we can bail. |
| if (!isFlushRoot && rootLayerAttachment() == RootLayerAttachedViaEnclosingFrame) |
| return; |
| |
| if (rootLayerAttachment() == RootLayerUnattached) { |
| #if PLATFORM(IOS) |
| startLayerFlushTimerIfNeeded(); |
| #endif |
| m_shouldFlushOnReattach = true; |
| return; |
| } |
| |
| FrameView& frameView = m_renderView.frameView(); |
| AnimationUpdateBlock animationUpdateBlock(&frameView.frame().animation()); |
| |
| ASSERT(!m_flushingLayers); |
| m_flushingLayers = true; |
| |
| if (GraphicsLayer* rootLayer = rootGraphicsLayer()) { |
| #if PLATFORM(IOS) |
| double horizontalMargin = defaultTileWidth / pageScaleFactor(); |
| double verticalMargin = defaultTileHeight / pageScaleFactor(); |
| FloatRect visibleRect = frameView.computeCoverageRect(horizontalMargin, verticalMargin); |
| rootLayer->flushCompositingState(visibleRect); |
| #else |
| // Having a m_clipLayer indicates that we're doing scrolling via GraphicsLayers. |
| IntRect visibleRect = m_clipLayer ? IntRect(IntPoint(), frameView.contentsSize()) : frameView.visibleContentRect(); |
| if (!frameView.exposedRect().isInfinite()) |
| visibleRect.intersect(IntRect(frameView.exposedRect())); |
| rootLayer->flushCompositingState(visibleRect); |
| #endif |
| } |
| |
| ASSERT(m_flushingLayers); |
| m_flushingLayers = false; |
| |
| #if PLATFORM(IOS) |
| updateCustomLayersAfterFlush(); |
| |
| ChromeClient* client = this->chromeClient(); |
| if (client && isFlushRoot) |
| client->didFlushCompositingLayers(); |
| #endif |
| |
| for (auto it = m_scrollCoordinatedLayersNeedingUpdate.begin(), end = m_scrollCoordinatedLayersNeedingUpdate.end(); it != end; ++it) |
| updateScrollCoordinatedStatus(**it); |
| |
| m_scrollCoordinatedLayersNeedingUpdate.clear(); |
| startLayerFlushTimerIfNeeded(); |
| } |
| |
| #if PLATFORM(IOS) |
| static bool scrollbarHasDisplayNone(Scrollbar* scrollbar) |
| { |
| if (!scrollbar || !scrollbar->isCustomScrollbar()) |
| return false; |
| |
| RefPtr<RenderStyle> scrollbarStyle = static_cast<RenderScrollbar*>(scrollbar)->getScrollbarPseudoStyle(ScrollbarBGPart, SCROLLBAR); |
| return scrollbarStyle && scrollbarStyle->display() == NONE; |
| } |
| |
| // FIXME: Can we make |layer| const RenderLayer&? |
| static void updateScrollingLayerWithClient(RenderLayer& layer, ChromeClient* client) |
| { |
| if (!client) |
| return; |
| |
| RenderLayerBacking* backing = layer.backing(); |
| ASSERT(backing); |
| |
| bool allowHorizontalScrollbar = !scrollbarHasDisplayNone(layer.horizontalScrollbar()); |
| bool allowVerticalScrollbar = !scrollbarHasDisplayNone(layer.verticalScrollbar()); |
| client->addOrUpdateScrollingLayer(layer.renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer(), |
| IntSize(layer.scrollWidth(), layer.scrollHeight()), allowHorizontalScrollbar, allowVerticalScrollbar); |
| } |
| |
| void RenderLayerCompositor::updateCustomLayersAfterFlush() |
| { |
| registerAllViewportConstrainedLayers(); |
| |
| if (!m_scrollingLayersNeedingUpdate.isEmpty()) { |
| ChromeClient* chromeClient = this->chromeClient(); |
| |
| for (auto it = m_scrollingLayersNeedingUpdate.begin(), end = m_scrollingLayersNeedingUpdate.end(); it != end; ++it) |
| updateScrollingLayerWithClient(**it, chromeClient); |
| m_scrollingLayersNeedingUpdate.clear(); |
| } |
| m_scrollingLayersNeedingUpdate.clear(); |
| } |
| #endif |
| |
| void RenderLayerCompositor::didFlushChangesForLayer(RenderLayer& layer, const GraphicsLayer* graphicsLayer) |
| { |
| if (m_scrollCoordinatedLayers.contains(&layer)) |
| m_scrollCoordinatedLayersNeedingUpdate.add(&layer); |
| |
| #if PLATFORM(IOS) |
| if (m_scrollingLayers.contains(&layer)) |
| m_scrollingLayersNeedingUpdate.add(&layer); |
| #endif |
| |
| RenderLayerBacking* backing = layer.backing(); |
| if (backing->backgroundLayerPaintsFixedRootBackground() && graphicsLayer == backing->backgroundLayer()) |
| fixedRootBackgroundLayerChanged(); |
| } |
| |
| void RenderLayerCompositor::didPaintBacking(RenderLayerBacking*) |
| { |
| FrameView& frameView = m_renderView.frameView(); |
| frameView.setLastPaintTime(monotonicallyIncreasingTime()); |
| if (frameView.milestonesPendingPaint() && !m_paintRelatedMilestonesTimer.isActive()) |
| m_paintRelatedMilestonesTimer.startOneShot(0); |
| } |
| |
| void RenderLayerCompositor::didChangeVisibleRect() |
| { |
| GraphicsLayer* rootLayer = rootGraphicsLayer(); |
| if (!rootLayer) |
| return; |
| |
| const FrameView& frameView = m_renderView.frameView(); |
| |
| #if PLATFORM(IOS) |
| IntRect visibleRect = frameView.exposedContentRect(); |
| #else |
| IntRect visibleRect = m_clipLayer ? IntRect(IntPoint(), frameView.contentsSize()) : frameView.visibleContentRect(); |
| #endif |
| if (!rootLayer->visibleRectChangeRequiresFlush(visibleRect)) |
| return; |
| scheduleLayerFlushNow(); |
| } |
| |
| void RenderLayerCompositor::notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) |
| { |
| if (!m_layerUpdater) { |
| PlatformDisplayID displayID = 0; |
| if (Page* page = this->page()) |
| displayID = page->chrome().displayID(); |
| |
| m_layerUpdater = std::make_unique<GraphicsLayerUpdater>(this, displayID); |
| } |
| |
| m_layerUpdater->scheduleUpdate(); |
| } |
| |
| void RenderLayerCompositor::flushLayersSoon(GraphicsLayerUpdater*) |
| { |
| scheduleLayerFlush(true); |
| } |
| |
| void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer*, bool usingTiledBacking) |
| { |
| if (usingTiledBacking) |
| ++m_layersWithTiledBackingCount; |
| else { |
| ASSERT(m_layersWithTiledBackingCount > 0); |
| --m_layersWithTiledBackingCount; |
| } |
| } |
| |
| RenderLayerCompositor* RenderLayerCompositor::enclosingCompositorFlushingLayers() const |
| { |
| for (Frame* frame = &m_renderView.frameView().frame(); frame; frame = frame->tree().parent()) { |
| RenderLayerCompositor* compositor = frame->contentRenderer() ? &frame->contentRenderer()->compositor() : 0; |
| if (compositor->isFlushingLayers()) |
| return compositor; |
| } |
| |
| return 0; |
| } |
| |
| void RenderLayerCompositor::scheduleCompositingLayerUpdate() |
| { |
| if (!m_updateCompositingLayersTimer.isActive()) |
| m_updateCompositingLayersTimer.startOneShot(0); |
| } |
| |
| void RenderLayerCompositor::updateCompositingLayersTimerFired(Timer<RenderLayerCompositor>&) |
| { |
| updateCompositingLayers(CompositingUpdateAfterLayout); |
| } |
| |
| bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const RenderLayer& rootLayer) const |
| { |
| return m_compositedLayerCount > (rootLayer.isComposited() ? 1 : 0); |
| } |
| |
| void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot) |
| { |
| m_updateCompositingLayersTimer.stop(); |
| |
| ASSERT(!m_renderView.document().inPageCache()); |
| |
| // Compositing layers will be updated in Document::implicitClose() if suppressed here. |
| if (!m_renderView.document().visualUpdatesAllowed()) |
| return; |
| |
| // Avoid updating the layers with old values. Compositing layers will be updated after the layout is finished. |
| if (m_renderView.needsLayout()) |
| return; |
| |
| if (m_forceCompositingMode && !m_compositing) |
| enableCompositingMode(true); |
| |
| if (!m_reevaluateCompositingAfterLayout && !m_compositing) |
| return; |
| |
| AnimationUpdateBlock animationUpdateBlock(&m_renderView.frameView().frame().animation()); |
| |
| TemporaryChange<bool> postLayoutChange(m_inPostLayoutUpdate, true); |
| |
| bool checkForHierarchyUpdate = m_reevaluateCompositingAfterLayout; |
| bool needGeometryUpdate = false; |
| |
| switch (updateType) { |
| case CompositingUpdateAfterStyleChange: |
| case CompositingUpdateAfterLayout: |
| case CompositingUpdateOnHitTest: |
| checkForHierarchyUpdate = true; |
| break; |
| case CompositingUpdateOnScroll: |
| checkForHierarchyUpdate = true; // Overlap can change with scrolling, so need to check for hierarchy updates. |
| |
| needGeometryUpdate = true; |
| break; |
| case CompositingUpdateOnCompositedScroll: |
| needGeometryUpdate = true; |
| break; |
| } |
| |
| if (!checkForHierarchyUpdate && !needGeometryUpdate) |
| return; |
| |
| bool needHierarchyUpdate = m_compositingLayersNeedRebuild; |
| bool isFullUpdate = !updateRoot; |
| |
| // Only clear the flag if we're updating the entire hierarchy. |
| m_compositingLayersNeedRebuild = false; |
| updateRoot = &rootRenderLayer(); |
| |
| if (isFullUpdate && updateType == CompositingUpdateAfterLayout) |
| m_reevaluateCompositingAfterLayout = false; |
| |
| #if !LOG_DISABLED |
| double startTime = 0; |
| if (compositingLogEnabled()) { |
| ++m_rootLayerUpdateCount; |
| startTime = monotonicallyIncreasingTime(); |
| } |
| #endif |
| |
| if (checkForHierarchyUpdate) { |
| if (m_renderView.hasRenderNamedFlowThreads() && isFullUpdate) |
| m_renderView.flowThreadController().updateFlowThreadsLayerToRegionMappingsIfNeeded(); |
| // Go through the layers in presentation order, so that we can compute which RenderLayers need compositing layers. |
| // FIXME: we could maybe do this and the hierarchy udpate in one pass, but the parenting logic would be more complex. |
| CompositingState compState(updateRoot); |
| bool layersChanged = false; |
| bool saw3DTransform = false; |
| OverlapMap overlapTestRequestMap; |
| computeCompositingRequirements(nullptr, *updateRoot, &overlapTestRequestMap, compState, layersChanged, saw3DTransform); |
| needHierarchyUpdate |= layersChanged; |
| } |
| |
| #if !LOG_DISABLED |
| if (compositingLogEnabled() && isFullUpdate && (needHierarchyUpdate || needGeometryUpdate)) { |
| m_obligateCompositedLayerCount = 0; |
| m_secondaryCompositedLayerCount = 0; |
| m_obligatoryBackingStoreBytes = 0; |
| m_secondaryBackingStoreBytes = 0; |
| |
| Frame& frame = m_renderView.frameView().frame(); |
| bool isMainFrame = !m_renderView.document().ownerElement(); |
| LOG(Compositing, "\nUpdate %d of %s.\n", m_rootLayerUpdateCount, isMainFrame ? "main frame" : frame.tree().uniqueName().string().utf8().data()); |
| } |
| #endif |
| |
| if (needHierarchyUpdate) { |
| // Update the hierarchy of the compositing layers. |
| Vector<GraphicsLayer*> childList; |
| rebuildCompositingLayerTree(*updateRoot, childList, 0); |
| |
| // Host the document layer in the RenderView's root layer. |
| if (isFullUpdate) { |
| appendOverlayLayers(childList); |
| // Even when childList is empty, don't drop out of compositing mode if there are |
| // composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| if (childList.isEmpty() && !hasAnyAdditionalCompositedLayers(*updateRoot)) |
| destroyRootLayer(); |
| else if (m_rootContentLayer) |
| m_rootContentLayer->setChildren(childList); |
| } |
| } else if (needGeometryUpdate) { |
| // We just need to do a geometry update. This is only used for position:fixed scrolling; |
| // most of the time, geometry is updated via RenderLayer::styleChanged(). |
| updateLayerTreeGeometry(*updateRoot, 0); |
| } |
| |
| #if !LOG_DISABLED |
| if (compositingLogEnabled() && isFullUpdate && (needHierarchyUpdate || needGeometryUpdate)) { |
| double endTime = monotonicallyIncreasingTime(); |
| LOG(Compositing, "Total layers primary secondary obligatory backing (KB) secondary backing(KB) total backing (KB) update time (ms)\n"); |
| |
| LOG(Compositing, "%8d %11d %9d %20.2f %22.2f %22.2f %18.2f\n", |
| m_obligateCompositedLayerCount + m_secondaryCompositedLayerCount, m_obligateCompositedLayerCount, |
| m_secondaryCompositedLayerCount, m_obligatoryBackingStoreBytes / 1024, m_secondaryBackingStoreBytes / 1024, (m_obligatoryBackingStoreBytes + m_secondaryBackingStoreBytes) / 1024, 1000.0 * (endTime - startTime)); |
| } |
| #endif |
| ASSERT(updateRoot || !m_compositingLayersNeedRebuild); |
| |
| if (!hasAcceleratedCompositing()) |
| enableCompositingMode(false); |
| |
| // Inform the inspector that the layer tree has changed. |
| InspectorInstrumentation::layerTreeDidChange(page()); |
| } |
| |
| void RenderLayerCompositor::appendOverlayLayers(Vector<GraphicsLayer*>& childList) |
| { |
| Frame& frame = m_renderView.frameView().frame(); |
| Page* page = frame.page(); |
| if (!page) |
| return; |
| |
| if (GraphicsLayer* overlayLayer = page->chrome().client().documentOverlayLayerForFrame(frame)) |
| childList.append(overlayLayer); |
| } |
| |
| void RenderLayerCompositor::layerBecameNonComposited(const RenderLayer& layer) |
| { |
| // Inform the inspector that the given RenderLayer was destroyed. |
| InspectorInstrumentation::renderLayerDestroyed(page(), &layer); |
| |
| ASSERT(m_compositedLayerCount > 0); |
| --m_compositedLayerCount; |
| } |
| |
| #if !LOG_DISABLED |
| void RenderLayerCompositor::logLayerInfo(const RenderLayer& layer, int depth) |
| { |
| if (!compositingLogEnabled()) |
| return; |
| |
| RenderLayerBacking* backing = layer.backing(); |
| if (requiresCompositingLayer(layer) || layer.isRootLayer()) { |
| ++m_obligateCompositedLayerCount; |
| m_obligatoryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } else { |
| ++m_secondaryCompositedLayerCount; |
| m_secondaryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } |
| |
| StringBuilder logString; |
| logString.append(String::format("%*p %dx%d %.2fKB", 12 + depth * 2, &layer, |
| backing->compositedBounds().width().round(), backing->compositedBounds().height().round(), |
| backing->backingStoreMemoryEstimate() / 1024)); |
| |
| logString.append(" ("); |
| logString.append(logReasonsForCompositing(layer)); |
| logString.append(") "); |
| |
| if (backing->graphicsLayer()->contentsOpaque() || backing->paintsIntoCompositedAncestor()) { |
| logString.append('['); |
| if (backing->graphicsLayer()->contentsOpaque()) |
| logString.append("opaque"); |
| if (backing->paintsIntoCompositedAncestor()) |
| logString.append("paints into ancestor"); |
| logString.append("] "); |
| } |
| |
| logString.append(layer.name()); |
| |
| LOG(Compositing, "%s", logString.toString().utf8().data()); |
| } |
| #endif |
| |
| bool RenderLayerCompositor::updateBacking(RenderLayer& layer, CompositingChangeRepaint shouldRepaint) |
| { |
| bool layerChanged = false; |
| RenderLayer::ViewportConstrainedNotCompositedReason viewportConstrainedNotCompositedReason = RenderLayer::NoNotCompositedReason; |
| |
| if (needsToBeComposited(layer, &viewportConstrainedNotCompositedReason)) { |
| enableCompositingMode(); |
| |
| if (!layer.backing()) { |
| // If we need to repaint, do so before making backing |
| if (shouldRepaint == CompositingChangeRepaintNow) |
| repaintOnCompositingChange(layer); |
| |
| layer.ensureBacking(); |
| |
| // At this time, the ScrollingCoordinator only supports the top-level frame. |
| if (layer.isRootLayer() && !m_renderView.document().ownerElement()) { |
| updateScrollCoordinatedStatus(layer); |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); |
| #if ENABLE(RUBBER_BANDING) |
| if (Page* page = this->page()) { |
| updateLayerForHeader(page->headerHeight()); |
| updateLayerForFooter(page->footerHeight()); |
| } |
| #endif |
| if (m_renderView.frameView().frame().settings().backgroundShouldExtendBeyondPage()) |
| m_rootContentLayer->setMasksToBounds(false); |
| } |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| if (layer.parent()) |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| layerChanged = true; |
| } |
| } else { |
| if (layer.backing()) { |
| // If we're removing backing on a reflection, clear the source GraphicsLayer's pointer to |
| // its replica GraphicsLayer. In practice this should never happen because reflectee and reflection |
| // are both either composited, or not composited. |
| if (layer.isReflection()) { |
| RenderLayer* sourceLayer = toRenderLayerModelObject(layer.renderer().parent())->layer(); |
| if (RenderLayerBacking* backing = sourceLayer->backing()) { |
