blob: b1d0f78a7dac77dfd407cbd68cc7dabe6a93de58 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUTexture.h"
#if ENABLE(WEBGPU)
#import "GPUDevice.h"
#import "GPUDrawable.h"
#import "GPUTextureDescriptor.h"
#import "Logging.h"
#import <Metal/Metal.h>
namespace WebCore {
GPUTexture::GPUTexture(GPUDevice* device, GPUTextureDescriptor* descriptor)
{
LOG(WebGPU, "GPUTexture::GPUTexture()");
if (!device || !device->platformDevice() || !descriptor || !descriptor->platformTextureDescriptor())
return;
m_texture = adoptNS((MTLTexture *)[device->platformDevice() newTextureWithDescriptor:descriptor->platformTextureDescriptor()]);
}
GPUTexture::GPUTexture(GPUDrawable* other)
{
LOG(WebGPU, "GPUTexture::GPUTexture()");
m_texture = other->platformTexture();
}
unsigned long GPUTexture::width() const
{
if (!m_texture)
return 0;
id<MTLTexture> texture = static_cast<id<MTLTexture>>(m_texture.get());
return texture.width;
}
unsigned long GPUTexture::height() const
{
if (!m_texture)
return 0;
id<MTLTexture> texture = static_cast<id<MTLTexture>>(m_texture.get());
return texture.height;
}
MTLTexture *GPUTexture::platformTexture()
{
return m_texture.get();
}
} // namespace WebCore
#endif