| ASSERT(backing->graphicsLayer()->replicaLayer() == layer.backing()->graphicsLayer()); |
| backing->graphicsLayer()->setReplicatedByLayer(0); |
| } |
| } |
| |
| removeFromScrollCoordinatedLayers(layer); |
| |
| layer.clearBacking(); |
| layerChanged = true; |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| // If we need to repaint, do so now that we've removed the backing |
| if (shouldRepaint == CompositingChangeRepaintNow) |
| repaintOnCompositingChange(layer); |
| } |
| } |
| |
| #if ENABLE(VIDEO) |
| if (layerChanged && layer.renderer().isVideo()) { |
| // If it's a video, give the media player a chance to hook up to the layer. |
| toRenderVideo(layer.renderer()).acceleratedRenderingStateChanged(); |
| } |
| #endif |
| |
| if (layerChanged && layer.renderer().isWidget()) { |
| RenderLayerCompositor* innerCompositor = frameContentsCompositor(toRenderWidget(&layer.renderer())); |
| if (innerCompositor && innerCompositor->inCompositingMode()) |
| innerCompositor->updateRootLayerAttachment(); |
| } |
| |
| if (layerChanged) |
| layer.clearClipRectsIncludingDescendants(PaintingClipRects); |
| |
| // If a fixed position layer gained/lost a backing or the reason not compositing it changed, |
| // the scrolling coordinator needs to recalculate whether it can do fast scrolling. |
| if (layer.renderer().style().position() == FixedPosition) { |
| if (layer.viewportConstrainedNotCompositedReason() != viewportConstrainedNotCompositedReason) { |
| layer.setViewportConstrainedNotCompositedReason(viewportConstrainedNotCompositedReason); |
| layerChanged = true; |
| } |
| if (layerChanged) { |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewFixedObjectsDidChange(&m_renderView.frameView()); |
| } |
| } else |
| layer.setViewportConstrainedNotCompositedReason(RenderLayer::NoNotCompositedReason); |
| |
| if (layer.backing()) |
| layer.backing()->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| |
| return layerChanged; |
| } |
| |
| bool RenderLayerCompositor::updateLayerCompositingState(RenderLayer& layer, CompositingChangeRepaint shouldRepaint) |
| { |
| bool layerChanged = updateBacking(layer, shouldRepaint); |
| |
| // See if we need content or clipping layers. Methods called here should assume |
| // that the compositing state of descendant layers has not been updated yet. |
| if (layer.backing() && layer.backing()->updateGraphicsLayerConfiguration()) |
| layerChanged = true; |
| |
| return layerChanged; |
| } |
| |
| void RenderLayerCompositor::repaintOnCompositingChange(RenderLayer& layer) |
| { |
| // If the renderer is not attached yet, no need to repaint. |
| if (&layer.renderer() != &m_renderView && !layer.renderer().parent()) |
| return; |
| |
| RenderLayerModelObject* repaintContainer = layer.renderer().containerForRepaint(); |
| if (!repaintContainer) |
| repaintContainer = &m_renderView; |
| |
| layer.repaintIncludingNonCompositingDescendants(repaintContainer); |
| if (repaintContainer == &m_renderView) { |
| // The contents of this layer may be moving between the window |
| // and a GraphicsLayer, so we need to make sure the window system |
| // synchronizes those changes on the screen. |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| } |
| |
| // This method assumes that layout is up-to-date, unlike repaintOnCompositingChange(). |
| void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer& layer, const LayoutRect& rect) |
| { |
| RenderLayer* compositedAncestor = layer.enclosingCompositingLayerForRepaint(ExcludeSelf); |
| if (compositedAncestor) { |
| ASSERT(compositedAncestor->backing()); |
| |
| LayoutPoint offset; |
| layer.convertToLayerCoords(compositedAncestor, offset); |
| |
| LayoutRect repaintRect = rect; |
| repaintRect.moveBy(offset); |
| |
| compositedAncestor->setBackingNeedsRepaintInRect(repaintRect); |
| } |
| |
| // The contents of this layer may be moving from a GraphicsLayer to the window, |
| // so we need to make sure the window system synchronizes those changes on the screen. |
| if (compositedAncestor == m_renderView.layer()) |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| |
| // The bounds of the GraphicsLayer created for a compositing layer is the union of the bounds of all the descendant |
| // RenderLayers that are rendered by the composited RenderLayer. |
| LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer& layer, const RenderLayer& ancestorLayer) const |
| { |
| if (!canBeComposited(layer)) |
| return LayoutRect(); |
| return layer.calculateLayerBounds(&ancestorLayer, nullptr, RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask); |
| } |
| |
| void RenderLayerCompositor::layerWasAdded(RenderLayer&, RenderLayer&) |
| { |
| setCompositingLayersNeedRebuild(); |
| } |
| |
| void RenderLayerCompositor::layerWillBeRemoved(RenderLayer& parent, RenderLayer& child) |
| { |
| if (!child.isComposited() || parent.renderer().documentBeingDestroyed()) |
| return; |
| |
| removeFromScrollCoordinatedLayers(child); |
| repaintInCompositedAncestor(child, child.backing()->compositedBounds()); |
| |
| setCompositingParent(child, nullptr); |
| setCompositingLayersNeedRebuild(); |
| } |
| |
| RenderLayer* RenderLayerCompositor::enclosingNonStackingClippingLayer(const RenderLayer& layer) const |
| { |
| for (RenderLayer* parent = layer.parent(); parent; parent = parent->parent()) { |
| if (parent->isStackingContainer()) |
| return nullptr; |
| if (parent->renderer().hasClipOrOverflowClip()) |
| return parent; |
| } |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::addToOverlapMap(OverlapMap& overlapMap, RenderLayer& layer, IntRect& layerBounds, bool& boundsComputed) |
| { |
| if (layer.isRootLayer()) |
| return; |
| |
| if (!boundsComputed) { |
| // FIXME: If this layer's overlap bounds include its children, we don't need to add its |
| // children's bounds to the overlap map. |
| layerBounds = enclosingIntRect(overlapMap.geometryMap().absoluteRect(layer.overlapBounds())); |
| // Empty rects never intersect, but we need them to for the purposes of overlap testing. |
| if (layerBounds.isEmpty()) |
| layerBounds.setSize(IntSize(1, 1)); |
| boundsComputed = true; |
| } |
| |
| IntRect clipRect = pixelSnappedIntRect(layer.backgroundClipRect(RenderLayer::ClipRectsContext(&rootRenderLayer(), 0, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions. |
| |
| // On iOS, pageScaleFactor() is not applied by RenderView, so we should not scale here. |
| // FIXME: Set Settings::delegatesPageScaling to true for iOS. |
| #if !PLATFORM(IOS) |
| const Settings& settings = m_renderView.frameView().frame().settings(); |
| if (!settings.delegatesPageScaling()) |
| clipRect.scale(pageScaleFactor()); |
| #endif |
| clipRect.intersect(layerBounds); |
| overlapMap.add(&layer, clipRect); |
| } |
| |
| void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, RenderLayer& layer, RenderLayer* ancestorLayer) |
| { |
| if (!canBeComposited(layer) || overlapMap.contains(&layer)) |
| return; |
| |
| // A null ancestorLayer is an indication that 'layer' has already been pushed. |
| if (ancestorLayer) |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); |
| |
| IntRect bounds; |
| bool haveComputedBounds = false; |
| addToOverlapMap(overlapMap, layer, bounds, haveComputedBounds); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) |
| addToOverlapMapRecursive(overlapMap, *negZOrderList->at(i), &layer); |
| } |
| } |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) |
| addToOverlapMapRecursive(overlapMap, *normalFlowList->at(i), &layer); |
| } |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) |
| addToOverlapMapRecursive(overlapMap, *posZOrderList->at(i), &layer); |
| } |
| } |
| |
| if (ancestorLayer) |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| } |
| |
| void RenderLayerCompositor::computeCompositingRequirementsForNamedFlowFixed(RenderLayer& layer, OverlapMap* overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) |
| { |
| if (!layer.isRootLayer()) |
| return; |
| |
| if (!layer.renderer().view().hasRenderNamedFlowThreads()) |
| return; |
| |
| Vector<RenderLayer*> fixedLayers; |
| layer.renderer().view().flowThreadController().collectFixedPositionedLayers(fixedLayers); |
| |
| for (size_t i = 0; i < fixedLayers.size(); ++i) { |
| RenderLayer* fixedLayer = fixedLayers.at(i); |
| computeCompositingRequirements(&layer, *fixedLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| } |
| } |
| |
| // Recurse through the layers in z-index and overflow order (which is equivalent to painting order) |
| // For the z-order children of a compositing layer: |
| // If a child layers has a compositing layer, then all subsequent layers must |
| // be compositing in order to render above that layer. |
| // |
| // If a child in the negative z-order list is compositing, then the layer itself |
| // must be compositing so that its contents render over that child. |
| // This implies that its positive z-index children must also be compositing. |
| // |
| void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer& layer, OverlapMap* overlapMap, CompositingState& compositingState, bool& layersChanged, bool& descendantHas3DTransform) |
| { |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| if (layer.isFlowThreadCollectingGraphicsLayersUnderRegions()) { |
| RenderFlowThread& flowThread = toRenderFlowThread(layer.renderer()); |
| layer.setHasCompositingDescendant(flowThread.hasCompositingRegionDescendant()); |
| |
| // Before returning, we need to update the lists of all child layers. This is required because, |
| // if this flow thread will not be painted (for instance because of having no regions, or only invalid regions), |
| // the child layers will never have their lists updated (which would normally happen during painting). |
| layer.updateDescendantsLayerListsIfNeeded(true); |
| |
| return; |
| } |
| |
| if (overlapMap) |
| overlapMap->geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); |
| |
| // Clear the flag |
| layer.setHasCompositingDescendant(false); |
| layer.setIndirectCompositingReason(RenderLayer::NoIndirectCompositingReason); |
| |
| // Check if the layer needs to be composited for non-indirect reasons (ex. 3D transform). |
| // We use this value to avoid checking the overlap-map, if we know for sure the layer |
| // is already going to be composited for other reasons. |
| bool willBeComposited = needsToBeComposited(layer); |
| |
| RenderLayer::IndirectCompositingReason compositingReason = compositingState.m_subtreeIsCompositing ? RenderLayer::IndirectCompositingForStacking : RenderLayer::NoIndirectCompositingReason; |
| bool haveComputedBounds = false; |
| IntRect absBounds; |
| |
| // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map |
| if (!willBeComposited && overlapMap && !overlapMap->isEmpty() && compositingState.m_testingOverlap) { |
| // If we're testing for overlap, we only need to composite if we overlap something that is already composited. |
| absBounds = enclosingIntRect(overlapMap->geometryMap().absoluteRect(layer.overlapBounds())); |
| |
| // Empty rects never intersect, but we need them to for the purposes of overlap testing. |
| if (absBounds.isEmpty()) |
| absBounds.setSize(IntSize(1, 1)); |
| haveComputedBounds = true; |
| compositingReason = overlapMap->overlapsLayers(absBounds) ? RenderLayer::IndirectCompositingForOverlap : RenderLayer::NoIndirectCompositingReason; |
| } |
| |
| #if ENABLE(VIDEO) |
| // Video is special. It's the only RenderLayer type that can both have |
| // RenderLayer children and whose children can't use its backing to render |
| // into. These children (the controls) always need to be promoted into their |
| // own layers to draw on top of the accelerated video. |
| if (compositingState.m_compositingAncestor && compositingState.m_compositingAncestor->renderer().isVideo()) |
| compositingReason = RenderLayer::IndirectCompositingForOverlap; |
| #endif |
| |
| layer.setIndirectCompositingReason(compositingReason); |
| |
| // Check if the computed indirect reason will force the layer to become composited. |
| if (!willBeComposited && layer.mustCompositeForIndirectReasons() && canBeComposited(layer)) |
| willBeComposited = true; |
| ASSERT(willBeComposited == needsToBeComposited(layer)); |
| |
| // The children of this layer don't need to composite, unless there is |
| // a compositing layer among them, so start by inheriting the compositing |
| // ancestor with m_subtreeIsCompositing set to false. |
| CompositingState childState(compositingState); |
| childState.m_subtreeIsCompositing = false; |
| #if ENABLE(CSS_COMPOSITING) |
| childState.m_hasUnisolatedCompositedBlendingDescendants = false; |
| #endif |
| |
| if (willBeComposited) { |
| // Tell the parent it has compositing descendants. |
| compositingState.m_subtreeIsCompositing = true; |
| // This layer now acts as the ancestor for kids. |
| childState.m_compositingAncestor = &layer; |
| |
| if (overlapMap) |
| overlapMap->pushCompositingContainer(); |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again. |
| childState.m_testingOverlap = true; |
| } |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| bool anyDescendantHas3DTransform = false; |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { |
| computeCompositingRequirements(&layer, *negZOrderList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| |
| // If we have to make a layer for this child, make one now so we can have a contents layer |
| // (since we need to ensure that the -ve z-order child renders underneath our contents). |
| if (!willBeComposited && childState.m_subtreeIsCompositing) { |
| // make layer compositing |
| layer.setIndirectCompositingReason(RenderLayer::IndirectCompositingForBackgroundLayer); |
| childState.m_compositingAncestor = &layer; |
| if (overlapMap) |
| overlapMap->pushCompositingContainer(); |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again |
| childState.m_testingOverlap = true; |
| willBeComposited = true; |
| } |
| } |
| } |
| } |
| |
| if (layer.renderer().isRenderNamedFlowFragmentContainer()) { |
| // We are going to collect layers from the RenderFlowThread into the GraphicsLayer of the parent of the |
| // anonymous RenderRegion, but first we need to make sure that the parent itself of the region is going to |
| // have a composited layer. We only want to make regions composited when there's an actual layer that we |
| // need to move to that region. |
| computeRegionCompositingRequirements(toRenderBlockFlow(layer.renderer()).renderNamedFlowFragment(), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| } |
| |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) |
| computeCompositingRequirements(&layer, *normalFlowList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| } |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) |
| computeCompositingRequirements(&layer, *posZOrderList->at(i), overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| } |
| } |
| |
| if (layer.isRootLayer()) |
| computeCompositingRequirementsForNamedFlowFixed(layer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| |
| // If we just entered compositing mode, the root will have become composited (as long as accelerated compositing is enabled). |
| if (layer.isRootLayer()) { |
| if (inCompositingMode() && m_hasAcceleratedCompositing) |
| willBeComposited = true; |
| } |
| |
| ASSERT(willBeComposited == needsToBeComposited(layer)); |
| |
| // All layers (even ones that aren't being composited) need to get added to |
| // the overlap map. Layers that do not composite will draw into their |
| // compositing ancestor's backing, and so are still considered for overlap. |
| if (overlapMap && childState.m_compositingAncestor && !childState.m_compositingAncestor->isRootLayer()) |
| addToOverlapMap(*overlapMap, layer, absBounds, haveComputedBounds); |
| |
| #if ENABLE(CSS_COMPOSITING) |
| layer.setHasUnisolatedCompositedBlendingDescendants(childState.m_hasUnisolatedCompositedBlendingDescendants); |
| ASSERT(!layer.hasUnisolatedCompositedBlendingDescendants() || layer.hasUnisolatedBlendingDescendants()); |
| #endif |
| // Now check for reasons to become composited that depend on the state of descendant layers. |
| RenderLayer::IndirectCompositingReason indirectCompositingReason; |
| if (!willBeComposited && canBeComposited(layer) |
| && requiresCompositingForIndirectReason(layer.renderer(), childState.m_subtreeIsCompositing, anyDescendantHas3DTransform, indirectCompositingReason)) { |
| layer.setIndirectCompositingReason(indirectCompositingReason); |
| childState.m_compositingAncestor = &layer; |
| if (overlapMap) { |
| overlapMap->pushCompositingContainer(); |
| addToOverlapMapRecursive(*overlapMap, layer); |
| } |
| willBeComposited = true; |
| } |
| |
| ASSERT(willBeComposited == needsToBeComposited(layer)); |
| if (layer.reflectionLayer()) { |
| // FIXME: Shouldn't we call computeCompositingRequirements to handle a reflection overlapping with another renderer? |
| layer.reflectionLayer()->setIndirectCompositingReason(willBeComposited ? RenderLayer::IndirectCompositingForStacking : RenderLayer::NoIndirectCompositingReason); |
| } |
| |
| // Subsequent layers in the parent stacking context also need to composite. |
| if (childState.m_subtreeIsCompositing) |
| compositingState.m_subtreeIsCompositing = true; |
| |
| // Set the flag to say that this SC has compositing children. |
| layer.setHasCompositingDescendant(childState.m_subtreeIsCompositing); |
| |
| // setHasCompositingDescendant() may have changed the answer to needsToBeComposited() when clipping, |
| // so test that again. |
| bool isCompositedClippingLayer = canBeComposited(layer) && clipsCompositingDescendants(layer); |
| |
| // Turn overlap testing off for later layers if it's already off, or if we have an animating transform. |
| // Note that if the layer clips its descendants, there's no reason to propagate the child animation to the parent layers. That's because |
| // we know for sure the animation is contained inside the clipping rectangle, which is already added to the overlap map. |
| if ((!childState.m_testingOverlap && !isCompositedClippingLayer) || isRunningAcceleratedTransformAnimation(layer.renderer())) |
| compositingState.m_testingOverlap = false; |
| |
| if (isCompositedClippingLayer) { |
| if (!willBeComposited) { |
| childState.m_compositingAncestor = &layer; |
| if (overlapMap) { |
| overlapMap->pushCompositingContainer(); |
| addToOverlapMapRecursive(*overlapMap, layer); |
| } |
| willBeComposited = true; |
| } |
| } |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if ((willBeComposited && layer.hasBlendMode()) |
| || (layer.hasUnisolatedCompositedBlendingDescendants() && !layer.isolatesCompositedBlending())) |
| compositingState.m_hasUnisolatedCompositedBlendingDescendants = true; |
| #endif |
| |
| if (overlapMap && childState.m_compositingAncestor == &layer && !layer.isRootLayer()) |
| overlapMap->popCompositingContainer(); |
| |
| // If we're back at the root, and no other layers need to be composited, and the root layer itself doesn't need |
| // to be composited, then we can drop out of compositing mode altogether. However, don't drop out of compositing mode |
| // if there are composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| if (layer.isRootLayer() && !childState.m_subtreeIsCompositing && !requiresCompositingLayer(layer) && !m_forceCompositingMode && !hasAnyAdditionalCompositedLayers(layer)) { |
| // Don't drop out of compositing on iOS, because we may flash. See <rdar://problem/8348337>. |
| #if !PLATFORM(IOS) |
| enableCompositingMode(false); |
| willBeComposited = false; |
| #endif |
| } |
| |
| // If the layer is going into compositing mode, repaint its old location. |
| ASSERT(willBeComposited == needsToBeComposited(layer)); |
| if (!layer.isComposited() && willBeComposited) |
| repaintOnCompositingChange(layer); |
| |
| // Update backing now, so that we can use isComposited() reliably during tree traversal in rebuildCompositingLayerTree(). |
| if (updateBacking(layer, CompositingChangeRepaintNow)) |
| layersChanged = true; |
| |
| if (layer.reflectionLayer() && updateLayerCompositingState(*layer.reflectionLayer(), CompositingChangeRepaintNow)) |
| layersChanged = true; |
| |
| descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); |
| |
| if (overlapMap) |
| overlapMap->geometryMap().popMappingsToAncestor(ancestorLayer); |
| } |
| |
| void RenderLayerCompositor::computeRegionCompositingRequirements(RenderNamedFlowFragment* region, OverlapMap* overlapMap, CompositingState& childState, bool& layersChanged, bool& anyDescendantHas3DTransform) |
| { |
| if (!region->isValid()) |
| return; |
| |
| RenderFlowThread* flowThread = region->flowThread(); |
| |
| if (overlapMap) |
| overlapMap->geometryMap().pushRenderFlowThread(flowThread); |
| |
| if (const RenderLayerList* layerList = flowThread->getLayerListForRegion(region)) { |
| for (size_t i = 0, listSize = layerList->size(); i < listSize; ++i) { |
| RenderLayer& curLayer = *layerList->at(i); |
| ASSERT(flowThread->regionForCompositedLayer(curLayer) == region); |
| computeCompositingRequirements(flowThread->layer(), curLayer, overlapMap, childState, layersChanged, anyDescendantHas3DTransform); |
| } |
| } |
| |
| if (overlapMap) |
| overlapMap->geometryMap().popMappingsToAncestor(®ion->layerOwner()); |
| } |
| |
| void RenderLayerCompositor::setCompositingParent(RenderLayer& childLayer, RenderLayer* parentLayer) |
| { |
| ASSERT(!parentLayer || childLayer.ancestorCompositingLayer() == parentLayer); |
| ASSERT(childLayer.isComposited()); |
| |
| // It's possible to be called with a parent that isn't yet composited when we're doing |
| // partial updates as required by painting or hit testing. Just bail in that case; |
| // we'll do a full layer update soon. |
| if (!parentLayer || !parentLayer->isComposited()) |
| return; |
| |
| if (parentLayer) { |
| GraphicsLayer* hostingLayer = parentLayer->backing()->parentForSublayers(); |
| GraphicsLayer* hostedLayer = childLayer.backing()->childForSuperlayers(); |
| |
| hostingLayer->addChild(hostedLayer); |
| } else |
| childLayer.backing()->childForSuperlayers()->removeFromParent(); |
| } |
| |
| void RenderLayerCompositor::removeCompositedChildren(RenderLayer& layer) |
| { |
| ASSERT(layer.isComposited()); |
| |
| layer.backing()->parentForSublayers()->removeAllChildren(); |
| } |
| |
| #if ENABLE(VIDEO) |
| bool RenderLayerCompositor::canAccelerateVideoRendering(RenderVideo& video) const |
| { |
| if (!m_hasAcceleratedCompositing) |
| return false; |
| |
| return video.supportsAcceleratedRendering(); |
| } |
| #endif |
| |
| void RenderLayerCompositor::rebuildCompositingLayerTreeForNamedFlowFixed(RenderLayer& layer, Vector<GraphicsLayer*>& childGraphicsLayersOfEnclosingLayer, int depth) |
| { |
| if (!layer.isRootLayer()) |
| return; |
| |
| if (!layer.renderer().view().hasRenderNamedFlowThreads()) |
| return; |
| |
| Vector<RenderLayer*> fixedLayers; |
| layer.renderer().view().flowThreadController().collectFixedPositionedLayers(fixedLayers); |
| |
| for (size_t i = 0; i < fixedLayers.size(); ++i) { |
| RenderLayer* fixedLayer = fixedLayers.at(i); |
| rebuildCompositingLayerTree(*fixedLayer, childGraphicsLayersOfEnclosingLayer, depth); |
| } |
| } |
| |
| void RenderLayerCompositor::rebuildCompositingLayerTree(RenderLayer& layer, Vector<GraphicsLayer*>& childLayersOfEnclosingLayer, int depth) |
| { |
| // Make the layer compositing if necessary, and set up clipping and content layers. |
| // Note that we can only do work here that is independent of whether the descendant layers |
| // have been processed. computeCompositingRequirements() will already have done the repaint if necessary. |
| |
| // Do not iterate the RenderFlowThread directly. We are going to collect composited layers as part of regions. |
| if (layer.isFlowThreadCollectingGraphicsLayersUnderRegions()) |
| return; |
| |
| RenderLayerBacking* layerBacking = layer.backing(); |
| if (layerBacking) { |
| // The compositing state of all our children has been updated already, so now |
| // we can compute and cache the composited bounds for this layer. |
| layerBacking->updateCompositedBounds(); |
| |
| if (RenderLayer* reflection = layer.reflectionLayer()) { |
| if (reflection->backing()) |
| reflection->backing()->updateCompositedBounds(); |
| } |
| |
| if (layerBacking->updateGraphicsLayerConfiguration()) |
| layerBacking->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| |
| layerBacking->updateGraphicsLayerGeometry(); |
| |
| if (!layer.parent()) |
| updateRootLayerPosition(); |
| |
| #if !LOG_DISABLED |
| logLayerInfo(layer, depth); |
| #else |
| UNUSED_PARAM(depth); |
| #endif |
| if (layerBacking->hasUnpositionedOverflowControlsLayers()) |
| layer.positionNewlyCreatedOverflowControls(); |
| } |
| |
| // If this layer has backing, then we are collecting its children, otherwise appending |
| // to the compositing child list of an enclosing layer. |
| Vector<GraphicsLayer*> layerChildren; |
| Vector<GraphicsLayer*>& childList = layerBacking ? layerChildren : childLayersOfEnclosingLayer; |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) |
| rebuildCompositingLayerTree(*negZOrderList->at(i), childList, depth + 1); |
| } |
| |
| // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. |
| if (layerBacking && layerBacking->foregroundLayer()) |
| childList.append(layerBacking->foregroundLayer()); |
| } |
| |
| if (layer.renderer().isRenderNamedFlowFragmentContainer()) |
| rebuildRegionCompositingLayerTree(toRenderBlockFlow(layer.renderer()).renderNamedFlowFragment(), layerChildren, depth + 1); |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) |
| rebuildCompositingLayerTree(*normalFlowList->at(i), childList, depth + 1); |
| } |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) |
| rebuildCompositingLayerTree(*posZOrderList->at(i), childList, depth + 1); |
| } |
| } |
| |
| if (layer.isRootLayer()) |
| rebuildCompositingLayerTreeForNamedFlowFixed(layer, childList, depth + 1); |
| |
| if (layerBacking) { |
| bool parented = false; |
| if (layer.renderer().isWidget()) |
| parented = parentFrameContentLayers(toRenderWidget(&layer.renderer())); |
| |
| if (!parented) |
| layerBacking->parentForSublayers()->setChildren(layerChildren); |
| |
| // If the layer has a clipping layer the overflow controls layers will be siblings of the clipping layer. |
| // Otherwise, the overflow control layers are normal children. |
| if (!layerBacking->hasClippingLayer() && !layerBacking->hasScrollingLayer()) { |
| if (GraphicsLayer* overflowControlLayer = layerBacking->layerForHorizontalScrollbar()) { |
| overflowControlLayer->removeFromParent(); |
| layerBacking->parentForSublayers()->addChild(overflowControlLayer); |
| } |
| |
| if (GraphicsLayer* overflowControlLayer = layerBacking->layerForVerticalScrollbar()) { |
| overflowControlLayer->removeFromParent(); |
| layerBacking->parentForSublayers()->addChild(overflowControlLayer); |
| } |
| |
| if (GraphicsLayer* overflowControlLayer = layerBacking->layerForScrollCorner()) { |
| overflowControlLayer->removeFromParent(); |
| layerBacking->parentForSublayers()->addChild(overflowControlLayer); |
| } |
| } |
| |
| childLayersOfEnclosingLayer.append(layerBacking->childForSuperlayers()); |
| } |
| } |
| |
| void RenderLayerCompositor::rebuildRegionCompositingLayerTree(RenderNamedFlowFragment* region, Vector<GraphicsLayer*>& childList, int depth) |
| { |
| if (!region->isValid()) |
| return; |
| |
| RenderFlowThread* flowThread = region->flowThread(); |
| ASSERT(flowThread->collectsGraphicsLayersUnderRegions()); |
| if (const RenderLayerList* layerList = flowThread->getLayerListForRegion(region)) { |
| for (size_t i = 0, listSize = layerList->size(); i < listSize; ++i) { |
| RenderLayer& curLayer = *layerList->at(i); |
| ASSERT(flowThread->regionForCompositedLayer(curLayer) == region); |
| rebuildCompositingLayerTree(curLayer, childList, depth + 1); |
| } |
| } |
| } |
| |
| void RenderLayerCompositor::frameViewDidChangeLocation(const IntPoint& contentsOffset) |
| { |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->setPosition(contentsOffset); |
| } |
| |
| void RenderLayerCompositor::frameViewDidChangeSize() |
| { |
| if (m_clipLayer) { |
| const FrameView& frameView = m_renderView.frameView(); |
| m_clipLayer->setSize(frameView.unscaledTotalVisibleContentSize()); |
| m_clipLayer->setPosition(positionForClipLayer()); |
| |
| frameViewDidScroll(); |
| updateOverflowControlsLayers(); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_layerForOverhangAreas) |
| m_layerForOverhangAreas->setSize(frameView.frameRect().size()); |
| #endif |
| } |
| } |
| |
| bool RenderLayerCompositor::hasCoordinatedScrolling() const |
| { |
| ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); |
| return scrollingCoordinator && scrollingCoordinator->coordinatesScrollingForFrameView(&m_renderView.frameView()); |
| } |
| |
| void RenderLayerCompositor::updateScrollLayerPosition() |
| { |
| ASSERT(m_scrollLayer); |
| |
| FrameView& frameView = m_renderView.frameView(); |
| IntPoint scrollPosition = frameView.scrollPosition(); |
| |
| m_scrollLayer->setPosition(FloatPoint(-scrollPosition.x(), -scrollPosition.y())); |
| |
| if (GraphicsLayer* fixedBackgroundLayer = fixedRootBackgroundLayer()) |
| fixedBackgroundLayer->setPosition(toLayoutPoint(frameView.scrollOffsetForFixedPosition())); |
| } |
| |
| FloatPoint RenderLayerCompositor::positionForClipLayer() const |
| { |
| return FloatPoint(0, FrameView::yPositionForInsetClipLayer(m_renderView.frameView().scrollPosition(), m_renderView.frameView().topContentInset())); |
| } |
| |
| void RenderLayerCompositor::frameViewDidScroll() |
| { |
| if (!m_scrollLayer) |
| return; |
| |
| // If there's a scrolling coordinator that manages scrolling for this frame view, |
| // it will also manage updating the scroll layer position. |
| if (hasCoordinatedScrolling()) { |
| // We have to schedule a flush in order for the main TiledBacking to update its tile coverage. |
| scheduleLayerFlushNow(); |
| return; |
| } |
| |
| updateScrollLayerPosition(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidAddOrRemoveScrollbars() |
| { |
| updateOverflowControlsLayers(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidLayout() |
| { |
| RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); |
| if (renderViewBacking) |
| renderViewBacking->adjustTiledBackingCoverage(); |
| } |
| |
| void RenderLayerCompositor::rootFixedBackgroundsChanged() |
| { |
| RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); |
| if (renderViewBacking && renderViewBacking->usingTiledBacking()) |
| setCompositingLayersNeedRebuild(); |
| } |
| |
| void RenderLayerCompositor::scrollingLayerDidChange(RenderLayer& layer) |
| { |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollLayerDidChange(&layer); |
| } |
| |
| void RenderLayerCompositor::fixedRootBackgroundLayerChanged() |
| { |
| if (m_renderView.documentBeingDestroyed()) |
| return; |
| |
| if (m_renderView.layer()->isComposited()) |
| updateScrollCoordinatedStatus(*m_renderView.layer()); |
| } |
| |
| String RenderLayerCompositor::layerTreeAsText(LayerTreeFlags flags) |
| { |
| updateCompositingLayers(CompositingUpdateAfterLayout); |
| |
| if (!m_rootContentLayer) |
| return String(); |
| |
| flushPendingLayerChanges(true); |
| |
| LayerTreeAsTextBehavior layerTreeBehavior = LayerTreeAsTextBehaviorNormal; |
| if (flags & LayerTreeFlagsIncludeDebugInfo) |
| layerTreeBehavior |= LayerTreeAsTextDebug; |
| if (flags & LayerTreeFlagsIncludeVisibleRects) |
| layerTreeBehavior |= LayerTreeAsTextIncludeVisibleRects; |
| if (flags & LayerTreeFlagsIncludeTileCaches) |
| layerTreeBehavior |= LayerTreeAsTextIncludeTileCaches; |
| if (flags & LayerTreeFlagsIncludeRepaintRects) |
| layerTreeBehavior |= LayerTreeAsTextIncludeRepaintRects; |
| if (flags & LayerTreeFlagsIncludePaintingPhases) |
| layerTreeBehavior |= LayerTreeAsTextIncludePaintingPhases; |
| if (flags & LayerTreeFlagsIncludeContentLayers) |
| layerTreeBehavior |= LayerTreeAsTextIncludeContentLayers; |
| |
| // We skip dumping the scroll and clip layers to keep layerTreeAsText output |
| // similar between platforms. |
| String layerTreeText = m_rootContentLayer->layerTreeAsText(layerTreeBehavior); |
| |
| // Dump an empty layer tree only if the only composited layer is the main frame's tiled backing, |
| // so that tests expecting us to drop out of accelerated compositing when there are no layers succeed. |
| if (!hasAnyAdditionalCompositedLayers(rootRenderLayer()) && mainFrameBackingIsTiled() && !(layerTreeBehavior & LayerTreeAsTextIncludeTileCaches)) |
| layerTreeText = ""; |
| |
| // The true root layer is not included in the dump, so if we want to report |
| // its repaint rects, they must be included here. |
| if (flags & LayerTreeFlagsIncludeRepaintRects) |
| return m_renderView.frameView().trackedRepaintRectsAsText() + layerTreeText; |
| |
| return layerTreeText; |
| } |
| |
| RenderLayerCompositor* RenderLayerCompositor::frameContentsCompositor(RenderWidget* renderer) |
| { |
| if (Document* contentDocument = renderer->frameOwnerElement().contentDocument()) { |
| if (RenderView* view = contentDocument->renderView()) |
| return &view->compositor(); |
| } |
| return 0; |
| } |
| |
| bool RenderLayerCompositor::parentFrameContentLayers(RenderWidget* renderer) |
| { |
| RenderLayerCompositor* innerCompositor = frameContentsCompositor(renderer); |
| if (!innerCompositor || !innerCompositor->inCompositingMode() || innerCompositor->rootLayerAttachment() != RootLayerAttachedViaEnclosingFrame) |
| return false; |
| |
| RenderLayer* layer = renderer->layer(); |
| if (!layer->isComposited()) |
| return false; |
| |
| RenderLayerBacking* backing = layer->backing(); |
| GraphicsLayer* hostingLayer = backing->parentForSublayers(); |
| GraphicsLayer* rootLayer = innerCompositor->rootGraphicsLayer(); |
| if (hostingLayer->children().size() != 1 || hostingLayer->children()[0] != rootLayer) { |
| hostingLayer->removeAllChildren(); |
| hostingLayer->addChild(rootLayer); |
| } |
| return true; |
| } |
| |
| // This just updates layer geometry without changing the hierarchy. |
| void RenderLayerCompositor::updateLayerTreeGeometry(RenderLayer& layer, int depth) |
| { |
| if (RenderLayerBacking* layerBacking = layer.backing()) { |
| // The compositing state of all our children has been updated already, so now |
| // we can compute and cache the composited bounds for this layer. |
| layerBacking->updateCompositedBounds(); |
| |
| if (RenderLayer* reflection = layer.reflectionLayer()) { |
| if (reflection->backing()) |
| reflection->backing()->updateCompositedBounds(); |
| } |
| |
| layerBacking->updateGraphicsLayerConfiguration(); |
| layerBacking->updateGraphicsLayerGeometry(); |
| |
| if (!layer.parent()) |
| updateRootLayerPosition(); |
| |
| #if !LOG_DISABLED |
| logLayerInfo(layer, depth); |
| #else |
| UNUSED_PARAM(depth); |
| #endif |
| } |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) |
| updateLayerTreeGeometry(*negZOrderList->at(i), depth + 1); |
| } |
| } |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) |
| updateLayerTreeGeometry(*normalFlowList->at(i), depth + 1); |
| } |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) |
| updateLayerTreeGeometry(*posZOrderList->at(i), depth + 1); |
| } |
| } |
| } |
| |
| // Recurs down the RenderLayer tree until its finds the compositing descendants of compositingAncestor and updates their geometry. |
| void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayer& compositingAncestor, RenderLayer& layer, bool compositedChildrenOnly) |
| { |
| if (&layer != &compositingAncestor) { |
| if (RenderLayerBacking* layerBacking = layer.backing()) { |
| layerBacking->updateCompositedBounds(); |
| |
| if (RenderLayer* reflection = layer.reflectionLayer()) { |
| if (reflection->backing()) |
| reflection->backing()->updateCompositedBounds(); |
| } |
| |
| layerBacking->updateGraphicsLayerGeometry(); |
| if (compositedChildrenOnly) |
| return; |
| } |
| } |
| |
| if (layer.reflectionLayer()) |
| updateCompositingDescendantGeometry(compositingAncestor, *layer.reflectionLayer(), compositedChildrenOnly); |
| |
| if (!layer.hasCompositingDescendant()) |
| return; |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| size_t listSize = negZOrderList->size(); |
| for (size_t i = 0; i < listSize; ++i) |
| updateCompositingDescendantGeometry(compositingAncestor, *negZOrderList->at(i), compositedChildrenOnly); |
| } |
| } |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| size_t listSize = normalFlowList->size(); |
| for (size_t i = 0; i < listSize; ++i) |
| updateCompositingDescendantGeometry(compositingAncestor, *normalFlowList->at(i), compositedChildrenOnly); |
| } |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| size_t listSize = posZOrderList->size(); |
| for (size_t i = 0; i < listSize; ++i) |
| updateCompositingDescendantGeometry(compositingAncestor, *posZOrderList->at(i), compositedChildrenOnly); |
| } |
| } |
| } |
| |
| |
| void RenderLayerCompositor::repaintCompositedLayers(const IntRect* absRect) |
| { |
| recursiveRepaintLayer(rootRenderLayer(), absRect); |
| } |
| |
| void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer, const IntRect* rect) |
| { |
| // FIXME: This method does not work correctly with transforms. |
| if (layer.isComposited() && !layer.backing()->paintsIntoCompositedAncestor()) { |
| if (rect) |
| layer.setBackingNeedsRepaintInRect(*rect); |
| else |
| layer.setBackingNeedsRepaint(); |
| } |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(&layer); |
| #endif |
| |
| if (layer.hasCompositingDescendant()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { |
| RenderLayer& childLayer = *negZOrderList->at(i); |
| if (rect) { |
| IntRect childRect(*rect); |
| childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); |
| recursiveRepaintLayer(childLayer, &childRect); |
| } else |
| recursiveRepaintLayer(childLayer); |
| } |
| } |
| |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) { |
| RenderLayer& childLayer = *posZOrderList->at(i); |
| if (rect) { |
| IntRect childRect(*rect); |
| childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); |
| recursiveRepaintLayer(childLayer, &childRect); |
| } else |
| recursiveRepaintLayer(childLayer); |
| } |
| } |
| } |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) { |
| RenderLayer& childLayer = *normalFlowList->at(i); |
| if (rect) { |
| IntRect childRect(*rect); |
| childLayer.convertToPixelSnappedLayerCoords(&layer, childRect); |
| recursiveRepaintLayer(childLayer, &childRect); |
| } else |
| recursiveRepaintLayer(childLayer); |
| } |
| } |
| } |
| |
| RenderLayer& RenderLayerCompositor::rootRenderLayer() const |
| { |
| return *m_renderView.layer(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::rootGraphicsLayer() const |
| { |
| if (m_overflowControlsHostLayer) |
| return m_overflowControlsHostLayer.get(); |
| return m_rootContentLayer.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::scrollLayer() const |
| { |
| return m_scrollLayer.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::clipLayer() const |
| { |
| return m_clipLayer.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::rootContentLayer() const |
| { |
| return m_rootContentLayer.get(); |
| } |
| |
| #if ENABLE(RUBBER_BANDING) |
| GraphicsLayer* RenderLayerCompositor::headerLayer() const |
| { |
| return m_layerForHeader.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::footerLayer() const |
| { |
| return m_layerForFooter.get(); |
| } |
| #endif |
| |
| TiledBacking* RenderLayerCompositor::pageTiledBacking() const |
| { |
| RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); |
| return renderViewBacking ? renderViewBacking->tiledBacking() : nullptr; |
| } |
| |
| void RenderLayerCompositor::setIsInWindow(bool isInWindow) |
| { |
| if (TiledBacking* tiledBacking = pageTiledBacking()) |
| tiledBacking->setIsInWindow(isInWindow); |
| |
| if (!inCompositingMode()) |
| return; |
| |
| if (isInWindow) { |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| return; |
| |
| RootLayerAttachment attachment = shouldPropagateCompositingToEnclosingFrame() ? RootLayerAttachedViaEnclosingFrame : RootLayerAttachedViaChromeClient; |
| attachRootLayer(attachment); |
| #if PLATFORM(IOS) |
| registerAllViewportConstrainedLayers(); |
| registerAllScrollingLayers(); |
| #endif |
| } else { |
| if (m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| detachRootLayer(); |
| #if PLATFORM(IOS) |
| unregisterAllViewportConstrainedLayers(); |
| unregisterAllScrollingLayers(); |
| #endif |
| } |
| } |
| |
| void RenderLayerCompositor::clearBackingForLayerIncludingDescendants(RenderLayer& layer) |
| { |
| if (layer.isComposited()) { |
| removeFromScrollCoordinatedLayers(layer); |
| layer.clearBacking(); |
| } |
| |
| for (RenderLayer* childLayer = layer.firstChild(); childLayer; childLayer = childLayer->nextSibling()) |
| clearBackingForLayerIncludingDescendants(*childLayer); |
| } |
| |
| void RenderLayerCompositor::clearBackingForAllLayers() |
| { |
| clearBackingForLayerIncludingDescendants(*m_renderView.layer()); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerPosition() |
| { |
| if (m_rootContentLayer) { |
| const IntRect& documentRect = m_renderView.documentRect(); |
| m_rootContentLayer->setSize(documentRect.size()); |
| m_rootContentLayer->setPosition(FloatPoint(documentRect.x(), documentRect.y() + m_renderView.frameView().headerHeight() |
| + FrameView::yPositionForRootContentLayer(m_renderView.frameView().scrollPosition(), m_renderView.frameView().topContentInset()))); |
| m_rootContentLayer->setAnchorPoint(FloatPoint3D()); |
| } |
| if (m_clipLayer) { |
| m_clipLayer->setSize(m_renderView.frameView().unscaledTotalVisibleContentSize()); |
| m_clipLayer->setPosition(positionForClipLayer()); |
| } |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_contentShadowLayer) { |
| m_contentShadowLayer->setPosition(m_rootContentLayer->position()); |
| m_contentShadowLayer->setSize(m_rootContentLayer->size()); |
| } |
| |
| updateLayerForTopOverhangArea(m_layerForTopOverhangArea != nullptr); |
| updateLayerForBottomOverhangArea(m_layerForBottomOverhangArea != nullptr); |
| updateLayerForHeader(m_layerForHeader != nullptr); |
| updateLayerForFooter(m_layerForFooter != nullptr); |
| #endif |
| } |
| |
| bool RenderLayerCompositor::has3DContent() const |
| { |
| return layerHas3DContent(rootRenderLayer()); |
| } |
| |
| bool RenderLayerCompositor::allowsIndependentlyCompositedFrames(const FrameView* view) |
| { |
| #if PLATFORM(MAC) |
| // frames are only independently composited in Mac pre-WebKit2. |
| return view->platformWidget(); |
| #else |
| UNUSED_PARAM(view); |
| #endif |
| return false; |
| } |
| |
| bool RenderLayerCompositor::shouldPropagateCompositingToEnclosingFrame() const |
| { |
| // Parent document content needs to be able to render on top of a composited frame, so correct behavior |
| // is to have the parent document become composited too. However, this can cause problems on platforms that |
| // use native views for frames (like Mac), so disable that behavior on those platforms for now. |
| HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement(); |
| RenderElement* renderer = ownerElement ? ownerElement->renderer() : 0; |
| |
| // If we are the top-level frame, don't propagate. |
| if (!ownerElement) |
| return false; |
| |
| if (!allowsIndependentlyCompositedFrames(&m_renderView.frameView())) |
| return true; |
| |
| if (!renderer || !renderer->isWidget()) |
| return false; |
| |
| // On Mac, only propagate compositing if the frame is overlapped in the parent |
| // document, or the parent is already compositing, or the main frame is scaled. |
| Page* page = this->page(); |
| if (page && page->pageScaleFactor() != 1) |
| return true; |
| |
| RenderWidget* frameRenderer = toRenderWidget(renderer); |
| if (frameRenderer->widget()) { |
| ASSERT(frameRenderer->widget()->isFrameView()); |
| FrameView* view = toFrameView(frameRenderer->widget()); |
| if (view->isOverlappedIncludingAncestors() || view->hasCompositingAncestor()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::needsToBeComposited(const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const |
| { |
| if (!canBeComposited(layer)) |
| return false; |
| |
| return requiresCompositingLayer(layer, viewportConstrainedNotCompositedReason) || layer.mustCompositeForIndirectReasons() || (inCompositingMode() && layer.isRootLayer()); |
| } |
| |
| // Note: this specifies whether the RL needs a compositing layer for intrinsic reasons. |
| // Use needsToBeComposited() to determine if a RL actually needs a compositing layer. |
| // static |
| bool RenderLayerCompositor::requiresCompositingLayer(const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const |
| { |
| auto renderer = &layer.renderer(); |
| |
| // The compositing state of a reflection should match that of its reflected layer. |
| if (layer.isReflection()) |
| renderer = toRenderLayerModelObject(renderer->parent()); // The RenderReplica's parent is the object being reflected. |
| |
| // The root layer always has a compositing layer, but it may not have backing. |
| return requiresCompositingForTransform(*renderer) |
| || requiresCompositingForVideo(*renderer) |
| || requiresCompositingForCanvas(*renderer) |
| || requiresCompositingForPlugin(*renderer) |
| || requiresCompositingForFrame(*renderer) |
| || requiresCompositingForBackfaceVisibility(*renderer) |
| || clipsCompositingDescendants(*renderer->layer()) |
| || requiresCompositingForAnimation(*renderer) |
| || requiresCompositingForFilters(*renderer) |
| || requiresCompositingForPosition(*renderer, *renderer->layer(), viewportConstrainedNotCompositedReason) |
| #if PLATFORM(IOS) |
| || requiresCompositingForScrolling(*renderer->layer()) |
| #endif |
| || requiresCompositingForOverflowScrolling(*renderer->layer()); |
| } |
| |
| bool RenderLayerCompositor::canBeComposited(const RenderLayer& layer) const |
| { |
| if (m_hasAcceleratedCompositing && layer.isSelfPaintingLayer()) { |
| if (!layer.isInsideFlowThread()) |
| return true; |
| |
| // CSS Regions flow threads do not need to be composited as we use composited RenderRegions |
| // to render the background of the RenderFlowThread. |
| if (layer.isRenderFlowThread()) |
| return false; |
| |
| return true; |
| } |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, const RenderLayer* compositingAncestorLayer, const LayoutRect& layerCompositedBoundsInAncestor, const LayoutRect& ancestorCompositedBounds) const |
| { |
| auto& renderer = layer.renderer(); |
| |
| if (compositingAncestorLayer |
| && !(compositingAncestorLayer->backing()->graphicsLayer()->drawsContent() |
| || compositingAncestorLayer->backing()->paintsIntoWindow() |
| || compositingAncestorLayer->backing()->paintsIntoCompositedAncestor())) |
| return true; |
| |
| if (layer.isRootLayer() |
| || layer.transform() // note: excludes perspective and transformStyle3D. |
| || requiresCompositingForVideo(renderer) |
| || requiresCompositingForCanvas(renderer) |
| || requiresCompositingForPlugin(renderer) |
| || requiresCompositingForFrame(renderer) |
| || requiresCompositingForBackfaceVisibility(renderer) |
| || requiresCompositingForAnimation(renderer) |
| || requiresCompositingForFilters(renderer) |
| || requiresCompositingForPosition(renderer, layer) |
| || requiresCompositingForOverflowScrolling(layer) |
| || renderer.isTransparent() |
| || renderer.hasMask() |
| || renderer.hasReflection() |
| || renderer.hasFilter() |
| #if PLATFORM(IOS) |
| || requiresCompositingForScrolling(layer) |
| #endif |
| ) |
| return true; |
| |
| |
| if (layer.mustCompositeForIndirectReasons()) { |
| RenderLayer::IndirectCompositingReason reason = layer.indirectCompositingReason(); |
| return reason == RenderLayer::IndirectCompositingForOverlap |
| || reason == RenderLayer::IndirectCompositingForStacking |
| || reason == RenderLayer::IndirectCompositingForBackgroundLayer |
| || reason == RenderLayer::IndirectCompositingForGraphicalEffect |
| || reason == RenderLayer::IndirectCompositingForPreserve3D; // preserve-3d has to create backing store to ensure that 3d-transformed elements intersect. |
| } |
| |
| if (!ancestorCompositedBounds.contains(layerCompositedBoundsInAncestor)) |
| return true; |
| |
| return false; |
| } |
| |
| CompositingReasons RenderLayerCompositor::reasonsForCompositing(const RenderLayer& layer) const |
| { |
| CompositingReasons reasons = CompositingReasonNone; |
| |
| if (!layer.isComposited()) |
| return reasons; |
| |
| auto renderer = &layer.renderer(); |
| if (layer.isReflection()) |
| renderer = toRenderLayerModelObject(renderer->parent()); |
| |
| if (requiresCompositingForTransform(*renderer)) |
| reasons |= CompositingReason3DTransform; |
| |
| if (requiresCompositingForVideo(*renderer)) |
| reasons |= CompositingReasonVideo; |
| else if (requiresCompositingForCanvas(*renderer)) |
| reasons |= CompositingReasonCanvas; |
| else if (requiresCompositingForPlugin(*renderer)) |
| reasons |= CompositingReasonPlugin; |
| else if (requiresCompositingForFrame(*renderer)) |
| reasons |= CompositingReasonIFrame; |
| |
| if ((canRender3DTransforms() && renderer->style().backfaceVisibility() == BackfaceVisibilityHidden)) |
| reasons |= CompositingReasonBackfaceVisibilityHidden; |
| |
| if (clipsCompositingDescendants(*renderer->layer())) |
| reasons |= CompositingReasonClipsCompositingDescendants; |
| |
| if (requiresCompositingForAnimation(*renderer)) |
| reasons |= CompositingReasonAnimation; |
| |
| if (requiresCompositingForFilters(*renderer)) |
| reasons |= CompositingReasonFilters; |
| |
| if (requiresCompositingForPosition(*renderer, *renderer->layer())) |
| reasons |= renderer->style().position() == FixedPosition ? CompositingReasonPositionFixed : CompositingReasonPositionSticky; |
| |
| #if PLATFORM(IOS) |
| if (requiresCompositingForScrolling(*renderer->layer())) |
| reasons |= CompositingReasonOverflowScrollingTouch; |
| #endif |
| |
| if (requiresCompositingForOverflowScrolling(*renderer->layer())) |
| reasons |= CompositingReasonOverflowScrollingTouch; |
| |
| if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForStacking) |
| reasons |= CompositingReasonStacking; |
| else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForOverlap) |
| reasons |= CompositingReasonOverlap; |
| else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForBackgroundLayer) |
| reasons |= CompositingReasonNegativeZIndexChildren; |
| else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForGraphicalEffect) { |
| if (renderer->layer()->transform()) |
| reasons |= CompositingReasonTransformWithCompositedDescendants; |
| |
| if (renderer->isTransparent()) |
| reasons |= CompositingReasonOpacityWithCompositedDescendants; |
| |
| if (renderer->hasMask()) |
| reasons |= CompositingReasonMaskWithCompositedDescendants; |
| |
| if (renderer->hasReflection()) |
| reasons |= CompositingReasonReflectionWithCompositedDescendants; |
| |
| if (renderer->hasFilter()) |
| reasons |= CompositingReasonFilterWithCompositedDescendants; |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (layer.isolatesCompositedBlending()) |
| reasons |= CompositingReasonIsolatesCompositedBlendingDescendants; |
| |
| if (layer.hasBlendMode()) |
| reasons |= CompositingReasonBlendingWithCompositedDescendants; |
| #endif |
| |
| } else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForPerspective) |
| reasons |= CompositingReasonPerspective; |
| else if (renderer->layer()->indirectCompositingReason() == RenderLayer::IndirectCompositingForPreserve3D) |
| reasons |= CompositingReasonPreserve3D; |
| |
| if (inCompositingMode() && renderer->layer()->isRootLayer()) |
| reasons |= CompositingReasonRoot; |
| |
| return reasons; |
| } |
| |
| #if !LOG_DISABLED |
| const char* RenderLayerCompositor::logReasonsForCompositing(const RenderLayer& layer) |
| { |
| CompositingReasons reasons = reasonsForCompositing(layer); |
| |
| if (reasons & CompositingReason3DTransform) |
| return "3D transform"; |
| |
| if (reasons & CompositingReasonVideo) |
| return "video"; |
| else if (reasons & CompositingReasonCanvas) |
| return "canvas"; |
| else if (reasons & CompositingReasonPlugin) |
| return "plugin"; |
| else if (reasons & CompositingReasonIFrame) |
| return "iframe"; |
| |
| if (reasons & CompositingReasonBackfaceVisibilityHidden) |
| return "backface-visibility: hidden"; |
| |
| if (reasons & CompositingReasonClipsCompositingDescendants) |
| return "clips compositing descendants"; |
| |
| if (reasons & CompositingReasonAnimation) |
| return "animation"; |
| |
| if (reasons & CompositingReasonFilters) |
| return "filters"; |
| |
| if (reasons & CompositingReasonPositionFixed) |
| return "position: fixed"; |
| |
| if (reasons & CompositingReasonPositionSticky) |
| return "position: sticky"; |
| |
| if (reasons & CompositingReasonOverflowScrollingTouch) |
| return "-webkit-overflow-scrolling: touch"; |
| |
| if (reasons & CompositingReasonStacking) |
| return "stacking"; |
| |
| if (reasons & CompositingReasonOverlap) |
| return "overlap"; |
| |
| if (reasons & CompositingReasonNegativeZIndexChildren) |
| return "negative z-index children"; |
| |
| if (reasons & CompositingReasonTransformWithCompositedDescendants) |
| return "transform with composited descendants"; |
| |
| if (reasons & CompositingReasonOpacityWithCompositedDescendants) |
| return "opacity with composited descendants"; |
| |
| if (reasons & CompositingReasonMaskWithCompositedDescendants) |
| return "mask with composited descendants"; |
| |
| if (reasons & CompositingReasonReflectionWithCompositedDescendants) |
| return "reflection with composited descendants"; |
| |
| if (reasons & CompositingReasonFilterWithCompositedDescendants) |
| return "filter with composited descendants"; |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (reasons & CompositingReasonBlendingWithCompositedDescendants) |
| return "blending with composited descendants"; |
| |
| if (reasons & CompositingReasonIsolatesCompositedBlendingDescendants) |
| return "isolates composited blending descendants"; |
| #endif |
| |
| if (reasons & CompositingReasonPerspective) |
| return "perspective"; |
| |
| if (reasons & CompositingReasonPreserve3D) |
| return "preserve-3d"; |
| |
| if (reasons & CompositingReasonRoot) |
| return "root"; |
| |
| return ""; |
| } |
| #endif |
| |
| // Return true if the given layer has some ancestor in the RenderLayer hierarchy that clips, |
| // up to the enclosing compositing ancestor. This is required because compositing layers are parented |
| // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy. |
| // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy, |
| // but a sibling in the z-order hierarchy. |
| bool RenderLayerCompositor::clippedByAncestor(RenderLayer& layer) const |
| { |
| if (!layer.isComposited() || !layer.parent()) |
| return false; |
| |
| RenderLayer* compositingAncestor = layer.ancestorCompositingLayer(); |
| if (!compositingAncestor) |
| return false; |
| |
| // If the compositingAncestor clips, that will be taken care of by clipsCompositingDescendants(), |
| // so we only care about clipping between its first child that is our ancestor (the computeClipRoot), |
| // and layer. |
| RenderLayer* computeClipRoot = nullptr; |
| RenderLayer* parent = &layer; |
| while (parent) { |
| RenderLayer* next = parent->parent(); |
| if (next == compositingAncestor) { |
| computeClipRoot = parent; |
| break; |
| } |
| parent = next; |
| } |
| |
| if (!computeClipRoot || computeClipRoot == &layer) |
| return false; |
| |
| return layer.backgroundClipRect(RenderLayer::ClipRectsContext(computeClipRoot, 0, TemporaryClipRects)).rect() != LayoutRect::infiniteRect(); // FIXME: Incorrect for CSS regions. |
| } |
| |
| // Return true if the given layer is a stacking context and has compositing child |
| // layers that it needs to clip. In this case we insert a clipping GraphicsLayer |
| // into the hierarchy between this layer and its children in the z-order hierarchy. |
| bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer& layer) const |
| { |
| return layer.hasCompositingDescendant() && layer.renderer().hasClipOrOverflowClip(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForScrollableFrame() const |
| { |
| // Need this done first to determine overflow. |
| ASSERT(!m_renderView.needsLayout()); |
| HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement(); |
| if (!ownerElement) |
| return false; |
| |
| if (!(m_compositingTriggers & ChromeClient::ScrollableInnerFrameTrigger)) |
| return false; |
| |
| return m_renderView.frameView().isScrollable(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForTransform(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| // Note that we ask the renderer if it has a transform, because the style may have transforms, |
| // but the renderer may be an inline that doesn't suppport them. |
| return renderer.hasTransform() && renderer.style().transform().has3DOperation(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForBackfaceVisibility(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| return renderer.style().backfaceVisibility() == BackfaceVisibilityHidden && renderer.layer()->has3DTransformedAncestor(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForVideo(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::VideoTrigger)) |
| return false; |
| #if ENABLE(VIDEO) |
| if (renderer.isVideo()) { |
| RenderVideo& video = toRenderVideo(renderer); |
| return (video.requiresImmediateCompositing() || video.shouldDisplayVideo()) && canAccelerateVideoRendering(video); |
| } |
| #else |
| UNUSED_PARAM(renderer); |
| #endif |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForCanvas(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::CanvasTrigger)) |
| return false; |
| |
| if (renderer.isCanvas()) { |
| #if USE(COMPOSITING_FOR_SMALL_CANVASES) |
| bool isCanvasLargeEnoughToForceCompositing = true; |
| #else |
| HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer.element()); |
| bool isCanvasLargeEnoughToForceCompositing = canvas->size().area() >= canvasAreaThresholdRequiringCompositing; |
| #endif |
| CanvasCompositingStrategy compositingStrategy = canvasCompositingStrategy(renderer); |
| return compositingStrategy == CanvasAsLayerContents || (compositingStrategy == CanvasPaintedToLayer && isCanvasLargeEnoughToForceCompositing); |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPlugin(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::PluginTrigger)) |
| return false; |
| |
| bool composite = renderer.isEmbeddedObject() && toRenderEmbeddedObject(&renderer)->allowsAcceleratedCompositing(); |
| if (!composite) |
| return false; |
| |
| m_reevaluateCompositingAfterLayout = true; |
| |
| RenderWidget& pluginRenderer = *toRenderWidget(&renderer); |
| // If we can't reliably know the size of the plugin yet, don't change compositing state. |
| if (pluginRenderer.needsLayout()) |
| return pluginRenderer.hasLayer() && pluginRenderer.layer()->isComposited(); |
| |
| // Don't go into compositing mode if height or width are zero, or size is 1x1. |
| IntRect contentBox = pixelSnappedIntRect(pluginRenderer.contentBoxRect()); |
| return contentBox.height() * contentBox.width() > 1; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForFrame(RenderLayerModelObject& renderer) const |
| { |
| if (!renderer.isWidget()) |
| return false; |
| |
| RenderWidget& frameRenderer = *toRenderWidget(&renderer); |
| |
| if (!frameRenderer.requiresAcceleratedCompositing()) |
| return false; |
| |
| m_reevaluateCompositingAfterLayout = true; |
| |
| RenderLayerCompositor* innerCompositor = frameContentsCompositor(&frameRenderer); |
| if (!innerCompositor || !innerCompositor->shouldPropagateCompositingToEnclosingFrame()) |
| return false; |
| |
| // If we can't reliably know the size of the iframe yet, don't change compositing state. |
| if (!frameRenderer.parent() || frameRenderer.needsLayout()) |
| return frameRenderer.hasLayer() && frameRenderer.layer()->isComposited(); |
| |
| // Don't go into compositing mode if height or width are zero. |
| return !pixelSnappedIntRect(frameRenderer.contentBoxRect()).isEmpty(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| const AnimationBase::RunningState activeAnimationState = AnimationBase::Running | AnimationBase::Paused | AnimationBase::FillingFowards; |
| AnimationController& animController = renderer.animation(); |
| return (animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyOpacity, activeAnimationState) |
| && (inCompositingMode() || (m_compositingTriggers & ChromeClient::AnimatedOpacityTrigger))) |
| #if ENABLE(CSS_FILTERS) |
| || animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyWebkitFilter, activeAnimationState) |
| #endif // CSS_FILTERS |
| || animController.isRunningAnimationOnRenderer(&renderer, CSSPropertyWebkitTransform, activeAnimationState); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForIndirectReason(RenderLayerModelObject& renderer, bool hasCompositedDescendants, bool has3DTransformedDescendants, RenderLayer::IndirectCompositingReason& reason) const |
| { |
| RenderLayer& layer = *toRenderBoxModelObject(renderer).layer(); |
| |
| // When a layer has composited descendants, some effects, like 2d transforms, filters, masks etc must be implemented |
| // via compositing so that they also apply to those composited descendants. |
| if (hasCompositedDescendants && (layer.isolatesCompositedBlending() || layer.transform() || renderer.createsGroup() || renderer.hasReflection() || renderer.isRenderNamedFlowFragmentContainer())) { |
| reason = RenderLayer::IndirectCompositingForGraphicalEffect; |
| return true; |
| } |
| |
| // A layer with preserve-3d or perspective only needs to be composited if there are descendant layers that |
| // will be affected by the preserve-3d or perspective. |
| if (has3DTransformedDescendants) { |
| if (renderer.style().transformStyle3D() == TransformStyle3DPreserve3D) { |
| reason = RenderLayer::IndirectCompositingForPreserve3D; |
| return true; |
| } |
| |
| if (renderer.style().hasPerspective()) { |
| reason = RenderLayer::IndirectCompositingForPerspective; |
| return true; |
| } |
| } |
| |
| reason = RenderLayer::NoIndirectCompositingReason; |
| return false; |
| } |
| |
| #if PLATFORM(IOS) |
| bool RenderLayerCompositor::requiresCompositingForScrolling(const RenderLayer& layer) const |
| { |
| if (!layer.hasAcceleratedTouchScrolling()) |
| return false; |
| |
| if (!m_inPostLayoutUpdate) { |
| m_reevaluateCompositingAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| return layer.hasTouchScrollableOverflow(); |
| } |
| #endif |
| |
| bool RenderLayerCompositor::requiresCompositingForFilters(RenderLayerModelObject& renderer) const |
| { |
| #if ENABLE(CSS_FILTERS) |
| if (!(m_compositingTriggers & ChromeClient::FilterTrigger)) |
| return false; |
| |
| return renderer.hasFilter(); |
| #else |
| UNUSED_PARAM(renderer); |
| return false; |
| #endif |
| } |
| |
| #if PLATFORM(IOS) |
| static bool isStickyInAcceleratedScrollingLayerOrViewport(const RenderLayer& layer, const RenderLayer** enclosingAcceleratedOverflowLayer = 0) |
| { |
| ASSERT(layer.renderer().isStickyPositioned()); |
| |
| RenderLayer* enclosingOverflowLayer = layer.enclosingOverflowClipLayer(ExcludeSelf); |
| if (enclosingOverflowLayer && enclosingOverflowLayer->hasTouchScrollableOverflow()) { |
| if (enclosingAcceleratedOverflowLayer) |
| *enclosingAcceleratedOverflowLayer = enclosingOverflowLayer; |
| return true; |
| } |
| |
| return !enclosingOverflowLayer; |
| } |
| #endif |
| |
| static bool isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) |
| { |
| #if PLATFORM(IOS) |
| if (layer.renderer().isStickyPositioned()) |
| return isStickyInAcceleratedScrollingLayerOrViewport(layer); |
| #else |
| if (layer.renderer().isStickyPositioned()) |
| return !layer.enclosingOverflowClipLayer(ExcludeSelf); |
| #endif |
| |
| if (layer.renderer().style().position() != FixedPosition) |
| return false; |
| |
| // FIXME: Handle fixed inside of a transform, which should not behave as fixed. |
| for (RenderLayer* stackingContainer = layer.stackingContainer(); stackingContainer; stackingContainer = stackingContainer->stackingContainer()) { |
| if (stackingContainer->isComposited() && stackingContainer->renderer().style().position() == FixedPosition) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static bool isMainFrameScrollingOrOverflowScrolling(RenderView& view, const RenderLayer& layer) |
| { |
| if (layer.isRootLayer() && !view.document().ownerElement()) |
| return true; |
| |
| #if PLATFORM(IOS) |
| return layer.hasTouchScrollableOverflow(); |
| #else |
| return layer.needsCompositedScrolling(); |
| #endif |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObject& renderer, const RenderLayer& layer, RenderLayer::ViewportConstrainedNotCompositedReason* viewportConstrainedNotCompositedReason) const |
| { |
| // position:fixed elements that create their own stacking context (e.g. have an explicit z-index, |
| // opacity, transform) can get their own composited layer. A stacking context is required otherwise |
| // z-index and clipping will be broken. |
| if (!renderer.isPositioned()) |
| return false; |
| |
| EPosition position = renderer.style().position(); |
| bool isFixed = renderer.isOutOfFlowPositioned() && position == FixedPosition; |
| if (isFixed && !layer.isStackingContainer()) |
| return false; |
| |
| bool isSticky = renderer.isInFlowPositioned() && position == StickyPosition; |
| if (!isFixed && !isSticky) |
| return false; |
| |
| // FIXME: acceleratedCompositingForFixedPositionEnabled should probably be renamed acceleratedCompositingForViewportConstrainedPositionEnabled(). |
| const Settings& settings = m_renderView.frameView().frame().settings(); |
| if (!settings.acceleratedCompositingForFixedPositionEnabled()) |
| return false; |
| |
| if (isSticky) |
| return hasCoordinatedScrolling() && isViewportConstrainedFixedOrStickyLayer(layer); |
| |
| auto container = renderer.container(); |
| // If the renderer is not hooked up yet then we have to wait until it is. |
| if (!container) { |
| m_reevaluateCompositingAfterLayout = true; |
| return false; |
| } |
| |
| // Don't promote fixed position elements that are descendants of a non-view container, e.g. transformed elements. |
| // They will stay fixed wrt the container rather than the enclosing frame. |
| if (container != &m_renderView && !renderer.fixedPositionedWithNamedFlowContainingBlock()) { |
| if (viewportConstrainedNotCompositedReason) |
| *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNonViewContainer; |
| return false; |
| } |
| |
| // Subsequent tests depend on layout. If we can't tell now, just keep things the way they are until layout is done. |
| if (!m_inPostLayoutUpdate) { |
| m_reevaluateCompositingAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| bool paintsContent = layer.isVisuallyNonEmpty() || layer.hasVisibleDescendant(); |
| if (!paintsContent) { |
| if (viewportConstrainedNotCompositedReason) |
| *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForNoVisibleContent; |
| return false; |
| } |
| |
| // Fixed position elements that are invisible in the current view don't get their own layer. |
| LayoutRect viewBounds = m_renderView.frameView().viewportConstrainedExtentRect(); |
| LayoutRect layerBounds = layer.calculateLayerBounds(&layer, 0, RenderLayer::UseLocalClipRectIfPossible | RenderLayer::IncludeLayerFilterOutsets | RenderLayer::UseFragmentBoxes |
| | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask | RenderLayer::IncludeCompositedDescendants); |
| // Map to m_renderView to ignore page scale. |
| FloatRect absoluteBounds = layer.renderer().localToContainerQuad(FloatRect(layerBounds), &m_renderView).boundingBox(); |
| if (!viewBounds.intersects(enclosingIntRect(absoluteBounds))) { |
| if (viewportConstrainedNotCompositedReason) |
| *viewportConstrainedNotCompositedReason = RenderLayer::NotCompositedForBoundsOutOfView; |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForOverflowScrolling(const RenderLayer& layer) const |
| { |
| return layer.needsCompositedScrolling(); |
| } |
| |
| bool RenderLayerCompositor::isRunningAcceleratedTransformAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| return renderer.animation().isRunningAcceleratedAnimationOnRenderer(&renderer, CSSPropertyWebkitTransform, AnimationBase::Running | AnimationBase::Paused); |
| } |
| |
| // If an element has negative z-index children, those children render in front of the |
| // layer background, so we need an extra 'contents' layer for the foreground of the layer |
| // object. |
| bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer& layer) const |
| { |
| return layer.hasNegativeZOrderList(); |
| } |
| |
| bool RenderLayerCompositor::requiresScrollLayer(RootLayerAttachment attachment) const |
| { |
| FrameView& frameView = m_renderView.frameView(); |
| |
| // This applies when the application UI handles scrolling, in which case RenderLayerCompositor doesn't need to manage it. |
| if (frameView.delegatesScrolling() && frameView.frame().isMainFrame()) |
| return false; |
| |
| // We need to handle our own scrolling if we're: |
| return !m_renderView.frameView().platformWidget() // viewless (i.e. non-Mac, or Mac in WebKit2) |
| || attachment == RootLayerAttachedViaEnclosingFrame; // a composited frame on Mac |
| } |
| |
| static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) |
| { |
| if (!scrollbar) |
| return; |
| |
| context.save(); |
| const IntRect& scrollbarRect = scrollbar->frameRect(); |
| context.translate(-scrollbarRect.x(), -scrollbarRect.y()); |
| IntRect transformedClip = clip; |
| transformedClip.moveBy(scrollbarRect.location()); |
| scrollbar->paint(&context, transformedClip); |
| context.restore(); |
| } |
| |
| void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase, const FloatRect& clip) |
| { |
| IntRect pixelSnappedRectForIntegralPositionedItems = pixelSnappedIntRect(LayoutRect(clip)); |
| if (graphicsLayer == layerForHorizontalScrollbar()) |
| paintScrollbar(m_renderView.frameView().horizontalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForVerticalScrollbar()) |
| paintScrollbar(m_renderView.frameView().verticalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForScrollCorner()) { |
| const IntRect& scrollCorner = m_renderView.frameView().scrollCornerRect(); |
| context.save(); |
| context.translate(-scrollCorner.x(), -scrollCorner.y()); |
| IntRect transformedClip = pixelSnappedRectForIntegralPositionedItems; |
| transformedClip.moveBy(scrollCorner.location()); |
| m_renderView.frameView().paintScrollCorner(&context, transformedClip); |
| context.restore(); |
| } |
| } |
| |
| bool RenderLayerCompositor::supportsFixedRootBackgroundCompositing() const |
| { |
| RenderLayerBacking* renderViewBacking = m_renderView.layer()->backing(); |
| return renderViewBacking && renderViewBacking->usingTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer& layer) const |
| { |
| if (&layer != m_renderView.layer()) |
| return false; |
| |
| return supportsFixedRootBackgroundCompositing() && m_renderView.rootBackgroundIsEntirelyFixed(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::fixedRootBackgroundLayer() const |
| { |
| // Get the fixed root background from the RenderView layer's backing. |
| RenderLayer* viewLayer = m_renderView.layer(); |
| if (!viewLayer) |
| return nullptr; |
| |
| if (viewLayer->isComposited() && viewLayer->backing()->backgroundLayerPaintsFixedRootBackground()) |
| return viewLayer->backing()->backgroundLayer(); |
| |
| return nullptr; |
| } |
| |
| static void resetTrackedRepaintRectsRecursive(GraphicsLayer& graphicsLayer) |
| { |
| graphicsLayer.resetTrackedRepaints(); |
| |
| for (size_t i = 0, size = graphicsLayer.children().size(); i < size; ++i) |
| resetTrackedRepaintRectsRecursive(*graphicsLayer.children()[i]); |
| |
| if (GraphicsLayer* replicaLayer = graphicsLayer.replicaLayer()) |
| resetTrackedRepaintRectsRecursive(*replicaLayer); |
| |
| if (GraphicsLayer* maskLayer = graphicsLayer.maskLayer()) |
| resetTrackedRepaintRectsRecursive(*maskLayer); |
| } |
| |
| void RenderLayerCompositor::resetTrackedRepaintRects() |
| { |
| if (GraphicsLayer* rootLayer = rootGraphicsLayer()) |
| resetTrackedRepaintRectsRecursive(*rootLayer); |
| } |
| |
| void RenderLayerCompositor::setTracksRepaints(bool tracksRepaints) |
| { |
| m_isTrackingRepaints = tracksRepaints; |
| } |
| |
| bool RenderLayerCompositor::isTrackingRepaints() const |
| { |
| return m_isTrackingRepaints; |
| } |
| |
| float RenderLayerCompositor::deviceScaleFactor() const |
| { |
| Page* page = this->page(); |
| return page ? page->deviceScaleFactor() : 1; |
| } |
| |
| float RenderLayerCompositor::pageScaleFactor() const |
| { |
| Page* page = this->page(); |
| return page ? page->pageScaleFactor() : 1; |
| } |
| |
| float RenderLayerCompositor::zoomedOutPageScaleFactor() const |
| { |
| Page* page = this->page(); |
| return page ? page->zoomedOutPageScaleFactor() : 0; |
| } |
| |
| float RenderLayerCompositor::contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const |
| { |
| #if PLATFORM(IOS) |
| LegacyTileCache* tileCache = nullptr; |
| if (Page* page = this->page()) { |
| if (FrameView* frameView = page->mainFrame().view()) |
| tileCache = frameView->legacyTileCache(); |
| } |
| |
| if (!tileCache) |
| return 1; |
| |
| return tileCache->tilingMode() == LegacyTileCache::Zooming ? 0.125 : 1; |
| #else |
| return 1; |
| #endif |
| } |
| |
| void RenderLayerCompositor::didCommitChangesForLayer(const GraphicsLayer*) const |
| { |
| // Nothing to do here yet. |
| } |
| |
| bool RenderLayerCompositor::mainFrameBackingIsTiled() const |
| { |
| RenderLayer* layer = m_renderView.layer(); |
| if (!layer) |
| return false; |
| |
| RenderLayerBacking* backing = layer->backing(); |
| if (!backing) |
| return false; |
| |
| return backing->usingTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::shouldCompositeOverflowControls() const |
| { |
| FrameView& frameView = m_renderView.frameView(); |
| |
| if (frameView.platformWidget()) |
| return false; |
| |
| if (frameView.delegatesScrolling()) |
| return false; |
| |
| if (mainFrameBackingIsTiled()) |
| return true; |
| |
| if (!frameView.hasOverlayScrollbars()) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresHorizontalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().horizontalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresVerticalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().verticalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresScrollCornerLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().isScrollCornerVisible(); |
| } |
| |
| #if ENABLE(RUBBER_BANDING) |
| bool RenderLayerCompositor::requiresOverhangAreasLayer() const |
| { |
| // We don't want a layer if this is a subframe. |
| if (m_renderView.document().ownerElement()) |
| return false; |
| |
| // We do want a layer if we're using tiled drawing and can scroll. |
| if (mainFrameBackingIsTiled() && m_renderView.frameView().hasOpaqueBackground() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresContentShadowLayer() const |
| { |
| // We don't want a layer if this is a subframe. |
| if (m_renderView.document().ownerElement()) |
| return false; |
| |
| #if PLATFORM(COCOA) |
| if (viewHasTransparentBackground()) |
| return false; |
| |
| // If the background is going to extend, then it doesn't make sense to have a shadow layer. |
| if (m_renderView.frameView().frame().settings().backgroundShouldExtendBeyondPage()) |
| return false; |
| |
| // On Mac, we want a content shadow layer if we're using tiled drawing and can scroll. |
| if (mainFrameBackingIsTiled() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| #endif |
| |
| return false; |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForTopOverhangArea(bool wantsLayer) |
| { |
| if (m_renderView.document().ownerElement()) |
| return 0; |
| |
| if (!wantsLayer) { |
| if (m_layerForTopOverhangArea) { |
| m_layerForTopOverhangArea->removeFromParent(); |
| m_layerForTopOverhangArea = nullptr; |
| } |
| return 0; |
| } |
| |
| if (!m_layerForTopOverhangArea) { |
| m_layerForTopOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_layerForTopOverhangArea->setName("top overhang area"); |
| #endif |
| m_scrollLayer->addChildBelow(m_layerForTopOverhangArea.get(), m_rootContentLayer.get()); |
| } |
| |
| return m_layerForTopOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForBottomOverhangArea(bool wantsLayer) |
| { |
| if (m_renderView.document().ownerElement()) |
| return 0; |
| |
| if (!wantsLayer) { |
| if (m_layerForBottomOverhangArea) { |
| m_layerForBottomOverhangArea->removeFromParent(); |
| m_layerForBottomOverhangArea = nullptr; |
| } |
| return 0; |
| } |
| |
| if (!m_layerForBottomOverhangArea) { |
| m_layerForBottomOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_layerForBottomOverhangArea->setName("bottom overhang area"); |
| #endif |
| m_scrollLayer->addChildBelow(m_layerForBottomOverhangArea.get(), m_rootContentLayer.get()); |
| } |
| |
| m_layerForBottomOverhangArea->setPosition(FloatPoint(0, m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight() + m_renderView.frameView().footerHeight())); |
| return m_layerForBottomOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForHeader(bool wantsLayer) |
| { |
| if (m_renderView.document().ownerElement()) |
| return 0; |
| |
| if (!wantsLayer) { |
| if (m_layerForHeader) { |
| m_layerForHeader->removeFromParent(); |
| m_layerForHeader = nullptr; |
| |
| // The ScrollingTree knows about the header layer, and the position of the root layer is affected |
| // by the header layer, so if we remove the header, we need to tell the scrolling tree. |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); |
| } |
| return 0; |
| } |
| |
| if (!m_layerForHeader) { |
| m_layerForHeader = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_layerForHeader->setName("header"); |
| #endif |
| m_scrollLayer->addChildBelow(m_layerForHeader.get(), m_rootContentLayer.get()); |
| m_renderView.frameView().addPaintPendingMilestones(DidFirstFlushForHeaderLayer); |
| } |
| |
| m_layerForHeader->setPosition(FloatPoint()); |
| m_layerForHeader->setAnchorPoint(FloatPoint3D()); |
| m_layerForHeader->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().headerHeight())); |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); |
| |
| if (Page* page = this->page()) |
| page->chrome().client().didAddHeaderLayer(m_layerForHeader.get()); |
| |
| return m_layerForHeader.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForFooter(bool wantsLayer) |
| { |
| if (m_renderView.document().ownerElement()) |
| return 0; |
| |
| if (!wantsLayer) { |
| if (m_layerForFooter) { |
| m_layerForFooter->removeFromParent(); |
| m_layerForFooter = nullptr; |
| |
| // The ScrollingTree knows about the footer layer, and the total scrollable size is affected |
| // by the footer layer, so if we remove the footer, we need to tell the scrolling tree. |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); |
| } |
| return 0; |
| } |
| |
| if (!m_layerForFooter) { |
| m_layerForFooter = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_layerForFooter->setName("footer"); |
| #endif |
| m_scrollLayer->addChildBelow(m_layerForFooter.get(), m_rootContentLayer.get()); |
| } |
| |
| m_layerForFooter->setPosition(FloatPoint(0, m_rootContentLayer->size().height() + m_renderView.frameView().headerHeight())); |
| m_layerForFooter->setAnchorPoint(FloatPoint3D()); |
| m_layerForFooter->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().footerHeight())); |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(&m_renderView.frameView()); |
| |
| if (Page* page = this->page()) |
| page->chrome().client().didAddFooterLayer(m_layerForFooter.get()); |
| |
| return m_layerForFooter.get(); |
| } |
| |
| #endif |
| |
| bool RenderLayerCompositor::viewHasTransparentBackground(Color* backgroundColor) const |
| { |
| if (m_renderView.frameView().isTransparent()) { |
| if (backgroundColor) |
| *backgroundColor = Color(); // Return an invalid color. |
| return true; |
| } |
| |
| Color documentBackgroundColor = m_renderView.frameView().documentBackgroundColor(); |
| if (!documentBackgroundColor.isValid()) |
| documentBackgroundColor = Color::white; |
| |
| if (backgroundColor) |
| *backgroundColor = documentBackgroundColor; |
| |
| return documentBackgroundColor.hasAlpha(); |
| } |
| |
| void RenderLayerCompositor::setRootExtendedBackgroundColor(const Color& color) |
| { |
| if (color == m_rootExtendedBackgroundColor) |
| return; |
| |
| m_rootExtendedBackgroundColor = color; |
| |
| if (Page* page = this->page()) |
| page->chrome().client().pageExtendedBackgroundColorDidChange(color); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (!m_layerForOverhangAreas) |
| return; |
| |
| m_layerForOverhangAreas->setBackgroundColor(m_rootExtendedBackgroundColor); |
| |
| if (!m_rootExtendedBackgroundColor.isValid()) |
| m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::ScrollingOverhang); |
| #endif |
| } |
| |
| void RenderLayerCompositor::updateOverflowControlsLayers() |
| { |
| #if ENABLE(RUBBER_BANDING) |
| if (requiresOverhangAreasLayer()) { |
| if (!m_layerForOverhangAreas) { |
| m_layerForOverhangAreas = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_layerForOverhangAreas->setName("overhang areas"); |
| #endif |
| m_layerForOverhangAreas->setDrawsContent(false); |
| |
| float topContentInset = m_renderView.frameView().topContentInset(); |
| IntSize overhangAreaSize = m_renderView.frameView().frameRect().size(); |
| overhangAreaSize.setHeight(overhangAreaSize.height() - topContentInset); |
| m_layerForOverhangAreas->setSize(overhangAreaSize); |
| m_layerForOverhangAreas->setPosition(FloatPoint(0, topContentInset)); |
| |
| if (m_renderView.frameView().frame().settings().backgroundShouldExtendBeyondPage()) |
| m_layerForOverhangAreas->setBackgroundColor(m_renderView.frameView().documentBackgroundColor()); |
| else |
| m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::ScrollingOverhang); |
| |
| // We want the overhang areas layer to be positioned below the frame contents, |
| // so insert it below the clip layer. |
| m_overflowControlsHostLayer->addChildBelow(m_layerForOverhangAreas.get(), m_clipLayer.get()); |
| } |
| } else if (m_layerForOverhangAreas) { |
| m_layerForOverhangAreas->removeFromParent(); |
| m_layerForOverhangAreas = nullptr; |
| } |
| |
| if (requiresContentShadowLayer()) { |
| if (!m_contentShadowLayer) { |
| m_contentShadowLayer = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_contentShadowLayer->setName("content shadow"); |
| #endif |
| m_contentShadowLayer->setSize(m_rootContentLayer->size()); |
| m_contentShadowLayer->setPosition(m_rootContentLayer->position()); |
| m_contentShadowLayer->setCustomAppearance(GraphicsLayer::ScrollingShadow); |
| |
| m_scrollLayer->addChildBelow(m_contentShadowLayer.get(), m_rootContentLayer.get()); |
| } |
| } else if (m_contentShadowLayer) { |
| m_contentShadowLayer->removeFromParent(); |
| m_contentShadowLayer = nullptr; |
| } |
| #endif |
| |
| if (requiresHorizontalScrollbarLayer()) { |
| if (!m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), this); |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| #ifndef NDEBUG |
| m_layerForHorizontalScrollbar->setName("horizontal scrollbar container"); |
| |
| #endif |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForHorizontalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(m_layerForHorizontalScrollbar.get()); |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); |
| } |
| } else if (m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar->removeFromParent(); |
| m_layerForHorizontalScrollbar = nullptr; |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); |
| } |
| |
| if (requiresVerticalScrollbarLayer()) { |
| if (!m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), this); |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| #ifndef NDEBUG |
| m_layerForVerticalScrollbar->setName("vertical scrollbar container"); |
| #endif |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForVerticalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(m_layerForVerticalScrollbar.get()); |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); |
| } |
| } else if (m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar->removeFromParent(); |
| m_layerForVerticalScrollbar = nullptr; |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); |
| } |
| |
| if (requiresScrollCornerLayer()) { |
| if (!m_layerForScrollCorner) { |
| m_layerForScrollCorner = GraphicsLayer::create(graphicsLayerFactory(), this); |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| #ifndef NDEBUG |
| m_layerForScrollCorner->setName("scroll corner"); |
| #endif |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForScrollCorner->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(m_layerForScrollCorner.get()); |
| } |
| } else if (m_layerForScrollCorner) { |
| m_layerForScrollCorner->removeFromParent(); |
| m_layerForScrollCorner = nullptr; |
| } |
| |
| m_renderView.frameView().positionScrollbarLayers(); |
| } |
| |
| void RenderLayerCompositor::ensureRootLayer() |
| { |
| RootLayerAttachment expectedAttachment = shouldPropagateCompositingToEnclosingFrame() ? RootLayerAttachedViaEnclosingFrame : RootLayerAttachedViaChromeClient; |
| if (expectedAttachment == m_rootLayerAttachment) |
| return; |
| |
| if (!m_rootContentLayer) { |
| m_rootContentLayer = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_rootContentLayer->setName("content root"); |
| #endif |
| IntRect overflowRect = m_renderView.pixelSnappedLayoutOverflowRect(); |
| m_rootContentLayer->setSize(FloatSize(overflowRect.maxX(), overflowRect.maxY())); |
| m_rootContentLayer->setPosition(FloatPoint()); |
| |
| #if PLATFORM(IOS) || PLATFORM(EFL) |
| // Page scale is applied above this on iOS, so we'll just say that our root layer applies it. |
| Frame& frame = m_renderView.frameView().frame(); |
| if (frame.isMainFrame()) |
| m_rootContentLayer->setAppliesPageScale(); |
| #endif |
| |
| // Need to clip to prevent transformed content showing outside this frame |
| m_rootContentLayer->setMasksToBounds(true); |
| } |
| |
| if (requiresScrollLayer(expectedAttachment)) { |
| if (!m_overflowControlsHostLayer) { |
| ASSERT(!m_scrollLayer); |
| ASSERT(!m_clipLayer); |
| |
| // Create a layer to host the clipping layer and the overflow controls layers. |
| m_overflowControlsHostLayer = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_overflowControlsHostLayer->setName("overflow controls host"); |
| #endif |
| |
| // Create a clipping layer if this is an iframe |
| m_clipLayer = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_clipLayer->setName("frame clipping"); |
| #endif |
| m_clipLayer->setMasksToBounds(true); |
| |
| m_scrollLayer = GraphicsLayer::create(graphicsLayerFactory(), this); |
| #ifndef NDEBUG |
| m_scrollLayer->setName("frame scrolling"); |
| #endif |
| // Hook them up |
| m_overflowControlsHostLayer->addChild(m_clipLayer.get()); |
| m_clipLayer->addChild(m_scrollLayer.get()); |
| m_scrollLayer->addChild(m_rootContentLayer.get()); |
| |
| m_clipLayer->setSize(m_renderView.frameView().unscaledTotalVisibleContentSize()); |
| m_clipLayer->setPosition(positionForClipLayer()); |
| m_clipLayer->setAnchorPoint(FloatPoint3D()); |
| |
| updateOverflowControlsLayers(); |
| |
| if (hasCoordinatedScrolling()) |
| scheduleLayerFlush(true); |
| else |
| updateScrollLayerPosition(); |
| } |
| } else { |
| if (m_overflowControlsHostLayer) { |
| m_overflowControlsHostLayer = nullptr; |
| m_clipLayer = nullptr; |
| m_scrollLayer = nullptr; |
| } |
| } |
| |
| // Check to see if we have to change the attachment |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| detachRootLayer(); |
| |
| attachRootLayer(expectedAttachment); |
| } |
| |
| void RenderLayerCompositor::destroyRootLayer() |
| { |
| if (!m_rootContentLayer) |
| return; |
| |
| detachRootLayer(); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_layerForOverhangAreas) { |
| m_layerForOverhangAreas->removeFromParent(); |
| m_layerForOverhangAreas = nullptr; |
| } |
| #endif |
| |
| if (m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar->removeFromParent(); |
| m_layerForHorizontalScrollbar = nullptr; |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), HorizontalScrollbar); |
| if (Scrollbar* horizontalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(horizontalScrollbar, IntRect(IntPoint(0, 0), horizontalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar->removeFromParent(); |
| m_layerForVerticalScrollbar = nullptr; |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(&m_renderView.frameView(), VerticalScrollbar); |
| if (Scrollbar* verticalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(verticalScrollbar, IntRect(IntPoint(0, 0), verticalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForScrollCorner) { |
| m_layerForScrollCorner = nullptr; |
| m_renderView.frameView().invalidateScrollCorner(m_renderView.frameView().scrollCornerRect()); |
| } |
| |
| if (m_overflowControlsHostLayer) { |
| m_overflowControlsHostLayer = nullptr; |
| m_clipLayer = nullptr; |
| m_scrollLayer = nullptr; |
| } |
| ASSERT(!m_scrollLayer); |
| m_rootContentLayer = nullptr; |
| |
| m_layerUpdater = nullptr; |
| } |
| |
| void RenderLayerCompositor::attachRootLayer(RootLayerAttachment attachment) |
| { |
| if (!m_rootContentLayer) |
| return; |
| |
| switch (attachment) { |
| case RootLayerUnattached: |
| ASSERT_NOT_REACHED(); |
| break; |
| case RootLayerAttachedViaChromeClient: { |
| Frame& frame = m_renderView.frameView().frame(); |
| Page* page = frame.page(); |
| if (!page) |
| return; |
| |
| page->chrome().client().attachRootGraphicsLayer(&frame, rootGraphicsLayer()); |
| break; |
| } |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get hooked up via RenderLayerBacking::updateGraphicsLayerConfiguration() |
| // for the frame's renderer in the parent document. |
| m_renderView.document().ownerElement()->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); |
| break; |
| } |
| } |
| |
| m_rootLayerAttachment = attachment; |
| rootLayerAttachmentChanged(); |
| |
| if (m_shouldFlushOnReattach) { |
| scheduleLayerFlushNow(); |
| m_shouldFlushOnReattach = false; |
| } |
| } |
| |
| void RenderLayerCompositor::detachRootLayer() |
| { |
| if (!m_rootContentLayer || m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| switch (m_rootLayerAttachment) { |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get unhooked up via RenderLayerBacking::updateGraphicsLayerConfiguration() |
| // for the frame's renderer in the parent document. |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->removeFromParent(); |
| else |
| m_rootContentLayer->removeFromParent(); |
| |
| if (HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); |
| break; |
| } |
| case RootLayerAttachedViaChromeClient: { |
| Frame& frame = m_renderView.frameView().frame(); |
| Page* page = frame.page(); |
| if (!page) |
| return; |
| |
| page->chrome().client().attachRootGraphicsLayer(&frame, 0); |
| } |
| break; |
| case RootLayerUnattached: |
| break; |
| } |
| |
| m_rootLayerAttachment = RootLayerUnattached; |
| rootLayerAttachmentChanged(); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerAttachment() |
| { |
| ensureRootLayer(); |
| } |
| |
| void RenderLayerCompositor::rootLayerAttachmentChanged() |
| { |
| // The attachment can affect whether the RenderView layer's paintsIntoWindow() behavior, |
| // so call updateDrawsContent() to update that. |
| RenderLayer* layer = m_renderView.layer(); |
| if (RenderLayerBacking* backing = layer ? layer->backing() : 0) |
| backing->updateDrawsContent(); |
| } |
| |
| // IFrames are special, because we hook compositing layers together across iframe boundaries |
| // when both parent and iframe content are composited. So when this frame becomes composited, we have |
| // to use a synthetic style change to get the iframes into RenderLayers in order to allow them to composite. |
| void RenderLayerCompositor::notifyIFramesOfCompositingChange() |
| { |
| Frame& frame = m_renderView.frameView().frame(); |
| |
| for (Frame* child = frame.tree().firstChild(); child; child = child->tree().traverseNext(&frame)) { |
| if (child->document() && child->document()->ownerElement()) |
| child->document()->ownerElement()->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); |
| } |
| |
| // Compositing also affects the answer to RenderIFrame::requiresAcceleratedCompositing(), so |
| // we need to schedule a style recalc in our parent document. |
| if (HTMLFrameOwnerElement* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleSetNeedsStyleRecalc(SyntheticStyleChange); |
| } |
| |
| bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const |
| { |
| const RenderStyle& style = layer.renderer().style(); |
| |
| if (style.transformStyle3D() == TransformStyle3DPreserve3D || style.hasPerspective() || style.transform().has3DOperation()) |
| return true; |
| |
| const_cast<RenderLayer&>(layer).updateLayerListsIfNeeded(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(const_cast<RenderLayer*>(&layer)); |
| #endif |
| |
| if (layer.isStackingContainer()) { |
| if (Vector<RenderLayer*>* negZOrderList = layer.negZOrderList()) { |
| for (size_t i = 0, size = negZOrderList->size(); i < size; ++i) { |
| if (layerHas3DContent(*negZOrderList->at(i))) |
| return true; |
| } |
| } |
| |
| if (Vector<RenderLayer*>* posZOrderList = layer.posZOrderList()) { |
| for (size_t i = 0, size = posZOrderList->size(); i < size; ++i) { |
| if (layerHas3DContent(*posZOrderList->at(i))) |
| return true; |
| } |
| } |
| } |
| |
| if (Vector<RenderLayer*>* normalFlowList = layer.normalFlowList()) { |
| for (size_t i = 0, size = normalFlowList->size(); i < size; ++i) { |
| if (layerHas3DContent(*normalFlowList->at(i))) |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerCompositor::deviceOrPageScaleFactorChanged() |
| { |
| // Page scale will only be applied at to the RenderView and sublayers, but the device scale factor |
| // needs to be applied at the level of rootGraphicsLayer(). |
| GraphicsLayer* rootLayer = rootGraphicsLayer(); |
| if (rootLayer) |
| rootLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| } |
| |
| void RenderLayerCompositor::updateScrollCoordinatedStatus(RenderLayer& layer) |
| { |
| ScrollCoordinationReasons coordinationReasons = 0; |
| if (isViewportConstrainedFixedOrStickyLayer(layer)) |
| coordinationReasons |= FixedOrSticky; |
| |
| if (isMainFrameScrollingOrOverflowScrolling(m_renderView, layer)) |
| coordinationReasons |= Scrolling; |
| |
| if (coordinationReasons) { |
| m_scrollCoordinatedLayers.add(&layer); |
| updateScrollCoordinatedLayer(layer, coordinationReasons); |
| } else |
| removeFromScrollCoordinatedLayers(layer); |
| } |
| |
| void RenderLayerCompositor::removeFromScrollCoordinatedLayers(RenderLayer& layer) |
| { |
| if (!m_scrollCoordinatedLayers.contains(&layer)) |
| return; |
| |
| m_scrollCoordinatedLayers.remove(&layer); |
| m_scrollCoordinatedLayersNeedingUpdate.remove(&layer); |
| |
| detachScrollCoordinatedLayer(layer); |
| } |
| |
| FixedPositionViewportConstraints RenderLayerCompositor::computeFixedViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| GraphicsLayer* graphicsLayer = layer.backing()->graphicsLayer(); |
| LayoutRect viewportRect = m_renderView.frameView().viewportConstrainedVisibleContentRect(); |
| |
| FixedPositionViewportConstraints constraints; |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setViewportRectAtLastLayout(viewportRect); |
| |
| const RenderStyle& style = layer.renderer().style(); |
| if (!style.left().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| if (!style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeRight); |
| |
| if (!style.top().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| if (!style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeBottom); |
| |
| // If left and right are auto, use left. |
| if (style.left().isAuto() && style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| // If top and bottom are auto, use top. |
| if (style.top().isAuto() && style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| return constraints; |
| } |
| |
| StickyPositionViewportConstraints RenderLayerCompositor::computeStickyViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| #if !PLATFORM(IOS) |
| // We should never get here for stickies constrained by an enclosing clipping layer. |
| // FIXME: Why does this assertion fail on iOS? |
| ASSERT(!layer.enclosingOverflowClipLayer(ExcludeSelf)); |
| #endif |
| |
| LayoutRect viewportRect = m_renderView.frameView().viewportConstrainedVisibleContentRect(); |
| RenderBoxModelObject& renderer = toRenderBoxModelObject(layer.renderer()); |
| |
| StickyPositionViewportConstraints constraints; |
| renderer.computeStickyPositionConstraints(constraints, viewportRect); |
| |
| GraphicsLayer* graphicsLayer = layer.backing()->graphicsLayer(); |
| |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setStickyOffsetAtLastLayout(renderer.stickyPositionOffset()); |
| |
| return constraints; |
| } |
| |
| static RenderLayerBacking* nearestScrollCoordinatedAncestor(RenderLayer& layer) |
| { |
| RenderLayer* ancestor = layer.parent(); |
| while (ancestor) { |
| if (RenderLayerBacking* backing = ancestor->backing()) { |
| if (backing->scrollingNodeIDForChildren()) |
| return backing; |
| } |
| ancestor = ancestor->parent(); |
| } |
| |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::updateScrollCoordinatedLayer(RenderLayer& layer, ScrollCoordinationReasons reasons) |
| { |
| // FIXME: support scrolling layers in iframes. |
| if (m_renderView.document().ownerElement()) |
| return; |
| |
| ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return; |
| |
| bool isRootLayer = &layer == m_renderView.layer(); |
| |
| // FIXME: Remove supportsFixedPositionLayers() since all platforms support them now. |
| if (!scrollingCoordinator->supportsFixedPositionLayers() || (!layer.parent() && !isRootLayer)) |
| return; |
| |
| ASSERT(m_scrollCoordinatedLayers.contains(&layer)); |
| ASSERT(layer.isComposited()); |
| |
| RenderLayerBacking* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| RenderLayerBacking* parent = nearestScrollCoordinatedAncestor(layer); |
| if (!parent && !isRootLayer) |
| return; |
| |
| ScrollingNodeID parentNodeID = parent ? parent->scrollingNodeIDForChildren() : 0; |
| |
| // Always call this even if the backing is already attached because the parent may have changed. |
| // If a node plays both roles, fixed/sticky is always the ancestor node of scrolling. |
| if (reasons & FixedOrSticky) { |
| ScrollingNodeID nodeID = backing->viewportConstrainedNodeID(); |
| if (!nodeID) |
| nodeID = scrollingCoordinator->uniqueScrollLayerID(); |
| |
| ScrollingNodeType nodeType = FrameScrollingNode; |
| if (layer.renderer().style().position() == FixedPosition) |
| nodeType = FixedNode; |
| else if (layer.renderer().style().position() == StickyPosition) |
| nodeType = StickyNode; |
| else |
| ASSERT_NOT_REACHED(); |
| |
| nodeID = scrollingCoordinator->attachToStateTree(nodeType, nodeID, parentNodeID); |
| if (!nodeID) |
| return; |
| |
| backing->setViewportConstrainedNodeID(nodeID); |
| |
| switch (nodeType) { |
| case FixedNode: |
| scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeFixedViewportConstraints(layer), backing->graphicsLayer()); |
| break; |
| case StickyNode: |
| scrollingCoordinator->updateViewportConstrainedNode(nodeID, computeStickyViewportConstraints(layer), backing->graphicsLayer()); |
| break; |
| case FrameScrollingNode: |
| case OverflowScrollingNode: |
| break; |
| } |
| |
| parentNodeID = nodeID; |
| } |
| |
| if (reasons & Scrolling) { |
| ScrollingNodeID nodeID = backing->scrollingNodeID(); |
| if (!nodeID) |
| nodeID = scrollingCoordinator->uniqueScrollLayerID(); |
| |
| nodeID = scrollingCoordinator->attachToStateTree(isRootLayer ? FrameScrollingNode : OverflowScrollingNode, nodeID, parentNodeID); |
| if (!nodeID) |
| return; |
| |
| backing->setScrollingNodeID(nodeID); |
| m_scrollingNodeToLayerMap.add(nodeID, &layer); |
| |
| GraphicsLayer* scrollingLayer = backing->scrollingLayer(); |
| GraphicsLayer* scrolledContentsLayer = backing->scrollingContentsLayer(); |
| GraphicsLayer* counterScrollingLayer = nullptr; |
| GraphicsLayer* insetClipLayer = nullptr; |
| |
| if (isRootLayer) { |
| scrollingLayer = m_scrollLayer.get(); |
| scrolledContentsLayer = m_rootContentLayer.get(); |
| counterScrollingLayer = fixedRootBackgroundLayer(); |
| insetClipLayer = clipLayer(); |
| scrollingCoordinator->updateScrollingNode(nodeID, scrollingLayer, scrolledContentsLayer, counterScrollingLayer, insetClipLayer); |
| } else { |
| ScrollingCoordinator::ScrollingGeometry scrollingGeometry; |
| scrollingGeometry.scrollOrigin = layer.scrollOrigin(); |
| scrollingGeometry.scrollPosition = layer.scrollPosition(); |
| scrollingGeometry.contentSize = layer.contentsSize(); |
| scrollingCoordinator->updateScrollingNode(nodeID, scrollingLayer, scrolledContentsLayer, counterScrollingLayer, insetClipLayer, &scrollingGeometry); |
| } |
| } |
| } |
| |
| void RenderLayerCompositor::detachScrollCoordinatedLayer(RenderLayer& layer) |
| { |
| RenderLayerBacking* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| backing->detachFromScrollingCoordinator(); |
| |
| if (ScrollingNodeID nodeID = backing->scrollingNodeID()) |
| m_scrollingNodeToLayerMap.remove(nodeID); |
| } |
| |
| ScrollableArea* RenderLayerCompositor::scrollableAreaForScrollLayerID(ScrollingNodeID nodeID) const |
| { |
| if (!nodeID) |
| return nullptr; |
| |
| return m_scrollingNodeToLayerMap.get(nodeID); |
| } |
| |
| #if PLATFORM(IOS) |
| typedef HashMap<PlatformLayer*, std::unique_ptr<ViewportConstraints>> LayerMap; |
| typedef HashMap<PlatformLayer*, PlatformLayer*> StickyContainerMap; |
| |
| void RenderLayerCompositor::registerAllViewportConstrainedLayers() |
| { |
| // Only the main frame should register fixed/sticky layers. |
| if (m_renderView.document().ownerElement()) |
| return; |
| |
| if (scrollingCoordinator()) |
| return; |
| |
| LayerMap layerMap; |
| StickyContainerMap stickyContainerMap; |
| |
| for (auto it = m_scrollCoordinatedLayers.begin(), end = m_scrollCoordinatedLayers.end(); it != end; ++it) { |
| RenderLayer& layer = **it; |
| ASSERT(layer.isComposited()); |
| |
| std::unique_ptr<ViewportConstraints> constraints; |
| if (layer.renderer().isStickyPositioned()) { |
| constraints = std::make_unique<StickyPositionViewportConstraints>(computeStickyViewportConstraints(layer)); |
| const RenderLayer* enclosingTouchScrollableLayer = nullptr; |
| if (isStickyInAcceleratedScrollingLayerOrViewport(layer, &enclosingTouchScrollableLayer) && enclosingTouchScrollableLayer) { |
| ASSERT(enclosingTouchScrollableLayer->isComposited()); |
| stickyContainerMap.add(layer.backing()->graphicsLayer()->platformLayer(), enclosingTouchScrollableLayer->backing()->scrollingLayer()->platformLayer()); |
| } |
| } else if (layer.renderer().style().position() == FixedPosition) |
| constraints = std::make_unique<FixedPositionViewportConstraints>(computeFixedViewportConstraints(layer)); |
| else |
| continue; |
| |
| layerMap.add(layer.backing()->graphicsLayer()->platformLayer(), std::move(constraints)); |
| } |
| |
| if (ChromeClient* client = this->chromeClient()) |
| client->updateViewportConstrainedLayers(layerMap, stickyContainerMap); |
| } |
| |
| void RenderLayerCompositor::unregisterAllViewportConstrainedLayers() |
| { |
| // Only the main frame should register fixed/sticky layers. |
| if (m_renderView.document().ownerElement()) |
| return; |
| |
| if (scrollingCoordinator()) |
| return; |
| |
| if (ChromeClient* client = this->chromeClient()) { |
| LayerMap layerMap; |
| StickyContainerMap stickyContainerMap; |
| client->updateViewportConstrainedLayers(layerMap, stickyContainerMap); |
| } |
| } |
| |
| void RenderLayerCompositor::registerAllScrollingLayers() |
| { |
| ChromeClient* client = this->chromeClient(); |
| if (!client) |
| return; |
| |
| for (auto it = m_scrollingLayers.begin(), end = m_scrollingLayers.end(); it != end; ++it) |
| updateScrollingLayerWithClient(**it, client); |
| } |
| |
| void RenderLayerCompositor::unregisterAllScrollingLayers() |
| { |
| ChromeClient* client = this->chromeClient(); |
| if (!client) |
| return; |
| |
| for (auto it = m_scrollingLayers.begin(), end = m_scrollingLayers.end(); it != end; ++it) { |
| RenderLayer& layer = **it; |
| RenderLayerBacking* backing = layer.backing(); |
| ASSERT(backing); |
| client->removeScrollingLayer(layer.renderer().element(), backing->scrollingLayer()->platformLayer(), backing->scrollingContentsLayer()->platformLayer()); |
| } |
| } |
| #endif |
| |
| void RenderLayerCompositor::willRemoveScrollingLayer(RenderLayer& layer) |
| { |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) { |
| RenderLayerBacking* backing = layer.backing(); |
| |
| if (backing) |
| scrollingCoordinator->detachFromStateTree(backing->scrollingNodeID()); |
| |
| // For Coordinated Graphics. |
| scrollingCoordinator->scrollableAreaScrollLayerDidChange(&layer); |
| return; |
| } |
| |
| #if PLATFORM(IOS) |
| m_scrollingLayersNeedingUpdate.remove(&layer); |
| m_scrollingLayers.remove(&layer); |
| |
| if (m_renderView.document().inPageCache() || !layer.backing()) |
| return; |
| |
| if (ChromeClient* client = this->chromeClient()) { |
| PlatformLayer* scrollingLayer = layer.backing()->scrollingLayer()->platformLayer(); |
| PlatformLayer* contentsLayer = layer.backing()->scrollingContentsLayer()->platformLayer(); |
| client->removeScrollingLayer(layer.renderer().element(), scrollingLayer, contentsLayer); |
| } |
| #endif |
| } |
| |
| void RenderLayerCompositor::didAddScrollingLayer(RenderLayer& layer) |
| { |
| updateScrollCoordinatedStatus(layer); |
| |
| if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator()) { |
| // For Coordinated Graphics. |
| scrollingCoordinator->scrollableAreaScrollLayerDidChange(&layer); |
| return; |
| } |
| |
| #if PLATFORM(IOS) |
| ASSERT(!m_renderView.document().inPageCache()); |
| m_scrollingLayers.add(&layer); |
| #endif |
| } |
| |
| void RenderLayerCompositor::windowScreenDidChange(PlatformDisplayID displayID) |
| { |
| if (m_layerUpdater) |
| m_layerUpdater->screenDidChange(displayID); |
| } |
| |
| ScrollingCoordinator* RenderLayerCompositor::scrollingCoordinator() const |
| { |
| if (Page* page = this->page()) |
| return page->scrollingCoordinator(); |
| |
| return 0; |
| } |
| |
| GraphicsLayerFactory* RenderLayerCompositor::graphicsLayerFactory() const |
| { |
| if (Page* page = this->page()) |
| return page->chrome().client().graphicsLayerFactory(); |
| |
| return 0; |
| } |
| |
| Page* RenderLayerCompositor::page() const |
| { |
| return m_renderView.frameView().frame().page(); |
| } |
| |
| void RenderLayerCompositor::setLayerFlushThrottlingEnabled(bool enabled) |
| { |
| m_layerFlushThrottlingEnabled = enabled; |
| if (m_layerFlushThrottlingEnabled) |
| return; |
| m_layerFlushTimer.stop(); |
| if (!m_hasPendingLayerFlush) |
| return; |
| scheduleLayerFlushNow(); |
| } |
| |
| void RenderLayerCompositor::disableLayerFlushThrottlingTemporarilyForInteraction() |
| { |
| if (m_layerFlushThrottlingTemporarilyDisabledForInteraction) |
| return; |
| m_layerFlushThrottlingTemporarilyDisabledForInteraction = true; |
| } |
| |
| bool RenderLayerCompositor::isThrottlingLayerFlushes() const |
| { |
| if (!m_layerFlushThrottlingEnabled) |
| return false; |
| if (!m_layerFlushTimer.isActive()) |
| return false; |
| if (m_layerFlushThrottlingTemporarilyDisabledForInteraction) |
| return false; |
| return true; |
| } |
| |
| void RenderLayerCompositor::startLayerFlushTimerIfNeeded() |
| { |
| m_layerFlushThrottlingTemporarilyDisabledForInteraction = false; |
| m_layerFlushTimer.stop(); |
| if (!m_layerFlushThrottlingEnabled) |
| return; |
| m_layerFlushTimer.startOneShot(throttledLayerFlushDelay); |
| } |
| |
| void RenderLayerCompositor::startInitialLayerFlushTimerIfNeeded() |
| { |
| if (!m_layerFlushThrottlingEnabled) |
| return; |
| if (m_layerFlushTimer.isActive()) |
| return; |
| m_layerFlushTimer.startOneShot(throttledLayerFlushInitialDelay); |
| } |
| |
| void RenderLayerCompositor::layerFlushTimerFired(Timer<RenderLayerCompositor>&) |
| { |
| if (!m_hasPendingLayerFlush) |
| return; |
| scheduleLayerFlushNow(); |
| } |
| |
| void RenderLayerCompositor::paintRelatedMilestonesTimerFired(Timer<RenderLayerCompositor>&) |
| { |
| Frame& frame = m_renderView.frameView().frame(); |
| Page* page = frame.page(); |
| if (!page) |
| return; |
| |
| // If the layer tree is frozen, we'll paint when it's unfrozen and schedule the timer again. |
| if (page->chrome().client().layerTreeStateIsFrozen()) |
| return; |
| |
| m_renderView.frameView().firePaintRelatedMilestonesIfNeeded(); |
| } |
| |
| } // namespace WebCore |